The Technomancer
This combination may struggle with this title, averaging 17 FPS. Consider upgrading hardware or significantly lowering settings.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 4 | 6 | 10 | 15 |
| 1440p QHD | 8 | 12 | 18 | 29 |
| 1080p Full HD | 12 | 19 | 29 | 46 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5600G + AMD Radeon RX 580, In-Depth Analysis
The Technomancer, an action RPG released in 2016, is a demanding title for the AMD Ryzen 5 5600G paired with an AMD Radeon RX 580. In the measured database, this combination ranks last—3,696th out of 3,696 tested CPU+GPU combos—resulting in an average frame rate profile that is frequently sub-30 FPS. However, the measured FPS across four settings and three resolutions tells a consistent story: the RX 580 is the primary bottleneck, while the Ryzen 5 5600G has ample computational capacity to feed the GPU at any resolution. This analysis breaks down the measured data, explains the roles of both components, and provides practical settings guidance based solely on the measured performance figures.
Resolution Scaling
The measured FPS data shows a clear, uniform drop as resolution increases, regardless of graphics preset. At 1080p, the three playable tiers are: Low average of 46 FPS, Medium average of 29 FPS, High average of 19 FPS, and Ultra average of 12 FPS. Moving to 2560x1440 brings these numbers down to 29, 18, 12, and 8 FPS respectively. Jumping to 3840x2560 cuts them to 15, 10, 6, and 4 FPS. The scaling from 1080p to 1440p is roughly a one-third reduction across all settings; the jump from 1440p to 4K is even more severe, with the High preset falling from 12 to 6 FPS and Low falling from 29 to 15 FPS. These numbers point to a GPU-bound scenario. The Ryzen 5 5600G, with its six cores and twelve threads, does not cap performance at low resolution. At 1080p Low, it manages a 46 FPS average, which is respectable for this card. Yet as resolution increases, the FPS halves, then halves again, exactly what happens when a turbo card is tasked with more pixels. The RX 580 has 8 GB of GDDR5 memory across a 256-bit bus, delivering 256 GB/s bandwidth. The 3840x2160 Ultra preset, which uses high-resolution textures and heavy post-processing, reduces the card to an average of 4 FPS, unplayable state. At 2560x2560 Low, the average is 29 FPS, within the range of decent 1080p performance. But the 4K numbers suggest that even at the lowest settings, the card cannot output a playable count. Resolution scaling data is a strong indicator that the GPU is the limiting component in this combined paired with; the CPU’s work output is not the constraint because FPS scales almost linearly with pixel count.
CPU Role
The AMD Ryzen 5 5600G sits at the 11th percentile of desktop processors, a typical value for a mid-range 5000 series chip. It is a 7 nm Cezanne design with 6 physical cores and 12 threads, running at a 3.90 GHz base clock and a 4.40 GHz boost. Its 3DMark single-thread score of 872 and Cinebench R23 single-core score of 1409 reflect respectable single-thread execution for this generation. Multicore results are equally robust: Cinebench R23 multi-core rated at 10551, passmark multithread 19717, and 3DMark 8-thread score at 4694. The CPU’s boost clock 4.40 GHz is critical for maintaining frame pacing, especially at lower resolutions where the GPU is less busy. At 1080p Low, the CPU has enough headroom to sustain a 46 FPS average—the game’s typical single-thread and multi-thread tasks are well within the CPU’s capacity. The Ryzen 5 5600G does not likely cause throttle or drops at any measured setting. The data shows that FPS varies almost to a factor of three between Low and Ultra at the same resolution; if the CPU were saturated, such changes in GPU load would not produce distinct frame rates. For instance, at 1080p, Low yields 46 FPS, while Ultra yields 12 FPS—a processor would not produce a threefold reduction in GPU load; the GPU does. The CPU’s memory support (DDR4, dual-channel, 51.2 GB/s) and 16 MB L3 cache are more than sufficient for this 2016 title. The nearest rivals—Intel Core i3-1220P, Intel Core Ultra 7 256V, AMD Ryzen 5 7530U, and Intel Core Ultra 7 155U—are within 0.4% of average benchmark score, indicating the 5600G in the middle of a pack of high-end mobile chips. Yet in this measured FPS, it is not holding back. The data suggests a user can pin the GPU at 100% without CPU limiting. For The Technomancer, the CPU is not the story; the GPU is.
GPU Role
The AMD Radeon RX 580 is a Polaris 20 chip built on the 14nm process, with 2304 shading units, 144 texture units, and 32 ROPs. It runs at a base 1257 MHz and boosts to 1340 MHz across 256 GB/s of GDDR5 bandwidth. This card was meant for 1080p gaming in its generation, and the measured FPS confirms. At 1080p Low, it hits a fluent 46 FPS average, but at Ultra it drops to 4 FPS at 4K, representing a 10x loss. The RX 580’s 8 GB frame buffer holds the resolution textures—even at 4K the 25-frame example is 4K—but the rasterization power is insufficient. The compute numbers are moderate: 6.175 TFLOPS FP32 and a passmark G3D score of 3.48. The GPU also sits at a GPU percentile rank of 53%, and its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile (-0.1%), and the GeForce GTX 1660 SUPER (-0.4%). Yet in The Technomancer, this GPU is the mandatory weak point. The measured Low preset at 1080p (46 fps) and 1440p (29 FPS) hint that the card has potential but only in low quality. The game’s engine appears to be find heavily GPU-dependent—the large physical span between Ultra and Low of 34 FPS at 1080p (from 12 to 46) underscores the GPU’s influence. The RX580 also has 2304 shading units to process vertex and pixel shaders, but the 4K results (High 6, Ultra 4) show insufficiently. The card can only handle 1080p at modest settings. Notably, the measured 4K Medium numbers give a DirectX 12 pixel score of 8-10 FPS, which is unplayable. In summary, the RX 580 is the y a bottleneck: it sets the global frame rate, and the CPU is not responsible for the drops.
FAQ
Q: What is the average FPS at 1080p with the Medium preset?
A: At 1920x1080 with Medium settings, the measured average FPS is 29, with a minimum of 25 and a maximum of 33.
Q: Does the RX 580 deliver playable frame rates at 4K?
A: No. The highest 4K average is only 15 FPS at Low settings; at Medium it is 10 FPS, and at Ultra it drops to 4 FPS.
Q: How many cores and threads does the Ryzen 5 5600G have?
A: The CPU has 6 cores and 12 threads, with a boost clock of 4.40 GHz.
Q: What is the GPU’s memory capacity and type?
A: The Radeon RX 580 contains 8 GB of GDDR5 VRAM, with a 256-bit memory bus and a memory bandwidth of 256 GB/s.
Q: Which resolution and preset combination gives the highest measured average FPS?
A: The highest average FPS is 46, achieved at 1920x1080 with the Low preset.
Q: What is the measured average FPS at 2560x1440 with Ultra settings?
A: At 2560x1440 Ultra, the average is 8 FPS, with no minimum or maximum recorded in the data.
Measured FPS Breakdown
1080p (1920x1080)
| Setting | Average FPS | Min FPS | Max FPS |
|---------|-------------|---------|---------|
| Low | 46 | – | – |
| Medium | 29 | 25 | 33 |
| High | 19 | – | – |
| Ultra | 12 | – | – |
1440p (2560x1440)
| Setting | Average FPS | Min FPS | Max FPS |
|---------|-------------|---------|---------|
| Low | 29 | – | – |
| Medium | 18 | 15 | 21 |
| High | 12 | – | – |
| Ultra | 8 | – | – |
4K (3840x2160)
| Setting | Average FPS | Min FPS | Max FPS |
|---------|-------------|---------|---------|
| Low | 15 | – | – |
| Medium | 10 | 8 | 11 |
| High | 6 | – | – |
| Ultra | 4 | – | – |
These numbers are all directly from the measured data. The 1080p Low row delivers a frame count that is arguably playable, but every row above Medium is below 30 FPS, and the 4K rows are universally below 15 FPS. The minimum FPS is only provided for the Medium presets, and there is 25 at 1080p Medium, 15 at 1440p Medium, and 8 at 4K Medium. This, the GPU rarely hitches below the average by more than about 4 FPS in the Medium preset.
Settings Recommendations
The measured dataset suggests a clear relationship between quality and performance, or, the Radeon RX 580’s meas. At 1920x1080, there are four usable presets: Low (46 FPS), Medium (29 FPS), High (19 FPS), and Ultra (12 FPS). For a general 60Hz display, only 1080p Low approaches a comfortable level, though 1080p Medium and 1440p Low both hover at 29 FPS, which is exactly at the edge of smoothness for some players. If the goal is maximally smooth, the 1080p Low setting is the only option that yields a 40+ series average 46 FPS. For those who prefer tolerable FPS, 1080p Medium offers 29 FPS with 25 minimums—still under 30, but average within compatible range. On the other hand, 1440p Low gives 29 FPS, matching 1080p Medium in average, but with lower visual detail (the Low preset at 1440p). Since the data provides no frame time consistency comparisons, the choice really depends on detail vs. resolution. A 4K resolution is not viable; even Low at 4K averages only 15 FPS. The 2560x1440 High (12) and Ultra (8) are also unplayable. For a comfortable experience, the best balance of the measured rows is either:
- 1080p Medium: 29 FPS (min 25, max 33) — a middle ground with good settings and acceptable performance.
- 1080p Low: 46 FPS — sacrificing, but all for nearly 50 FPS.
- 1440p Low: 29 FPS — higher resolution, same frame average as 1080p Medium, but detail will be lower since the Low preset lacks certain features.
No preset under 4K or 1440p at Medium or higher reaches a steady 30 FPS. Given that the game’s FPS has a narrow spread across Medium and Low it appears that Medium may not be more promising than Low with this card. The data recommends 1080p Low for a fluid experimental, or 1440p Low to prioritize pixel count over quality, while avoiding anything above Medium at 1080p or 1440p all together.
Hardware Specifications
AMD Ryzen 5 5600G
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 580 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 15.0 |
| 3840x2160 | Medium | 10.0 |
| 3840x2160 | High | 6.0 |
| 3840x2160 | Ultra | 4.0 |
| 2560x1440 | Low | 29.0 |
| 2560x1440 | Medium | 18.0 |
| 2560x1440 | High | 12.0 |
| 2560x1440 | Ultra | 8.0 |
| 1920x1080 | Low | 46.0 |
| 1920x1080 | Medium | 29.0 |
| 1920x1080 | High | 19.0 |
| 1920x1080 | Ultra | 12.0 |
The Technomancer with Ryzen 5 5600G + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 580 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RX 580
Explore FPS benchmarks for other games using this same hardware combination.