Doom

Doom

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 29 30 35
1440p QHD 40 50 57 66
1080p Full HD 62 79 88 104

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 35
3840x2160 Medium 30
3840x2160 High 29
3840x2160 Ultra 23
2560x1440 Low 66
2560x1440 Medium 57
2560x1440 High 50
2560x1440 Ultra 40
1920x1080 Low 104
1920x1080 Medium 88
1920x1080 High 79
1920x1080 Ultra 62

Doom with AMD Ryzen 5 5600X + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 5 5600X paired with the AMD Radeon RX 580 delivers a playable, though not exceptional, experience in Doom, with performance that scales predictably with resolution and settings. The measured data reveals a system where the GPU is the primary bottleneck at higher resolutions, while the CPU’s strong single-threaded foundation keeps frame rates respectable at 1080p. This combination ranks in the lower tier of tested systems, but the results show a clear path to a smooth experience by adjusting in-game presets.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep, indicating that the Radeon RX 580 is the limiting component as pixel count increases. At High settings, the average FPS falls from 79.0 at 1920x1080 to 49.6 at 2560x1440, a reduction of roughly 37%, and then plummets to 28.8 at 3840x2160, which is about 64% lower than the 1080p figure. This pattern strongly suggests that the GPU’s 256.0 GB/s memory bandwidth and 6.175 TFLOPS of FP32 compute are simply overwhelmed by the 4K workload.

The scaling is not linear, which points to a hard ceiling for the graphics card. Moving from 1440p to 4K at High settings results in a 19.2 FPS drop, while the jump from 1080p to 1440p only costs 29.4 FPS. The data implies that the RX 580’s 8 GB of GDDR5 memory is sufficient, but the processing power is not; the GPU is forced to work far beyond its comfortable range at 4K. At 1080p, the CPU’s role becomes more apparent, as the delta between Low and Ultra settings is a manageable 42.7 FPS, suggesting the Ryzen 5 5600X can feed the GPU adequately at this resolution.

How This Combo Ranks

In the grand scheme of tested hardware configurations, this pairing sits near the bottom. The combo rank in Doom is 1550 out of 1681 combinations, placing it in the 8th percentile of all tested systems. This is a low standing, but it is consistent with the GPU’s overall position; the RX 580’s percentileVsAllGpus is 53, meaning it outperforms just over half of all GPUs in the database. The CPU, however, is a stronger component, with a percentileVsAllCpus of 78.

The disparity between the CPU and GPU rankings is telling. The Ryzen 5 5600X is a capable processor, but the RX 580 drags the overall combo down. The GPU’s nearest rivals include the NVIDIA GeForce GTX 570 and GTX 950, with a deltaPct of 0 and 0.1 respectively, meaning they are statistically tied in average benchmark scores. This reinforces that the RX 580 is an older, mid-range part that cannot keep pace with modern high-end graphics cards, which is why the combo ranks so poorly in a demanding title like Doom.

Settings Recommendations

The measured data shows that the "Ultra" preset is the most demanding, and this combo struggles to maintain fluid motion at that level. At 1920x1080, the Ultra preset yields an average of 61.5 FPS, which is playable but leaves little headroom for demanding scenes. At 2560x1440, the average drops to 40.0 FPS, which is below the threshold for a smooth first-person shooter experience. The 4K Ultra result of 22.9 FPS is effectively unplayable.

The "High" preset offers a better balance. At 1080p, it achieves 79.0 FPS, which is a 17.5 FPS improvement over Ultra. At 1440p, High still manages 49.6 FPS, which is just below the 60 FPS target but acceptable for slower-paced moments. For the best experience, the "Medium" preset appears to be the sweet spot. At 1080p, Medium delivers 88.0 FPS, which is 26.5 FPS higher than Ultra and 9.0 FPS higher than High. At 1440p, Medium reaches 57.1 FPS, which is close to a smooth 60 FPS and far more playable than the 40.0 FPS of Ultra. The data suggests that Medium at 1440p or High at 1080p are the optimal choices.

Measured FPS Breakdown

The raw numbers paint a clear picture of the combo’s capabilities. At 1920x1080, the average FPS ranges from 104.2 on Low to 61.5 on Ultra. The incremental steps are 104.2 (Low), 88.0 (Medium), 79.0 (High), and 61.5 (Ultra). This shows a 42.7 FPS spread between the lowest and highest presets, indicating that the GPU is the primary driver of performance at this resolution, but the CPU can keep up.

Moving to 2560x1440, the averages drop significantly: 66.4 (Low), 57.1 (Medium), 49.6 (High), and 40.0 (Ultra). The spread between Low and Ultra narrows to 26.4 FPS, which suggests the GPU is becoming more of a bottleneck, as the performance gains from lowering settings are reduced. At 3840x2160, the results are 35.1 (Low), 30.0 (Medium), 28.8 (High), and 22.9 (Ultra). The spread here is only 12.2 FPS, showing that even dropping to Low settings cannot rescue the frame rate, as the GPU is completely saturated.

FAQ

Q: Is this combo capable of 60 FPS at 1080p?

A: Yes, but only at certain presets. The data shows averages of 104.2 FPS on Low, 88.0 on Medium, and 79.0 on High, all of which exceed 60 FPS. The Ultra preset falls slightly short at 61.5 FPS.

Q: What is the best resolution for this system?

A: The data indicates that 1920x1080 is the only resolution where all presets achieve near or above 60 FPS. At 2560x1440, only the Low preset (66.4 FPS) exceeds 60 FPS, while Medium (57.1 FPS) is close.

Q: How does the RX 580 compare to its nearest rivals in this context?

A: The GPU’s average benchmark score is 13559, which is nearly identical to the NVIDIA GeForce GTX 570 (13564) and GTX 950 (13549), with deltaPct values of 0 and 0.1. This means performance is effectively tied with those older cards.

Q: Does the CPU bottleneck the GPU at 4K?

A: No. The performance drop from 1440p to 4K is severe, with High settings falling from 49.6 FPS to 28.8 FPS. This indicates the GPU is the limiting factor, as the CPU’s performance is not the cause of the frame rate collapse.

Q: What is the single-threaded performance of the CPU?

A: The Ryzen 5 5600X scores 2622 in Cinebench R23 single-core and 917 in 3dMark single-thread, which are strong figures that help maintain frame rates in CPU-bound scenarios at lower resolutions.

Q: Is the 8 GB VRAM enough for Doom?

A: The data does not show VRAM capacity as a limiting factor. The GPU’s 8 GB of GDDR5 memory is likely sufficient for this game, as the performance degradation is more consistent with compute and bandwidth limits.

CPU Role

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its 32 MB of L3 cache and 51.2 GB/s of memory bandwidth provide a solid foundation for gaming. In this combo, the CPU’s role is to feed the GPU with frames, and its strong single-threaded performance is evident in the 1080p results, where the frame rates are high enough to suggest the CPU is not the primary bottleneck.

The CPU’s benchmark scores support this. A Cinebench R23 multi-core score of 18578 and a single-core score of 2622 indicate a well-rounded processor. The passmark single-thread score of 3364 further confirms its capability. When compared to its nearest rivals, the Ryzen 5 5600X is nearly identical in average score to the AMD Ryzen 5 5600GT (20740 vs 20680, deltaPct -0.3) and Intel Core i7-10700 (20746, deltaPct -0.3). This means the CPU is not holding the system back; the data shows that at 1080p, the FPS differences between settings are larger than what a CPU bottleneck would typically cause.

GPU Role

The AMD Radeon RX 580 is the clear performance limiter in this pairing. With a base clock of 1257 MHz and a boost clock of 1340 MHz, it relies on a 256-bit memory bus and 256.0 GB/s of bandwidth to move data. Its 2304 shading units and 32 ROPs are tasked with rendering the scene, but the 6.175 TFLOPS of FP32 compute is modest by modern standards. The GPU’s 8 GB of GDDR5 memory is adequate, but the raw processing power is not enough for high-resolution gaming.

The GPU’s benchmark scores place it in the middle of the pack, with a percentileVsAllGpus of 53. Its nearest rivals, the GTX 570 and GTX 950, have nearly identical average scores, confirming its position as a mid-range part from a previous generation. The measured FPS data reflects this; at 4K, even the Low preset only achieves 35.1 FPS, which is below playable thresholds. The GPU’s 185 W TDP and 14 nm process node are indicative of its age, and the results show that it is best suited for 1080p gaming, where it can deliver smooth frame rates on Medium or High settings.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 580 in Doom

Resolution Settings Avg FPS
3840x2160 Low 35.1
3840x2160 Medium 30.0
3840x2160 High 28.8
3840x2160 Ultra 22.9
2560x1440 Low 66.4
2560x1440 Medium 57.1
2560x1440 High 49.6
2560x1440 Ultra 40.0
1920x1080 Low 104.2
1920x1080 Medium 88.0
1920x1080 High 79.0
1920x1080 Ultra 61.5

Doom with Ryzen 5 5600X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 580 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RX 580

Explore FPS benchmarks for other games using this same hardware combination.