The Technomancer
This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 40 | 47 | 61 |
| 1440p QHD | 57 | 73 | 86 | 111 |
| 1080p Full HD | 87 | 112 | 131 | 171 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5600F + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Ryzen 5 5600F and AMD Radeon RX 6700 XT combination delivers a thoroughly playable experience in The Technomancer, but the data reveals a system that is clearly GPU-bound at higher resolutions. The 6-core, 12-thread processor provides ample headroom, while the graphics card becomes the primary constraint as pixel count rises. Benchmark results indicate that the sweet spot for this pairing is 1440p, where the GPU's capabilities align with the CPU's solid foundation to produce high frame rates across all settings.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, drawing a 65 W TDP. This configuration is more than sufficient for The Technomancer, a 2016 Action RPG that does not demand extreme core counts. The processor's 32 MB of shared L3 cache and dual-channel DDR4 memory support (with 51.2 GB/s bandwidth) provide a robust platform for gaming workloads.
In the context of this game's measured results, the CPU never appears to be the limiting factor. At 1080p with Low settings, the system achieves 171 FPS, and even at Ultra settings it maintains 87 FPS. These numbers suggest that the Ryzen 5 5600F has significant compute headroom left on the table. The processor's PassMark single-thread score of 2872 and multithread score of 19236 place it in the 85th percentile of all CPUs, indicating strong general-purpose performance that easily handles the game's logic and physics threads.
The processor's nearest rivals reinforce its positioning. The Intel Core Ultra 5 225 has an average benchmark score of 36938, which is a deltaPct of 0 compared to the Ryzen 5 5600F. The AMD Ryzen 5 5500X3D scores 37018 (-0.2% deltaPct), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4% deltaPct), and the Intel Core i9-12900T scores 37112 (-0.5% deltaPct). This tight cluster shows that the 5600F is competitively placed among modern mid-range to high-end processors, with negligible performance differences that would not manifest in real-world gaming at the frame rates observed here.
The fact that the 5600F was released in 2025, well after the game's 2016 launch, means it brings modern instruction set efficiency to an older title. Its 7 nm process node and 4,150 million transistors on a 74 mm² die contribute to high power efficiency, but more importantly for this analysis, they deliver consistent frame pacing. The measured FPS data at 1080p shows a clear progression from 171 FPS at Low to 131 FPS at Medium, 112 FPS at High, and 87 FPS at Ultra. This scaling is smooth and predictable, a hallmark of a CPU that is not bottlenecking the GPU.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6700 XT is the clear performance driver in this system, and the data shows it is the component that dictates playability at higher resolutions. This GPU features 12 GB of GDDR6 memory on a 192-bit bus, providing 384.0 GB/s of bandwidth. Its architecture is RDNA 2.0 on the Navi 22 chip, manufactured on a 7 nm process by TSMC. The card's boost clock is 2581 MHz, with a game clock of 2424 MHz, and it delivers 13.21 TFLOPS of FP32 compute performance.
With 2560 shading units, 160 texture mapping units, and 64 raster operation units, the RX 6700 XT is a well-balanced mid-range card. Its 40 ray tracing cores are present but not heavily utilized in this older title. The GPU's benchmark scores show a PassMark G3D score of 19786 and a PassMark GPU Compute score of 9336, placing it in the 72nd percentile of all GPUs. Its average benchmark score of 27425 puts it in direct competition with the NVIDIA GeForce RTX 4070 Mobile (27435, 0 deltaPct) and the NVIDIA GeForce RTX 3090 (27565, -0.5% deltaPct).
The GPU's memory configuration is particularly relevant for The Technomancer. With 12 GB of VRAM, the card has no issues handling the game's textures at any resolution or setting. The measured data shows that the GPU is the bottleneck at 4K, where even at Low settings the frame rate drops to 61 FPS from 171 FPS at 1080p Low. This is a 64% reduction in performance, which is entirely attributable to the GPU's pixel throughput limits at 3840x2160.
The card's 165.2 GPixel/s pixel rate and 413.0 GTexel/s texture rate are the key specifications for understanding the 4K results. At 4K Ultra, the system manages only 31 FPS, which is below the threshold for smooth gameplay. The gap between 1080p Ultra (87 FPS) and 4K Ultra (31 FPS) represents a 64% drop, matching the resolution's increase in pixel count. This linear scaling confirms that the RX 6700 XT is the sole limiting factor at this resolution.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data tells a clear story about system balance. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 112 to 73, a 35% reduction. This is a slightly larger drop than the 33% increase in pixel count, indicating that the GPU is beginning to feel the load but still has considerable headroom. The Ryzen 5 5600F remains untaxed, as evidenced by the fact that the frame rate scales consistently with GPU workload.
The jump from 1440p to 4K at High settings is more dramatic. The average FPS falls from 73 to 40, a 45% reduction, which is steeper than the 44% pixel count increase (from 3.7 million to 8.3 million pixels). This disproportionate drop is a classic sign of the GPU hitting its memory bandwidth or fill-rate limits. The RX 6700 XT's 384.0 GB/s bandwidth is sufficient for 1440p but becomes strained at 4K, where the increased resolution demands more data per frame.
Looking at the Low settings across all resolutions provides the clearest view of GPU scaling. At 1080p Low, the system produces 171 FPS. At 1440p Low, it drops to 111 FPS (35% reduction). At 4K Low, it falls to 61 FPS (45% reduction from 1440p). These percentages directly mirror the pixel count increases, confirming that the CPU is not interfering with GPU performance at any point. The Ryzen 5 5600F's 12 threads and high single-thread performance are never saturated by The Technomancer's workload.
The Medium settings data includes minimum and maximum FPS values, offering insight into frame consistency. At 1080p Medium, the system averages 131 FPS with a minimum of 111 and maximum of 151. At 1440p Medium, the average is 86 FPS with a minimum of 73 and maximum of 98. At 4K Medium, the average drops to 47 FPS with a minimum of 40 and maximum of 54. The minimum FPS values at each resolution are approximately 85% of the average, indicating stable frame delivery without severe stutters. This consistency is a positive sign for gameplay experience, even when the average FPS is lower.
FAQ
*Q: Can this system run The Technomancer at 4K smoothly?*
A: No, not at high settings. The data shows 4K High averages 40 FPS, and 4K Ultra drops to 31 FPS. Only 4K Low achieves a playable 61 FPS average, but this sacrifices visual quality significantly.
Q: What is the best resolution for this CPU and GPU combo?
A: 2560x1440 is the sweet spot. At High settings, the system averages 73 FPS, and at Low settings it reaches 111 FPS. This resolution provides a good balance between visual fidelity and frame rate, with the GPU still having headroom.
Q: How does the Ryzen 5 5600F compare to its closest rivals?
A: The processor is essentially tied with the Intel Core Ultra 5 225, which has an identical average benchmark score (36938 vs 36938). The AMD Ryzen 5 5500X3D is only 0.2% faster, the AMD Ryzen AI 7 PRO 450 is 0.4% faster, and the Intel Core i9-12900T is 0.5% faster. These differences are negligible for gaming.
Q: Is the RX 6700 XT the limiting factor in this system?
A: Yes, the data confirms this. Resolution scaling from 1080p to 4K shows FPS drops that exactly match the increase in pixel count, while the CPU never appears to bottleneck. The GPU's 12 GB VRAM and 384.0 GB/s bandwidth are sufficient for the game, but its raw pixel throughput limits 4K performance.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1080p, Low settings produce 171 FPS, while Ultra settings produce 87 FPS. This represents a 49% reduction in frame rate for the highest visual quality, but both are well above the 60 FPS threshold for smooth gameplay.
Q: Does the system maintain consistent frame rates, or are there drops?
A: The Medium settings data shows good consistency. At 1080p, the minimum FPS is 111 against an average of 131. At 1440p, the minimum is 73 against an average of 86. At 4K, the minimum is 40 against an average of 47. The minimums are around 85% of the averages, indicating stable performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080 (1080p), the system delivers high frame rates across all settings. Low settings produce an average of 171 FPS, which is the highest measured value in the entire dataset. Medium settings yield 131 FPS on average, with a minimum of 111 FPS and a maximum of 151 FPS. High settings drop to 112 FPS average, while Ultra settings produce 87 FPS average. These results show that 1080p is well within the capabilities of both components, with even the most demanding settings maintaining frame rates above 60 FPS.
At 2560x1440 (1440p), the performance remains strong but shows the GPU beginning to work harder. Low settings produce 111 FPS average, a 35% drop from 1080p Low. Medium settings average 86 FPS, with a minimum of 73 FPS and maximum of 98 FPS. High settings yield 73 FPS average, while Ultra settings produce 57 FPS average. The Ultra result falls below the 60 FPS threshold, marking the first setting where smooth gameplay becomes borderline. The 1440p data represents the practical limit for high-refresh-rate monitors, with Medium and High settings both exceeding 70 FPS.
At 3840x2160 (4K), the GPU becomes heavily strained. Low settings produce 61 FPS average, which is the only 4K result above 60 FPS. Medium settings average 47 FPS, with a minimum of 40 FPS and maximum of 54 FPS. High settings drop to 40 FPS average, while Ultra settings fall to 31 FPS average. The 4K results indicate that this resolution is only viable at Low settings for this GPU, and even then, the frame rate is marginal. The progression from Low to Ultra at 4K shows a consistent 15-20 FPS step between each setting tier.
The full dataset shows a clear pattern of diminishing returns as resolution increases. The gap between Low and Ultra settings at 1080p is 84 FPS (171 vs 87). At 1440p, this gap narrows to 54 FPS (111 vs 57). At 4K, the gap is only 30 FPS (61 vs 31). This narrowing gap demonstrates that the GPU's performance ceiling is being reached at higher resolutions, making settings adjustments less impactful. The CPU's role remains constant throughout, never introducing a bottleneck.
Settings Recommendations — which preset gives the best experience per the measured rows
For the best overall experience on this system, the data points to 1440p with High settings as the optimal configuration. The measured 73 FPS average is comfortably above the 60 FPS threshold for smooth gameplay, and it provides a significant visual upgrade over 1080p without the severe performance penalty of 4K. The High preset at 1440p represents a balanced choice where the GPU's capabilities are fully utilized without exceeding its limits.
If prioritizing frame rate above all else, 1080p with Medium settings is the strongest recommendation. The 131 FPS average with a 111 FPS minimum ensures consistent high-refresh-rate performance, and the visual difference between Medium and High at 1080p is less noticeable at this resolution. The Medium preset at 1080p also provides a 19 FPS advantage over High settings (131 vs 112) while being visually acceptable.
For users with a 4K display, the data suggests using Low settings as the only viable option, with a 61 FPS average. However, this comes with significant visual compromises. The Medium preset at 4K yields 47 FPS, which is below 60 FPS but may be acceptable for slower-paced gameplay. The Ultra preset at 4K is not recommended, as the 31 FPS average is too low for a smooth experience.
The Ultra preset is best reserved for 1080p, where it achieves 87 FPS. This represents the highest visual quality available in the game while still maintaining smooth performance. At 1440p, Ultra settings drop to 57 FPS, which is borderline and may cause noticeable stutter in action sequences. The minimum FPS data from Medium settings suggests that Ultra at 1440p would likely have minimums in the high 40s, which is below the ideal threshold.
Ultimately, the measured data indicates that this system should be configured for 1440p High as the default recommendation. This provides the best balance of visual fidelity, frame rate, and consistency. For competitive or fast-paced play, dropping to 1080p Medium offers the highest frame rates with minimal visual loss. The 4K resolution should only be considered at Low settings, and even then, users should be prepared for a marginal experience.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 6700 XT in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 31.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 86.0 |
| 2560x1440 | High | 73.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 171.0 |
| 1920x1080 | Medium | 131.0 |
| 1920x1080 | High | 112.0 |
| 1920x1080 | Ultra | 87.0 |
The Technomancer with Ryzen 5 5600F + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6700 XT + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 6700 XT
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