The Technomancer

The Technomancer

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 60 68 89
1440p QHD 85 110 128 163
1080p Full HD 130 167 195 233

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 68
3840x2160 High 60
3840x2160 Ultra 46
2560x1440 Low 163
2560x1440 Medium 128
2560x1440 High 110
2560x1440 Ultra 85
1920x1080 Low 233
1920x1080 Medium 195
1920x1080 High 167
1920x1080 Ultra 130

The Technomancer with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5070, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600 brings a 6-core, 12-thread configuration based on the Zen 3 architecture, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. This desktop processor, built on a 7 nm process, sits in the 79th percentile against all CPUs in the database, with an average benchmark score of 21765. In synthetic tests, the chip shows strong scaling from single-thread performance (3dmark_single_thread score of 882) through to max-thread workloads (3dmark_max_threads score of 5659), suggesting the 12 threads are fully utilized when the workload demands it. Cinebench R23 results reinforce this pattern: a single-core score of 2584 versus a multi-core score of 18309 indicates roughly a 7x improvement when all cores engage, which is typical for a 6-core/12-thread part.

In the context of The Technomancer, an Action RPG from 2016, the CPU's role is primarily to feed the GPU with draw calls and game logic. The measured frame rates at 1080p with Low settings reach 232.8 FPS, which is well above the refresh rate of most displays. This high ceiling suggests the CPU is not a limiting factor at lower resolutions. However, the data shows that the Ryzen 5 5600's nearest rivals in the overall CPU benchmark — the Intel Xeon D-1746TER (0.6% slower), AMD EPYC 9554P (0.6% faster), AMD EPYC 9534 (0.6% faster), and Intel Core i7-11700F (0.9% slower) — are all within a single percentage point of its average score. This tight clustering indicates that the CPU's compute headroom is comparable to those parts, though the EPYC server chips would likely behave differently in a gaming workload due to their architecture.

For a game released in 2016, the Ryzen 5 5600's 32 MB of shared L3 cache and 51.2 GB/s memory bandwidth on DDR4 are more than adequate. The 3dmark_16_threads score of 5641 versus the max_threads score of 5659 shows that the chip is essentially saturated at 16 threads, meaning the 12 threads of the 5600 are fully engaged. The game's measured results show that even at Ultra settings and 1080p, the combo achieves 129.6 FPS, which indicates the CPU is keeping up with the GPU's output. The data suggests that the processor is not the bottleneck in this pairing; rather, the GPU becomes the limiting factor as resolution and settings increase.

FAQ

Q: How does the Ryzen 5 5600 compare to its closest CPU rivals in synthetic benchmarks?

A: The Ryzen 5 5600's average benchmark score of 21765 puts it 0.6% ahead of the Intel Xeon D-1746TER (21635) and 0.6% behind the AMD EPYC 9554P (21899). It sits 0.9% ahead of the Intel Core i7-11700F (21957) and 0.6% behind the AMD EPYC 9534 (21900). All four rivals are within a 1.5% band, making the 5600 statistically comparable to them in overall compute.

Q: What is the highest measured frame rate for this combo in The Technomancer?

A: The highest measured average FPS is 232.8 at 1920x1080 with Low settings. At the same resolution with High settings, the average drops to 167.3 FPS, while Medium yields 195.3 FPS and Ultra yields 129.6 FPS.

Q: How does the RTX 5070's benchmark standing compare to its nearest GPU rivals?

A: The RTX 5070 has an average benchmark score of 41687, placing it in the 83rd percentile. It is 0.2% ahead of the AMD Radeon Pro 5300 (41610), 0.6% ahead of the NVIDIA GeForce RTX 3090 (41441), 0.5% behind the NVIDIA Tesla M40 (41897), and 0.7% behind the AMD Radeon Pro 580X (41991).

Q: Does the combo rank highly among all tested combinations in this game?

A: The combo ranks 356th out of 1656 tested combos, placing it in the top 21.5% of all pairings. This is a strong showing, though not elite, given the mid-range CPU paired with a high-end GPU.

Q: What is the frame rate difference between 1080p and 4K at High settings?

A: At 1920x1080 High, the average FPS is 167.3. At 3840x2160 High, the average drops to 60.3 FPS. This represents a 64% reduction in frame rate when moving from 1080p to 4K, indicating the GPU is heavily loaded at the higher resolution.

Q: Is the game's performance consistent across settings at 4K?

A: No, the scaling is steep. At 4K, Low settings yield 89.2 FPS, Medium drops to 68.0 FPS, High falls to 60.3 FPS, and Ultra bottoms out at 46.1 FPS. The gap between Low and Ultra is 43.1 FPS, showing that each settings tier has a significant impact on the GPU workload.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The data reveals a clear pattern of GPU-bound scaling as resolution increases. At 1080p, the combo delivers 232.8 FPS on Low, 195.3 on Medium, 167.3 on High, and 129.6 on Ultra. Moving to 1440p, those numbers fall to 162.9, 128.1, 110.2, and 84.8 respectively. At 4K, the averages settle at 89.2, 68.0, 60.3, and 46.1. The percentage drop from 1080p to 4K is consistent across settings: Low falls 61.7%, Medium falls 65.2%, High falls 64.0%, and Ultra falls 64.4%. This uniformity indicates that the GPU is the dominant constraint at all settings, with the CPU providing sufficient headroom even at 1080p.

The RTX 5070's specifications support this interpretation. With 6144 shading units, 192 texture mapping units, and 80 ROPs, the GPU has substantial parallel processing capability. Its memory configuration — 12 GB of GDDR7 on a 192-bit bus delivering 672.0 GB/s bandwidth — becomes the likely bottleneck at 4K Ultra, where the pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are pushed to their limits. The fact that 4K Ultra (46.1 FPS) drops below 60 FPS suggests the GPU is fully saturated, while the 1080p Low result of 232.8 FPS shows the CPU can feed frames far beyond typical display refresh rates.

The scaling behavior also reveals that the Ryzen 5 5600 is not the limiting component at any resolution. If the CPU were the bottleneck, we would expect the 1080p results to plateau regardless of settings, but instead they scale from 129.6 to 232.8 FPS — a 79.6% improvement when going from Ultra to Low. This wide spread is characteristic of a GPU-limited scenario. At 4K, the same pattern holds but with a tighter absolute range (46.1 to 89.2 FPS), further confirming that the GPU's compute and memory throughput dictate the frame rate.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5070 combination ranks 356th out of 1656 tested combos in The Technomancer. This places the pairing in the top 21.5% of all configurations tested, which is a respectable position given the CPU's mid-range standing. The rank reflects the GPU's strong performance — the RTX 5070 sits in the 83rd percentile among all GPUs — combined with the CPU's 79th percentile score. The gap between the GPU's percentile (83) and the combo's percentile (78.5) suggests that the CPU is slightly holding back the GPU in this specific game, though not dramatically.

To contextualize the rank, consider that the CPU's nearest rivals in overall benchmarks are all within 1% of its score. If the same game were tested with the Intel Core i7-11700F (0.9% slower in CPU benchmarks), the combo rank would likely shift by only a few positions. The GPU's nearest rivals — the RTX 3090 (0.6% slower), Radeon Pro 5300 (0.2% slower), Tesla M40 (0.5% faster), and Radeon Pro 580X (0.7% faster) — are similarly close in synthetic scores. The 356th rank is therefore a product of the GPU's strong but not top-tier performance, paired with a CPU that is adequate but not exceptional for a 2016 title.

The data shows that the combo's rank is not driven by a single component. At 1080p Low, the system achieves 232.8 FPS, which would place it among the higher-scoring combos for that specific resolution/settings pair. At 4K Ultra, the 46.1 FPS result is more modest, pulling the overall rank down. The rank of 356 out of 1656 suggests a balanced pairing that excels at lower resolutions and settings, but loses ground at 4K Ultra where the GPU's memory bandwidth (672.0 GB/s) and 12 GB capacity become limiting factors.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data provides a clear picture of how each settings tier affects frame rate. At 1080p, all settings deliver above 60 FPS, with even Ultra holding 129.6 FPS. At 1440p, Ultra drops to 84.8 FPS, while High maintains 110.2 FPS. At 4K, only Low (89.2 FPS) and Medium (68.0 FPS) stay above 60 FPS, with High at 60.3 FPS barely crossing the threshold and Ultra falling to 46.1 FPS.

For players targeting 60 FPS as the minimum acceptable frame rate, the data suggests the following: at 1080p, any settings tier works, but High (167.3 FPS) offers a strong balance of visual quality and headroom for refresh rates beyond 60 Hz. At 1440p, High (110.2 FPS) is the sweet spot, providing nearly double the 60 FPS target while keeping visual fidelity high. Ultra at 1440p (84.8 FPS) is still playable and offers the best image quality, but the 30% drop from High to Ultra may not justify the visual gains.

At 4K, the choices are more constrained. Medium (68.0 FPS) is the recommended preset, as it delivers a comfortable margin above 60 FPS while retaining moderate visual quality. High (60.3 FPS) is borderline, sitting just above the threshold but leaving no room for frame-time spikes. Ultra (46.1 FPS) is not recommended for smooth gameplay, as the sub-50 FPS average will result in noticeable stutter. Low (89.2 FPS) is viable for competitive play but sacrifices significant visual detail.

The data also shows that the jump from Medium to High at 4K costs only 7.7 FPS (from 68.0 to 60.3), which is a 11.3% drop. Conversely, the jump from High to Ultra costs 14.2 FPS (from 60.3 to 46.1), a 23.5% drop. This non-linear scaling suggests that the Ultra preset imposes a disproportionately heavy load on the GPU, likely due to effects like shadow quality or post-processing that are not present in the High preset.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured average FPS data for the AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5070 in The Technomancer is as follows:

1920x1080:

  • Low: 232.8 FPS
  • Medium: 195.3 FPS
  • High: 167.3 FPS
  • Ultra: 129.6 FPS

The scaling from Low to Medium is a 16.1% drop (37.5 FPS), from Medium to High a 14.3% drop (28.0 FPS), and from High to Ultra a 22.5% drop (37.7 FPS). The largest single-step penalty occurs between High and Ultra, indicating that the Ultra preset adds significant computational load. At 1080p, the CPU's 12 threads are likely not saturated, as even the lowest frame rate (129.6 FPS) is well above what the game's logic would require.

2560x1440:

  • Low: 162.9 FPS
  • Medium: 128.1 FPS
  • High: 110.2 FPS
  • Ultra: 84.8 FPS

At 1440p, the drops are 21.4% (34.8 FPS) from Low to Medium, 14.0% (17.9 FPS) from Medium to High, and 23.0% (25.4 FPS) from High to Ultra. The percentage drop from Low to Medium is larger at 1440p than at 1080p (21.4% vs 16.1%), suggesting the GPU is becoming more stressed as resolution increases. The Ultra preset at 1440p (84.8 FPS) is still above 60 FPS, providing a playable experience for those willing to accept lower frame rates for higher visual quality.

3840x2160:

  • Low: 89.2 FPS
  • Medium: 68.0 FPS
  • High: 60.3 FPS
  • Ultra: 46.1 FPS

At 4K, the scaling is severe. Low to Medium drops 23.8% (21.2 FPS), Medium to High drops 11.3% (7.7 FPS), and High to Ultra drops 23.5% (14.2 FPS). The Medium to High transition is the smallest relative drop across all resolutions and settings, which is notable because it suggests the High preset at 4K is only marginally more demanding than Medium. The Ultra preset at 4K is the only measured configuration that falls below 60 FPS, confirming that this setting is too demanding for the RTX 5070 at this resolution.

Across all resolutions, the data shows that the RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are sufficient for 1080p and 1440p at any settings, but at 4K Ultra, the GPU's compute resources (30.87 TFLOPS FP32) become the limiting factor. The 46.1 FPS result at 4K Ultra is 80% of the 60 FPS target, which is a significant shortfall. For a game released in 2016, this level of performance at 4K Ultra is respectable, but the data clearly shows that the High preset at 4K (60.3 FPS) is the practical ceiling for a smooth experience.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5070 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 89.2
3840x2160 Medium 68.0
3840x2160 High 60.3
3840x2160 Ultra 46.1
2560x1440 Low 162.9
2560x1440 Medium 128.1
2560x1440 High 110.2
2560x1440 Ultra 84.8
1920x1080 Low 232.8
1920x1080 Medium 195.3
1920x1080 High 167.3
1920x1080 Ultra 129.6

The Technomancer with Ryzen 5 5600 + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5070 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.