The Technomancer

The Technomancer

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 55 70 82 107
1440p QHD 100 128 149 165
1080p Full HD 150 164 173 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 82
3840x2160 High 70
3840x2160 Ultra 55
2560x1440 Low 165
2560x1440 Medium 149
2560x1440 High 128
2560x1440 Ultra 100
1920x1080 Low 191
1920x1080 Medium 173
1920x1080 High 164
1920x1080 Ultra 150

The Technomancer with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4080, In-Depth Analysis

The Technomancer pairs the AMD Ryzen 5 4600G with the NVIDIA GeForce RTX 4080, a combination that places a 6-core, 12-thread Zen 2 processor alongside a flagship Ada Lovelace GPU. The measured frame rates across resolutions and settings reveal a system where the GPU’s raw power is frequently held back by the CPU’s architectural limits, particularly at lower resolutions. This analysis walks through the data step by step, starting with how resolution changes performance, then examining the roles of each component, and finally offering settings guidance based on the measured rows.

Resolution Scaling

The measured FPS data shows a clear and predictable pattern: as resolution increases, average frame rates drop. At High settings, the average FPS falls from 164 at 1920x1080 to 128 at 2560x1440, and then to 70 at 3840x2160. This represents a 21.9% decrease from 1080p to 1440p, and a further 45.3% decrease from 1440p to 4K. The total drop from 1080p to 4K is substantial, going from 164 to 70, a 57.3% reduction in average FPS.

This scaling pattern indicates that at 1080p, the system is not purely GPU-bound. The RTX 4080 is capable of far higher frame rates than 164 in many titles, but the Ryzen 5 4600G’s single-thread performance appears to be the limiting factor here. The data supports this interpretation when comparing the Low settings across resolutions: at 1080p Low, the average is 191 FPS, which is only 16.5% higher than the 1080p High result. If the GPU were the sole bottleneck, lowering settings would typically yield a much larger increase in FPS at lower resolutions. The relatively modest gain suggests the CPU is preventing the GPU from reaching its full potential.

At 4K, the situation reverses. The High setting produces 70 FPS, while Low produces 107 FPS. This 52.8% increase from lowering settings shows that at 4K, the GPU is the primary constraint. The pixel throughput demand of 3840x2160 overwhelms the RTX 4080, making the CPU’s role less prominent. The gap between 1080p and 4K at Low settings is from 191 to 107, a 44.0% drop, which is less severe than the 57.3% drop at High settings. This confirms that at lower graphical loads, the CPU bottleneck at 1080p caps performance, while at 4K, the GPU workload dominates.

Examining the Medium preset, which includes min and max FPS data, provides additional insight. At 1080p Medium, the average is 173 FPS with a min of 147 and max of 199. At 1440p Medium, the average drops to 149 FPS with a min of 127 and max of 172. At 4K Medium, the average falls to 82 FPS with a min of 70 and max of 94. The variance between min and max FPS shrinks as resolution increases, from a 52 FPS spread at 1080p to a 24 FPS spread at 4K. This tighter range at higher resolutions indicates that the GPU workload becomes more consistent, whereas at 1080p, CPU-bound frame time spikes cause larger fluctuations. The data suggests that the limiting component shifts from the CPU at low resolutions to the GPU at high resolutions, with the crossover occurring somewhere between 1440p and 4K.

GPU Role

The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture and features a base clock of 2205 MHz with a boost clock of 2505 MHz. It comes equipped with 16 GB of GDDR6X memory on a 256-bit bus, providing a memory bandwidth of 716.8 GB/s. These specifications position the card as a high-end solution, and its benchmark scores reflect that. The GPU’s average benchmark score is 54247, placing it in the 86th percentile of all GPUs. Its nearest rival is the RTX 4080 SUPER, which scores 54209, a delta of just 0.1%, meaning the 4080 is effectively tied with its immediate successor in synthetic tests.

In the context of The Technomancer, the GPU’s role is most apparent at 4K resolution. At 3840x2160, the Ultra preset yields an average of 55 FPS, which is below the 60 FPS threshold many consider playable. The High preset improves this to 70 FPS, while Medium reaches 82 FPS and Low hits 107 FPS. This scaling at 4K demonstrates the GPU’s capacity to handle increasing pixel loads, but also its limits. The RTX 4080’s memory bandwidth of 716.8 GB/s becomes critical at 4K, as the game’s texture and geometry data demands must be fed to the shading units quickly. The 16 GB frame buffer is unlikely to be a constraint at any setting in this game, given the measured FPS values.

The GPU’s compute capabilities, including 97 ray tracing cores and 304 tensor cores, are not directly measured in the FPS data, but the raw FP32 performance of 48.74 TFLOPS provides context for the high frame rates at lower resolutions. At 1440p, the RTX 4080 delivers 128 FPS on High and 165 FPS on Low, which are strong results. The fact that the 1080p Low result is only 191 FPS, rather than exceeding 200 FPS, hints that the GPU is being held back by the CPU. If the GPU were fully utilized at 1080p, the difference between Low and High settings should be larger. The data shows only a 16.5% difference between Low and High at 1080p, compared to a 35.7% difference at 4K (from 55 Ultra to 107 Low). This compression at lower resolutions is a classic sign of a CPU bottleneck, meaning the GPU’s headroom is going unused.

The RTX 4080’s production status is listed as “End-of-life,” and it has a launch MSRP of 1,199 USD. Its benchmark percentile of 86 and near-tie with the RTX 4080 SUPER indicate that it remains a top-tier performer, but the measured FPS in this game show that its potential is partially masked by the CPU pairing.

CPU Role

The AMD Ryzen 5 4600G is a 7 nm Zen 2 processor with 6 cores and 12 threads, running at a base clock of 3.70 GHz and a boost clock of 4.20 GHz. It has an 8 MB shared L3 cache and supports DDR4 memory with a dual-channel bus, offering 51.2 GB/s of memory bandwidth. Its average benchmark score is 17507, placing it in the 71st percentile of all CPUs. Its nearest rival, the AMD Ryzen 3 PRO 5355GE, scores 17482, a delta of 0.1%, showing the 4600G is closely matched with a lower-tier chip. The CPU’s single-thread performance, as measured by Cinebench R23, is 1919 points, while its multi-core score is 13593 points.

In The Technomancer, the CPU’s influence is most visible at 1080p. The Ultra setting at 1920x1080 produces an average of 150 FPS, which is only 8.5% lower than the High setting’s 164 FPS. This small difference between Ultra and High suggests that the CPU is the primary limiter, as the GPU should show a larger performance gap between these settings if it were the bottleneck. The Low setting at 1080p reaches 191 FPS, but even this is not a massive jump over High. The CPU’s 6 cores and 12 threads may be sufficient for the game’s logic, but its single-thread performance, with a Geekbench single-core score of 1460, appears to cap the frame rate.

At 1440p, the CPU’s role diminishes. The difference between Ultra (100 FPS) and High (128 FPS) is 28%, indicating that the GPU is starting to become more relevant. At 4K, the CPU is largely irrelevant, as the GPU workload dominates. The fact that the Ultra preset at 4K drops to 55 FPS, while Low hits 107 FPS, shows that graphical settings have a much larger impact at high resolution. This is consistent with a system where the CPU can feed the GPU enough data at 4K, but at 1080p, the CPU’s frame generation rate becomes the bottleneck.

The CPU’s memory bandwidth of 51.2 GB/s is modest compared to the GPU’s 716.8 GB/s, but this is typical for a desktop processor. The lack of support for ECC memory and the PCIe Gen 3 interface (with 20 lanes) are not directly measured in the FPS data, but they are part of the CPU’s profile. The core clock behavior, with a boost of 4.20 GHz, is adequate for gaming, but the architecture’s older Zen 2 design limits instructions per clock compared to newer processors. The measured FPS data suggests that players would see higher minimum frame rates with a stronger CPU, but the average FPS at 1080p is still above 150, which is playable.

Settings Recommendations

Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1080p, the Ultra preset delivers an average of 150 FPS, which is excellent for most displays. The High preset at 164 FPS is 9.3% faster, but the visual difference between High and Ultra in a 2016 Action RPG is often minimal. Given that the CPU appears to be the bottleneck at 1080p, choosing Ultra does not cost much performance relative to High, making it the best choice for maximum visual quality without sacrificing smoothness.

At 1440p, the High preset provides 128 FPS, which is ideal for high-refresh-rate monitors. The Ultra preset drops to 100 FPS, which is still smooth but less responsive. The data shows that the Medium preset at 1440p averages 149 FPS with a min of 127, which is close to High and offers a good balance. If the goal is to maintain 144 FPS, Medium is the safer choice, as its min FPS of 127 is above the drop threshold. For 4K, the High preset at 70 FPS is the best playable option, as Ultra at 55 FPS may feel sluggish. The Medium preset at 82 FPS is a viable alternative if visual fidelity can be sacrificed for a smoother experience.

The measured data shows that the Low preset is rarely necessary. Even at 4K, Low produces 107 FPS, which is high, but it comes at a significant visual cost. The game’s settings scale such that Medium to High offers the best experience per the measured rows. At 1080p and 1440p, Ultra is recommended for players prioritizing image quality, while at 4K, High is the sweet spot. The min FPS data for Medium settings indicates that frame time consistency is better at higher resolutions, but the average FPS is the more reliable metric for overall experience.

How This Combo Ranks

The AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4080 combination is ranked 589th out of 3696 tested combos in The Technomancer. This places the combo in the top 15.9% of all tested systems, which is a strong result given the CPU’s mid-range positioning. The rank reflects the measured FPS across all resolutions and settings, and the data suggests that the high GPU performance compensates for the CPU’s limitations. The RTX 4080’s percentile of 86 and the Ryzen 5 4600G’s percentile of 71 both contribute to this ranking, but the GPU’s higher percentile has a larger impact on the final score.

Comparatively, the combo outperforms the majority of tested systems, but it does not reach the top 10%. The ranking of 589 out of 3696 indicates that there are 588 combos with higher measured FPS, likely featuring more balanced or higher-end CPUs. The CPU’s nearest rivals, such as the AMD Ryzen 3 8300GE (scoring 17614, a delta of -0.6%), show that the 4600G is not far from other mid-range options. The GPU’s nearest rival, the RTX 4080 SUPER (scoring 54209, a delta of 0.1%), confirms that the graphics card is near the top of its class. This combination of a top-tier GPU and a mid-tier CPU results in a high rank, but the CPU bottleneck at lower resolutions prevents it from being among the best.

The data shows that the combo’s rank is driven by its strong performance at 4K, where the GPU is the bottleneck. At 1080p, the CPU limits FPS to around 191 on Low, which is lower than what a higher-end CPU might achieve with the same GPU. However, the overall rank of 589 is still impressive, and players using this combo can expect a smooth experience at most settings.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across three resolutions and four settings. At 1920x1080, the Low setting achieves an average of 191 FPS, the highest of any configuration. The Medium setting averages 173 FPS, with a min of 147 and max of 199. The High setting averages 164 FPS, and the Ultra setting averages 150 FPS. The spread from Low to Ultra is 41 FPS, indicating that the CPU limits the impact of graphical settings at this resolution.

At 2560x1440, the Low setting averages 165 FPS, which is only 13.6% lower than the 1080p Low result. The Medium setting averages 149 FPS, with a min of 127 and max of 172. The High setting averages 128 FPS, and the Ultra setting averages 100 FPS. The spread from Low to Ultra is 65 FPS, showing that the GPU begins to have a larger effect at this resolution.

At 3840x2160, the Low setting averages 107 FPS, while the Medium setting averages 82 FPS, with a min of 70 and max of 94. The High setting averages 70 FPS, and the Ultra setting averages 55 FPS. The spread from Low to Ultra is 52 FPS, with the GPU being the clear bottleneck. The min FPS data for the Medium setting at 4K (70) matches the average FPS of the High setting, showing that even the lowest frame times at Medium are comparable to the average at High.

FAQ

Q: What is the best resolution to play The Technomancer with this combo?

A: Based on the measured FPS, 2560x1440 at High settings offers 128 FPS on average, which is a strong balance of visual quality and performance. At 4K, High drops to 70 FPS, which is playable but not ideal for high-refresh displays.

Q: Does the Ryzen 5 4600G bottleneck the RTX 4080 in this game?

A: The data indicates a CPU bottleneck at 1080p, where the average FPS on Low is 191, only 16.5% higher than High. At 4K, the GPU becomes the limiter, as seen by the 52.8% difference between Low and High settings.

Q: Which settings preset gives the highest frame rate at 1080p?

A: The Low preset achieves the highest average FPS at 191 at 1920x1080. The Medium preset follows at 173 FPS, with a min of 147 and max of 199.

Q: How does the RTX 4080 compare to its nearest rival in synthetic benchmarks?

A: The RTX 4080 has an average benchmark score of 54247, while its nearest rival, the RTX 4080 SUPER, scores 54209, a delta of 0.1%. This means the two GPUs are essentially tied in performance.

Q: What is the minimum FPS recorded for the Medium preset at 1440p?

A: At 2560x1440 with Medium settings, the measured min FPS is 127, with an average of 149 and a max of 172.

Q: Is the combo ranked highly among tested systems?

A: The combo is ranked 589th out of 3696 tested combinations, placing it in the top 15.9% of all systems tested in The Technomancer.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4080 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 82.0
3840x2160 High 70.0
3840x2160 Ultra 55.0
2560x1440 Low 165.0
2560x1440 Medium 149.0
2560x1440 High 128.0
2560x1440 Ultra 100.0
1920x1080 Low 191.0
1920x1080 Medium 173.0
1920x1080 High 164.0
1920x1080 Ultra 150.0

The Technomancer with Ryzen 5 4600G + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 4080 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.