The Medium
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 65 | 92 | 144 |
| 1440p QHD | 67 | 84 | 116 | 179 |
| 1080p Full HD | 80 | 101 | 136 | 207 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Medium presents a significant challenge for the Intel Core Ultra 5 125H and NVIDIA GeForce RTX 5050 mobile combination. The measured data indicates a system that is firmly positioned for 1080p gaming, with performance dropping sharply as resolution increases. This pairing, ranking 2309 out of 2911 tested combinations for this title, demonstrates that while the components are capable, they are not suited for high-resolution or ultra-high fidelity experiences in this specific horror title. The benchmark results reveal a clear hierarchy of playability that hinges entirely on the graphics preset and resolution selected.
Resolution Scaling
The frame rate data shows a steep and predictable decline as resolution scales from 1920x1080 to 3840x2160. At the "Low" preset, the system delivers an average of 80 FPS at 1080p. Moving to 2560x1440 drops this to 67 FPS, a 16.3% reduction. At 4K (3840x2160), the average falls to 53 FPS, which is a 33.8% drop from the 1440p figure and a 33.8% decline from the 1080p baseline. This trajectory indicates that even at the lowest settings, 4K resolution pushes the RTX 5050 to its limits.
The scaling pattern intensifies at higher graphical presets. With "Medium" settings, the average frame rate at 1080p is 50 FPS. This decreases to 42 FPS at 1440p and further to 33 FPS at 4K. The relative performance hit from 1080p to 4K is 34%, showing that the pixel count increase has a consistent impact regardless of the preset. The "High" preset shows an even more fragile state, with 36 FPS at 1080p, 30 FPS at 1440p, and a barely playable 24 FPS at 4K. The "Ultra" preset is the most demanding, with only 28 FPS at 1080p, which falls to 24 FPS at 1440p and a slideshow-like 19 FPS at 4K.
These results clearly indicate that the GPU is the primary limiting factor at higher resolutions. The RTX 5050, with its 8 GB of GDDR6 memory and 128-bit bus, appears to be saturated by the data throughput required for 4K rendering. The frame rate drops are largely linear with the increase in pixel count, which is a classic symptom of a GPU-bound scenario. At 1080p, the scaling is more forgiving, but the performance ceiling is still low, suggesting that the CPU, while not the bottleneck, cannot compensate for the GPU's limitations. The data shows that 1080p is the only resolution where the system can consistently maintain playable frame rates across all but the most demanding preset.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this hardware combination is achieved at 1080p with the "Low" preset, which yields an average of 80 FPS. This is the only configuration that provides a significant headroom above the 60 FPS threshold, ensuring a smooth and responsive experience. For players who prioritize visual fidelity over raw frame rate, the "Medium" preset at 1080p is a viable alternative, delivering a solid 50 FPS average with a minimum of 42 FPS and a maximum of 57 FPS. This setting offers a balanced experience without the severe performance penalties of higher presets.
The "High" preset at 1080p, producing an average of 36 FPS, is borderline playable but will introduce noticeable stutter and input lag in a game that relies on atmosphere and tension. The "Ultra" preset at 1080p, with its 28 FPS average, is not recommended for a satisfactory experience. At 1440p, only the "Low" preset (67 FPS) and "Medium" preset (42 FPS) are viable options, with the latter being the upper limit of what is acceptable for consistent gameplay. The "High" and "Ultra" presets at this resolution are too demanding, with averages of 30 and 24 FPS respectively.
For 4K, the data suggests that only the "Low" preset (53 FPS) is worth considering, and even then, it may not provide a stable experience in all scenes. The "Medium" preset at 4K, with an average of 33 FPS and a minimum of 28 FPS, is on the edge of playability and will likely suffer from frequent frame drops. The "High" (24 FPS) and "Ultra" (19 FPS) presets at 4K are effectively unplayable. The benchmark analysis recommends that users target 1080p with "Medium" settings for a quality visual experience, or 1080p with "Low" settings for maximum performance. The "Medium" preset at 1440p is the highest resolution setting that can deliver a consistent frame rate.
GPU Role
The NVIDIA GeForce RTX 5050 is the decisive component in this game's performance profile. Its specifications—8 GB of GDDR6 memory on a 128-bit bus with a bandwidth of 320.0 GB/s—are modest by modern standards, and the benchmark results reflect this. The GPU's 2,560 shading units and 32 ROPs are tasked with rendering the game's fixed-camera environments and complex lighting effects. The data shows that the GPU is the bottleneck in almost every scenario, as evidenced by the sharp performance degradation when resolution increases.
The GPU's memory capacity of 8 GB appears to be a limiting factor, particularly at higher resolutions where texture data demands are greater. The frame rate drops from 1080p to 4K are substantial, and the VRAM capacity likely contributes to the poor performance at "Ultra" settings. The RTX 5050's clock speeds, with a base of 2317 MHz and a boost of 2572 MHz, are not sufficient to overcome the raw pixel throughput requirements of 4K. The GPU's benchmark scores, such as a Passmark G3D score of 17326, place it in the 66th percentile of all GPUs, indicating it is a mid-range part.
The nearest rivals for the RTX 5050, based on average benchmark scores, include the AMD Radeon RX Vega M GL (0.6% lower score) and the AMD Radeon RX 5600 XT (1.6% higher score). This positioning confirms that the RTX 5050 is a performance tier below what is required for high-end 4K gaming. In "The Medium," the GPU's capabilities are stretched thin, and the measured FPS data shows that it can only provide a smooth experience at lower resolutions and presets. The data indicates that the RTX 5050's primary role is to enable 1080p gaming, and its performance at higher resolutions is a secondary consideration.
Measured FPS Breakdown
The complete set of measured frame rates provides a detailed look at the system's capabilities. At 1920x1080, the "Low" preset achieves an average of 80 FPS. The "Medium" preset delivers an average of 50 FPS, with a minimum of 42 FPS and a maximum of 57 FPS. The "High" preset drops to an average of 36 FPS, and the "Ultra" preset averages 28 FPS. This shows a clear progression of performance loss as graphical fidelity increases.
At 2560x1440, the "Low" preset averages 67 FPS. The "Medium" preset averages 42 FPS, with a minimum of 36 FPS and a maximum of 48 FPS. The "High" preset averages 30 FPS, and the "Ultra" preset averages 24 FPS. The performance at this resolution is significantly lower than at 1080p, with the "High" preset falling below the threshold for comfortable play.
At 3840x2160, the "Low" preset averages 53 FPS. The "Medium" preset averages 33 FPS, with a minimum of 28 FPS and a maximum of 38 FPS. The "High" preset averages 24 FPS, and the "Ultra" preset averages 19 FPS. The 4K results are uniformly poor, with only the "Low" preset providing a marginally playable experience. The data confirms that this hardware is not designed for 4K gaming in "The Medium."
FAQ
Q: What is the best resolution for this hardware in "The Medium"?
A: The measured data shows that 1920x1080 is the only resolution where the system can maintain high frame rates. The "Low" preset averages 80 FPS, and the "Medium" preset averages 50 FPS at this resolution.
Q: Can the RTX 5050 handle 4K in this game?
A: No. The benchmark results show that at 3840x2160, even the "Low" preset only averages 53 FPS, and the "Medium" preset drops to 33 FPS. The "High" and "Ultra" presets are effectively unplayable, with averages of 24 and 19 FPS respectively.
Q: How does the "Medium" preset perform at 1080p?
A: The "Medium" preset at 1920x1080 provides a balanced experience, with an average of 50 FPS, a minimum of 42 FPS, and a maximum of 57 FPS. This is the recommended setting for a quality visual experience.
Q: What is the frame rate difference between "Low" and "Ultra" at 1440p?
A: At 2560x1440, the "Low" preset averages 67 FPS, while the "Ultra" preset averages only 24 FPS. This represents a dramatic 64.2% reduction in performance when switching to the highest quality settings.
Q: Is the CPU or GPU the main bottleneck?
A: The data indicates the GPU is the primary limiting factor. The frame rates drop significantly as resolution increases, which is a clear sign of GPU saturation. The CPU, an Intel Core Ultra 5 125H, is unlikely to be the bottleneck at these settings.
Q: What is the lowest playable configuration?
A: The lowest acceptable configuration is the "Low" preset at 1080p, which averages 80 FPS. At 1440p, the "Low" preset at 67 FPS is also viable, but the "Medium" preset at 42 FPS is the upper limit for a consistent experience.
CPU Role
The Intel Core Ultra 5 125H plays a supporting role in "The Medium," as the game's performance is heavily dictated by the GPU. The CPU features 14 cores and 18 threads, with a base clock of 3.60 GHz and a boost clock of 4.50 GHz. Its 18 MB of shared L3 cache and dual-channel memory support provide sufficient bandwidth for the game's logic and asset streaming. However, the benchmark results show that the CPU does not become a limiting factor, as the frame rates are consistently low across all resolutions, pointing to the GPU as the primary constraint.
The CPU's benchmark scores, such as a Cinebench R23 multi-core score of 12804.5 and a single-core score of 1647.5, place it in the 79th percentile of all CPUs. Its nearest rival, the AMD Ryzen 7 5800, has an average score that is just 0.1% lower, indicating comparable performance. This level of processing power is more than adequate for the demands of "The Medium," which is not a particularly CPU-intensive title. The game's fixed-camera angles and pre-rendered environments place a greater load on the GPU for rendering, while the CPU handles the game's logic.
The data suggests that the CPU's performance is not a hindrance to achieving higher frame rates. At 1080p with "Low" settings, the system reaches 80 FPS, which is a respectable figure and suggests the CPU can keep up with the GPU's output at this level. The fact that frame rates drop uniformly when resolution increases further confirms that the CPU is not the bottleneck. In this configuration, the RTX 5050 is the sole determinant of performance, and the Core Ultra 5 125H provides a stable foundation without introducing any additional frame rate penalties. The CPU's role is to enable the GPU to perform at its maximum potential, and the data shows it does so effectively.
Hardware Specifications
Intel Core Ultra 5 125H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 125H + NVIDIA GeForce RTX 5050 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 52.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Medium | 92.0 |
| 3840x2160 | Low | 144.0 |
| 2560x1440 | Ultra | 67.0 |
| 2560x1440 | High | 84.0 |
| 2560x1440 | Medium | 116.0 |
| 2560x1440 | Low | 179.0 |
| 1920x1080 | Ultra | 80.0 |
| 1920x1080 | High | 101.0 |
| 1920x1080 | Medium | 136.0 |
| 1920x1080 | Low | 207.0 |
The Medium with iUltra 5 125H + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5050 + Other CPUs
See how The Medium performs with the same GPU but different processors.
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