The Medium
This combination provides smooth gameplay with an average of 115 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 68 | 96 | 150 |
| 1440p QHD | 70 | 88 | 121 | 187 |
| 1080p Full HD | 84 | 105 | 142 | 216 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5080, In-Depth Analysis
The Medium is a demanding title, and the data for the AMD Ryzen AI Max+ 395 with the NVIDIA GeForce RTX 5080 shows a system that is heavily constrained by the graphics card at higher resolutions. The benchmark results indicate a clear performance hierarchy where the GPU is the primary bottleneck, with the CPU providing ample headroom even at its peak load. This combination delivers playable frame rates at 1440p and 1080p with specific settings, but 4K gaming requires significant compromises to achieve smooth performance.
Resolution Scaling
The measured FPS data reveals a pronounced drop in performance as resolution increases, pointing directly to the GPU as the limiting factor in this configuration. At the "High" preset, the average frame rate falls from 66 FPS at 1920x1080 to 56 FPS at 2560x1440, and then plummets to 44 FPS at 3840x2160. This represents a 33% reduction in performance when moving from 1080p to 4K, and a 21% drop from 1440p to 4K. The scaling pattern is consistent with a GPU-bound scenario, where the rendering load increases quadratically with pixel count, and the RTX 5080's compute and memory resources become saturated.
The "Low" preset shows an even more dramatic scaling curve, with average FPS at 147 at 1080p, 124 at 1440p, and 97 at 4K. While the absolute numbers are higher, the percentage drop from 1080p to 4K is roughly 34%, similar to the "High" preset. This indicates that even when the visual load is reduced, the resolution increase still heavily taxes the GPU's fill rate and memory bandwidth. The data suggests that the RTX 5080, with its 16 GB of GDDR7 memory and 960.0 GB/s bandwidth, is capable of handling the geometry and shading at lower resolutions, but the sheer pixel count at 4K overwhelms its capabilities in this game.
The "Ultra" preset provides the clearest evidence of GPU limitation. At 1080p, the average FPS is 52, but at 1440p it drops to 44, and at 4K it reaches a barely playable 35 FPS. The scaling from 1080p to 4K is a 33% reduction, mirroring the other presets. This consistent percentage drop across all settings strongly suggests that the game's rendering engine is primarily constrained by pixel throughput rather than CPU logic or memory capacity. The CPU's role is negligible in this scaling, as its performance metrics, such as the Cinebench R23 multi-core score of 35314, are far beyond what a 2021 title like The Medium requires at any resolution.
FAQ
Q: What is the best resolution to play The Medium with this hardware?
A: The data indicates that 2560x1440 is the optimal resolution for a balance of visual fidelity and performance. At the "High" preset, the average FPS is 56, which is playable, while 1920x1080 offers higher frame rates at 66 FPS. 3840x2160 is only viable at the "Low" preset, which achieves 97 FPS.
Q: How much of a performance difference is there between the "Low" and "Ultra" presets?
A: The difference is substantial. At 1920x1080, the "Low" preset averages 147 FPS, while the "Ultra" preset averages 52 FPS, a 64% reduction in performance. At 3840x2160, the gap narrows slightly, with "Low" at 97 FPS and "Ultra" at 35 FPS, representing a 64% decrease.
Q: Is the RTX 5080 the main bottleneck in this system for The Medium?
A: Yes, the benchmark results strongly indicate a GPU bottleneck. The consistent percentage drop in FPS when moving from 1080p to 4K across all settings (approximately 33-34%) is a classic sign of pixel-fill-rate limitations, not CPU constraints.
Q: Can this system achieve a stable 60 FPS at 4K?
A: No, not with the measured settings. The highest average FPS at 3840x2160 is 97 with the "Low" preset, but the "Medium" preset averages 61 FPS with a minimum of 52 FPS. The "High" and "Ultra" presets fall below 60 FPS, with averages of 44 and 35 FPS respectively.
Q: Does the CPU's high core count matter for this game?
A: The data suggests it does not matter significantly. The CPU, with 16 cores and 32 threads, is far more powerful than needed. The performance scaling is almost entirely dictated by the GPU, as evidenced by the frame rate drops at higher resolutions, which would not occur if the CPU were the limiting factor.
Q: What is the frame rate range for the "Medium" preset?
A: The "Medium" preset is the only one with measured minimum and maximum FPS values. At 1920x1080, the average is 92 FPS with a range of 78 to 106 FPS. At 2560x1440, the average is 78 FPS with a range of 66 to 89 FPS. At 3840x2160, the average is 61 FPS with a range of 52 to 70 FPS.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in determining The Medium's performance, and its role is clearly defined by the measured frame rates. The GPU's specifications, including its 16 GB of GDDR7 memory and 960.0 GB/s bandwidth, are critical in handling the game's high-resolution textures and visual effects. The data shows that the GPU's capabilities are stretched to their limits at 4K, where the average FPS across all presets ranges from 35 to 97, highlighting a significant performance variance based on settings.
The RTX 5080's clock speeds, with a base of 2295 MHz and a boost of 2617 MHz, contribute to its raw compute power. However, the benchmark results indicate that the memory bandwidth and pixel throughput are the primary constraints. The 256-bit bus width and the 16 GB of VRAM are sufficient for the game's assets, but the sheer number of pixels at 3840x2160 requires more processing power than the GPU can deliver at higher quality settings. The GPU's percentile ranking of 87% among all GPUs confirms its high-end status, but The Medium's specific engine demands are particularly punishing on fill rate.
The GPU's benchmark scores, such as the 3DMark Steel Nomad DX12 score of 8637 and the Passmark G3D score of 36565, show it is a formidable performer. Yet, in The Medium, the scaling from 1080p to 4K is nearly linear with pixel count, suggesting that the RTX 5080's shader and RT core count are not the limiting factors. Instead, the ROPs (112) and the texture units (336) are likely the bottlenecks, as they are responsible for the final pixel output. The data confirms that the GPU is the sole reason for the FPS drops, and any attempts to improve performance must focus on reducing the GPU load, which means lowering the resolution or the preset quality.
Measured FPS Breakdown
The measured FPS data provides a detailed look at how the system performs across different resolutions and settings. At 1920x1080, the "Low" preset achieves an average of 147 FPS, which is exceptionally high and indicates a very smooth experience. The "Medium" preset averages 92 FPS, with a minimum of 78 and a maximum of 106 FPS, offering a good balance for most users. The "High" preset drops to an average of 66 FPS, while the "Ultra" preset falls to 52 FPS. These numbers show that at 1080p, the RTX 5080 is not heavily taxed, and even the most demanding preset remains playable.
At 2560x1440, the performance scales down as expected. The "Low" preset still delivers a high average of 124 FPS, making it ideal for competitive or high-refresh-rate play. The "Medium" preset averages 78 FPS, with a range of 66 to 89 FPS, which is smooth and consistent. The "High" preset averages 56 FPS, which is borderline for a smooth experience, and the "Ultra" preset averages 44 FPS, which may feel stuttery in a horror game that relies on atmosphere. The data shows that 1440p is the sweet spot for the "Medium" and "High" presets, offering a good visual upgrade over 1080p without a drastic FPS penalty.
At 3840x2160, the GPU's limitations become apparent. The "Low" preset averages 97 FPS, which is surprisingly playable, but the visual quality is significantly reduced. The "Medium" preset averages 61 FPS, with a minimum of 52 and a maximum of 70 FPS, which is playable but may have occasional dips below 60 FPS. The "High" preset averages 44 FPS, and the "Ultra" preset averages 35 FPS, both of which are not ideal for a smooth experience. The data reveals a clear trade-off: at 4K, users must choose between visual fidelity and frame rate, with the "Low" preset being the only option that guarantees a high FPS.
CPU Role
The AMD Ryzen AI Max+ 395's role in The Medium is largely passive, as the benchmark results indicate the game is overwhelmingly GPU-bound. The CPU's specifications are impressive, with 16 cores and 32 threads based on the Zen 5 architecture, and a boost clock of 5.10 GHz. Its Cinebench R23 multi-core score of 35314 and single-core score of 2044 place it in the 95th percentile among all CPUs, demonstrating its immense processing power. However, The Medium, released in 2021, does not appear to utilize such a high core count effectively.
The data shows that the FPS drops from 1080p to 4K are consistent across all presets, which would not occur if the CPU were a bottleneck. If the CPU were limiting performance, we would expect to see similar FPS at 1080p and 1440p, with a drop only at 4K when the GPU becomes the limiting factor. Instead, the FPS drops steadily with each resolution increase, confirming that the CPU is not the constraint. The CPU's high single-thread performance, evidenced by the Geekbench single-core score of 2464, is more than sufficient to handle the game's logic and physics at any resolution.
The CPU's nearest rivals, such as the Intel Core i9-14900K, have a similar average benchmark score, with a delta of -1.7%, indicating they perform comparably. However, in The Medium, the FPS would likely be identical with any of these high-end CPUs, as the game's performance is dictated by the GPU. The 64 MB of shared L3 cache and the 256.0 GB/s memory bandwidth are ample for the game's data requirements, but they are not the limiting factor. The conclusion is that the CPU is overqualified for this title, and its role is simply to feed the GPU with enough data to keep it busy, which it does without issue.
Settings Recommendations
Based on the measured FPS data, the optimal settings for The Medium depend heavily on the target resolution and the desired frame rate. For users with a 1920x1080 display, the "High" preset is the best choice, as it delivers an average of 66 FPS, which is smooth and maintains good visual quality. The "Ultra" preset at 52 FPS is also playable, but the marginal visual improvement over "High" may not justify the 21% performance hit. The "Medium" preset at 92 FPS is excellent for those seeking higher frame rates, but it sacrifices some visual fidelity.
For 2560x1440 displays, the "Medium" preset is the sweet spot, providing an average of 78 FPS with a minimum of 66 FPS, ensuring a consistent experience. The "High" preset at 56 FPS is playable but may have noticeable frame rate drops during intense scenes. The "Ultra" preset at 44 FPS is not recommended, as the game's horror atmosphere relies on smooth motion to maintain immersion. The "Low" preset at 124 FPS is overkill for most users and significantly reduces the visual quality, which is a core part of the game's experience.
For 3840x2160 displays, the options are limited. The "Low" preset at 97 FPS is the only preset that provides a high frame rate, but it drastically reduces the game's visual impact. The "Medium" preset at 61 FPS is the best balance, but the minimum FPS of 52 indicates that there will be occasional dips below the 60 FPS threshold. The "High" and "Ultra" presets at 44 and 35 FPS respectively are not recommended for a smooth experience. The data suggests that for 4K gaming, users should either accept the visual compromises of the "Low" preset or consider lowering the resolution to 1440p for a better overall experience.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5080 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 55.0 |
| 3840x2160 | High | 68.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | Low | 150.0 |
| 2560x1440 | Ultra | 70.0 |
| 2560x1440 | High | 88.0 |
| 2560x1440 | Medium | 121.0 |
| 2560x1440 | Low | 187.0 |
| 1920x1080 | Ultra | 84.0 |
| 1920x1080 | High | 105.0 |
| 1920x1080 | Medium | 142.0 |
| 1920x1080 | Low | 216.0 |
The Medium with Ryzen AI Max+ 395 + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5080 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen AI Max+ 395 + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.