The Medium
This combination provides smooth gameplay with an average of 93 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 62 | 86 | 123 |
| 1440p QHD | 62 | 77 | 105 | 134 |
| 1080p Full HD | 72 | 90 | 115 | 140 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Medium with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5080 combination delivers a distinctive performance profile in The Medium, with benchmark results showing a system where the CPU provides a solid foundation but the GPU's raw power dictates the frame rate ceiling at most settings. The data indicates a playable experience across all tested configurations, though the gap between Low and Ultra settings reveals the game's demanding rendering load.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor based on the Zen 3 architecture, built on a 7 nm process. Its base clock of 3.60 GHz can boost up to 4.60 GHz, and it carries a 16 MB L3 cache. In synthetic benchmarks, this CPU posts a Cinebench R23 multi-core score of 17272 and a single-core score of 2438, with Geekbench results of 7986 multi-core and 2035 single-core. These figures place the processor in the 78th percentile of all CPUs.
The CPU's performance relative to its direct rivals is remarkably tight. Its average benchmark score of 20740 is virtually identical to the Intel Core i7-10700 (20746, 0% delta) and the AMD Ryzen 5 5600X (20680, 0.3% delta). It sits slightly behind the Intel Core i5-12490F (20794, -0.3% delta) and the AMD EPYC 7J13 (20845, -0.5% delta), but these differences are within a fraction of a percent.
In The Medium, the CPU's role is best understood by examining the frame rates at 1080p, where the processor has the greatest relative influence. At 1920x1080 with Low settings, the system produces 139.7 FPS. This high frame rate suggests that the 5600GT's single-thread performance, indicated by its 3dmark_single_thread score of 913 and PassMark single-thread score of 3348, is sufficient to avoid bottlenecking the GPU at lower graphical loads. The 3dmark_2_threads score of 1794 further indicates capable dual-thread performance, which is relevant for games that rely heavily on a few primary threads. The 12 threads provide ample headroom for background tasks and modern game engine threading, though the benchmark data does not suggest that core count is a limiting factor in this title's results.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the average frame rate at 4K Ultra settings with this CPU and GPU combination?
A: At 3840x2160 with Ultra settings, the system achieves an average of 50.1 FPS. This is the lowest average across all tested configurations, indicating that Ultra settings at 4K push the GPU heavily.
Q: How does the Ryzen 5 5600GT compare to the Intel Core i5-12490F in overall CPU benchmark scores?
A: The Ryzen 5 5600GT has an average benchmark score of 20740, which is 0.3% lower than the Intel Core i5-12490F's score of 20794. This makes the two processors effectively equivalent in aggregate performance.
Q: What is the performance difference between 1080p Low and 1080p High settings in The Medium?
A: At 1920x1080, Low settings produce an average of 139.7 FPS, while High settings produce 89.6 FPS. This represents a 50.1 FPS drop when moving from Low to High, showing a significant graphical load increase.
Q: Does the RTX 5080's performance exceed its nearest rival, the Intel Arc A570M?
A: Yes. The RTX 5080 has an average benchmark score of 59188, which is 1.6% higher than the Intel Arc A570M's score of 58239. It also leads the Intel Arc A580 (57756, 2.5% delta) and the AMD Radeon Pro W5500X (57661, 2.6% delta).
Q: What is the boost clock of the Ryzen 5 5600GT and how does it relate to its base clock?
A: The Ryzen 5 5600GT has a base clock of 3.60 GHz and a boost clock of 4.60 GHz. The 1.00 GHz boost headroom allows the processor to scale performance during demanding workloads, which contributes to its 3dmark_max_threads score of 5554.
Q: How many frames per second does the system lose when going from 1080p to 1440p at High settings?
A: At High settings, the average frame rate drops from 89.6 FPS at 1920x1080 to 76.5 FPS at 2560x1440, a reduction of 13.1 FPS. This indicates a growing GPU load as resolution increases.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across resolutions reveals a clear trend of diminishing returns as pixel count increases, with the GPU becoming the dominant limiting factor at higher resolutions. At Low settings, the system delivers 139.7 FPS at 1080p, 133.5 FPS at 1440p, and 122.8 FPS at 4K. The drop from 1080p to 4K is only 16.9 FPS, or roughly 12%, which is surprisingly modest for a resolution quadrupling in pixel count. This suggests that at Low settings, the RTX 5080 is not fully saturated at 1080p, and even at 4K it retains substantial headroom.
The scaling pattern changes dramatically with higher settings. At High settings, frame rates fall from 89.6 FPS at 1080p to 76.5 FPS at 1440p, then to 61.6 FPS at 4K — a total drop of 28.0 FPS from 1080p to 4K. At Ultra settings, the progression is steeper still: 72.0 FPS at 1080p, 61.5 FPS at 1440p, and 50.1 FPS at 4K, representing a 21.9 FPS decline. The relative consistency of these drops — roughly 15-20% per resolution step at higher settings — indicates that the GPU is scaling predictably with the increased pixel workload.
The data shows that the CPU is not the primary bottleneck at any resolution tested. At 1080p Low, the 139.7 FPS result suggests the Ryzen 5 5600GT can feed the GPU adequately, and the fact that 4K Low still achieves 122.8 FPS confirms that the GPU has significant unused capacity at lower settings. The limiting component shifts decisively to the GPU when settings increase, as evidenced by the Ultra 4K result of 50.1 FPS, which is the only configuration to dip below the 60 FPS mark.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
At 1920x1080, the system's performance spans a wide range depending on quality preset. Low settings yield an average of 139.7 FPS, the highest result in the entire dataset. Medium settings produce 114.5 FPS, while High settings drop to 89.6 FPS. Ultra settings deliver 72.0 FPS, which remains comfortably above playable thresholds. The spread from Low to Ultra is 67.7 FPS, indicating a substantial performance cost for the highest visual quality.
Moving to 2560x1440, the same pattern persists with reduced absolute numbers. Low settings achieve 133.5 FPS, Medium produces 105.3 FPS, and High settings deliver 76.5 FPS. Ultra settings at 1440p result in 61.5 FPS, which is just above the 60 FPS target. The delta between Low and Ultra at this resolution is 72.0 FPS, showing that the graphical settings have a proportionally larger impact at higher resolutions.
At 3840x2160, the results reveal the most demanding conditions. Low settings maintain 122.8 FPS, which is still very high, while Medium drops to 86.4 FPS. High settings produce 61.6 FPS, and Ultra settings fall to 50.1 FPS, the only configuration below 60 FPS in the entire dataset. The gap between Low and Ultra at 4K is 72.7 FPS, the largest absolute difference of any resolution. The system ranks 103rd out of 1689 total CPU and GPU combinations tested in this game, placing it in the top 6% of all configurations.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5080 is built on the Blackwell 2.0 architecture using a 5 nm process, featuring 16 GB of GDDR7 memory on a 256-bit bus. Its memory operates at 1875 MHz (30 Gbps effective), delivering a bandwidth of 960.0 GB/s. The GPU's base clock is 2295 MHz with a boost clock of 2617 MHz. It contains 10752 shading units, 336 texture mapping units, and 112 raster output units, along with 84 ray tracing cores and 336 tensor cores.
The GPU's raw compute capabilities are substantial: FP32 performance is rated at 56.28 TFLOPS, with pixel rate of 293.1 GPixel/s and texture rate of 879.3 GTexel/s. These specifications translate into a PassMark G3D score of 36565 and a 3DMark Steel Nomad DX12 score of 8637. The GPU sits in the 89th percentile of all GPUs, with an average benchmark score of 59188.
Relative to its nearest rivals, the RTX 5080 leads the Intel Arc A570M by 1.6% (59188 vs 58239) and the Intel Arc A580 by 2.5% (59188 vs 57756). It also outperforms the AMD Radeon Pro W5500X by 2.6% (59188 vs 57661), while trailing the Intel Arc Pro A60 by 1.9% (59188 vs 60326). These margins are small, indicating that the 5080 is competitive but not dominant in its benchmark class.
In The Medium, the GPU's role is most evident in the Ultra settings results. The 16 GB VRAM capacity is more than sufficient for the game's textures at 4K, as evidenced by the fact that even at Ultra settings the system maintains 50.1 FPS. The 960.0 GB/s memory bandwidth supports the high-resolution rendering load, and the boost clock of 2617 MHz ensures that the shading units are fed with data. The ray tracing cores are present but the benchmark data does not isolate their specific contribution; however, the overall performance at 4K High (61.6 FPS) suggests the GPU handles the game's visual effects without major compromises. The 56.28 TFLOPS FP32 throughput is the primary driver behind the high frame rates at lower resolutions, where the GPU is not fully saturated.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5080 in The Medium
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 122.8 |
| 3840x2160 | Medium | 86.4 |
| 3840x2160 | High | 61.6 |
| 3840x2160 | Ultra | 50.1 |
| 2560x1440 | Low | 133.5 |
| 2560x1440 | Medium | 105.3 |
| 2560x1440 | High | 76.5 |
| 2560x1440 | Ultra | 61.5 |
| 1920x1080 | Low | 139.7 |
| 1920x1080 | Medium | 114.5 |
| 1920x1080 | High | 89.6 |
| 1920x1080 | Ultra | 72.0 |
The Medium with Ryzen 5 5600GT + Other GPUs
See how The Medium performs with the same CPU but different graphics cards.
The Medium with RTX 5080 + Other CPUs
See how The Medium performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.