Evolve
This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 81 | 107 | 136 |
| 1440p QHD | 100 | 146 | 184 | 237 |
| 1080p Full HD | 147 | 216 | 266 | 295 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5080, In-Depth Analysis
The benchmark data for Evolve with the AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5080 presents a clear performance hierarchy across its four tested presets. At 1080p, the Ultra preset delivers 147.1 FPS, which is entirely playable, but the jump to High at 216.4 FPS represents a significant 47% increase in frame rate for what is typically a modest visual fidelity reduction in this 2015 title. The Medium preset sits between at 266.1 FPS, while Low reaches 294.5 FPS. Given that the game is a fast-paced FPS, the High preset at 1080p offers the optimal balance, providing a frame rate well beyond the refresh rate of most high-end monitors while retaining substantial graphical detail. Moving to 1440p, the High preset still produces a very strong 146.3 FPS, making it the recommended choice for that resolution as well. At 4K, the situation changes; the High preset drops to 81 FPS, while Ultra falls to 57.3 FPS. Therefore, for a consistent experience across all resolutions, the High preset is the most sensible default, as it maintains high frame rates without pushing the GPU into the lower-performance tiers where the frame pacing may become less consistent.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this configuration, and its characteristics directly shape the results. The GPU's 16 GB of GDDR7 memory on a 256-bit bus provides 960.0 GB/s of bandwidth. For a game like Evolve, which was released in 2015, this memory configuration is more than sufficient for handling texture data and geometry at any resolution, meaning VRAM capacity is not a limiting factor in the observed performance. The GPU's core specifications, including 10,752 shading units and a boost clock of 2617 MHz, contribute to its raw compute power of 56.28 TFLOPS. The data reflects this strength: the frame rates at 1080p and 1440p are exceptionally high, suggesting that the GPU is not being fully utilized at these lower resolutions, as the CPU begins to take on a more significant role.
The RTX 5080's performance becomes the definitive bottleneck only at the 4K resolution. Here, the demand on the rendering pipeline increases substantially, and the measured FPS numbers show a clear ceiling. The transition from 1080p High (216.4 FPS) to 4K High (81 FPS) represents a 62.5% reduction in frame rate, which is a direct consequence of the increased pixel count requiring more work from the GPU's pixel and texture units. The GPU's benchmark scores, such as a Passmark G3D score of 36565 and a 3DMark Steel Nomad DX12 score of 8637, place it in the 89th percentile of all GPUs, confirming its high-end status. However, its nearest rivals in the synthetic benchmarks, including the Intel Arc A570M with a deltaPct of 1.6 and the AMD Radeon Pro W5500X with a deltaPct of 2.6, are not necessarily direct competitors in gaming, highlighting that the RTX 5080 is positioned at the top of the consumer stack.
Resolution Scaling
The measured FPS data across the three resolutions reveals a classic pattern of scaling that indicates where the performance limit resides. At 1080p, the Low preset achieves 294.5 FPS, but this only rises to 216.4 FPS on High, a difference of 78.1 FPS. This relatively small gap between Low and High at 1080p suggests that the CPU is beginning to constrain the maximum frame rate, as the GPU can render frames faster than the processor can feed it. The same pattern is visible at 1440p, where the Low preset hits 237 FPS and High reaches 146.3 FPS. The scaling is more aggressive here, with a 90.7 FPS difference, indicating that the GPU is now starting to become a more significant factor, but the CPU is still preventing the GPU from reaching its full potential.
The 4K results tell a different story. The frame rate drop from 1080p to 4K is substantial across all presets, but the shape of the curve changes. At 4K, the Low preset produces 136 FPS, and the High preset produces 81 FPS. The gap between Low and High at 4K is 55 FPS, which is proportionally smaller than at lower resolutions. This compression of the frame rate range signifies that the GPU is now the primary limiting component. The sheer pixel fill rate required at 3840x2160 is saturating the RTX 5080's capabilities, as evidenced by the Ultra preset dropping to 57.3 FPS. This shows that while the CPU can still push a high number of frames at 4K Low (136 FPS), the GPU's rendering workload is the bottleneck for higher visual settings, making the resolution scaling a direct measure of the GPU's fill rate limits.
How This Combo Ranks
Within the database of tested combinations for Evolve, this specific pairing of the AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5080 holds a rank of 91 out of 1695 tested combos. This places the configuration in the top 5.4% of all systems tested for this game, which is a strong result given the age of the title. The ranking is primarily driven by the GPU's exceptional performance, as the RTX 5080 is designed for modern, demanding titles and its power is somewhat underutilized by a game from 2015. The CPU's contribution is to ensure that the GPU is not starved of data, particularly at lower resolutions where frame rates are extremely high.
The combo's rank of 91 indicates that many other systems in the database are capable of achieving similar or better performance in Evolve. This is likely because the game's engine is not particularly demanding on modern hardware, and a wide range of components can hit the high frame rates that this title allows. The fact that the RTX 5080 is paired with a mid-range CPU like the Ryzen 5 5600GT means that the system is balanced in a way that the CPU does not become the limiting factor at 1440p and 4K, but it may prevent the GPU from reaching its absolute maximum frame count at 1080p. Nevertheless, the result is a very high ranking that demonstrates the system's capability to deliver a smooth and responsive experience in Evolve.
CPU Role
The AMD Ryzen 5 5600GT, with its 6 cores and 12 threads based on the Zen 3 architecture, plays a supporting role in this configuration. Its base clock of 3.60 GHz and boost clock of 4.60 GHz provide solid single-threaded performance, which is crucial for a game like Evolve that was designed for the multi-core CPUs of its era. The CPU's benchmark results, such as a Cinebench R23 multicore score of 17272 and a Geekbench single-core score of 2035, place it in the 78th percentile of all CPUs, indicating it is a capable processor, though not a high-end enthusiast part. Its nearest rivals in synthetic benchmarks, the Intel Core i7-10700 and AMD Ryzen 5 5600X, both have an average score deltaPct of 0 and 0.3 respectively, showing that the 5600GT is competitive with those older or similar-tier parts.
The data suggests that the CPU's role is to provide a stable foundation for the GPU. At 1080p, the frame rates are so high that the CPU is likely the primary limiter. The difference between the Low (294.5 FPS) and Medium (266.1 FPS) presets at 1080p is only 28.4 FPS, which is a small margin compared to the GPU's potential. This indicates that the CPU's ability to process game logic and draw calls is capping the maximum FPS. However, as the resolution increases to 1440p and 4K, the GPU's load increases, and the CPU has more time to prepare frames, meaning it is no longer the bottleneck. The CPU's 16 MB of L3 cache and dual-channel DDR4 memory support provide sufficient bandwidth for the GPU, ensuring that the system operates cohesively. In this context, the Ryzen 5 5600GT is a sensible pairing with the RTX 5080 for this game, as it avoids a severe bottleneck at higher resolutions while still allowing for very high frame rates at 1080p.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5080 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 136.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | High | 81.0 |
| 3840x2160 | Ultra | 57.3 |
| 2560x1440 | Low | 237.0 |
| 2560x1440 | Medium | 184.3 |
| 2560x1440 | High | 146.3 |
| 2560x1440 | Ultra | 99.5 |
| 1920x1080 | Low | 294.5 |
| 1920x1080 | Medium | 266.1 |
| 1920x1080 | High | 216.4 |
| 1920x1080 | Ultra | 147.1 |
Evolve with Ryzen 5 5600GT + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5080 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.