The Medium

The Medium

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 62 87 115
1440p QHD 63 77 104 124
1080p Full HD 72 92 109 131

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 115
3840x2160 Medium 87
3840x2160 High 62
3840x2160 Ultra 49
2560x1440 Low 124
2560x1440 Medium 104
2560x1440 High 77
2560x1440 Ultra 63
1920x1080 Low 131
1920x1080 Medium 109
1920x1080 High 92
1920x1080 Ultra 72

The Medium with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080, In-Depth Analysis

The Medium presents a demanding, fixed-camera horror experience where visual fidelity and atmospheric effects heavily influence performance. This analysis examines the combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5080, using measured frame rate data to characterize the system's behavior across resolutions and settings. The data shows a configuration that is consistently capable, but whose balance of work between CPU and GPU shifts significantly depending on the resolution and quality preset selected.

Resolution Scaling

The measured frame rates reveal a clear and pronounced dependency on resolution. At 1920x1080 with High settings, the combo produces an average of 91.5 FPS. Moving to 2560x1440 at the same High preset, the average drops to 77 FPS, a reduction of 14.5 frames. Scaling further to 3840x2160, the average falls to 62 FPS. This progression shows that the game's rendering load scales aggressively with pixel count, and the RTX 5080's performance is the primary driver of these changes.

The difference between 1080p and 1440p is a 15.8% decrease in average FPS, while the jump from 1440p to 4K results in a 19.5% decrease. This indicates that the GPU is still the main limiting factor even at the highest resolution tested, as the frame rate continues to drop in a predictable manner with increased pixel throughput. The data does not show a plateau or a sudden cliff, which would suggest a CPU bottleneck at lower resolutions.

However, the scaling does not tell the whole story. At 1080p High, the system achieves 91.5 FPS, but at 4K Low, it reaches 114.5 FPS. This is a significant finding. The performance at 4K Low is substantially higher than at 1080p High, demonstrating that the quality settings have a more profound impact on frame rate than the resolution alone. This suggests that while resolution scaling is a major factor, the complexity of the graphics pipeline, such as shader effects and texture detail, is equally, if not more, demanding on the GPU.

The pattern holds across all quality presets. For example, at Ultra settings, the frame rate drops from 72 FPS at 1080p to 62.9 FPS at 1440p and finally to 49.1 FPS at 4K. The consistent decline across all settings confirms that the RTX 5080 is the dominant bottleneck in this configuration for The Medium, with its workload increasing in a linear fashion as resolution increases. The CPU's role is less prominent, as it does not appear to cap the frame rate at lower resolutions, where the GPU is still producing high frame counts.

GPU Role

The NVIDIA GeForce RTX 5080 is the workhorse of this configuration, and its specifications align with the observed performance. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, providing a memory bandwidth of 960.0 GB/s. This large memory pool and high bandwidth are critical for a game like The Medium, which uses detailed textures and complex scenes. The data supports this, as the performance deficit from High to Ultra settings is substantial; at 4K, the average FPS drops from 62 to 49.1, a 20.8% decrease, indicating the higher preset demands more memory and shading power.

The GPU's clock speeds are also a factor. With a base clock of 2295 MHz and a boost clock of 2617 MHz, the RTX 5080 has a high operational frequency. This helps maintain strong performance even when the rendering load is intense. The data shows that at 1440p Medium, the system achieves 103.8 FPS, which is a very smooth experience. The high boost clock ensures that the GPU can maintain these frame rates without significant throttling, as long as cooling is adequate.

The GPU's architecture, Blackwell 2.0, and its feature set, including 10752 shading units and 84 RT cores, are designed for modern game workloads. The Medium, being a horror title with a focus on atmosphere, likely uses these features for lighting and shadow effects. The measured performance on Low settings is particularly telling. At 1080p Low, the system hits 130.6 FPS, and at 4K Low, it still manages 114.5 FPS. This suggests that even when the graphical load is reduced, the GPU retains a high level of headroom, but the frame rate is still tied to the complexity of the scene being rendered.

The GPU's benchmark scores position it well. Its Passmark G3D score of 36565 places it in the 89th percentile of all GPUs, and it is 1.6% ahead of the Intel Arc A570M in average benchmark score. This data confirms that the RTX 5080 is a high-end part, and its performance in The Medium is consistent with that standing. The combination of high memory bandwidth and fast clock speeds ensures that the GPU is rarely the limiting factor, even at the most demanding settings.

CPU Role

The AMD Ryzen 5 5500 plays a supporting role, but its capabilities are sufficient to keep the GPU fed. With 6 cores and 12 threads based on the Zen 3 architecture, this processor has a base clock of 3.60 GHz and a boost clock of 4.20 GHz. The data shows that the CPU is not the primary bottleneck, as frame rates scale consistently with GPU load. However, its performance in multi-threaded scenarios is relevant for a game that must manage game logic, AI, and rendering threads.

The CPU's Cinebench R23 multicore score of 16429 indicates a solid level of multi-threaded performance. In The Medium, this is likely sufficient to handle the game's background tasks without introducing stutter or limiting the average FPS. The lack of a frame rate cap at lower resolutions, where the GPU can produce over 130 FPS, suggests that the processor can issue draw calls and update game state faster than the GPU can render them.

Single-thread performance is also a key metric for games. The Ryzen 5 5500's Cinebench R23 single-core score of 2319 is modest, but it appears adequate for this title. The data shows a smooth scaling from 1080p to 4K, with no unexpected dips that would indicate a CPU bottleneck. For instance, the transition from 1080p Medium (108.7 FPS) to 1440p Medium (103.8 FPS) is a small 4.5% decrease, which is more consistent with a GPU workload change than a CPU limitation.

The processor's memory bandwidth of 51.2 GB/s is a potential concern, but the measured results suggest it is not a limiting factor here. The CPU's position relative to its rivals is also informative. Its average benchmark score of 20875 is essentially tied with the Intel Core i5-12500, which has a deltaPct of -0.1%. This means the two processors are nearly identical in overall synthetic performance. In a game like The Medium, this level of CPU performance is more than enough to ensure that the frame rate is dictated by the GPU, as is clearly demonstrated by the resolution scaling data.

FAQ

Q: How does the combo perform at 4K Ultra settings?

A: The average frame rate at 3840x2160 with Ultra settings is 49.1 FPS. This is the most demanding configuration tested, and the data indicates it is the only preset and resolution combination that dips below the 60 FPS threshold.

Q: Is the CPU or GPU the main bottleneck in this game?

A: The data indicates the GPU is the primary limiting component. This is evident from the consistent drop in average FPS as resolution increases from 1920x1080 to 3840x2160 across all quality presets. The CPU does not appear to cap performance, as frame rates scale predictably with GPU load.

Q: Can this system hit 60 FPS at 1440p?

A: Yes. The measured average FPS at 2560x1440 is 77 FPS on High settings and 62.9 FPS on Ultra settings. Both of these are above 60 FPS, showing that the system is well-suited for high-refresh-rate gaming at this resolution.

Q: What is the performance difference between High and Ultra settings?

A: The difference is significant. At 1080p, the average FPS drops from 91.5 on High to 72 on Ultra, a 21.3% decrease. At 4K, the drop is from 62 FPS to 49.1 FPS, a 20.8% decrease. This shows that Ultra settings impose a heavy additional load on the GPU.

Q: How does the Ryzen 5 5500 compare to its closest rival in synthetic benchmarks?

A: The Ryzen 5 5500's average benchmark score is 20875, which is nearly identical to the Intel Core i5-12500's score of 20897, a difference of only -0.1%. This indicates they have very similar overall processing capabilities.

Q: Is the frame rate at 1080p limited by the CPU?

A: No. The data shows the system reaches 130.6 FPS at 1080p Low and 91.5 FPS at 1080p High. Since the frame rate changes significantly with GPU load, it is clear that the CPU can provide enough data to the GPU, and the GPU's rendering speed is the determining factor.

How This Combo Ranks

Within the benchmark database, this specific combination of AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5080 is ranked 133rd out of 1689 tested combos for The Medium. This places the configuration in the top 8% of all systems tested, a strong result that underscores the RTX 5080's high-end positioning. The rank is determined by the measured average FPS, which is generally high across most settings and resolutions.

The high rank is primarily proof of the GPU's performance. While the CPU is a mid-range part, its performance is sufficient to avoid becoming a bottleneck in this title, allowing the RTX 5080 to operate near its full potential. The data shows that the combo is capable of delivering smooth, high-refresh-rate experiences at 1080p and 1440p, and a solid 4K experience on High settings.

The ranking also contextualizes the 4K Ultra result. While 49.1 FPS is below the 60 FPS target many gamers prefer, it is still a playable frame rate for a horror game, which often relies on atmosphere over twitch reaction. The system's overall rank of 133rd indicates that it outperforms the vast majority of other combinations, making it a very capable system for playing The Medium at high fidelity. The performance headroom shown at lower settings suggests that users can prioritize visual quality, but may need to tweak specific options to achieve a locked 60 FPS at 4K.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5080 in The Medium

Resolution Settings Avg FPS
3840x2160 Low 114.5
3840x2160 Medium 86.8
3840x2160 High 62.0
3840x2160 Ultra 49.1
2560x1440 Low 124.1
2560x1440 Medium 103.8
2560x1440 High 77.0
2560x1440 Ultra 62.9
1920x1080 Low 130.6
1920x1080 Medium 108.7
1920x1080 High 91.5
1920x1080 Ultra 72.0

The Medium with Ryzen 5 5500 + Other GPUs

See how The Medium performs with the same CPU but different graphics cards.

The Medium with RTX 5080 + Other CPUs

See how The Medium performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.