The Long Drive

The Long Drive

AVERAGE FPS
66
good

This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 27 44 53
1440p QHD 34 49 79 96
1080p Full HD 52 75 120 146

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 53
3840x2160 Medium 44
3840x2160 High 27
3840x2160 Ultra 19
2560x1440 Low 96
2560x1440 Medium 79
2560x1440 High 49
2560x1440 Ultra 34
1920x1080 Low 146
1920x1080 Medium 120
1920x1080 High 75
1920x1080 Ultra 52

The Long Drive with AMD Ryzen 7 5800XT + Intel Arc B570, In-Depth Analysis

AMD Ryzen 7 5800XT and Intel Arc B570 form a mid-range desktop pairing that delivers playable frame rates in The Long Drive at 1080p and 1440p, but the data shows a steep performance cliff at 4K, particularly on higher presets. This analysis draws exclusively from measured FPS rows, CPU and GPU benchmark scores, and the nearest-rival comparisons provided.

Resolution Scaling

The measured FPS data reveals a clear trend: The Long Drive scales poorly with resolution on this hardware combination, and the drop from 1080p to 4K is severe across all settings. At Low settings, the average frame rate falls from 146 FPS at 1920x1080 to 96 FPS at 2560x1440, a reduction of 50 FPS, and then to 53 FPS at 3840x2160. That represents a 64% decrease from 1080p to 4K, which indicates that the rendering load at 4K is overwhelming the Intel Arc B570’s capabilities. The GPU’s 10 GB of GDDR6 memory and 160-bit bus width, yielding 380.0 GB/s of bandwidth, are likely insufficient for the pixel throughput demanded at 3840x2160, even on Low.

Medium settings follow a similar pattern. At 1080p, the average is 120 FPS, dropping to 79 FPS at 1440p and further to 44 FPS at 4K. The min FPS figures for Medium—102 at 1080p, 67 at 1440p, and 37 at 4K—show that frame pacing degrades as resolution rises, but the average-to-min gap widens at 4K (44 average versus 37 min), suggesting occasional stutters. High settings are more punishing: 75 FPS at 1080p, 49 FPS at 1440p, and just 27 FPS at 4K. The 4K High result is below the 30 FPS threshold typically considered minimally playable, and the data implies that any attempt to run Ultra at 4K—yielding only 19 FPS—is futile.

Ultra settings magnify the resolution penalty. At 1080p, Ultra averages 52 FPS, which is playable but not smooth, while 1440p Ultra drops to 34 FPS, and 4K Ultra collapses to 19 FPS. The scaling factor from 1080p to 1440p on Ultra is roughly a 35% reduction (52 to 34), while 1440p to 4K is another 44% reduction (34 to 19). This nonlinear behavior points to the GPU as the limiting component at higher resolutions, as the CPU’s 8 cores and 16 threads provide ample headroom for a driving simulation that likely relies on single-threaded physics and AI. The data suggests that 1080p is the only resolution where this pairing can deliver consistently high frame rates across all presets, with 1440p viable only on Low or Medium settings, and 4K reserved for Low at best.

CPU Role

The AMD Ryzen 7 5800XT, based on the Zen 3 architecture with the Vermeer codename, is an 8-core, 16-thread processor with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its 32 MB of shared L3 cache and 51.2 GB/s memory bandwidth are typical for the AM4 platform, and the CPU’s benchmark scores indicate strong multi-threaded performance. In Cinebench R23, the CPU scores 23,794 multi-core and 3,359 single-core, while 3DMark results show 7,683 for 16 threads, 6,141 for 8 threads, 3,603 for 4 threads, and 959 for single-thread. The single-thread score is notably lower relative to the multi-thread score, which suggests that The Long Drive—a driving simulation with likely light AI and physics workloads—may not fully utilize all 16 threads.

In the measured FPS data, the CPU’s role becomes apparent when comparing Low and Ultra settings at 1080p. At Low, the average is 146 FPS, which is high enough that the GPU is likely the bottleneck, but at Ultra, the average drops to 52 FPS, indicating that increased rendering complexity shifts the load. However, the CPU’s percentiles—81st percentile vs all CPUs and an average benchmark score of 29,879—place it comfortably above most processors, and its nearest rivals include the AMD Ryzen 7 7840H (avg score 29,868, delta 0%), AMD Ryzen 7 8845HS (29,955, delta -0.3%), and AMD Ryzen 5 9600X (29,713, delta 0.6%). These deltas are negligible, meaning the 5800XT is statistically tied with those CPUs in synthetic benchmarks, so any frame rate differences in The Long Drive are unlikely to stem from CPU compute limits.

The CPU’s boost clock of 4.80 GHz is a critical factor for a game that may rely on single-threaded logic, as higher clocks reduce latency in physics calculations and game state updates. The PassMark single-thread score of 3,535 and Cinebench R23 single-core score of 3,359 confirm that the 5800XT is not a single-core champion, but it is sufficient for 1080p gaming. At 4K, the CPU’s role diminishes further because the GPU is overwhelmed, and the measured FPS at 4K Low (53) versus 1080p Low (146) shows a 93 FPS drop that cannot be attributed to CPU limitations—the same CPU is driving both, and the reduction is purely from pixel count. The data suggests that in The Long Drive, the Ryzen 7 5800XT is never the primary bottleneck at 4K, and only at 1080p Low, where the GPU is underutilized, could CPU single-thread performance become a factor, though the 146 FPS average indicates no such limitation.

GPU Role

The Intel Arc B570, built on the Xe2-HPG architecture (Battlemage generation), is the performance bottleneck in this pairing at higher resolutions. Its 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, and the GPU operates at a base and boost clock of 2500 MHz. With 2,304 shading units, 144 texture mapping units, and 80 raster output units, the B570 delivers 11.52 TFLOPS of FP32 compute and a pixel rate of 200.0 GPixel/s. These specifications are modest for 4K rendering, and the benchmark data confirms this: the GPU scores 14,195 in PassMark G3D and 8,3514 in Geekbench OpenCL, with a percentile of 65 vs all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (avg score 20,534, delta 0.1%), Intel Arc A750 (20,582, delta -0.1%), and NVIDIA Quadro M4000M (20,480, delta 0.4%), all of which are within 0.5% in average benchmark score, indicating that the B570 is a mid-tier part.

In The Long Drive, the GPU’s impact is most visible when comparing settings at a fixed resolution. At 1080p, the average FPS goes from 146 on Low to 120 on Medium, 75 on High, and 52 on Ultra. This 64% drop from Low to Ultra is primarily due to increased pixel shading, texture filtering, and draw calls, which tax the B570’s 144 TMUs and 80 ROPs. At 4K, the same settings yield 53, 44, 27, and 19 FPS respectively, and the Ultra result (19 FPS) is below playable thresholds. The GPU’s memory bandwidth of 380.0 GB/s is a likely constraint at 4K, as the higher resolution requires more data to be fetched and processed per frame. The 10 GB VRAM is sufficient for the game’s textures at 4K, but the bus width and bandwidth are not, leading to the observed frame rate collapse.

The B570’s boost clock of 2500 MHz is fixed, and the GPU’s power draw of 150 W with a suggested PSU of 450 W indicates it is not a high-end part. The measured FPS data shows no min or max values for most settings, but for Medium, the min FPS at 1080p is 102, at 1440p is 67, and at 4K is 37, while the max FPS are 138, 91, and 50 respectively. These ranges suggest that the GPU’s performance is stable at 1080p, but at 4K, the average-to-min gap (44 average versus 37 min) indicates frame time spikes, likely from memory bandwidth saturation. The GPU’s PassMark DirectX 12 score of 72 and DirectX 11 score of 118 are low compared to its G3D score, which may indicate driver overhead or architectural inefficiencies in certain API paths, but the game’s measured results are what matter. The data clearly shows that the Arc B570 is the limiting component at 1440p and 4K, and even at 1080p, Ultra settings push it to 52 FPS, which is below the 60 FPS target.

Settings Recommendations

Based on the measured FPS rows, the optimal settings for this AMD Ryzen 7 5800XT and Intel Arc B570 combination depend heavily on the target resolution and desired frame rate. At 1920x1080, Medium settings provide the best balance: 120 FPS average with a min of 102 FPS and max of 138 FPS. This is well above the 60 FPS threshold for smooth gameplay, and the min FPS ensures minimal stutter. High settings at 1080p drop to 75 FPS, which is still playable but sacrifices 45 FPS for marginal visual gains, while Ultra at 52 FPS is borderline and not recommended for a driving simulation where smoothness matters. Low at 1080p yields 146 FPS, but the visual quality loss is unnecessary given that Medium provides 120 FPS.

At 2560x1440, the data recommends Low settings, which average 96 FPS, or Medium at 79 FPS with a min of 67 FPS. High at 1440p averages 49 FPS, which is below 60 and likely to feel inconsistent, and Ultra at 34 FPS is unplayable for most users. The choice between Low and Medium at 1440p depends on the user’s tolerance for visual fidelity versus frame rate stability; Medium’s min of 67 FPS is acceptable, but Low’s 96 FPS offers more headroom for demanding scenes. For 3840x2160, the only viable option is Low, which averages 53 FPS. Medium at 4K averages 44 FPS with a min of 37 FPS, which may be playable for some, but the frame rate dips below 40 FPS could cause noticeable judder. High and Ultra at 4K (27 and 19 FPS) are not recommended under any circumstances.

The data shows no measured min or max values for Low, High, or Ultra presets, which means the average FPS is the only reliable metric for those settings. For Medium, the min and max values are provided, and they show a consistent range across resolutions: 102-138 at 1080p, 67-91 at 1440p, and 37-50 at 4K. This suggests that Medium is the most stable preset in terms of frame time consistency, but at 4K, even Medium’s min of 37 FPS is below the 40 FPS threshold for comfortable play. Therefore, the recommendation is: 1080p Medium for the best experience, 1440p Medium if visual quality is preferred (accepting 79 FPS average), 1440p Low if frame rate is paramount (96 FPS), and 4K Low as the only playable option. Ultra should be avoided at all resolutions, as it yields 52 FPS at 1080p, 34 FPS at 1440p, and 19 FPS at 4K, none of which provide a smooth experience.

FAQ

*Q: What is the best resolution for this CPU/GPU combo in The Long Drive?*

A: The data indicates 1920x1080 is the best resolution, as even Ultra averages 52 FPS, Medium averages 120 FPS, and Low averages 146 FPS. At 1440p, only Low (96 FPS) and Medium (79 FPS) are playable, while 4K is limited to Low (53 FPS) and Medium (44 FPS).

Q: How does the Intel Arc B570 compare to its nearest rivals in synthetic benchmarks?

A: The B570 has an average benchmark score of 20,556, which is within 0.5% of the NVIDIA GeForce RTX 3070 Mobile (20,534, delta 0.1%), Intel Arc A750 (20,582, delta -0.1%), NVIDIA Quadro M4000M (20,480, delta 0.4%), and AMD Radeon R9 M390X (20,662, delta -0.5%). This means performance is statistically identical to those GPUs in synthetic tests.

Q: Is the Ryzen 7 5800XT a bottleneck at 4K?

A: No. The measured FPS at 4K Low is 53, compared to 146 at 1080p Low, a 93 FPS drop that is entirely attributable to the GPU’s rendering load. The CPU’s 8 cores and 16 threads, with a Cinebench R23 multi-core score of 23,794, provide sufficient compute for the game at all resolutions.

Q: What frame rates can I expect at 1440p High settings?

A: The measured average is 49 FPS, with no min or max provided. This is below the 60 FPS target and is not recommended for smooth gameplay. For comparison, 1440p Medium averages 79 FPS with a min of 67 FPS, and 1440p Low averages 96 FPS.

Q: Does the Arc B570’s 10 GB VRAM cause issues at 4K?

A: The data shows that 4K Ultra averages 19 FPS and 4K High averages 27 FPS, which are unplayable. While VRAM capacity is not directly measured, the GPU’s 380.0 GB/s bandwidth and 160-bit bus, combined with the low FPS at 4K, suggest that memory bandwidth is a limiting factor, not just capacity.

Q: What is the average FPS at 1080p Ultra, and is it playable?

A: The average is 52 FPS, with no min or max recorded. This is above the 30 FPS minimum but below the 60 FPS target, so it may be playable for some users but is not recommended for a driving simulation where frame rate consistency is important. Medium at 120 FPS is a better choice.

Measured FPS Breakdown

The following data is taken directly from the measured FPS rows for the AMD Ryzen 7 5800XT and Intel Arc B570 combination in The Long Drive.

At 1920x1080:

  • Low: average 146 FPS, no min or max recorded.
  • Medium: average 120 FPS, min 102 FPS, max 138 FPS.
  • High: average 75 FPS, no min or max recorded.
  • Ultra: average 52 FPS, no min or max recorded.

At 2560x1440:

  • Low: average 96 FPS, no min or max recorded.
  • Medium: average 79 FPS, min 67 FPS, max 91 FPS.
  • High: average 49 FPS, no min or max recorded.
  • Ultra: average 34 FPS, no min or max recorded.

At 3840x2160:

  • Low: average 53 FPS, no min or max recorded.
  • Medium: average 44 FPS, min 37 FPS, max 50 FPS.
  • High: average 27 FPS, no min or max recorded.
  • Ultra: average 19 FPS, no min or max recorded.

These numbers reveal a consistent pattern: the gap between Low and Ultra narrows as resolution increases. At 1080p, the difference is 94 FPS (146 vs 52), at 1440p it is 62 FPS (96 vs 34), and at 4K it is 34 FPS (53 vs 19). This indicates that the GPU becomes the primary constraint at higher resolutions, as the CPU’s performance headroom is not the limiting factor. The Medium preset is the only one with complete min and max data, and it shows that frame times are relatively stable at 1080p (102-138 FPS) but degrade at 4K (37-50 FPS), reinforcing the recommendation to use Medium at 1080p or Low at higher resolutions. The combo rank of 2,342 out of 2,934 combos in this game places this pairing in the lower half of tested configurations, which is consistent with the measured FPS being below 60 at 1440p High and 4K all presets except Low.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B570 in The Long Drive

Resolution Settings Avg FPS
3840x2160 Low 53.0
3840x2160 Medium 44.0
3840x2160 High 27.0
3840x2160 Ultra 19.0
2560x1440 Low 96.0
2560x1440 Medium 79.0
2560x1440 High 49.0
2560x1440 Ultra 34.0
1920x1080 Low 146.0
1920x1080 Medium 120.0
1920x1080 High 75.0
1920x1080 Ultra 52.0

The Long Drive with Ryzen 7 5800XT + Other GPUs

See how The Long Drive performs with the same CPU but different graphics cards.

The Long Drive with Arc B570 + Other CPUs

See how The Long Drive performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.