Steamworld Build

Steamworld Build

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 35 47 62
1440p QHD 45 67 89 117
1080p Full HD 71 105 141 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 47
3840x2160 High 35
3840x2160 Ultra 24
2560x1440 Low 117
2560x1440 Medium 89
2560x1440 High 67
2560x1440 Ultra 45
1920x1080 Low 184
1920x1080 Medium 141
1920x1080 High 105
1920x1080 Ultra 71

Steamworld Build with Intel Core Ultra 7 265K + Intel Arc B580, In-Depth Analysis

Steamworld Build is a city builder that scales across a wide range of hardware, and the combination of the Intel Core Ultra 7 265K with the Intel Arc B580 produces a distinct performance profile. The benchmark data shows a system that is capable of excellent 1080p and 1440p play, but which struggles to maintain smooth frame rates at 4K with the highest settings. This analysis breaks down the measured results, focusing on how resolution, GPU, and CPU each contribute to the final experience.

Resolution Scaling

The performance drop from 1080p to 4K is significant and clearly indicates that the Intel Arc B580 is the primary limiting factor at higher resolutions. Looking at the average frame rates across the four presets, the scaling pattern is consistent: moving from 1920x1080 to 2560x1440 costs roughly 36-38% of the average FPS, and moving from 1440p to 4K costs another 46-48%. This steep decline suggests the GPU is hitting its rendering limits as pixel count increases.

At 1080p, the system is clearly CPU-bound or at least balanced, as evidenced by the very high frame rates. The Low preset achieves 184 FPS, and even the demanding Ultra preset manages 71 FPS. This headroom indicates that the Core Ultra 7 265K, with its 20 cores and 20 threads, is more than capable of feeding the GPU at this resolution. The Arc B580 is the bottleneck here, but it's a high-performing one, delivering well above the 60 FPS threshold for smooth gameplay.

The situation changes dramatically at 4K. The Ultra preset collapses to 24 FPS, which is essentially unplayable for a city builder where camera panning and zooming are constant. High settings fare better at 35 FPS, but this is still below the ideal smoothness point. Even the Medium preset, which shows a minimum FPS of 40, dips into territory where stutter can become noticeable during heavy simulation moments. The data shows that 4K is only viable at Low settings, which achieves 62 FPS. This resolution scaling behavior is typical for a GPU with the Arc B580's performance class, and it clearly demonstrates that 1440p is the intended "sweet spot" for this configuration.

GPU Role

The Intel Arc B580, based on the Xe2-HPG architecture, plays the central role in determining the overall experience. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth. In a city builder like Steamworld Build, which can have many on-screen objects and textures, this memory capacity is a significant asset, preventing texture thrashing and maintaining smooth performance as the city grows. The data shows this is particularly relevant at 1440p, where the Medium preset achieves 89 FPS with a minimum of 76 FPS, suggesting that memory pressure is not causing severe frame drops.

The GPU's clock speeds are fixed at a base and boost of 2670 MHz, which is a high operating frequency for this class of card. This high clock speed helps maintain consistent throughput, especially in the CPU-bound scenarios at 1080p. The B580's benchmark scores also provide context for its performance. Its Passmark G3D score of 15748 places it in the 68th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 2080, which it trails by 0.6%, and the NVIDIA GeForce RTX 3080, which it trails by 0.7%. This indicates that while it doesn't match top-tier cards, it offers performance comparable to some established high-end models from a previous generation.

The frame pacing at 1080p and 1440p is also noteworthy. At 1440p Medium, the FPS range is 76 to 103, showing a relatively tight band. At 1080p Medium, the range is 119 to 162, which is a wider spread but still within a playable range. This data suggests the GPU is handling the workload without major hitches, but the larger variance at lower resolutions points to CPU involvement in frame generation.

FAQ

Q: What is the best resolution to play Steamworld Build with this hardware?

A: Based on the data, 2560x1440 is the optimal resolution. The High preset delivers 67 FPS, and the Medium preset delivers 89 FPS, both providing a smooth experience without the severe performance penalty seen at 4K.

Q: Can this setup handle 4K gaming in Steamworld Build?

A: Yes, but only at lower settings. The Low preset at 4K achieves 62 FPS. The Medium preset drops to 47 FPS, and the High and Ultra presets fall to 35 FPS and 24 FPS respectively, which are not ideal for a smooth experience.

Q: How does the Intel Arc B580 compare to other GPUs in its performance class?

A: The B580's average benchmark score is 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP, which is 0.2% slower, and the NVIDIA GeForce RTX 2080, which is 0.6% slower. It is slightly behind the NVIDIA GeForce RTX 3080, which is 0.7% faster.

Q: Is the CPU a bottleneck for this game at any resolution?

A: The data suggests the CPU is not a bottleneck at 1080p, where frame rates are very high (up to 184 FPS on Low). However, the GPU becomes the clear limiting factor as resolution increases, with 4K performance dropping significantly.

Q: What is the performance difference between the Medium and High settings at 1440p?

A: At 1440p, the Medium preset averages 89 FPS, while the High preset averages 67 FPS. This is a 22 FPS difference, or roughly a 25% performance increase when dropping from High to Medium.

Q: What is the minimum FPS recorded for this configuration?

A: The only preset with a recorded minimum FPS is Medium. At 4K, the minimum is 40 FPS; at 1440p, it is 76 FPS; and at 1080p, it is 119 FPS.

Measured FPS Breakdown

The complete set of measured frame rate data provides a clear picture of the system's capabilities:

  • 3840x2160 (4K): The Ultra preset averages 24 FPS. The High preset averages 35 FPS. The Medium preset averages 47 FPS, with a minimum of 40 FPS and a maximum of 54 FPS. The Low preset averages 62 FPS.
  • 2560x1440 (1440p): The Ultra preset averages 45 FPS. The High preset averages 67 FPS. The Medium preset averages 89 FPS, with a minimum of 76 FPS and a maximum of 103 FPS. The Low preset averages 117 FPS.
  • 1920x1080 (1080p): The Ultra preset averages 71 FPS. The High preset averages 105 FPS. The Medium preset averages 141 FPS, with a minimum of 119 FPS and a maximum of 162 FPS. The Low preset averages 184 FPS.

This data shows a clear and predictable scaling pattern. At 1080p, all settings are perfectly playable. At 1440p, Ultra becomes a challenge, but High and Medium are excellent choices. At 4K, the system is only suitable for the Low preset. The 4K Ultra result of 24 FPS is a stark contrast to the 1080p Low result of 184 FPS, highlighting the immense workload difference on the GPU.

CPU Role

The Intel Core Ultra 7 265K is a powerful processor, and its specifications explain why it is not the primary bottleneck in this game. It features 20 cores and 20 threads, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. This high core count and clock speed are well-suited for a city builder, which often has complex simulation logic that can utilize multiple threads. The processor's 30 MB of shared L3 cache also helps keep frequently accessed data close to the cores, reducing latency.

The CPU's benchmark performance underscores its capabilities. It achieves a Cinebench R23 multi-core score of 35850 and a single-core score of 2020. In Geekbench, it scores 23085 multi-core and 2713 single-core. These scores indicate a top-tier desktop processor, placing it in the 94th percentile of all CPUs. Its nearest rivals include the Intel Core i7-14700KF, which is 1% faster, and the AMD Ryzen 7 9700F, which is 1.3% faster. This level of performance ensures that the CPU can easily keep up with the game's logic and feed the GPU with draw calls, especially at lower resolutions.

The data confirms that the CPU is not the limiting factor in this configuration. The evidence is the massive frame rate headroom at 1080p, where the system reaches 184 FPS on Low settings. If the CPU were weak, the frame rates would plateau at a lower level regardless of resolution. Instead, we see frame rates scale inversely with resolution, which is the classic signature of a GPU bottleneck.

Settings Recommendations

Given the measured data, the best experience for this hardware configuration is found at 2560x1440 with the Medium or High preset. For a balance of visual fidelity and smoothness, the High preset at 67 FPS is an excellent choice. If a higher frame rate is preferred for a more responsive feel, the Medium preset at 89 FPS is even better, and it still maintains a high minimum FPS of 76, ensuring stable performance during complex city simulations.

At 1920x1080, users have more freedom. The Ultra preset at 71 FPS is perfectly playable and will provide the best visual quality. The High preset at 105 FPS is also a great option for those who prioritize frame rate. For competitive or very fast-paced play, the Low preset at 184 FPS is available, but it's not necessary for this genre.

The 4K resolution should be avoided for a quality experience, as even the High preset only manages 35 FPS. The only viable 4K option is the Low preset, which achieves 62 FPS but sacrifices a significant amount of visual detail. For most users, playing at 1440p with Medium or High settings will be the optimal way to enjoy Steamworld Build with this hardware, providing a much better balance of performance and image quality than the 4K options. The Ultra preset at any resolution is only recommended for 1080p users who want maximum fidelity and can tolerate frame rates in the 70s.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + Intel Arc B580 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 47.0
3840x2160 High 35.0
3840x2160 Ultra 24.0
2560x1440 Low 117.0
2560x1440 Medium 89.0
2560x1440 High 67.0
2560x1440 Ultra 45.0
1920x1080 Low 184.0
1920x1080 Medium 141.0
1920x1080 High 105.0
1920x1080 Ultra 71.0

Steamworld Build with iUltra 7 265K + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with Arc B580 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with iUltra 7 265K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.