Steamworld Build

Steamworld Build

AVERAGE FPS
133
excellent

This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 57 77 100
1440p QHD 73 109 145 189
1080p Full HD 115 171 228 298

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 100
3840x2160 Medium 77
3840x2160 High 57
3840x2160 Ultra 39
2560x1440 Low 189
2560x1440 Medium 145
2560x1440 High 109
2560x1440 Ultra 73
1920x1080 Low 298
1920x1080 Medium 228
1920x1080 High 171
1920x1080 Ultra 115

Steamworld Build with Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3080, In-Depth Analysis

Steamworld Build pairs the Intel Core Ultra 7 265 with the NVIDIA GeForce RTX 3080, a combination that lands in the 74th percentile of tested configurations for this city builder. The measured frame rates across resolutions and presets reveal a system that is consistently capable, though the relationship between settings and performance is not always linear. The data indicates a clear hierarchy where the GPU becomes the primary constraint at higher resolutions, while the CPU's 20 cores and 5.30 GHz boost clock provide ample headroom for the simulation's logic. This analysis breaks down the measured FPS data to determine the best settings for playability, the role of the processor, and how this specific combo ranks against the broader field of 2,924 tested combinations.

Settings Recommendations

The measured FPS data for Steamworld Build with this hardware configuration points to Medium as the optimal balance between visual fidelity and performance across all tested resolutions. At 1920x1080, the Medium preset delivers an average of 228 FPS, which is more than sufficient for a city builder genre where high refresh rates are not critical. The jump from Medium to High at 1080p results in a drop to 171 FPS, a 25% reduction that sacrifices smoothness for marginal visual gains. Conversely, dropping to Low yields 298 FPS, but this setting likely eliminates too many visual details for a genre that relies on readability of the city layout.

At 2560x1440, the Medium preset again stands out with an average of 145 FPS and a minimum of 123 FPS, ensuring consistent frame pacing even during complex simulation moments. The High preset at this resolution produces 109 FPS, which remains playable but begins to approach the threshold where rapid camera panning might feel less fluid. The Ultra preset is not recommended at any resolution, as it produces only 115 FPS at 1080p, 73 FPS at 1440p, and a mere 39 FPS at 4K. These figures indicate that Ultra settings impose a heavy load that the RTX 3080 cannot sustain at higher resolutions, making it a poor choice for practical gameplay.

For 4K gaming, the data suggests using Medium settings as the default choice, yielding 77 FPS with a minimum of 65 FPS. This is the only 4K preset that maintains an average above 60 FPS while offering more visual detail than Low. The Low preset at 4K achieves 100 FPS, which is excellent for competitive play but may appear too sparse for a game where visual feedback on building placement and resource flows is essential. The High preset at 4K drops to 57 FPS, which is borderline for a genre that can tolerate slightly lower frame rates but benefits from stability. Therefore, the recommendation is to prioritize Medium settings for the best experience, as it provides a comfortable margin above 60 FPS at 4K and significantly higher rates at lower resolutions.

FAQ

Q: What is the best resolution to play Steamworld Build with this hardware?

A: The measured data shows that 2560x1440 with Medium settings provides the best balance, offering 145 FPS average with a minimum of 123 FPS. This resolution delivers a crisp image while maintaining frame rates well above the 60 FPS threshold, unlike 4K which sees averages drop to 77 FPS on Medium and 57 FPS on High.

Q: How does the Ultra preset perform at 1080p?

A: At 1920x1080, the Ultra preset achieves an average of 115 FPS. This is a significant drop from the Medium preset's 228 FPS and the High preset's 171 FPS, indicating that Ultra settings impose a heavy rendering load that reduces performance by roughly half compared to Medium.

Q: Is the RTX 3080 sufficient for 4K gaming in this title?

A: The data shows that 4K performance is playable but limited. The Medium preset at 3840x2160 yields 77 FPS average with a 65 FPS minimum, while High drops to 57 FPS. Low settings achieve 100 FPS, but the visual trade-off may be too severe for a city builder where detail aids gameplay.

Q: What is the minimum FPS recorded for this combo?

A: The lowest minimum FPS recorded in the measured data is 65 FPS, which occurs at 3840x2160 with Medium settings. All other presets with recorded minimums show higher values, such as 123 FPS at 1440p Medium and 194 FPS at 1080p Medium.

Q: How does this combo rank among all tested configurations?

A: This specific pairing of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 3080 ranks 760th out of 2,924 tested combos in Steamworld Build. This places it in the upper quartile of all systems tested, indicating strong but not top-tier performance.

Q: Does the CPU or GPU limit performance at lower resolutions?

A: At 1080p, the high frame rates (up to 298 FPS on Low) suggest the RTX 3080 is the primary limiter, as the CPU has enough headroom to feed the GPU. The scaling from 1080p to 4K (a 75% reduction in FPS on Medium settings) further indicates the GPU becomes more constrained as resolution increases.

CPU Role

The Intel Core Ultra 7 265 brings 20 cores and 20 threads to Steamworld Build, a configuration that is well-suited for the simulation-heavy nature of city builders. The processor's base clock of 2.40 GHz and boost clock of 5.30 GHz provide substantial single-thread performance, which is critical for the game's logic and pathfinding calculations. The measured benchmark scores reflect this strength: the Cinebench R23 multicore score of 42,216 and single-core score of 5,960 demonstrate a balanced architecture that can handle both the complex simulation and the rendering tasks.

In the context of this game, the CPU's role is to maintain consistent frame times, especially when the city grows large and the simulation updates many entities simultaneously. The data shows that at 1080p with Low settings, the system reaches 298 FPS, which is likely CPU-bound in terms of frame generation, but the processor's 20 threads allow it to handle the game's background tasks without bottlenecking the GPU. The 30 MB of shared L3 cache and 102.4 GB/s memory bandwidth provide adequate data throughput for the game's asset streaming and entity management.

The processor's percentile ranking of 93rd among all CPUs indicates it is a high-end part, and its nearest rivals include the AMD EPYC 4464P (which scores 0.3% lower) and the Intel Core Ultra 7 265F (which scores 0.3% higher). This tight grouping shows that the 265 is well-matched to its peers in raw compute, but for Steamworld Build, the game's engine appears to scale primarily with the GPU at higher settings, as evidenced by the FPS drops from 1080p to 4K. The CPU's performance is sufficient to avoid becoming the bottleneck in most scenarios, allowing the RTX 3080 to be the limiting factor at higher resolutions and settings.

How This Combo Ranks

The combination of the Intel Core Ultra 7 265 and NVIDIA GeForce RTX 3080 achieves a rank of 760 out of 2,924 tested combos for Steamworld Build, placing it in the top 26% of all systems. This ranking reflects a strong mid-to-high-tier performance level, though it is not at the very top of the leaderboard. The RTX 3080's individual percentile ranking of 68th among all GPUs is notably lower than the CPU's 93rd percentile, suggesting that the GPU is the weaker link in this pairing for this specific game.

The GPU's average benchmark score of 23,172 places it near rivals like the NVIDIA P106-100 (0.3% lower score) and AMD Radeon Pro Vega 16 (0.3% lower score), though these are not direct performance equals in gaming scenarios. The combo's rank of 760 indicates that many configurations with newer or higher-tier GPUs outperform this setup, particularly at 4K resolution where the RTX 3080's 10 GB of GDDR6X memory may become a limiting factor. However, the data shows that at 1080p and 1440p, this combo delivers frame rates that are competitive with higher-ranked systems, as the CPU's strength compensates for the GPU's mid-tier standing.

The rank also suggests that the system is well-balanced for 1440p gaming, where the measured FPS on Medium settings (145 FPS) is likely near the upper end of what many users require. At 4K, the combo falls behind top-tier systems, as evidenced by the sub-60 FPS average on High settings. Overall, the ranking indicates a system that excels at mainstream resolutions but cedes ground to more powerful GPUs at the highest display resolutions.

Resolution Scaling

The measured FPS data reveals a clear scaling pattern as resolution increases from 1920x1080 to 3840x2160. On Medium settings, the average FPS drops from 228 at 1080p to 145 at 1440p, then to 77 at 4K. This represents a 36% reduction from 1080p to 1440p and a 47% reduction from 1440p to 4K. This scaling behavior is typical of a GPU-bound scenario, where the rendering workload increases quadratically with resolution, and the RTX 3080's compute and memory bandwidth become the limiting factors.

The data shows that the FPS drop is more pronounced at higher settings. On Ultra, the average FPS goes from 115 at 1080p to 73 at 1440p (a 37% drop) and then to 39 at 4K (a 47% drop from 1440p). This indicates that the Ultra preset's additional effects, such as higher-quality shadows and textures, place a disproportionate load on the GPU at higher resolutions. In contrast, on Low settings, the FPS drops from 298 at 1080p to 189 at 1440p (a 37% drop) and then to 100 at 4K (a 47% drop from 1440p), showing a similar relative scaling but with higher absolute values.

The scaling pattern suggests that the CPU is not the primary bottleneck at any resolution, as the FPS consistently decreases with resolution in a predictable manner. If the CPU were the limiting factor, we would expect to see flatter FPS numbers across resolutions, especially at 1080p where the GPU has less work to do. The fact that 1080p Low produces 298 FPS, while 4K Low produces 100 FPS, confirms that the GPU is the limiting component. The RTX 3080's 10 GB memory buffer and 760.3 GB/s bandwidth are sufficient for 1080p and 1440p, but at 4K, the higher memory pressure and pixel fill rate requirements cause the observed performance degradation.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the system delivers its highest frame rates: Low settings average 298 FPS, Medium averages 228 FPS with a minimum of 194 FPS and maximum of 262 FPS, High averages 171 FPS, and Ultra averages 115 FPS. These numbers indicate that at 1080p, the RTX 3080 has ample headroom, and even the most demanding Ultra preset maintains a frame rate that is well above the 60 FPS threshold for smooth gameplay.

At 2560x1440, the performance scales down predictably. Low settings average 189 FPS, Medium averages 145 FPS with a minimum of 123 FPS and maximum of 167 FPS, High averages 109 FPS, and Ultra averages 73 FPS. The Medium preset's minimum of 123 FPS is particularly notable, as it ensures that even during intense simulation moments with many buildings and units on screen, the frame rate remains highly stable. The Ultra preset at 73 FPS is playable but begins to show the GPU's limitations, as the gap between Medium and Ultra is 72 FPS.

At 3840x2160, the RTX 3080's limitations become more apparent. Low settings average 100 FPS, Medium averages 77 FPS with a minimum of 65 FPS and maximum of 88 FPS, High averages 57 FPS, and Ultra averages 39 FPS. The Ultra preset at 4K is effectively unplayable, as the 39 FPS average would cause noticeable stuttering in a game that requires smooth camera movement. The High preset's 57 FPS is borderline, and while the Medium preset's 77 FPS is acceptable, the 65 FPS minimum shows that the system can dip close to the 60 FPS threshold during heavy load. The data confirms that for 4K gaming, users should stick to Medium settings or lower to maintain a comfortable frame rate margin.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce RTX 3080 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 100.0
3840x2160 Medium 77.0
3840x2160 High 57.0
3840x2160 Ultra 39.0
2560x1440 Low 189.0
2560x1440 Medium 145.0
2560x1440 High 109.0
2560x1440 Ultra 73.0
1920x1080 Low 298.0
1920x1080 Medium 228.0
1920x1080 High 171.0
1920x1080 Ultra 115.0

Steamworld Build with iUltra 7 265 + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RTX 3080 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with iUltra 7 265 + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.