Steamworld Build

Steamworld Build

AVERAGE FPS
90
good

This combination provides smooth gameplay with an average of 90 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 39 52 67
1440p QHD 49 73 97 127
1080p Full HD 77 115 153 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 67
3840x2160 Medium 52
3840x2160 High 39
3840x2160 Ultra 26
2560x1440 Low 127
2560x1440 Medium 97
2560x1440 High 73
2560x1440 Ultra 49
1920x1080 Low 200
1920x1080 Medium 153
1920x1080 High 115
1920x1080 Ultra 77

Steamworld Build with Intel Core i5-14400F + NVIDIA GeForce RTX 5050, In-Depth Analysis

Steamworld Build places modest demands on a desktop system, but the Intel Core i5-14400F and NVIDIA GeForce RTX 5050 combination shows a clear performance curve across its four quality presets. The measured data, derived from actual benchmark runs, reveals that this pairing delivers its most balanced experience at the High preset, where frame rates remain fluid across all three tested resolutions. At 1080p, the High preset produces an average of 115 FPS, which drops to 73 FPS at 1440p and 39 FPS at 4K. The jump to Ultra settings imposes a steep penalty, reducing 1080p performance to 77 FPS and 4K to just 26 FPS, suggesting that the final quality tier demands more from the hardware than the visual payoff justifies for this configuration.

Settings Recommendations

The optimal preset for this combo is High, as it provides the best balance between visual fidelity and playable frame rates. At 1920x1080, the High preset achieves 115 FPS, which is more than sufficient for a city builder where precision mouse control matters more than twitch reflexes. Moving to 2560x1440, High still delivers a comfortable 73 FPS, keeping the experience smooth on higher-resolution monitors. Even at 3840x2160, the High preset maintains 39 FPS, which is playable for this genre, though not ideal for fast-paced interactions.

The Medium preset offers an alternative for users prioritizing higher resolutions. At 4K, Medium produces 52 FPS with a minimum of 44 FPS and a maximum of 59 FPS, representing a 33% improvement over High at the same resolution. The trade-off in visual quality is moderate, but the frame rate gains are substantial. At 1440p, Medium reaches 97 FPS, and at 1080p it hits 153 FPS with a tight range between 130 and 176 FPS, indicating consistent performance without significant dips.

Ultra settings are not recommended for this hardware pairing. The 4K Ultra result of 26 FPS falls below the threshold for comfortable play, and even 1080p Ultra at 77 FPS represents a 33% drop from High. The data shows that Ultra provides diminishing returns for the performance cost, making it suitable only for screenshot purposes or very low-resolution play. Low settings, while delivering 200 FPS at 1080p and 67 FPS at 4K, strip away too much visual detail for a game where readability of the city layout is important.

CPU Role

The Intel Core i5-14400F features 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. This processor belongs to the Raptor Lake Refresh architecture, built on Intel's 10 nm process node, and it supports both DDR4 and DDR5 memory in a dual-channel configuration. The 20 MB of shared L3 cache provides ample capacity for the game's simulation logic, which tracks numerous entities and building interactions simultaneously.

For Steamworld Build, a city builder genre that relies heavily on single-threaded performance for game logic and AI pathfinding, the i5-14400F's boost clock of 4.70 GHz is particularly relevant. The processor's single-core benchmark results are strong, with a Cinebench R23 single-core score of 3055 and a Geekbench single-core score of 2058. These numbers indicate that the CPU can handle the per-frame calculations required to update the simulation state without becoming a bottleneck.

The multi-threaded capabilities of the i5-14400F are also substantial, with a Cinebench R23 multi-core score of 21645 and a Passmark multithread score of 25470. While Steamworld Build may not fully utilize all 16 threads, the headroom ensures that background processes and the game's asset streaming do not cause stutters. The processor ranks in the 83rd percentile against all CPUs, placing it comfortably above the average desktop processor. Its nearest rivals include the AMD Ryzen 7 PRO 8840U with a delta of 0.1% and the Intel Core i9-11900 with a delta of 0.2%, showing that the i5-14400F sits in a tightly contested performance bracket.

In terms of the game's measured results, the CPU's influence becomes apparent at lower resolutions where frame rates are high. At 1080p Low, the combo reaches 200 FPS, which is likely approaching the point where CPU limitations could emerge. However, the consistent frame rates across the Medium preset at 1080p (153 FPS average) suggest that the processor provides sufficient headroom for the GPU to operate without constraint in most scenarios.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using TSMC's 5 nm process, with 16,900 million transistors packed into a 149 mm² die. The GPU operates at a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). The 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth, which is sufficient for the texture-heavy scenes typical of city builders.

For Steamworld Build, the GPU's rendering workload scales significantly with resolution and quality settings. The card's 2560 shading units and 80 texture mapping units deliver a texture rate of 205.8 GTexel/s, while the 32 raster output units produce a pixel rate of 82.30 GPixel/s. These specifications translate into a FP32 compute performance of 13.17 TFLOPS, which places the RTX 5050 in the 66th percentile against all GPUs.

The GPU's measured performance in this game shows a clear dependency on settings. At 1080p High, the RTX 5050 delivers 115 FPS, but this drops to 77 FPS at Ultra, indicating that the final quality tier introduces effects that heavily tax the rendering pipeline. The 8 GB VRAM capacity appears adequate for this title at all tested settings, as no out-of-memory issues are indicated by the data. The memory bandwidth of 320.0 GB/s becomes more critical at 4K, where the pixel fill requirements increase fourfold compared to 1080p.

Comparing to its nearest rivals, the RTX 5050's average benchmark score of 21035 places it within a tight performance cluster. The AMD Radeon RX 5600 XT trails by 1.6%, while the NVIDIA RTX A4000 Mobile leads by 1.6%. This suggests that the GPU's performance in Steamworld Build is consistent with its general compute capabilities, without any game-specific optimizations or deficiencies.

How This Combo Ranks

The combination of the Intel Core i5-14400F and NVIDIA GeForce RTX 5050 achieves a rank of 1755 out of 2924 tested combos in Steamworld Build. This places the pairing in the 60th percentile of all tested systems, indicating that it outperforms a majority of configurations while remaining behind top-tier hardware. Given the mid-range positioning of both components, this rank reflects a balanced pairing where neither component dramatically limits the other.

The rank suggests that for Steamworld Build, this combo delivers solid performance that will satisfy most players, particularly at 1080p and 1440p resolutions. However, the ranking also indicates that there is room for improvement if users seek higher frame rates at 4K or want to enable Ultra settings. The gap between this combo's performance and the best systems likely stems from the GPU's 8 GB VRAM and 128-bit memory bus, which can become limiting factors at higher resolutions.

In the context of the benchmark database, a rank of 1755 out of 2924 means that roughly 40% of tested combos outperform this pairing. This positions the i5-14400F and RTX 5050 as a competent mid-range solution, well-suited for 1080p gaming and capable of handling 1440p with adjusted settings. The data shows that the combo is not at the extreme high end, but it comfortably handles the core requirements of Steamworld Build without requiring significant compromises.

Resolution Scaling

The measured FPS data reveals how the system responds to increasing resolution demands. At the High preset, performance drops from 115 FPS at 1080p to 73 FPS at 1440p, a 37% reduction, and then to 39 FPS at 4K, a further 47% reduction from 1440p. This scaling pattern indicates that the GPU becomes increasingly the limiting factor as resolution increases, with the pixel fill rate and memory bandwidth of the RTX 5050 struggling to keep pace at 4K.

The Low preset shows a similar trend but with higher absolute values: 200 FPS at 1080p, 127 FPS at 1440p (37% drop), and 67 FPS at 4K (47% drop from 1440p). The consistent percentage drops across presets suggest that resolution scaling is uniform, with the GPU's rendering workload increasing proportionally to pixel count. The fact that 4K Low (67 FPS) outperforms 1080p Ultra (77 FPS) by a narrow margin highlights how much impact the quality settings have on performance.

The Medium preset provides the most complete data, with minimum and maximum frame rates recorded. At 1080p, the range is 130 to 176 FPS with an average of 153 FPS. At 1440p, the range tightens to 83 to 112 FPS with an average of 97 FPS. At 4K, the range is 44 to 59 FPS with an average of 52 FPS. The narrowing of the frame rate range at higher resolutions suggests that the system becomes more consistent as the GPU works closer to its limit, with less variance from scene complexity.

Measured FPS Breakdown

At 1920x1080, the full settings sweep shows a clear hierarchy. Low settings deliver an average of 200 FPS, Medium produces 153 FPS (with a range of 130 to 176 FPS), High achieves 115 FPS, and Ultra drops to 77 FPS. The step from Medium to High represents a 25% performance reduction, while the step from High to Ultra is a 33% reduction. This suggests that Ultra settings introduce particularly demanding effects, possibly related to shadow quality or draw distance.

At 2560x1440, the same pattern emerges with reduced absolute values. Low reaches 127 FPS, Medium averages 97 FPS (range 83 to 112 FPS), High achieves 73 FPS, and Ultra falls to 49 FPS. The percentage drops between presets are similar to 1080p, with Medium to High showing a 25% reduction and High to Ultra showing a 33% reduction. This consistency indicates that the settings have a multiplicative effect on performance regardless of resolution.

At 3840x2160, the system begins to show strain at higher settings. Low still manages 67 FPS, Medium averages 52 FPS (range 44 to 59 FPS), High drops to 39 FPS, and Ultra falls to 26 FPS. The gap between Medium and High at 4K is 25%, and between High and Ultra is 33%, maintaining the same relative differences seen at lower resolutions. However, the absolute values at 4K Ultra (26 FPS) are below playable thresholds, while 4K Medium (52 FPS) remains viable for the genre.

FAQ

Q: What is the best settings preset for this combo at 1440p?

A: The High preset provides the best balance at 2560x1440, delivering 73 FPS average. For users prioritizing frame rate, the Medium preset achieves 97 FPS with a minimum of 83 FPS, offering a smoother experience with some visual trade-offs.

Q: How does the RTX 5050 perform at 4K in Steamworld Build?

A: The GPU handles 4K Low settings at 67 FPS and 4K Medium at 52 FPS. The High preset drops to 39 FPS, while Ultra falls to 26 FPS. For playable performance at 4K, Medium settings are the recommended ceiling.

Q: Is the i5-14400F a bottleneck for the RTX 5050 in this game?

A: The data suggests the CPU provides adequate headroom. At 1080p Low, the combo reaches 200 FPS, and the frame rate scaling from Low to Medium to High is consistent, indicating that the GPU is the primary limiter at higher settings. The CPU's single-core Cinebench R23 score of 3055 supports this conclusion.

Q: How does this combo rank compared to other tested systems?

A: The combo ranks 1755 out of 2924 tested combinations, placing it in the 60th percentile. This means it outperforms most systems while being outperformed by roughly 40% of configurations, reflecting its mid-range positioning.

Q: What is the frame rate range at Medium settings across resolutions?

A: At 1080p Medium, the range is 130 to 176 FPS. At 1440p Medium, the range is 83 to 112 FPS. At 4K Medium, the range is 44 to 59 FPS. The ranges tighten as resolution increases, indicating more consistent performance at higher GPU loads.

Q: Should users enable Ultra settings with this hardware?

A: Ultra settings produce 77 FPS at 1080p, 49 FPS at 1440p, and 26 FPS at 4K. The 33% performance drop from High to Ultra is significant, and the visual gains may not justify the frame rate cost, particularly at 4K where the result is unplayable.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5050 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 67.0
3840x2160 Medium 52.0
3840x2160 High 39.0
3840x2160 Ultra 26.0
2560x1440 Low 127.0
2560x1440 Medium 97.0
2560x1440 High 73.0
2560x1440 Ultra 49.0
1920x1080 Low 200.0
1920x1080 Medium 153.0
1920x1080 High 115.0
1920x1080 Ultra 77.0

Steamworld Build with ii5-14400F + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with RTX 5050 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.