Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
169
excellent

This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 78 104 126
1440p QHD 108 139 187 225
1080p Full HD 163 211 282 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 126
3840x2160 Medium 104
3840x2160 High 78
3840x2160 Ultra 60
2560x1440 Low 225
2560x1440 Medium 187
2560x1440 High 139
2560x1440 Ultra 108
1920x1080 Low 339
1920x1080 Medium 282
1920x1080 High 211
1920x1080 Ultra 163

Counter-Strike 2 with Intel Core i5-14400F + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 5050 lands at rank 1731 out of 2870 tested combinations in Counter-Strike 2, placing it in the lower-middle tier of the database. This is not a top-tier esports pairing, but the measured frames per second tell a more nuanced story: the combo delivers playable performance at 4K and exceptional speed at 1080p, with the CPU clearly capable of feeding the GPU in most scenarios. The data shows a system that is balanced enough for high-refresh 1080p play, though the GPU becomes the primary bottleneck at higher resolutions and settings.

How This Combo Ranks

The combo’s rank of 1731 out of 2870 tested configurations places it in the 40th percentile of all CPU-GPU pairings tested in this game. That ranking is heavily influenced by the GPU’s overall standing — the RTX 5050 sits at the 66th percentile among all GPUs, while the i5-14400F sits higher at the 83rd percentile among all CPUs. This mismatch suggests the GPU is the limiting factor in most workloads, which the FPS data confirms at higher resolutions.

In synthetic benchmarks, the i5-14400F’s average score of 32279 places it nearly identical to its nearest rivals: it is 0.1% ahead of the AMD Ryzen 7 PRO 8840U (32233), 0.2% ahead of the Intel Core i9-11900 (32226), and 0.5% ahead of the Intel Core i7-12800H (32121). It trails the AMD Ryzen 7 6800HS (32354) by 0.2%, which is a negligible margin. This means the CPU’s compute performance is well within the expected range for its class, with no standout weakness in multi-threaded or single-threaded workloads.

The RTX 5050’s average benchmark score of 21035 is similarly close to its rivals: it is 0.6% behind the AMD Radeon RX Vega M GL (21153), 1.0% behind the AMD Radeon HD 8970M (21237), and 1.6% behind the NVIDIA RTX A4000 Mobile (21379). It leads the AMD Radeon RX 5600 XT (20713) by 1.6%. These deltas are all within a few percentage points, indicating the RTX 5050 performs as expected for its segment, but its overall percentile rank (66th) reflects that many faster GPUs exist in the database.

Given the CPU’s high percentile and the GPU’s mid-range percentile, the combo rank of 1731 is lower than the CPU’s standing suggests. This indicates that in Counter-Strike 2, the GPU bottleneck dominates at higher settings, dragging the overall rank down. The measured FPS data reinforces this: at 1080p Low, the combo hits 339 FPS, but at 4K Ultra, it falls to 60 FPS — a five-fold drop that is typical of GPU-bound scaling.

GPU Role

The RTX 5050’s 8 GB of GDDR6 memory on a 128-bit bus delivers 320.0 GB/s of bandwidth, which is sufficient for Counter-Strike 2’s texture and geometry demands at 1080p and 1440p. The GPU’s base clock of 2317 MHz and boost clock of 2572 MHz are modest, but the architecture’s 2560 shading units and 80 tensor cores provide enough raw throughput for this esports title. The 13.17 TFLOPS FP32 performance is more than adequate for a game that is not graphically intensive, but the 32 ROPs become a limiting factor at high resolutions.

The memory clock of 2500 MHz (20 Gbps effective) is paired with the 128-bit bus, resulting in that 320.0 GB/s bandwidth figure. In Counter-Strike 2, this bandwidth is rarely the bottleneck — the game’s scenes are small and texture-heavy but not bandwidth-hungry. The 8 GB VRAM capacity is also not a constraint at 1080p or 1440p, as the measured FPS shows no sudden drops that would indicate VRAM overflow.

The GPU’s role becomes clear when comparing settings at the same resolution. At 1080p, moving from Low (339 FPS) to High (211 FPS) costs 128 FPS, while moving from High to Ultra (163 FPS) costs another 48 FPS. This scaling is consistent with a GPU that is being pushed harder as settings increase, but the CPU is not the limiting factor — the i5-14400F’s 10 cores and 16 threads with a boost clock of 4.70 GHz are more than sufficient to feed the GPU at these frame rates. The GPU’s 66th percentile rank among all GPUs places it below the top tier, but in this game, it still delivers competitive frame rates at 1080p.

At 4K, the GPU’s limitations are more apparent. The 32 ROPs and 205.8 GTexel/s texture rate struggle to fill the 3840x2160 frame buffer, resulting in a 60 FPS average at Ultra settings. This is playable but not ideal for competitive play, where higher refresh rates matter. The 8 GB VRAM is not the issue — the game’s settings at 4K Ultra do not exceed that capacity based on the measured data — but the pixel rate of 82.30 GPixel/s becomes the constraint.

Resolution Scaling

The measured FPS data shows a clear trend: as resolution increases, frame rates drop proportionally, indicating a GPU-bound workload at higher settings. At Low settings, the combo delivers 339 FPS at 1080p, 225 FPS at 1440p, and 126 FPS at 4K. That is a 34% drop from 1080p to 1440p, and a 44% drop from 1440p to 4K. This scaling is consistent with a GPU that is being tasked with more pixels, but the CPU is not the limiting factor — the i5-14400F’s single-thread performance (3055 in Cinebench R23 single-core) is more than adequate for this game’s physics and logic.

At High settings, the scaling is similar: 211 FPS at 1080p, 139 FPS at 1440p, and 78 FPS at 4K. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 44% — nearly identical to the Low setting scaling. This suggests that the GPU is the consistent bottleneck across all settings, with the CPU providing ample headroom.

At Ultra settings, the scaling is steeper: 163 FPS at 1080p, 108 FPS at 1440p, and 60 FPS at 4K. The 1080p to 1440p drop is 34%, but the 1440p to 4K drop is 44%, matching the pattern. The 60 FPS at 4K Ultra is the lowest measured value in the entire dataset, indicating that the GPU is fully saturated at that point.

The data shows that the CPU is not the limiting component at any resolution. The i5-14400F’s 20 MB of shared L3 cache and 1.25 MB L2 per core provide low-latency access to game data, and its 4.70 GHz boost clock ensures high single-thread performance. The GPU, with its 66th percentile rank, is the primary constraint at 1440p and 4K, while at 1080p, the combo is capable of exceeding 300 FPS on Low settings, which is ideal for high-refresh monitors.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 339 FPS, which is the highest score in the entire dataset. Medium settings drop to 282 FPS, with a minimum of 240 and a maximum of 324. High settings yield 211 FPS, and Ultra settings drop to 163 FPS. These numbers indicate that the combo can comfortably drive a 240 Hz or 360 Hz monitor at Low or Medium settings, and still exceed 160 FPS at Ultra.

At 2560x1440, the frame rates remain high but decrease noticeably. Low settings average 225 FPS, Medium averages 187 FPS (with a minimum of 159 and maximum of 215), High averages 139 FPS, and Ultra averages 108 FPS. The 108 FPS at Ultra is still playable, but it falls below the 144 Hz threshold that many competitive players prefer. Medium settings at 1440p offer the best balance, with 187 FPS average and a minimum of 159 FPS, which keeps frame times consistent.

At 3840x2160, the GPU becomes the clear bottleneck. Low settings average 126 FPS, Medium averages 104 FPS (with a minimum of 89 and maximum of 120), High averages 78 FPS, and Ultra averages 60 FPS. The 60 FPS at Ultra is the minimum playable threshold for many, but the 78 FPS at High is more comfortable. The Medium settings at 4K, with a minimum of 89 FPS, provide a smoother experience than High or Ultra.

The data shows a consistent pattern: the combo is CPU-bound at 1080p Low (339 FPS, likely capped by the CPU’s ability to process game logic), but becomes GPU-bound as resolution and settings increase. The i5-14400F’s multi-threaded score of 21645 in Cinebench R23 indicates strong overall performance, but in this game, the GPU’s 13.17 TFLOPS FP32 is the limiting factor at higher resolutions.

FAQ

Q: What is the best resolution for this combo in Counter-Strike 2?

A: The data shows 1080p is the sweet spot, with 339 FPS at Low and 211 FPS at High. At 1440p, the combo still delivers 225 FPS at Low and 139 FPS at High, while 4K drops to 126 FPS at Low and 78 FPS at High.

Q: Why does the FPS drop so much from 1080p to 4K?

A: The drop is primarily due to the GPU’s limitations. At 1080p Low, the combo hits 339 FPS, but at 4K Low, it drops to 126 FPS — a 63% reduction. This scaling is consistent with a GPU that is being tasked with 4x the pixels, while the CPU’s performance (83rd percentile among all CPUs) is not the bottleneck.

Q: Can this combo achieve 240 FPS in Counter-Strike 2?

A: Yes, at 1080p with Low or Medium settings. Low averages 339 FPS, and Medium averages 282 FPS, both well above 240. At 1440p, Low settings average 225 FPS, which is slightly below 240, but Medium drops to 187 FPS.

Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5050’s average score of 21035 is 0.6% behind the AMD Radeon RX Vega M GL (21153), 1.0% behind the AMD Radeon HD 8970M (21237), and 1.6% behind the NVIDIA RTX A4000 Mobile (21379). It leads the AMD Radeon RX 5600 XT (20713) by 1.6%.

Q: Is the CPU or GPU the limiting factor at 4K Ultra?

A: The GPU is the limiting factor. At 4K Ultra, the combo averages 60 FPS, which is the lowest score in the dataset. The CPU’s 4.70 GHz boost clock and 20 MB L3 cache provide ample headroom, but the GPU’s 32 ROPs and 82.30 GPixel/s pixel rate cannot keep up with the 3840x2160 frame buffer.

Q: What is the most consistent settings preset for competitive play?

A: At 1080p, Medium settings provide a 282 FPS average with a minimum of 240 FPS, ensuring no drops below 240 Hz. At 1440p, Medium settings average 187 FPS with a minimum of 159 FPS, which is stable for 144 Hz monitors. The data shows Medium offers the best balance of visual quality and frame consistency.

Settings Recommendations

For competitive play at 1080p, Medium settings are the best choice. The measured data shows a 282 FPS average with a minimum of 240 FPS, ensuring the frame rate never drops below 240 Hz. High settings drop to 211 FPS, which is still above 200 but leaves less headroom for demanding scenes. Low settings at 339 FPS are faster but sacrifice visual clarity, which can matter for spotting enemies at range.

At 1440p, Medium settings are also recommended, with a 187 FPS average and a 159 FPS minimum. This stays above 144 Hz for most monitors, though High settings at 139 FPS are close to the 144 Hz threshold and may dip below in heavy fights. Low settings at 225 FPS provide more headroom but reduce visual fidelity.

At 4K, Medium settings are the most playable option, with a 104 FPS average and an 89 FPS minimum. High settings drop to 78 FPS, and Ultra falls to 60 FPS, both of which are below the 90 FPS threshold that many players find smooth. Low settings at 126 FPS are faster but the visual trade-off is significant.

The data suggests that for most players, 1080p Medium is the ideal configuration. It provides the highest frame rates with consistent minimums, leveraging the CPU’s strong single-thread performance (3055 in Cinebench R23 single-core) while keeping the GPU within its comfort zone. For those with 1440p monitors, Medium settings offer the best balance. The combo is not ideal for 4K competitive play, but Medium settings at 4K remain playable for casual matches.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 5050 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 126.0
3840x2160 Medium 104.0
3840x2160 High 78.0
3840x2160 Ultra 60.0
2560x1440 Low 225.0
2560x1440 Medium 187.0
2560x1440 High 139.0
2560x1440 Ultra 108.0
1920x1080 Low 339.0
1920x1080 Medium 282.0
1920x1080 High 211.0
1920x1080 Ultra 163.0

Counter-Strike 2 with ii5-14400F + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with RTX 5050 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.