Steamworld Build
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 36 | 49 | 61 |
| 1440p QHD | 43 | 69 | 86 | 117 |
| 1080p Full HD | 71 | 106 | 140 | 183 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Steamworld Build with AMD Ryzen 9 5950X + Intel Arc B580, In-Depth Analysis
Steamworld Build is a city builder that can scale from extremely high frame rates to near-unplayable levels depending on how the user balances the AMD Ryzen 9 5950X and Intel Arc B580. The measured data for this specific combination shows a system that is heavily influenced by graphics settings and resolution, with the CPU demonstrating significant headroom. This analysis breaks down the measured FPS across the three primary resolutions and four quality presets, interpreting what the numbers indicate about the hardware's roles and limitations.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is the primary driver of the visual output in this configuration, and its specifications directly correlate with the performance scaling observed. The GPU operates at a consistent base and boost clock of 2670 MHz, which is a high sustained frequency for the Xe2-HPG architecture. It is equipped with 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. This memory configuration is likely sufficient for Steamworld Build’s textures and asset loading, even at higher resolutions, as the data does not show a catastrophic drop that would indicate VRAM capacity limits.
The GPU's compute capabilities, such as its 13.67 TFLOPS FP32 throughput and 427.2 GTexel/s texture rate, are the theoretical limits that the measured frame rates approach. At 1080p, the Arc B580 is clearly the dominant factor; the difference between Low and Ultra settings (183.2 FPS vs. 70.5 FPS) shows a massive performance swing that is purely a function of GPU load. The GPU’s percentile rank of 66 against all GPUs places it in the upper-middle tier, and its average benchmark score of 23021 is nearly identical to the NVIDIA GeForce RTX 4060, which is only 0.7% faster. This proximity to the RTX 4060 in synthetic benchmarks helps contextualize the real-world FPS, suggesting the B580 is a capable mid-range part that can handle this city builder well at lower resolutions but struggles to maintain fluid motion at 4K Ultra, where it drops to 26.1 FPS.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases, which indicates a shift in the bottleneck from the CPU to the GPU. At the High preset, the frame rate drops from 105.8 FPS at 1080p to 68.7 FPS at 1440p, and then to 36.2 FPS at 4K. This represents a 35% decrease from 1080p to 1440p, and a further 47% decrease from 1440p to 4K. This steep decline at 4K is a classic sign that the Arc B580 is becoming the limiting factor, as the pixel fill rate requirements (213.6 GPixel/s) are being saturated.
The Low preset shows the most extreme scaling, going from 183.2 FPS at 1080p to 117.2 FPS at 1440p and 60.7 FPS at 4K. The fact that 1080p Low nearly doubles the 4K Low score suggests that at the lowest settings, the CPU is capable of pushing a very high number of frames, but the GPU cannot maintain that throughput when the pixel count quadruples. Conversely, at the Ultra preset, the scaling is less severe in relative terms (70.5 to 42.5 to 26.1), but the absolute numbers are all low, indicating that the GPU is heavily utilized even at 1080p. The data strongly suggests that for 4K gaming, only the Low preset (60.7 FPS) approaches a playable threshold, while the Medium preset at 48.5 FPS and High at 36.2 FPS will feel sluggish.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 9 5950X is a high-end desktop processor with 16 cores and 32 threads, based on the Zen 3 architecture. Its base clock of 3.40 GHz and boost clock of 4.90 GHz provide substantial single-thread performance, which is critical for simulation and game logic in city builders. The CPU’s benchmark scores are impressive, with a Cinebench R23 multi-core score of 38607 and a single-core score of 5450. The PassMark single-thread score of 3470 is a strong indicator of its capability to handle the main game thread.
In this context, the Ryzen 9 5950X appears to be a non-bottlenecking component. At 1080p Low, the system achieves 183.2 FPS, which is likely near the ceiling of what the game engine allows or what the CPU can feed. The fact that the frame rate scales down so significantly with resolution increases implies that the CPU has ample headroom. The CPU’s percentile rank of 93 against all CPUs places it in the top tier, and its average benchmark score of 49062 is statistically tied with the Intel Core i5-14600K, which is only 0.2% faster. This suggests that the 5950X is not holding the Arc B580 back; instead, the GPU’s rendering limits are the primary constraint at higher resolutions and settings. In a city builder with many entities on screen, the 16-core/32-thread configuration provides substantial parallel processing power for background simulation, ensuring that the FPS drops we see are attributable to GPU load, not CPU thread saturation.
Settings Recommendations — which preset gives the best experience per the measured rows
Based solely on the measured FPS, the optimal settings depend heavily on the target resolution and desired smoothness. For a 60 FPS target at 4K, the only viable option is the Low preset, which achieves 60.7 FPS. The Medium preset at 48.5 FPS is borderline, but the data suggests it will not hold a stable 60 FPS. At 1440p, the High preset is the best balance, delivering 68.7 FPS, which is comfortably above the 60 FPS threshold. The Medium preset at 86.4 FPS is also excellent, but High offers better visual quality while still maintaining smooth performance. For 1080p users, there is significant flexibility; the High preset at 105.8 FPS is the recommended choice for a high-refresh-rate experience, while the Ultra preset at 70.5 FPS provides the best visuals but still remains playable.
The data indicates that the Ultra preset is generally not recommended for this combination. At every resolution, the Ultra preset’s FPS (70.5 at 1080p, 42.5 at 1440p, 26.1 at 4K) is significantly lower than the next step down, High. The performance cost of Ultra over High is substantial, with a 33% drop at 1080p, a 38% drop at 1440p, and a 28% drop at 4K. Given that the High preset offers a much better frame rate, it is the sensible maximum setting for this GPU. The Low preset is useful for pushing maximum frame rates at 1080p (183.2 FPS) or for achieving playable performance at 4K (60.7 FPS), but it sacrifices visual fidelity.
FAQ
Q: What is the highest average FPS recorded for this hardware combination?
A: The highest average FPS recorded is 183.2 FPS, achieved at 1920x1080 resolution with the Low settings preset.
Q: Can this setup handle 4K gaming?
A: Yes, but only at the Low settings preset, which achieves an average of 60.7 FPS. The Medium preset drops to 48.5 FPS, and the High preset to 36.2 FPS, making them less suitable for smooth gameplay.
Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 4060?
A: In synthetic benchmarks, the Arc B580 has an average score of 23021, which is 0.7% lower than the RTX 4060's score of 23181, indicating nearly identical raw performance.
Q: Is the Ryzen 9 5950X a bottleneck for the Arc B580 in this game?
A: The data suggests it is not. The CPU has an average benchmark score of 49062, which is 0.2% higher than the Intel Core i5-14600K, and the FPS scaling with resolution indicates the GPU is the limiting factor.
Q: What settings provide the best experience at 2560x1440?
A: The High preset provides the best balance, with an average FPS of 68.7. The Medium preset is faster at 86.4 FPS, but High offers better quality while remaining above the 60 FPS threshold.
Q: How much performance is lost when switching from High to Ultra settings at 1920x1080?
A: The average FPS drops from 105.8 on High to 70.5 on Ultra, a decrease of 35.3 FPS, making the Ultra preset significantly more demanding.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following data represents the measured average FPS for the AMD Ryzen 9 5950X and Intel Arc B580 combination in Steamworld Build.
1920x1080 (1080p)
- Low: 183.2 FPS
- Medium: 139.6 FPS
- High: 105.8 FPS
- Ultra: 70.5 FPS
2560x1440 (1440p)
- Low: 117.2 FPS
- Medium: 86.4 FPS
- High: 68.7 FPS
- Ultra: 42.5 FPS
3840x2160 (4K)
- Low: 60.7 FPS
- Medium: 48.5 FPS
- High: 36.2 FPS
- Ultra: 26.1 FPS
The data shows a consistent hierarchy: Low is always the fastest, followed by Medium, then High, with Ultra being the slowest. The performance gap between Low and Ultra widens from 112.7 FPS at 1080p to 34.6 FPS at 4K, though the relative slowdown is similar across resolutions. This configuration ranks at position 1330 out of 1730 total combinations tested for this game, indicating that while it is not the top-tier performer, it sits in the upper half of tested systems. The combination of the high-thread-count CPU and the mid-range GPU means that users should prioritize lowering graphics settings to achieve higher frame rates, as the CPU will not be the limiting factor in most scenarios.
Hardware Specifications
AMD Ryzen 9 5950X
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + Intel Arc B580 in Steamworld Build
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.7 |
| 3840x2160 | Medium | 48.5 |
| 3840x2160 | High | 36.2 |
| 3840x2160 | Ultra | 26.1 |
| 2560x1440 | Low | 117.2 |
| 2560x1440 | Medium | 86.4 |
| 2560x1440 | High | 68.7 |
| 2560x1440 | Ultra | 42.5 |
| 1920x1080 | Low | 183.2 |
| 1920x1080 | Medium | 139.6 |
| 1920x1080 | High | 105.8 |
| 1920x1080 | Ultra | 70.5 |
Steamworld Build with Ryzen 9 5950X + Other GPUs
See how Steamworld Build performs with the same CPU but different graphics cards.
Steamworld Build with Arc B580 + Other CPUs
See how Steamworld Build performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.