Rust
This combination delivers exceptional performance with an average of 158 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 80 | 95 | 142 |
| 1440p QHD | 103 | 136 | 159 | 231 |
| 1080p Full HD | 150 | 195 | 226 | 317 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Rust is a demanding survival title that punishes both CPU and GPU, and this particular pairing lands in the middle of the pack. The Intel Core Ultra X9 388H combined with the NVIDIA GeForce RTX 5070 Ti achieves a combo rank of 1043 out of 2953 tested combinations, placing it in the 65th percentile of all tested systems. This is a solid, upper-midrange result, indicating that the hardware is capable of delivering a playable experience, but it is not at the absolute top tier for this specific game. The benchmark data shows a system that is well-balanced, with neither component acting as a severe bottleneck, though the GPU becomes the primary limiting factor at higher resolutions and settings.
How This Combo Ranks
The combo's rank of 1043 out of 2953 tested combinations puts it firmly in the top third of all systems tested with Rust. This is a respectable position, suggesting that the pairing of this specific mobile CPU and desktop GPU provides a consistent experience that outperforms the majority of other hardware configurations. The data indicates that while this combo is not a top-100 contender, it sits comfortably above the median, offering a level of performance that should handle the game's demands without major compromises.
To contextualize this ranking, the CPU's average benchmark score of 44466 places it in the 88th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 5 7500X3D, which scores marginally higher at 44573, and the Intel Core i9-13950HX, which scores slightly lower at 44342. The performance delta between these three processors is negligible, at -0.2% and +0.3% respectively. This indicates that the Ultra X9 388H is competitive with some of the best gaming and mobile processors available, and its performance is not the reason this combo fails to reach the top ranks.
On the GPU side, the RTX 5070 Ti sits in the 86th percentile of all GPUs with an average benchmark score of 49957. Its nearest rivals are the AMD Radeon RX Vega 64, which scores 50001, and the Intel Arc A550M, which scores 49737. The performance gap here is also tiny, at -0.1% and +0.4% respectively. This suggests that in synthetic benchmarks, the GPU is performing as expected for its class. However, the combo rank in Rust is lower than what the individual component percentiles might suggest, indicating that the game's specific engine and workload characteristics are not perfectly aligned with this hardware's strengths. The data shows a capable system, but not one that is optimized for Rust's unique performance profile.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is equipped with 16 GB of GDDR7 memory on a 256-bit bus, providing a substantial memory bandwidth of 896.0 GB/s. This large frame buffer is a significant asset for Rust, as the game is known for its large, persistent worlds and complex base-building mechanics, which can consume significant video memory, especially at higher resolutions. The 16 GB capacity ensures that the GPU is unlikely to run out of memory, allowing for higher texture detail settings without the performance hit associated with memory swapping.
The GPU's clock speeds are set at a base of 2295 MHz and a boost of 2452 MHz. These clocks are relatively high, which is reflected in the GPU's computational capabilities. With a pixel rate of 235.4 GPixel/s and a texture rate of 686.6 GTexel/s, the card is well-equipped to handle the rasterization and texturing workloads that Rust presents. The FP32 performance of 43.94 TFLOPS is also substantial, providing ample compute power for the game's physics simulations and other calculations.
In the context of Rust's benchmark results, the GPU's role becomes increasingly important as resolution and settings increase. At 1080p with Low settings, the system achieves 189 FPS, a frame rate that likely allows the CPU to keep up. However, as we move to 4K Ultra, the frame rate drops to 33 FPS, a clear indication that the GPU is being pushed to its limits. The 16 GB of VRAM is a critical factor here, as it prevents the system from being bottlenecked by memory capacity, allowing the GPU's raw compute power to be the sole determinant of performance at these high loads.
Resolution Scaling
The measured FPS data shows a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At 1080p with Low settings, the system achieves 189 FPS, which drops to 130 FPS at 1440p and 77 FPS at 4K. This represents a 59% decrease in performance from 1080p to 4K, a significant drop that highlights the increasing load on the GPU at higher pixel counts. The scaling from 1440p to 4K shows a 41% reduction in frame rate, which is a steeper drop than the 31% reduction seen from 1080p to 1440p, indicating that the GPU is becoming the primary bottleneck as resolution increases.
The pattern is similar across all settings presets. At High settings, the frame rate drops from 107 FPS at 1080p to 74 FPS at 1440p (a 31% decrease) and then to 44 FPS at 4K (a 41% decrease from 1440p). This consistent pattern across different settings strongly suggests that the system is GPU-bound at higher resolutions. The CPU, while powerful, is not able to compensate for the increased pixel workload that the GPU must handle.
This data indicates that the limiting component in this combo is the GPU at resolutions above 1080p. At 1080p, the system can achieve high frame rates across all settings, with even Ultra settings hitting 82 FPS. This suggests that the CPU is capable of feeding the GPU adequately at this resolution. However, as resolution increases, the GPU's workload grows exponentially, and its performance becomes the deciding factor in the final frame rate. The relatively large drop from 1440p Medium (87 FPS) to 4K Medium (52 FPS) further confirms this GPU-bound behavior.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. For competitive or high-refresh-rate play at 1080p, the Low preset offers the highest performance at 189 FPS, which is ideal for a fast-paced survival game where reaction time is critical. However, this comes at the cost of visual fidelity. The Medium preset at 1080p still provides a very playable 127 FPS, which is a better balance of visual quality and performance for most players. The High preset at 107 FPS is also a strong option, offering a significant visual upgrade over Medium with only a 16% reduction in frame rate.
At 1440p, the data suggests that the Medium preset is the sweet spot for a smooth experience. It achieves 87 FPS, which is above the 60 FPS threshold for smooth gameplay, while providing better visual details than the Low preset. The High preset at 74 FPS is also playable, but the drop to 56 FPS on the Ultra preset makes it less ideal for maintaining a consistent frame rate. For players who prioritize visual quality over raw frame rate, the High preset at 1440p is a reasonable choice, but the Medium preset offers the best overall experience.
At 4K, the situation becomes more challenging. The Ultra preset only manages 33 FPS, which is not smooth enough for most players. The High preset at 44 FPS is still below the 60 FPS target, but it is more playable. The Medium preset at 52 FPS is the best option for 4K, providing a playable frame rate while offering a good balance of visual quality. The Low preset at 77 FPS is the only way to achieve a frame rate close to 60 FPS at 4K, but it requires significant sacrifices in visual fidelity. For the best experience at this resolution, the Medium preset is recommended, as it offers the highest visual quality while maintaining a frame rate that is acceptable for most players.
Measured FPS Breakdown
The following data is a detailed breakdown of the measured FPS results across all tested resolutions and settings.
1920x1080 (1080p)
- Ultra: The average FPS is 82. This is the lowest performance at this resolution, indicating a high graphical load. It is still playable, but the frame rate is noticeably lower than other presets.
- High: The average FPS is 107. This represents a solid 30% improvement over Ultra, making it a much smoother experience. It is a good choice for players who want high visual quality without sacrificing too much performance.
- Medium: The average FPS is 127, with a minimum of 108 and a maximum of 146. The minimum frame rate is still well above 60 FPS, ensuring a consistent and fluid experience. This preset offers an excellent balance of quality and speed.
- Low: The average FPS is 189. This is the highest performance at 1080p, providing an exceptionally smooth experience that is ideal for competitive play. The visual quality is significantly reduced, but the frame rate is more than double that of the Ultra preset.
2560x1440 (1440p)
- Ultra: The average FPS is 56. This is below the 60 FPS target, indicating that the Ultra preset is too demanding for this resolution. It may result in noticeable stuttering or input lag.
- High: The average FPS is 74. This is a respectable frame rate that is above the 60 FPS threshold, providing a smooth and responsive experience. It is a viable option for players who want high visual quality.
- Medium: The average FPS is 87, with a minimum of 74 and a maximum of 101. This is a very good performance level, ensuring that the frame rate rarely drops below the 60 FPS target. This is the recommended preset for a balance of quality and performance at this resolution.
- Low: The average FPS is 130. This is a very high frame rate that is more than sufficient for smooth gameplay. It offers a significant performance advantage over the other presets, making it ideal for high-refresh-rate monitors.
3840x2160 (4K)
- Ultra: The average FPS is 33. This is a very low frame rate that is not suitable for smooth, enjoyable gameplay. The game will likely feel sluggish and unresponsive at this setting.
- High: The average FPS is 44. This is still below the 60 FPS target, but it is more playable than the Ultra preset. It may be acceptable for players who prioritize visual quality over a high frame rate.
- Medium: The average FPS is 52, with a minimum of 44 and a maximum of 59. This is the best balance of visual quality and performance at 4K. The frame rate is just below the 60 FPS target, but it is consistent enough for a playable experience.
- Low: The average FPS is 77. This is the only preset at 4K that achieves a frame rate above 60 FPS. It is the recommended choice for players who want a smooth experience at this resolution, but it requires significant visual sacrifices.
FAQ
Q: What is the overall performance ranking of this CPU and GPU combo in Rust?
A: The combo ranks 1043rd out of 2953 tested combinations, placing it in the top 35% of all systems tested. This indicates a solid, upper-midrange performance level for the game.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core Ultra X9 388H has an average benchmark score of 44466. This is nearly identical to its closest rivals, with a -0.2% difference compared to the AMD Ryzen 5 7500X3D and a +0.3% difference compared to the Intel Core i9-13950HX.
Q: Is the GPU or CPU the limiting factor at higher resolutions?
A: The data indicates that the GPU becomes the primary bottleneck at resolutions above 1080p. The frame rate drops significantly from 1080p to 4K (e.g., from 189 FPS to 77 FPS at Low settings), which is a classic sign of GPU-bound performance.
Q: What is the best settings preset for a smooth 60 FPS experience at 1440p?
A: The Medium preset is the recommended choice at 1440p, achieving an average of 87 FPS with a minimum of 74 FPS. This ensures the frame rate stays above the 60 FPS target. The High preset at 74 FPS is also viable, but the Medium preset offers more headroom.
Q: Can this system achieve a stable 60 FPS at 4K resolution?
A: The data shows that no preset at 4K achieves a minimum FPS above 60. The Low preset has the highest average at 77 FPS, while the Medium preset has a minimum of 44 FPS. For a stable 60 FPS experience, lowering the resolution to 1440p is recommended.
Q: How much VRAM does the GPU have and what is its bandwidth?
A: The NVIDIA GeForce RTX 5070 Ti features 16 GB of GDDR7 memory on a 256-bit bus. This provides a memory bandwidth of 896.0 GB/s, which is ample for handling Rust's large world data and high-resolution textures.
Hardware Specifications
Intel Core Ultra X9 388H
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X9 388H + NVIDIA GeForce RTX 5070 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 62.0 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Medium | 95.0 |
| 3840x2160 | Low | 142.0 |
| 2560x1440 | Ultra | 103.0 |
| 2560x1440 | High | 136.0 |
| 2560x1440 | Medium | 159.0 |
| 2560x1440 | Low | 231.0 |
| 1920x1080 | Ultra | 150.0 |
| 1920x1080 | High | 195.0 |
| 1920x1080 | Medium | 226.0 |
| 1920x1080 | Low | 317.0 |
Rust with iUltra X9 388H + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 5070 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with iUltra X9 388H + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.