Rust

Rust

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 54 65 96
1440p QHD 70 92 109 163
1080p Full HD 102 134 159 215

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 65
3840x2160 High 54
3840x2160 Ultra 41
2560x1440 Low 163
2560x1440 Medium 109
2560x1440 High 92
2560x1440 Ultra 70
1920x1080 Low 215
1920x1080 Medium 159
1920x1080 High 134
1920x1080 Ultra 102

Rust with Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5090 Mobile, In-Depth Analysis

The Intel Core Ultra 9 185H paired with the NVIDIA GeForce RTX 5090 Mobile is a high-end mobile combination, and its performance in Rust shows a clear pattern: the game scales heavily with resolution, but the Ultra preset creates a significant bottleneck that even this hardware cannot overcome. The data reveals a system that is exceptionally capable at lower settings but struggles to maintain smooth frame rates at the most demanding visual configuration.

Resolution Scaling

The measured FPS data shows a steep decline as resolution increases, which is typical for a graphically intensive title like Rust. At 1920x1080 with High settings, the combo achieves an average of 134 FPS. Moving to 2560x1440 drops that average to 92 FPS, a reduction of 42 FPS or roughly 31%. Pushing further to 3840x2160 at High settings results in an average of just 54 FPS, a 40% drop from the 1440p result and less than half of the 1080p performance. This scaling pattern indicates that the RTX 5090 Mobile is the primary limiting component at these higher resolutions, as the GPU's workload increases dramatically with pixel count.

The trend is even more pronounced on the Low preset. At 1080p Low, the system delivers a very high 215 FPS average. At 1440p Low, this falls to 163 FPS, and at 4K Low, it drops further to 96 FPS. The percentage drop from 1080p to 4K on Low is approximately 55%, which is a larger relative decline than on High, suggesting that at lower settings, the CPU and GPU are both heavily engaged, and the resolution scaling exposes the raw limits of the graphics processor.

For the Medium preset, the measured averages are 159 FPS at 1080p, 109 FPS at 1440p, and 65 FPS at 4K. This represents a 31% drop from 1080p to 1440p and another 40% drop from 1440p to 4K. The min FPS figures for Medium are telling: 135 at 1080p, 93 at 1440p, and 55 at 4K. These minimums show that the frame pacing remains relatively stable, but the overall headroom shrinks rapidly at higher resolutions.

The Ultra preset is where the scaling becomes punishing. At 1080p Ultra, the average is 102 FPS, which is already below the High preset's 1080p result. The 1440p Ultra average is 70 FPS, and the 4K Ultra average is a mere 41 FPS. The drop from 1080p to 4K on Ultra is about 60%, the largest relative decline of all presets. This indicates that the Ultra settings introduce effects and shading costs that scale super-linearly with resolution, overwhelming the GPU's capabilities even at the lower end of the resolution spectrum.

The data as a whole suggests that the CPU, with its 16 cores and 22 threads, provides sufficient headroom to feed the GPU at lower resolutions, but the GPU's performance ceiling is reached quickly at 4K. The game is not purely GPU-bound, however, as the significant FPS differences between presets at the same resolution show that Rust's settings have a profound impact on the rendering load.

FAQ

Q: What is the best resolution for this hardware in Rust?

A: Based on the measured data, 2560x1440 offers the best balance of visual fidelity and performance. At High settings, the combo achieves a 92 FPS average, which is playable. The 4K High setting drops to 54 FPS, which is below the threshold for smooth gameplay, while 1080p, though faster, does not fully utilize the GPU's potential.

Q: How much faster is the Low preset compared to Ultra at 4K?

A: At 3840x2160, the Low preset produces an average of 96 FPS, which is more than double the 41 FPS average of the Ultra preset. This 55 FPS difference highlights the massive performance cost of the Ultra visual effects.

Q: Is the Ultra preset ever playable with this combination?

A: The Ultra preset only achieves a 102 FPS average at 1080p. At 1440p, it drops to 70 FPS, and at 4K it falls to 41 FPS. For a game like Rust, where responsiveness is important, the 41 FPS result at 4K is not ideal, making Ultra a choice only for 1080p displays or for players who prioritize visuals over frame rate.

Q: How does the RTX 5090 Mobile compare to its nearest rival in the benchmark database?

A: The GPU's average benchmark score of 45152 places it near the AMD Radeon Pro 5500 XT, which scores 45384. This puts the RTX 5090 Mobile slightly behind that rival by 0.5%. It is also close to the NVIDIA GeForce RTX 4070 Ti, which scores 44795, meaning the RTX 5090 Mobile is 0.8% ahead of that card.

Q: What is the CPU's benchmark standing relative to its competitors?

A: The Intel Core Ultra 9 185H has an average benchmark score of 35670. This is nearly identical to the AMD Ryzen AI 7 PRO 350, which scores 35719, placing the Intel chip 0.1% behind. It is also 0.2% behind the Intel Core 7 250H and 0.4% behind the AMD Ryzen 7 PRO 5845.

Q: Does the CPU's core count influence the FPS results in Rust?

A: The CPU has 16 cores and 22 threads with a boost clock of 5.10 GHz. The FPS data shows that at 1080p Low, the system reaches 215 FPS, indicating that the CPU can handle the game's logic and draw calls well at lower resolutions. The performance scaling with resolution suggests that the GPU becomes the bottleneck at higher pixel counts, not the CPU.

Settings Recommendations

The measured FPS data points to the Medium preset as the optimal choice for this hardware in Rust, particularly for players targeting high refresh rate monitors. At 1080p Medium, the combo delivers a 159 FPS average with a 135 FPS minimum, which is excellent for competitive play. At 1440p Medium, the 109 FPS average with a 93 FPS minimum remains smooth and responsive. The Medium preset provides a substantial visual upgrade over Low while maintaining frame rates that are significantly higher than High or Ultra.

For players with a 4K display, the Low preset is the only viable option for a consistently smooth experience, with its 96 FPS average. The Medium preset at 4K drops to 65 FPS, which may be acceptable for slower-paced gameplay but is not ideal for fast action. The High preset at 4K, at 54 FPS, is borderline, and the Ultra preset at 41 FPS is not recommended for serious play.

The High preset is a middle ground that offers better visuals than Medium but with a tangible performance cost. At 1080p, the 134 FPS average is still high, but at 1440p, the 92 FPS average is a noticeable step down from Medium. At 4K, High's 54 FPS average is too low for most users. The Ultra preset, despite being the most visually rich, only provides a playable experience at 1080p, where its 102 FPS average is still below the Medium preset's performance at the same resolution.

The optimal strategy is to select Medium settings and adjust the resolution to match the display's native resolution. This approach yields the highest frame rates with a reasonable visual quality. The data indicates that the performance gap between Medium and High is significant, making Medium the clear winner for a smooth experience.

How This Combo Ranks

In the benchmark database, this specific combination of CPU and GPU ranks 740th out of 3723 tested combos for Rust. This places it in the top 20% of all tested systems, demonstrating that it is a high-performing configuration. The percentile rankings for the individual components support this: the CPU is in the 85th percentile of all CPUs, and the GPU is in the 84th percentile of all GPUs.

The combo's rank of 740 is a strong result, but it is not at the very top of the list. This is likely due to the performance limitations observed at higher resolutions and settings, particularly the Ultra preset's poor scaling. The data shows that while the hardware is powerful, Rust's Ultra settings are exceptionally demanding, and even a top-tier mobile GPU cannot maintain high frame rates at 4K with those settings.

The rank of 740 out of 3723 indicates that this combo is faster than the vast majority of systems tested, but it is not the absolute fastest. The performance is consistent with the component's individual benchmark scores, which place both the CPU and GPU in the upper echelon of their respective categories. The combination's strength is in its balanced performance, delivering high frame rates at 1080p and 1440p on most presets.

The data suggests that this combo is well-suited for high-refresh-rate gaming at 1440p, where it can consistently deliver over 90 FPS on High settings and over 100 FPS on Medium. The 4K performance is less impressive, with only the Low preset providing a consistently smooth experience. This rank reflects a system that is powerful but not without its limitations in the most demanding scenarios.

CPU Role

The Intel Core Ultra 9 185H is a 16-core, 22-thread processor based on the Meteor Lake architecture. Its base clock is 3.90 GHz, and it can boost up to 5.10 GHz. This high boost clock is likely a key factor in the system's strong performance at lower resolutions, where the CPU's single-threaded speed is critical for game logic and draw call processing. The CPU's L3 cache is 24 MB shared, which helps with data access for game assets.

The CPU's benchmark results show a strong multi-threaded performance, with a Cinebench R23 multi-core score of 17984.5 and a single-core score of 1810.5. This indicates a balanced processor that can handle both heavily threaded workloads and single-threaded tasks. The PassMark single-thread score of 3697 further confirms its strong per-core performance.

In Rust, the CPU's role is evident in the FPS scaling. At 1080p Low, the system achieves 215 FPS, which is likely near the CPU's limit for the game's simulation thread. The fact that the FPS does not increase when moving from 1080p Low to 1440p Low (actually decreasing due to resolution) shows that the CPU is not the primary bottleneck at lower settings. Instead, the GPU takes over as the limiting factor at higher resolutions.

The CPU's 45 W TDP is a reasonable figure for a mobile processor, and its performance is competitive with its nearest rivals, as shown by its average benchmark score of 35670, which is within 0.7% of the AMD Ryzen 7 7700X. This suggests that the CPU provides sufficient computational power to avoid bottlenecking the RTX 5090 Mobile in most gaming scenarios, particularly at 1440p and 4K where the GPU is the limiting factor.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the combo's performance across resolutions and settings.

At 1920x1080, the results are as follows:

  • Low: 215 FPS average
  • Medium: 159 FPS average, with a minimum of 135 FPS and a maximum of 183 FPS
  • High: 134 FPS average
  • Ultra: 102 FPS average

At 2560x1440:

  • Low: 163 FPS average
  • Medium: 109 FPS average, with a minimum of 93 FPS and a maximum of 126 FPS
  • High: 92 FPS average
  • Ultra: 70 FPS average

At 3840x2160:

  • Low: 96 FPS average
  • Medium: 65 FPS average, with a minimum of 55 FPS and a maximum of 74 FPS
  • High: 54 FPS average
  • Ultra: 41 FPS average

The data shows a consistent pattern: the Medium preset is the only one with recorded minimum and maximum FPS values, indicating that the frame pacing is more consistent and measurable at this setting. The Low preset delivers the highest frame rates at every resolution, but the visual quality is reduced. The High preset offers a balance, while the Ultra preset consistently delivers the lowest performance.

The difference between Low and Ultra is stark. At 1080p, the gap is 113 FPS (215 vs 102), at 1440p it is 93 FPS (163 vs 70), and at 4K it is 55 FPS (96 vs 41). This demonstrates the massive computational cost of the Ultra settings. The Medium preset provides a solid middle ground, with performance that is roughly 50-60% better than Ultra across all resolutions.

These numbers confirm that the combo is most effective at 1080p and 1440p, where it can deliver high frame rates on most presets. The 4K results are more modest, with only the Low preset exceeding 90 FPS. The data suggests that for a 4K display, players should use Low settings for a smooth experience or accept a sub-60 FPS average on Medium or High.

Hardware Specifications

Intel Core Ultra 9 185H

Cores / Threads 16 / 22
Base Clock 3900 MHz
Boost Clock 5100 MHz
TDP 45W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5090 Mobile

VRAM 24 GB GDDR7
Base Clock —
Boost Clock 1515 MHz MHz
TDP 95 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 9 185H + NVIDIA GeForce RTX 5090 Mobile in Rust

Resolution Settings Avg FPS
3840x2160 Low 96.0
3840x2160 Medium 65.0
3840x2160 High 54.0
3840x2160 Ultra 41.0
2560x1440 Low 163.0
2560x1440 Medium 109.0
2560x1440 High 92.0
2560x1440 Ultra 70.0
1920x1080 Low 215.0
1920x1080 Medium 159.0
1920x1080 High 134.0
1920x1080 Ultra 102.0

Rust with iUltra 9 185H + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5090 Mobile + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 9 185H + RTX 5090 Mobile

Explore FPS benchmarks for other games using this same hardware combination.