Rust

Rust

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 24 29 43
1440p QHD 31 41 49 73
1080p Full HD 46 60 71 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 29
3840x2160 High 24
3840x2160 Ultra 19
2560x1440 Low 73
2560x1440 Medium 49
2560x1440 High 41
2560x1440 Ultra 31
1920x1080 Low 106
1920x1080 Medium 71
1920x1080 High 60
1920x1080 Ultra 46

Rust with Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

Rust is a notoriously demanding survival title, and the combination of the Intel Core Ultra 5 245 with the NVIDIA GeForce GTX 1660 Ti produces a highly variable experience that depends almost entirely on resolution and quality settings. The measured data indicates this pairing is best suited for 1080p gaming, where it can deliver acceptable frame rates at medium settings, but it struggles significantly at higher resolutions. The Core Ultra 5 245 provides a strong foundation with its 14 cores and high boost clock, yet the GTX 1660 Ti, which sits in the 41st percentile of all GPUs, becomes the primary bottleneck as resolution increases.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo is achieved at 1920x1080 with Medium settings, yielding an average of 71 FPS with a minimum of 60 FPS and a maximum of 82 FPS. This configuration provides the best balance between visual quality and playability, as the minimum frame rate stays above the 60 FPS threshold that is generally considered smooth for a survival game like Rust, where sudden frame drops can be detrimental during PvP encounters.

At 1080p High settings, the average drops to 60 FPS, which is technically playable but leaves no headroom for demanding scenes with multiple players or complex bases. The Ultra preset at 1080p falls to 46 FPS average, which is noticeably less fluid and can lead to a disadvantage in fast-paced situations. For players prioritizing frame rate over visual fidelity, the Low preset at 1080p delivers a very playable 106 FPS average, though this comes at the cost of significantly reduced draw distances and texture quality, which can be a handicap in a game where spotting enemies from afar is crucial.

Stepping up to 2560x1440, the data shows that only the Low preset maintains a playable frame rate at 73 FPS average. Medium at 1440p drops to 49 FPS, and High falls to 41 FPS, both of which are below the smoothness threshold for a competitive survival shooter. At 3840x2160, the GTX 1660 Ti is clearly overwhelmed, with even the Low preset only managing 43 FPS average, and the Ultra preset dropping to a slideshow-like 19 FPS. Therefore, the clear recommendation is to run Rust at 1080p with Medium settings, as this is the only configuration that consistently offers a frame rate above 60 FPS without requiring the visual sacrifices of the Low preset.

FAQ

Q: Can this system run Rust at 4K resolution?

A: The data shows that at 3840x2160, even the Low preset only achieves 43 FPS average, while Medium drops to 29 FPS, High to 24 FPS, and Ultra to 19 FPS. These results indicate that 4K is not a viable option for this combination, as no preset reaches the 60 FPS target for smooth gameplay.

Q: What is the best resolution for this CPU and GPU pairing?

A: The measured results indicate that 1920x1080 is the optimal resolution. At 1080p, the Medium preset delivers a 71 FPS average with a minimum of 60 FPS, which provides the best balance of visual quality and performance. At 1440p, only the Low preset stays above 70 FPS, making 1080p the clear choice.

Q: How does the GTX 1660 Ti compare to its nearest rivals in general performance?

A: The GTX 1660 Ti has an average benchmark score of 7723, placing it in the 41st percentile of all GPUs. It is 0.7% ahead of the AMD Radeon 540, 1.9% ahead of the AMD Radeon Pro WX 3100, and 2.3% ahead of the Intel Arc A310, showing that it is only marginally faster than these competing budget-level cards.

Q: Is the Intel Core Ultra 5 245 a strong CPU for gaming?

A: The Core Ultra 5 245 sits in the 90th percentile of all CPUs, with an average benchmark score of 48995. Its multicore performance is nearly identical to the AMD Ryzen 9 7900, which it trails by just 0.5%, and it is 0.8% ahead of the Intel Core i5-14600K, indicating it is a high-performing processor that should not bottleneck most games.

Q: What frame rate can I expect at 1080p with High settings?

A: At 1920x1080 with High settings, the system achieves an average of 60 FPS. This is right at the playable threshold, but it lacks the headroom of the Medium preset, which averages 71 FPS and has a higher minimum frame rate.

Q: Should I use the Low or Medium preset at 1440p?

A: If 1440p is a requirement, the data shows that Low is the only playable option, with an average of 73 FPS. The Medium preset drops to 49 FPS average, which is below the smoothness threshold for a game like Rust, so Low is the only sensible choice at this resolution.

How This Combo Ranks

The specific combination of the Intel Core Ultra 5 245 and NVIDIA GeForce GTX 1660 Ti ranks 2520th out of 2953 tested combos for Rust. This places it in the bottom 15% of all systems tested, which aligns with the measured performance data showing that this pairing is only capable of smooth gameplay at 1080p with medium settings. The low ranking is primarily driven by the GPU, which is a legacy component sitting in the 41st percentile of all graphics cards, rather than the CPU, which is in the 90th percentile.

The disparity between the CPU and GPU performance is stark. The Core Ultra 5 245 is a modern, high-end processor that competes directly with the AMD Ryzen 9 7900, trailing it by only 0.5% in average benchmark scores. Meanwhile, the GTX 1660 Ti is an end-of-life product that is only 0.7% faster than the AMD Radeon 540, a card typically found in entry-level systems. This imbalance means that the combo's ranking in Rust is severely limited by the GPU, which cannot translate the CPU's strong processing power into high frame rates at demanding resolutions. The data indicates that this system is effectively a 1080p gaming machine that punches below its CPU's potential due to the aging graphics card.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this system performs across different settings and resolutions. At 1920x1080, the results are as follows: Low settings deliver an average of 106 FPS, Medium delivers 71 FPS with a minimum of 60 and maximum of 82, High delivers 60 FPS, and Ultra delivers 46 FPS. The progression from Low to Ultra shows a consistent drop of roughly 15-20 FPS per tier, which is typical for a GPU-bound scenario at this resolution.

Moving to 2560x1440, the performance degrades significantly. Low settings average 73 FPS, while Medium averages 49 FPS with a minimum of 42 and maximum of 56. High settings drop to 41 FPS, and Ultra falls to 31 FPS. The gap between Low and Medium at this resolution is 24 FPS, indicating that the GPU is struggling to handle the increased pixel count. At 3840x2160, the system is clearly overmatched: Low averages 43 FPS, Medium averages 29 FPS with a minimum of 25 and maximum of 33, High averages 24 FPS, and Ultra averages 19 FPS. None of these 4K results are playable for a game that requires quick reactions.

The data also reveals interesting minimum frame rate behavior. At 1080p Medium, the minimum is 60 FPS, which exactly matches the 60 FPS average of the High preset, suggesting that Medium provides a more stable experience despite a lower average. At 1440p Medium, the minimum of 42 FPS is only 7 FPS below the average, showing some consistency, but the overall frame rate is too low for competitive play. The 4K Medium preset has a minimum of 25 FPS, which is critically low and would result in noticeable stuttering during intense moments.

Resolution Scaling

The FPS data shows a clear and predictable pattern as resolution increases from 1080p to 4K, with the GPU becoming the limiting factor. At Medium settings, the average frame rate drops from 71 FPS at 1080p to 49 FPS at 1440p, a reduction of 31%, and then to 29 FPS at 4K, a further reduction of 41% from the 1440p figure. This scaling is consistent with a system that is heavily GPU-bound, as the GTX 1660 Ti's 6 GB of GDDR6 memory and 288.0 GB/s bandwidth are insufficient for the demands of higher resolutions.

For the Low preset, the scaling is slightly less severe: 106 FPS at 1080p drops to 73 FPS at 1440p (a 31% reduction) and then to 43 FPS at 4K (a 41% reduction from 1440p). This indicates that even at the lowest visual settings, the GPU cannot maintain performance at higher resolutions. The fact that the percentage drop from 1080p to 1440p is nearly identical across Low and Medium settings (31% for both) strongly suggests that the bottleneck is the GPU's raw rendering capability rather than memory capacity or bandwidth.

This pattern confirms that the Intel Core Ultra 5 245 is not the limiting component in this configuration. If the CPU were the bottleneck, we would expect to see smaller FPS differences between resolutions, as the CPU workload remains relatively constant while the GPU workload scales with pixel count. Instead, the significant FPS drops at higher resolutions indicate that the GTX 1660 Ti is saturated. The CPU's strong performance, evidenced by its 90th percentile ranking and Cinebench R23 multicore score of 32924, is more than sufficient to feed the GPU at 1080p, but the GPU simply cannot keep up as the resolution increases.

CPU Role

The Intel Core Ultra 5 245 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It has a base clock of 3.50 GHz and a boost clock of 5.10 GHz, with 24 MB of shared L3 cache. These specifications place it in the 90th percentile of all CPUs, with an average benchmark score of 48995. Its multicore performance in Cinebench R23 is 32924, which is 0.5% behind the AMD Ryzen 9 7900 and 0.8% ahead of the Intel Core i5-14600K, indicating that it is a top-tier processor for gaming workloads.

In Rust, a game that is known to be CPU-intensive due to its large persistent worlds and complex entity interactions, the Core Ultra 5 245 provides ample processing headroom. The game's performance at 1080p Low settings, where the system achieves 106 FPS, demonstrates that the CPU can handle the game's simulation and physics demands without becoming a bottleneck. The 14 cores and 5.10 GHz boost clock are more than adequate for Rust's threading model, which can utilize multiple cores for tasks such as terrain generation, AI, and server-side calculations.

However, the data shows that the CPU's potential is largely untapped at higher resolutions. At 4K, even the Low preset drops to 43 FPS, which is a 59% reduction from the 1080p Low result. This is purely a GPU limitation, as the CPU workload does not change significantly with resolution. The GTX 1660 Ti, with its 1536 shading units and 5.437 TFLOPS of FP32 performance, is simply not powerful enough to render Rust at high pixel counts. The CPU's strong single-thread performance, evidenced by its Cinebench R23 single-core score of 4648, ensures that it can deliver frames to the GPU as fast as the GPU can process them, but the GPU's 41st percentile ranking means that this delivery speed is wasted above 1080p. The system's overall ranking of 2520th out of 2953 combos reflects this mismatch, where a high-end CPU is paired with a low-end GPU, resulting in a system that is only capable of smooth performance at 1080p Medium settings.

Hardware Specifications

Intel Core Ultra 5 245

Cores / Threads 14 / 14
Base Clock 3500 MHz
Boost Clock 5100 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce GTX 1660 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 29.0
3840x2160 High 24.0
3840x2160 Ultra 19.0
2560x1440 Low 73.0
2560x1440 Medium 49.0
2560x1440 High 41.0
2560x1440 Ultra 31.0
1920x1080 Low 106.0
1920x1080 Medium 71.0
1920x1080 High 60.0
1920x1080 Ultra 46.0

Rust with iUltra 5 245 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 245 + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.