Rust

Rust

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 22 27 40
1440p QHD 29 38 45 67
1080p Full HD 42 55 65 97

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 40
3840x2160 Medium 27
3840x2160 High 22
3840x2160 Ultra 17
2560x1440 Low 67
2560x1440 Medium 45
2560x1440 High 38
2560x1440 Ultra 29
1920x1080 Low 97
1920x1080 Medium 65
1920x1080 High 55
1920x1080 Ultra 42

Rust with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 3050 4 GB produces a highly constrained experience in Rust, with performance heavily dependent on resolution and preset selection. The measured data shows a system that can handle the game at lower settings but quickly becomes a slideshow as graphical demands increase. This combination ranks in the bottom 13% of tested configurations, indicating that it is positioned for entry-level 1080p play rather than high-refresh or high-fidelity scenarios.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a stark and immediate performance cliff. At 1080p with Low settings, the combo averages 97 FPS, which is the only truly fluid result in the entire dataset. Moving to 1440p at the same settings drops the average to 67 FPS, a reduction of 30 FPS (approximately 31%). At 4K Low, the average falls further to 40 FPS, which is less than half of the 1080p Low figure. This scaling pattern shows that even the lowest visual preset cannot maintain playable frame rates at higher resolutions.

The Medium preset tells a similar story but from a lower starting point. At 1080p Medium, the average is 65 FPS, with a measured minimum of 55 FPS and a maximum of 75 FPS. At 1440p Medium, the average drops to 45 FPS, with the minimum falling to 38 FPS. At 4K Medium, the average collapses to 27 FPS, with a minimum of 23 FPS and a maximum of 31 FPS. The gap between the 1440p and 4K results at Medium is 18 FPS, indicating that the jump from 1440p to 4K is more punishing than the jump from 1080p to 1440p.

High settings follow the same trajectory. The 1080p High average is 55 FPS, which drops to 38 FPS at 1440p and further to 22 FPS at 4K. The Ultra preset is the most demanding, yielding 42 FPS at 1080p, 29 FPS at 1440p, and just 17 FPS at 4K. The 4K Ultra result is the lowest single data point in the entire set, making it essentially unplayable for any interactive session.

This scaling behavior points directly to the GPU as the primary limiting component. The frame rate drops are roughly proportional to the pixel count increase, which is characteristic of a system where the graphics card is saturated. The RTX 3050 4 GB has a 128-bit memory bus and 192.0 GB/s of bandwidth, and the data suggests that at 4K, the card simply runs out of throughput. The 1080p results, by contrast, show that the CPU can feed the GPU adequately at lower resolutions, but the GPU cannot sustain high output when the resolution increases.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is built on the Ampere architecture with a GA107 chip. Its base clock is 1545 MHz, boosting to 1740 MHz, and it has 2048 shading units. The memory configuration is 4 GB of GDDR6 on a 128-bit bus, yielding 192.0 GB/s of bandwidth. The card also features 16 RT cores and 64 tensor cores, though Rust's measured results do not show any ray tracing or DLSS benefit, as the game's standard rendering path is what produces these numbers.

The 4 GB VRAM capacity is the most critical specification for Rust. The measured data shows that the card can produce 97 FPS at 1080p Low, but the Ultra preset at the same resolution only manages 42 FPS. This 55 FPS gap between Low and Ultra at 1080p is not just about compute load; it also reflects the memory pressure from higher-resolution textures and draw distances. At 4K, the situation worsens, with the Ultra preset producing 17 FPS. The 4 GB frame buffer is likely exhausted at 4K, causing the card to thrash and drop well below what the compute hardware might otherwise achieve.

The card's pixel rate is 55.68 GPixel/s and its texture rate is 111.4 GTexel/s. At 4K with 8.3 million pixels per frame, the pixel rate alone would suggest a theoretical ceiling around 67 FPS if the card were purely fill-rate limited. The actual 4K results are far below this, confirming that memory bandwidth and capacity are the bottlenecks. The 192.0 GB/s bandwidth is modest by modern standards, and the 4K Medium result of 27 FPS indicates that the card cannot keep the shader units fed with texture data at that resolution.

The card's production status is end-of-life, and its percentile ranking against all GPUs is 50, placing it exactly at the median. This is a mid-pack graphics solution that is being asked to drive a demanding survival title at high resolutions. The measured data shows that it is only really comfortable at 1080p Low, where it delivers a playable 97 FPS, or 1080p Medium at 65 FPS, which is still acceptable for most players.

FAQ

Q: What is the best average frame rate this combo can achieve in Rust?

A: The highest measured average is 97 FPS at 1920x1080 with Low settings. This is the only result above 90 FPS in the entire dataset.

Q: Is this combo capable of 4K gaming in Rust?

A: No. The best 4K result is 40 FPS at Low settings, which drops to 27 FPS at Medium, 22 FPS at High, and 17 FPS at Ultra. These are all below the 60 FPS threshold for smooth play.

Q: How much performance is lost when moving from 1080p to 1440p?

A: At Low settings, the average drops from 97 FPS to 67 FPS, a 30 FPS loss. At Medium, it drops from 65 FPS to 45 FPS, and at High, from 55 FPS to 38 FPS.

Q: What is the frame time consistency like at 1440p Medium?

A: The 1440p Medium result shows a minimum of 38 FPS and a maximum of 52 FPS, with an average of 45 FPS. This indicates a 14 FPS spread between minimum and maximum, suggesting some variance in frame pacing.

Q: How does the Ultra preset compare to High at 1080p?

A: At 1080p, Ultra averages 42 FPS while High averages 55 FPS. The Ultra preset is 13 FPS slower, which is a 24% reduction in average frame rate.

Q: Does the GPU or CPU limit performance at 1080p Low?

A: The 1080p Low result of 97 FPS is the highest in the dataset, and the scaling from Low to Ultra at the same resolution shows a 55 FPS drop. This suggests the GPU becomes the limiting factor as settings increase, while the CPU is sufficient to feed the card at Low.

How This Combo Ranks

The Intel Core Ultra 5 225 and RTX 3050 4 GB combination ranks 2581 out of 2953 tested combos in Rust. This places it in the bottom 12.6% of all configurations, which is a low position but not the absolute worst. The percentile rank of the CPU alone is 85, meaning it outperforms most processors, but the GPU's median percentile of 50 drags the overall combo down significantly.

The CPU is not the bottleneck here. The Core Ultra 5 225 has 10 cores and 10 threads, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. Its Cinebench R23 multi-core score is 25891, and its single-core score is 3655. These are strong numbers that place it in the top 15% of CPUs. The GPU, by contrast, is a mid-range part that was released in 2022 and is now end-of-life. The combo rank of 2581 reflects this mismatch: a capable CPU paired with a limited GPU.

The rank of 2581 means there are 372 tested combos that perform worse in Rust. This gives some perspective, but the practical reality is that most players would find the 4K results unplayable and the 1440p results marginal. The combo's best chance for a good experience is at 1080p, where it can achieve 97 FPS at Low or 65 FPS at Medium. Any attempt to push to higher resolutions or settings will result in frame rates that fall below standard playability thresholds.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear hierarchy across presets. Low settings produce an average of 97 FPS, which is the highest score in the entire dataset. Medium settings average 65 FPS, with a minimum of 55 FPS and a maximum of 75 FPS. High settings average 55 FPS, and Ultra settings average 42 FPS. The spread from Low to Ultra is 55 FPS, showing that the preset choice has a massive impact on performance at this resolution.

At 2560x1440, the results are significantly lower. Low settings average 67 FPS, which is still playable but a 30 FPS drop from 1080p Low. Medium settings average 45 FPS, with a minimum of 38 FPS and a maximum of 52 FPS. High settings average 38 FPS, and Ultra settings average 29 FPS. The 1440p Medium result is the only one with a full min/max range reported, showing a 14 FPS variance between the lowest and highest measured frames.

At 3840x2160, performance falls below playable thresholds for most presets. Low settings average 40 FPS, which is borderline. Medium settings average 27 FPS, with a minimum of 23 FPS and a maximum of 31 FPS. High settings average 22 FPS, and Ultra settings average 17 FPS. The 4K Medium result is the only 4K row with min/max data, showing a tight 8 FPS range, which suggests the card is consistently saturated rather than spiking.

The data shows that the 1080p Low result is the only one that approaches the 100 FPS mark, and the 1080p Medium result is the only other row that clears 60 FPS. All other configurations fall below 60 FPS, with the 4K Ultra result of 17 FPS being the lowest. The progression from 1080p to 4K at any given preset shows a nearly linear decline, indicating that the GPU is the limiting factor across the board.

Settings Recommendations

The measured data points to 1080p Low as the only configuration that delivers a consistently high frame rate. At 97 FPS average, this is the smoothest experience available with this combo. Players who prioritize frame rate above all else should select this preset.

For a balance between visual quality and performance, 1080p Medium is the best option. The average of 65 FPS is above the 60 FPS threshold, and the minimum of 55 FPS is still acceptable for most gameplay. The 1080p High preset at 55 FPS average is playable but may feel slightly less smooth during intense moments. The 1080p Ultra preset at 42 FPS is not recommended for competitive play but could be used for screenshots or less demanding scenarios.

At 1440p, the options are more limited. The Low preset at 67 FPS is the only 1440p result that clears 60 FPS. The Medium preset at 45 FPS is playable for casual sessions, but the minimum of 38 FPS may cause noticeable stutter. The High preset at 38 FPS and Ultra at 29 FPS are below acceptable standards for most players.

At 4K, none of the presets are recommended for actual gameplay. The Low preset at 40 FPS is the only one that approaches playability, but even this is marginal. The Medium preset at 27 FPS, High at 22 FPS, and Ultra at 17 FPS are all too slow for a responsive experience. Players with this combo should avoid 4K entirely and stick to 1080p for the best results.

The data clearly shows that the RTX 3050 4 GB cannot handle Rust at high resolutions or high presets. The 1080p Medium preset offers the best compromise, providing a 65 FPS average with a minimum of 55 FPS. This is the recommended configuration for most users, as it maintains playability while offering improved visuals over the Low preset.

CPU Role

The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz, with 20 MB of shared L3 cache. The CPU's benchmark results show strong multi-core performance, with a Cinebench R23 multi-core score of 25891 and a Passmark multi-thread score of 30459. Its single-core performance is also solid, with a Cinebench R23 single-core score of 3655 and a Passmark single-thread score of 4412.

The CPU's percentile ranking against all CPUs is 85, meaning it outperforms 85% of processors tested. Its average benchmark score of 36938 places it in the same performance tier as the AMD Ryzen 5 5600F, which scores 36945, and the AMD Ryzen 5 5500X3D, which scores 37018. The delta between the Core Ultra 5 225 and these rivals is minimal, ranging from 0% to -0.5%, indicating that they are effectively equivalent in general compute workloads.

In Rust, the CPU's role is to feed the GPU with draw calls and game logic. The measured data shows that at 1080p Low, the combo achieves 97 FPS, which is a strong result that suggests the CPU is not holding the system back at this resolution. The fact that the frame rate drops to 42 FPS at 1080p Ultra is more attributable to the GPU's inability to handle the increased graphical load than to CPU limitations.

The CPU's 10 cores and 10 threads are sufficient for Rust, which is known to be more GPU-intensive than CPU-intensive in most scenarios. The boost clock of 4.90 GHz provides good single-thread performance, which is important for game logic. The 20 MB of L3 cache helps with data locality, though the impact is difficult to isolate from the measured results.

The data indicates that the CPU is a strong partner for the RTX 3050 4 GB at lower resolutions. The 1080p Low result of 97 FPS shows that the CPU can push the GPU to its limits. However, as the resolution increases, the GPU becomes the bottleneck, and the CPU's superior performance is wasted. This is a classic case where the CPU has more headroom than the GPU can utilize, and the overall system performance is capped by the graphics card.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3050 4 GB in Rust

Resolution Settings Avg FPS
3840x2160 Low 40.0
3840x2160 Medium 27.0
3840x2160 High 22.0
3840x2160 Ultra 17.0
2560x1440 Low 67.0
2560x1440 Medium 45.0
2560x1440 High 38.0
2560x1440 Ultra 29.0
1920x1080 Low 97.0
1920x1080 Medium 65.0
1920x1080 High 55.0
1920x1080 Ultra 42.0

Rust with RTX 3050 4 GB + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.