Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 15 18 27
1440p QHD 20 26 31 46
1080p Full HD 29 38 44 66

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 18
3840x2160 High 15
3840x2160 Ultra 12
2560x1440 Low 46
2560x1440 Medium 31
2560x1440 High 26
2560x1440 Ultra 20
1920x1080 Low 66
1920x1080 Medium 44
1920x1080 High 38
1920x1080 Ultra 29

Rust with Intel Core i7-14700F + AMD Radeon RX 570, In-Depth Analysis

The Intel Core i7-14700F paired with the AMD Radeon RX 570 is a stark example of a modern high-core-count CPU constrained by an older, entry-level graphics card. In Rust, this combination produces playable results only at the lowest settings and resolution, with the GPU acting as the definitive bottleneck across all measured configurations. The data shows a system that is fundamentally CPU-rich but GPU-poor, leading to frame rates that degrade rapidly as either resolution or graphical fidelity increases.

Settings Recommendations

Based on the measured frames per second, the only configuration that provides a consistently fluid experience is 1920x1080 with Low settings, which delivers an average of 66 FPS. This is the sole preset in the dataset that clears the 60 FPS threshold, making it the clear recommendation for any gameplay that requires responsive aiming or smooth movement. The jump from Low to Medium at this resolution is substantial, with the average dropping by 22 FPS to 44, indicating that the RX 570 is already saturated by the additional workload.

At 2560x1440, the situation becomes more constrained. The Low preset yields an average of 46 FPS, which is playable but not ideal for fast-paced encounters. Moving up to Medium at this resolution reduces the average to 31 FPS, a figure that many players would find borderline for a survival game where environmental awareness is critical. The High and Ultra presets at 1440p are not recommended, as they produce averages of 26 FPS and 20 FPS respectively, which are below the threshold for comfortable gameplay.

The 3840x2160 resolution is effectively unplayable with this combination. Even the Low preset only manages an average of 27 FPS, and the Medium preset falls to 18 FPS. The Ultra preset at 4K is the worst performer in the entire dataset, with an average of just 12 FPS. For users who must play at 4K, the Low preset is the only viable option, but the data suggests that dropping to a lower resolution is the better path to a smoother experience. The optimal strategy is to prioritize 1080p with Low settings, accepting the visual compromises to achieve consistent frame pacing.

FAQ

Q: Can this CPU and GPU combination run Rust at 60 FPS?

A: Yes, but only at a specific configuration. The measured data shows that the combination achieves an average of 66 FPS at 1920x1080 with the Low preset. At any higher settings or resolution, the average frame rate falls below 60 FPS, with the Medium preset at 1080p dropping to 44 FPS.

Q: What is the best resolution for this setup in Rust?

A: The benchmark results indicate that 1920x1080 is the only resolution where the system can exceed 60 FPS, and only with the Low preset. At 2560x1440, the best result is 46 FPS on Low, and at 3840x2160, the best result is 27 FPS on Low. Therefore, 1080p is the recommended resolution for this hardware pairing.

Q: How much performance is lost when moving from 1080p Low to 4K Low?

A: The data shows a significant drop. At 1920x1080 with Low settings, the average frame rate is 66 FPS. At 3840x2160 with Low settings, the average frame rate is 27 FPS. This represents a decrease of 39 FPS, or a reduction of roughly 59% from the 1080p figure.

Q: Is the CPU or the GPU the limiting factor in this benchmark?

A: The GPU is clearly the limiting component. This is evidenced by the sharp decline in frame rates as resolution increases, which puts more load on the graphics card. For instance, the Low preset drops from 66 FPS at 1080p to 46 FPS at 1440p and 27 FPS at 4K. The CPU, with its high core count, is not the constraint in these scenarios.

Q: What is the difference in average FPS between the Low and Ultra presets at 1440p?

A: The measured data shows a significant gap. The Low preset at 2560x1440 achieves an average of 46 FPS, while the Ultra preset at the same resolution achieves an average of 20 FPS. This is a difference of 26 FPS, highlighting the heavy load that higher graphical settings place on the RX 570.

Q: Are the minimum frame rates recorded for any settings?

A: Yes, the dataset includes minimum FPS values only for the Medium preset at each resolution. At 3840x2160, the minimum is 15 FPS; at 2560x1440, it is 26 FPS; and at 1920x1080, it is 38 FPS. No minimum or maximum values are provided for the Low, High, or Ultra presets.

GPU Role

The AMD Radeon RX 570 is the decisive factor in this configuration's Rust performance. The GPU's 4 GB of GDDR5 memory over a 256-bit bus provides 224.0 GB/s of bandwidth, which is insufficient for the demands of higher resolutions and texture detail in a modern title like Rust. The card's architecture, GCN 4.0 on a 14 nm process, is dated, and its 5.095 TFLOPS of FP32 compute is a limiting factor when processing the game's complex scenes.

The clock speeds of the RX 570, with a base of 1168 MHz and a boost of 1244 MHz, are modest by current standards. The benchmark results show that these clocks, combined with the memory constraints, are unable to maintain high frame rates as the pixel count increases. The GPU's percentile ranking of 74 against all other GPUs places it in the lower quarter, and its average benchmark score of 28766 is nearly identical to that of the AMD Radeon RX 470, which is a direct predecessor in the same performance tier. This explains why the GPU becomes the bottleneck so quickly; it is simply outclassed by the processing power of the i7-14700F.

The data reveals a clear pattern: the GPU's performance ceiling is reached at 1080p Low, where it produces 66 FPS. Any attempt to increase the settings or resolution results in a disproportionate drop in performance. For example, the move from 1080p Low to 1080p Medium costs 22 FPS, and the move from 1080p Low to 1440p Low costs 20 FPS. This indicates that both the shading units and the memory bandwidth are saturated, leaving no headroom for additional graphical work. The GPU is the sole arbiter of frame rate in this pairing, and its limits are reached early and often.

How This Combo Ranks

In the database of tested combinations for Rust, this specific pairing of the Intel Core i7-14700F and AMD Radeon RX 570 ranks at position 3553 out of 3723 total combinations. This places it in the bottom 5% of all tested systems, a reflection of the severe performance imbalance between the components. The rank is a direct consequence of the GPU's limitations, which drag down the overall experience despite the CPU's capabilities.

The CPU itself, when considered in isolation, performs admirably. It sits in the 91st percentile against all CPUs, with an average benchmark score of 53620. Its nearest rivals include the AMD Ryzen 9 7900X, which is 0.6% faster, and the Intel Xeon 6505P, which is 0.2% slower. This indicates that the i7-14700F has ample processing power to feed any modern graphics card. However, when paired with the RX 570, which is in the 74th percentile of GPUs, the combination falls to 3553rd place, showing that the GPU's weakness is the determining factor in the overall ranking.

The disparity is stark. The CPU is a top-tier performer, but the GPU is a bottom-tier one. The combo rank of 3553 out of 3723 suggests that users with this pairing are experiencing a fraction of the performance that the CPU alone could deliver. The data implies that the system is held back by a factor of several times compared to what a balanced build with a high-end GPU could achieve. For the purposes of this benchmark, the combination is a poor match, and its ranking reflects that reality.

Resolution Scaling

The frame rate scaling across resolutions provides a clear picture of the system's bottleneck. At 1920x1080 with Low settings, the average is 66 FPS. Moving to 2560x1440 with the same settings drops the average to 46 FPS, a reduction of 20 FPS. Moving further to 3840x2160 drops the average to 27 FPS, another reduction of 19 FPS. This near-linear drop in performance as resolution increases is a classic sign of a GPU-limited scenario.

The pattern holds across all settings. For the Medium preset, the averages are 44 FPS at 1080p, 31 FPS at 1440p, and 18 FPS at 4K. For the High preset, the averages are 38 FPS, 26 FPS, and 15 FPS, respectively. The Ultra preset shows the steepest decline, starting at 29 FPS at 1080p, dropping to 20 FPS at 1440p, and bottoming out at 12 FPS at 4K. In every case, the frame rate is roughly halved when going from 1080p to 1440p, and then halved again when going to 4K.

This scaling behavior is indicative of a component that is overwhelmed by pixel throughput. The Intel Core i7-14700F, with its 20 cores and 28 threads, is not the limiting factor; a CPU bottleneck would typically show similar frame rates across resolutions, or at least a more gradual decline. Instead, the data shows a consistent and dramatic reduction in FPS with each step up in resolution, which points directly to the AMD Radeon RX 570's inability to handle the increased pixel count. The GPU's 4 GB memory buffer and limited bandwidth are the primary reasons for this behavior, as the card struggles to store and process the larger framebuffers required at higher resolutions.

Measured FPS Breakdown

The full dataset for this combination in Rust is presented below, organized by resolution and settings preset.

At 1920x1080, the performance is as follows:

  • Low: 66 FPS average.
  • Medium: 44 FPS average, with a minimum of 38 FPS and a maximum of 51 FPS.
  • High: 38 FPS average.
  • Ultra: 29 FPS average.

At 2560x1440, the performance is as follows:

  • Low: 46 FPS average.
  • Medium: 31 FPS average, with a minimum of 26 FPS and a maximum of 35 FPS.
  • High: 26 FPS average.
  • Ultra: 20 FPS average.

At 3840x2160, the performance is as follows:

  • Low: 27 FPS average.
  • Medium: 18 FPS average, with a minimum of 15 FPS and a maximum of 21 FPS.
  • High: 15 FPS average.
  • Ultra: 12 FPS average.

The data shows that the minimum FPS values are only recorded for the Medium preset, and they are consistently lower than the averages, indicating occasional stutters. The spread between minimum and maximum FPS at 1080p Medium is 13 FPS, while at 1440p Medium it is 9 FPS, and at 4K Medium it is 6 FPS. This suggests that while the average frame rate drops, the frame pacing becomes more consistent at higher resolutions, likely because the GPU is consistently pegged at its limit. The overall trend is unambiguous: this combination is only suitable for 1080p Low settings, and any deviation from that configuration will result in sub-60 FPS gameplay.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 18.0
3840x2160 High 15.0
3840x2160 Ultra 12.0
2560x1440 Low 46.0
2560x1440 Medium 31.0
2560x1440 High 26.0
2560x1440 Ultra 20.0
1920x1080 Low 66.0
1920x1080 Medium 44.0
1920x1080 High 38.0
1920x1080 Ultra 29.0

Rust with ii7-14700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 570

Explore FPS benchmarks for other games using this same hardware combination.