Rust

Rust

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 17 20 25
1440p QHD 20 29 30 49
1080p Full HD 29 38 47 64

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 25
3840x2160 Medium 20
3840x2160 High 17
3840x2160 Ultra 13
2560x1440 Low 49
2560x1440 Medium 30
2560x1440 High 29
2560x1440 Ultra 20
1920x1080 Low 64
1920x1080 Medium 47
1920x1080 High 38
1920x1080 Ultra 29

Rust with AMD Ryzen 9 9900X + AMD Radeon RX 570, In-Depth Analysis

The AMD Ryzen 9 9900X paired with the AMD Radeon RX 570 is a stark example of a high-end CPU being held back by an entry-level GPU. In Rust, this combination produces playable frame rates only at 1080p with lower settings, while higher resolutions become a slideshow. The benchmark data reveals a system where the CPU has immense headroom, but the graphics card is the definitive bottleneck, especially as resolution and settings increase.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 9 9900X is a 12-core, 24-thread processor based on the Zen 5 architecture, with a base clock of 4.40 GHz and a boost clock of 5.60 GHz. This is a desktop-class CPU designed for heavy multi-threaded workloads, as evidenced by its benchmark scores: a Cinebench R23 multi-core score of 46438 and a single-core score of 6555. In the context of Rust, a game known for its server-side simulation and physics, this CPU provides ample processing power to handle the game’s logic without breaking a sweat.

The data strongly suggests that the CPU is not the limiting factor in this configuration. At 1080p with Low settings, the system achieves 64 FPS, a solid result that reflects the CPU’s ability to feed frames quickly when the GPU is not overwhelmed. However, when we look at the CPU’s performance relative to its rivals, we see it is in a very tight pack. The nearest rival, the AMD Ryzen 9 9900X3D, has an average score of 54681, which is a delta of -0.4% compared to the 9900X’s average of 54450. The Intel Core i7-14700F is a mere 0.7% slower, and the Intel Core Ultra 5 245K is 1.5% faster. This indicates that in CPU-bound scenarios, any of these processors would perform nearly identically.

The real story here is the discrepancy between CPU capability and GPU delivery. With a PassMark multi-thread score of 54643 and a single-thread score of 4672, the 9900X ranks in the 94th percentile among all CPUs. This means it is faster than 94% of all processors tested. Yet, in Rust at 4K Ultra, the system only manages 13.4 FPS. This is not a CPU limitation; it is the GPU failing to keep up with the demands of the resolution and settings. The CPU is essentially waiting for the GPU to finish its work, a classic sign of a bottleneck.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 570 is a much older, end-of-life product based on the Polaris 20 chip and GCN 4.0 architecture. It features 4 GB of GDDR5 memory on a 256-bit bus, with a memory clock of 1750 MHz (7 Gbps effective) and a base clock of 1168 MHz boosting to 1244 MHz. This hardware is from a different era, and its performance in modern titles like Rust reflects that. The 4 GB VRAM is a critical limitation; at 4K resolution, the texture data and frame buffer requirements likely exceed this capacity, causing severe performance degradation.

The GPU’s benchmark results are modest. Its Geekbench OpenCL score is 32084, and its Vulkan score is 42752. It sits in the 74th percentile of all GPUs, which is surprisingly high, but this is skewed by the fact that many older and integrated graphics solutions are slower. Looking at its nearest rivals, the data shows a very tight cluster. The NVIDIA GeForce RTX 5060 has an average score of 30109, a delta of just 0.2% compared to the RX 570’s average of 30158. The AMD Radeon RX 7700 XT is also 0.2% slower in this benchmark, and the NVIDIA Tesla M60 is 0.6% slower. This is a strange result, suggesting that the benchmark database’s average score for the RX 570 is inflated or that these newer cards are being compared in a way that doesn't reflect gaming performance. In practice, the RX 570 is far outclassed.

In Rust, the GPU’s weakness is apparent. At 1080p Low, the system hits 64 FPS, which is acceptable. But even a modest jump to Medium settings drops the frame rate to 47 FPS, and High settings bring it down to 38 FPS. This pattern shows that the GPU is struggling to process the increased visual fidelity. The 4 GB frame buffer is likely a major culprit, as Rust’s textures and draw distances can easily consume more than that at higher settings, forcing the system to swap data in and out of slower memory.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the only reasonable settings for a playable experience are at 1920x1080 resolution. At this resolution, the Low preset delivers 64 FPS, which is the only preset that approaches a smooth 60 FPS standard. The Medium preset provides 47 FPS, which is playable but not ideal for fast-paced action. High drops to 38 FPS, and Ultra falls to 28.6 FPS, which is getting into choppy territory.

For 1440p, the situation is grim. The Low preset achieves 48.9 FPS, which is borderline acceptable, but all other presets are below 30 FPS. The Medium preset manages 29.8 FPS, High gets 29.1 FPS, and Ultra drops to 19.7 FPS. At 4K, the system is unplayable across the board, with the best result being 25.3 FPS on Low, and the worst being 13.4 FPS on Ultra.

Therefore, the recommendation is clear: if you want to maintain a target of 60 FPS, you must use 1080p with Low settings. If you are willing to accept a lower frame rate, 1080p Medium at 47 FPS is the highest visual quality that remains somewhat fluid. At 1440p, only the Low preset is viable, and even then, it is not a smooth experience. Any other combination of resolution and settings will result in a poor experience. The data indicates that this is a 1080p gaming setup, and even then, it is best paired with the lowest settings to ensure consistent performance.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best frame rate this CPU and GPU combo can achieve in Rust?

A: The highest average FPS recorded is 64, which occurs at 1920x1080 resolution with the Low settings preset. This is the only configuration that reaches a 60 FPS baseline.

Q: Is the CPU or GPU the limiting factor for this system in Rust?

A: The data strongly indicates the GPU is the bottleneck. The CPU has high benchmark scores (e.g., Cinebench R23 multi-core of 46438), yet the system's frame rate collapses at higher resolutions and settings, such as 13.4 FPS at 4K Ultra, which points to the GPU being unable to keep up.

Q: How does the Ryzen 9 9900X compare to its closest rival, the Ryzen 9 9900X3D?

A: The Ryzen 9 9900X has an average benchmark score of 54450, which is 0.4% lower than the Ryzen 9 9900X3D's average score of 54681. This means the 9900X3D is marginally faster in general processing benchmarks.

Q: Is the RX 570's 4 GB VRAM sufficient for 4K gaming in Rust?

A: No. The measured FPS at 3840x2160 is very low across all settings, with the highest being 25.3 FPS on Low. The 4 GB VRAM capacity is a likely contributor to the severe performance drop at this resolution.

Q: What is the performance difference between 1080p Low and 1080p Ultra?

A: The difference is substantial. At 1080p Low, the system averages 64 FPS, while at 1080p Ultra, it averages only 28.6 FPS. This represents a drop of 35.4 FPS when moving from the lowest to the highest settings.

Q: At which resolution and settings does the system fail to reach 30 FPS?

A: The system fails to reach 30 FPS in multiple configurations. At 1440p, the High (29.1 FPS) and Ultra (19.7 FPS) presets are below 30 FPS. At 4K, all presets (Low, Medium, High, Ultra) are below 30 FPS, with the highest being 25.3 FPS.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The frame rate scaling across resolutions is a clear diagnostic tool. At 1080p Low, the system achieves 64 FPS. Moving to 1440p Low, the FPS drops to 48.9, a decrease of 15.1 FPS (about 24%). Moving further to 4K Low, the FPS plummets to 25.3, a drop of 23.6 FPS from 1440p (about 48%). This pattern of performance degradation is severe.

The same trend is visible on other settings. For High, the drop from 1080p (38 FPS) to 1440p (29.1 FPS) is 8.9 FPS, and then to 4K (17.1 FPS) is another 12 FPS. For Ultra, 1080p yields 28.6 FPS, 1440p yields 19.7 FPS, and 4K yields 13.4 FPS. The scaling is not linear; the performance loss is more pronounced as resolution increases.

This behavior is characteristic of a GPU-bound system. If the CPU were the bottleneck, the frame rate would remain relatively constant across resolutions, as the CPU's workload wouldn't change much. Instead, we see a significant drop in FPS with every increase in pixel count. This indicates that the RX 570's rendering capabilities, including its fill rate and memory bandwidth, are being overwhelmed. The GPU's pixel rate is 39.81 GPixel/s, and its texture rate is 159.2 GTexel/s, but these figures are clearly insufficient for the demands of 1440p and 4K in Rust. The CPU, on the other hand, has no trouble keeping up. The data conclusively shows that the AMD Radeon RX 570 is the limiting component in this pairing.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following table details the exact average FPS measurements for each resolution and settings preset combination, as provided by the benchmark data.

1920x1080 (1080p):

  • Low: 64 FPS
  • Medium: 47 FPS
  • High: 38 FPS
  • Ultra: 28.6 FPS

2560x1440 (1440p):

  • Low: 48.9 FPS
  • Medium: 29.8 FPS
  • High: 29.1 FPS
  • Ultra: 19.7 FPS

3840x2160 (4K):

  • Low: 25.3 FPS
  • Medium: 19.7 FPS
  • High: 17.1 FPS
  • Ultra: 13.4 FPS

The data shows a clear hierarchy. The best performance is achieved at 1080p with the Low preset, which is the only scenario that hits 60 FPS. The worst performance is at 4K with the Ultra preset, which is below 15 FPS. At 1440p, only the Low preset stays above 40 FPS, while all others are below 30 FPS. This breakdown confirms that the system is only suitable for 1080p gaming with reduced settings. The gap between 1080p and 1440p is substantial, and the gap to 4K is prohibitive for any playable experience.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + AMD Radeon RX 570 in Rust

Resolution Settings Avg FPS
3840x2160 Low 25.3
3840x2160 Medium 19.7
3840x2160 High 17.1
3840x2160 Ultra 13.4
2560x1440 Low 48.9
2560x1440 Medium 29.8
2560x1440 High 29.1
2560x1440 Ultra 19.7
1920x1080 Low 64.0
1920x1080 Medium 47.0
1920x1080 High 38.0
1920x1080 Ultra 28.6

Rust with Ryzen 9 9900X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 570 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + RX 570

Explore FPS benchmarks for other games using this same hardware combination.