Rust

Rust

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 38 46 70
1440p QHD 49 68 78 116
1080p Full HD 76 97 115 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 70
3840x2160 Medium 46
3840x2160 High 38
3840x2160 Ultra 33
2560x1440 Low 116
2560x1440 Medium 78
2560x1440 High 68
2560x1440 Ultra 49
1920x1080 Low 168
1920x1080 Medium 115
1920x1080 High 97
1920x1080 Ultra 76

Rust with Intel Core i7-13700K + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The Intel Core i7-13700K paired with the NVIDIA GeForce RTX 3060 Ti is a balanced 1440p-oriented combination for Rust, but the data shows a clear shift in bottleneck behavior as resolution and settings change. The CPU’s 16 cores and 24 threads, running from a 3.40 GHz base to a 5.40 GHz boost clock, are more than capable of feeding this GPU at lower resolutions. At 1080p Low, the combo produces a 167.6 FPS average, which is high enough to indicate that the processor’s single-thread performance is keeping the pipeline full. The Raptor Lake architecture, built on Intel’s 10 nm process, delivers strong multi-threaded throughput, with a Cinebench R23 multi-core score of 39000 and a single-core score of 5505. Those scores suggest the CPU is rarely the limiting factor in Rust’s simulation-heavy gameplay, which tends to favor raw clock speed and cache latency.

The chip’s 30 MB of shared L3 cache and 2 MB per-core L2 cache help with the game’s procedural world generation and entity updates. With a PassMark single-thread score of 4333 and a multithread score of 45887, the CPU positions itself in the 93rd percentile against all processors. This is not a chip that will hold back the RTX 3060 Ti in most scenarios, but the benchmark results show that at 4K Ultra, the GPU takes over as the primary constraint. The measured 32.5 FPS at that setting is a GPU-bound result, as the CPU has ample headroom. The processor’s 3DMark scores, including a max-threads score of 12412 and a single-thread score of 1136, further confirm that it scales well with the game’s threading model, though Rust does not always utilize all 24 threads efficiently.

FAQ

Q: Is the Intel Core i7-13700K strong enough to avoid bottlenecking the RTX 3060 Ti in Rust?

A: Yes, in most tested configurations. The CPU sits in the 93rd percentile of all processors, and its Cinebench R23 multi-core score of 39000 shows massive headroom. At 1080p Low, the combo reaches 167.6 FPS, which is a CPU-driven result, but the gap between CPU and GPU performance only becomes apparent at higher resolutions where the GPU’s limits appear.

Q: How does the i7-13700K compare to its closest rival, the i7-13700KF?

A: The two are nearly identical. The i7-13700KF has an average benchmark score of 47334, which is just a 0.1% delta from the 13700K’s score. In practical terms, the data shows no meaningful performance difference for Rust, so the choice comes down to other factors like availability or platform preferences.

Q: What kind of frame rates can I expect at 1440p with High settings?

A: The measured average is 67.7 FPS. This is a playable range for a survival game where smoothness matters but not as much as in competitive shooters. Dropping to Medium raises this to 77.6 FPS, and Low settings push it to 115.5 FPS.

Q: Does the RTX 3060 Ti’s 8 GB VRAM become a problem at 4K?

A: The data suggests it is a limiting factor. At 4K Ultra, the average FPS drops to 32.5, and even at 4K High it is only 37.8 FPS. The 448.0 GB/s memory bandwidth and 8 GB GDDR6 capacity are sufficient for 1440p, but 4K textures and effects push the GPU to its limits, resulting in sub-40 FPS averages.

Q: Is there a big jump in performance from 1080p to 1440p?

A: Yes, but the drop is consistent with a GPU-bound scenario. At High settings, the average FPS falls from 97.4 at 1080p to 67.7 at 1440p, a reduction of 29.7 FPS. At Low settings, the drop is from 167.6 to 115.5 FPS, which is a 52.1 FPS difference. This indicates that the CPU is still managing the frame pacing well, but the GPU is working harder.

Q: How does this combo rank among all tested combinations in Rust?

A: It ranks 864th out of 1717 tested combos. This places it in the middle of the pack, which is expected given that the RTX 3060 Ti is a mid-range GPU, but the CPU’s strength ensures it is not near the bottom. The rank reflects the GPU’s limitations at higher resolutions rather than a CPU deficiency.

Resolution Scaling

The measured FPS data shows a clear scaling pattern that reveals the limiting component at each resolution. At 1080p, the combo is largely CPU-bound, especially at Low settings where the 167.6 FPS average indicates the RTX 3060 Ti is not the bottleneck. The CPU’s strong single-thread performance, evidenced by its 5505 Cinebench R23 single-core score, allows the game logic to run quickly, but the GPU can still keep up with the lower pixel count. Moving to 1440p, the frame rates drop by roughly 30-40%, which is typical for a GPU that has to render more pixels. The High setting average of 67.7 FPS at 1440p suggests the GPU is now the primary constraint, as the CPU still has more headroom.

At 4K, the scaling becomes severe. The average FPS at 4K High is 37.8, and at 4K Ultra it drops to 32.5. This is a 61% reduction from the 1080p High result of 97.4 FPS. The 4K Low setting yields 70.1 FPS, which is still playable, but the gap between Low and Ultra at 4K is 37.6 FPS. This indicates that the RTX 3060 Ti’s 8 GB VRAM and 256-bit memory bus are not sufficient for the highest quality settings at 4K. The GPU’s 16.20 TFLOPS of FP32 performance and 253.1 GTexel/s texture rate are simply overwhelmed by the pixel workload. The data suggests that 1440p is the sweet spot for this combo, as it balances the CPU’s ability to drive high frame rates with the GPU’s rendering capacity.

How This Combo Ranks

The combo’s rank of 864 out of 1717 tested combinations places it just below the median. This is not a surprising result given the hardware selection. The CPU is a top-tier performer, but the GPU is a mid-range part from the previous generation. In Rust, which is known for its heavy CPU load, this combination allows the processor to shine at lower resolutions, but the GPU limits the overall experience at higher settings. The rank reflects the global performance across all tested settings, and the GPU’s struggle at 4K drags the average down.

Compared to other combos, this setup would likely outperform systems with weaker CPUs but similar GPUs, as the i7-13700K’s 16 cores and 24 threads provide a solid foundation for the game’s simulation aspects. The CPU’s 93rd percentile ranking means it is faster than 93% of all processors, which is a significant advantage in a game that can be CPU-intensive in crowded areas. However, the GPU’s 69th percentile ranking means it is only faster than 69% of all GPUs, which is the limiting factor. For a balanced 1440p machine, this rank is reasonable, but it is not a top-tier combination for 4K gaming.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is the primary constraint in this combo, particularly at higher resolutions and settings. Its 8 GB of GDDR6 memory, paired with a 256-bit bus and 448.0 GB/s bandwidth, provides enough throughput for 1440p gaming but falls short at 4K. The GPU’s boost clock of 1665 MHz and base clock of 1410 MHz are standard for the Ampere architecture, built on Samsung’s 8 nm process. With 4864 shading units, 152 TMUs, and 80 ROPs, the card delivers a pixel rate of 133.2 GPixel/s and a texture rate of 253.1 GTexel/s. These specs translate to 16.20 TFLOPS of FP32 compute, which is adequate for Rust’s visuals but not for maxed-out 4K.

The GPU’s benchmark scores show a PassMark G3D score of 20349 and a 3DMark Steel Nomad DX12 score of 2626. These results place it in the 69th percentile of all GPUs, with an average benchmark score of 25120. Its nearest rivals include the AMD Radeon RX 6700M, which scores 25180, a delta of -0.2%, and the Radeon RX 6600, which scores 25235, a delta of -0.5%. The data shows that the RTX 3060 Ti is competitive with these cards, but none of them are high-end. In Rust, the GPU’s role is to handle the rendering of the open world, including terrain, structures, and lighting. At 1080p and 1440p, it does this well, but the 4K results show that the 8 GB VRAM is a hard limit for Ultra settings.

Measured FPS Breakdown

At 1920x1080, the combo delivers strong results across all settings. Low settings produce an average of 167.6 FPS, which is excellent for high-refresh-rate monitors. Medium settings drop this to 114.8 FPS, and High settings yield 97.4 FPS. Ultra settings are the most demanding, with an average of 75.6 FPS. The scaling from Low to Ultra is a 92 FPS drop, which shows the GPU’s load increases significantly with visual quality. Even at Ultra, the frame rate is smooth, indicating that the CPU is not a bottleneck at this resolution.

At 2560x1440, the averages are lower but still playable. Low settings hit 115.5 FPS, Medium drops to 77.6 FPS, and High produces 67.7 FPS. Ultra settings are the lowest at 48.6 FPS. The drop from 1080p to 1440p at High settings is 29.7 FPS, which is a 30% reduction. This is expected as the GPU has to render more pixels. The 1440p Ultra result of 48.6 FPS is the first sign of the GPU struggling, as it is below the 60 FPS threshold that many players prefer. The data indicates that 1440p High is the practical limit for a smooth experience with this combo.

At 3840x2160, the GPU becomes the clear bottleneck. Low settings produce 70.1 FPS, which is playable, but Medium drops to 45.9 FPS, and High falls to 37.8 FPS. Ultra settings are nearly unplayable at 32.5 FPS. The scaling from 1080p Low to 4K Low is a 97.5 FPS drop, while the 4K Ultra result is only 19% of the 1080p Low result. This shows that the RTX 3060 Ti’s 8 GB VRAM and 448.0 GB/s bandwidth are insufficient for 4K gaming at high quality. The data suggests that this combo is best used at 1440p or 1080p, where the CPU can fully stretch its legs and the GPU can maintain enjoyable frame rates.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 3060 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 70.1
3840x2160 Medium 45.9
3840x2160 High 37.8
3840x2160 Ultra 32.5
2560x1440 Low 115.5
2560x1440 Medium 77.6
2560x1440 High 67.7
2560x1440 Ultra 48.6
1920x1080 Low 167.6
1920x1080 Medium 114.8
1920x1080 High 97.4
1920x1080 Ultra 75.6

Rust with ii7-13700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3060 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-13700K + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.