Doom

Doom

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 49 62 68
1440p QHD 76 90 109 126
1080p Full HD 115 143 170 190

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 62
3840x2160 High 49
3840x2160 Ultra 42
2560x1440 Low 126
2560x1440 Medium 109
2560x1440 High 90
2560x1440 Ultra 76
1920x1080 Low 190
1920x1080 Medium 170
1920x1080 High 143
1920x1080 Ultra 115

Doom with Intel Core i7-13700K + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

Resolution Scaling

The measured FPS data for this Intel Core i7-13700K plus NVIDIA GeForce RTX 3060 Ti combination in Doom reveals a clear and consistent scaling pattern as resolution increases. At 1920x1080 with High settings, the combo delivers 143.2 FPS, which drops to 90.1 FPS at 2560x1440 — a reduction of roughly 37% — and then falls further to 49.3 FPS at 3840x2160, which is about 45% lower than the 1440p result. This trajectory suggests that the GPU becomes the dominant limiting factor as pixel count climbs, with the CPU's substantial headroom being progressively less relevant.

Looking at the Low preset, the scaling story becomes even more telling. At 1080p Low, the system reaches 189.5 FPS, but at 1440p Low it drops to 126.1 FPS, and at 4K Low it settles at 67.7 FPS. The percentage drops between each resolution step are roughly 33% and 46%, respectively. These are steep declines that point directly at the RTX 3060 Ti's rendering throughput being the bottleneck, rather than any CPU limitation. If the processor were the constraint, we would expect the FPS gap between 1080p and 1440p to be much narrower, since the CPU workload per frame does not scale with resolution in the same way.

The Ultra preset shows the most dramatic sensitivity to resolution. From 115.3 FPS at 1080p, the frame rate falls to 76 FPS at 1440p (a 34% drop) and then to 42.2 FPS at 4K (a 44% drop from 1440p). This pattern indicates that the most demanding settings amplify the GPU's workload disproportionately, and the 8 GB VRAM buffer may also be coming under pressure at 4K Ultra, though the data does not explicitly confirm VRAM exhaustion. What the data does show is a system that is firmly GPU-bound across all tested configurations, with the CPU's capabilities only fully realized at 1080p where frame rates exceed 140 FPS on High and approach 190 FPS on Low.

Settings Recommendations

The measured rows provide a clear hierarchy for optimizing the experience in Doom. For players targeting 60 FPS as a baseline, the High preset at 3840x2160 delivers 49.3 FPS, which falls short of that mark. The Medium preset at 4K achieves 62 FPS, making it the lowest settings tier that crosses the 60 FPS threshold at that resolution. At 2560x1440, all four presets clear 60 FPS comfortably, with Low hitting 126.1 FPS, Medium at 108.5 FPS, High at 90.1 FPS, and Ultra at 76 FPS. This makes 1440p the sweet spot for this combo, where even Ultra remains playable.

For 1920x1080, every preset delivers well above 100 FPS, with Low peaking at 189.5 FPS and Medium at 169.8 FPS. The question becomes whether the visual fidelity gains from High (143.2 FPS) or Ultra (115.3 FPS) are worth the frame rate sacrifice. Given that Doom is a fast-paced FPS and the genre benefits from high refresh rates, the Medium preset at 1080p offers an excellent balance — it provides 169.8 FPS, which is only about 10% lower than Low but likely offers noticeably better image quality. At 1440p, the High preset at 90.1 FPS appears to be the most sensible recommendation, as it sits comfortably above 60 FPS while avoiding the steep performance cost of Ultra. The data suggests that Ultra is best reserved for 1080p or for players who prioritize visual detail over the frame rate ceiling.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip fabricated on Samsung's 8 nm process. Its boost clock is listed at 1665 MHz, and it ships with 8 GB of GDDR6 memory on a 256-bit bus, yielding a bandwidth of 448.0 GB/s. These specifications directly inform the performance observed in Doom. The 4K results, particularly the 49.3 FPS on High and 42.2 FPS on Ultra, indicate that the GPU's compute throughput — rated at 16.20 TFLOPS FP32 — is the primary constraint at higher resolutions. The pixel rate of 133.2 GPixel/s and texture rate of 253.1 GTexel/s also factor into how quickly the card can process the increasing pixel and texture workloads as resolution scales.

The 8 GB VRAM capacity is a notable consideration for a 2016 title like Doom. While the game is not known for extreme memory demands, the combination of 4K resolution and Ultra settings could stress the buffer. The data shows a 14% performance gap between High (49.3 FPS) and Medium (62 FPS) at 4K, which is larger than the corresponding gaps at lower resolutions — at 1440p, the High-to-Medium gap is about 17% (90.1 vs 108.5 FPS), and at 1080p it is about 16% (143.2 vs 169.8 FPS). This suggests that at 4K, the GPU is operating near its limits, and the settings tier has an outsized impact on frame rate. The GPU's benchmark percentile of 69 versus all GPUs, with an average score of 25120, places it in the upper-midrange, which aligns with its behavior here — capable at 1080p and 1440p, but struggling to maintain high frame rates at 4K.

How This Combo Ranks

Within the database of tested combinations, this specific pairing of the Intel Core i7-13700K and the NVIDIA GeForce RTX 3060 Ti achieves a rank of 1158 out of 1681 combos in Doom. This places it in the lower third of all tested configurations, which is an interesting result given the individual components' strengths. The CPU ranks in the 93rd percentile among all processors, and the GPU sits in the 69th percentile among all GPUs, yet their combined performance in this game lands them below the median of tested combos. This suggests that Doom's performance profile rewards GPU-heavy pairings more than CPU-heavy ones, and that many of the 1681 combos in the database likely feature stronger graphics cards.

The rank implies that while this combo is perfectly playable — as evidenced by the measured FPS — it is not a top-tier combination for this specific title. The 1158th position out of 1681 means there are 523 combos that perform better, which is a substantial number. However, it is essential to contextualize this rank with the fact that Doom is a well-optimized FPS that runs well on a wide range of hardware. The data shows that this combo delivers 143.2 FPS at 1080p High, which is an excellent experience, but the rank reflects the broader competitive landscape where higher-end GPUs like the RTX 3080 or RX 6800 XT would naturally pull ahead. For a mid-range GPU paired with a high-end CPU, the rank is consistent with expectations — the GPU is the limiting factor, and the CPU's potential is largely untapped in this game.

CPU Role

The Intel Core i7-13700K is a 16-core, 24-thread processor based on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.40 GHz. Its benchmark results are formidable: a Cinebench R23 multi-core score of 39000 and a single-core score of 5505, with a Geekbench multi-core score of 17731. The processor's 93rd percentile ranking among all CPUs underscores its strength. However, in Doom, the CPU's role appears to be secondary to the GPU. The measured FPS at 1080p Low — 189.5 FPS — is the highest figure in the dataset, and it is likely that the CPU is capable of pushing even higher, but the GPU's rendering limits cap the output.

The 24 threads and high boost clock are more than sufficient for Doom's engine, which is not known for heavy multi-threading requirements. The single-thread performance, as evidenced by the Cinebench R20 single-core score of 2312, is particularly relevant for game logic and draw call processing. The data indicates that at 1080p, the CPU is not the bottleneck — the frame rate scales almost linearly with settings tier, which is characteristic of a GPU-bound scenario. At 4K, the CPU's headroom is even more pronounced, as the FPS drops to 42.2 on Ultra, a figure that is clearly constrained by the GPU's pixel and texture throughput rather than any CPU limitation. The CPU's 125 W TDP and 30 MB of shared L3 cache provide ample bandwidth for game data, but the benchmark results suggest that this processor would be better paired with a more powerful GPU in a system designed for 4K gaming. For 1080p and 1440p, however, this CPU provides more than enough performance to avoid holding back the RTX 3060 Ti.

FAQ

Q: What is the highest average FPS this combo achieves in Doom?

A: The highest measured average FPS is 189.5, achieved at 1920x1080 with Low settings. The next highest is 169.8 FPS at 1080p Medium, followed by 143.2 FPS at 1080p High.

Q: Can this combo run Doom at 4K at 60 FPS?

A: Only with the Medium preset, which delivers 62 FPS at 3840x2160. The High preset falls short at 49.3 FPS, and Ultra drops to 42.2 FPS. At 1440p, all presets exceed 60 FPS, with Ultra at 76 FPS.

Q: How does the RTX 3060 Ti compare to its nearest rivals in benchmark scores?

A: The RTX 3060 Ti has an average benchmark score of 25120, which is 0.2% lower than the AMD Radeon RX 6700M (25180), 0.5% lower than the AMD Radeon RX 6600 (25235), and 0.7% lower than the AMD Radeon RX 580 2048SP (25287). The GPU ranks in the 69th percentile among all GPUs.

Q: What is the performance gap between 1080p and 1440p on High settings?

A: At High settings, the frame rate drops from 143.2 FPS at 1080p to 90.1 FPS at 1440p, a reduction of approximately 37%. This indicates a significant GPU workload increase with resolution.

Q: Is the CPU or GPU the limiting factor in this combo for Doom?

A: The data strongly indicates the GPU is the limiting factor. The CPU ranks in the 93rd percentile among all CPUs, with a Cinebench R23 multi-core score of 39000, while the GPU ranks in the 69th percentile. The steep FPS drops across resolution increases are characteristic of a GPU bottleneck.

Q: What is the combo's rank among all tested configurations in Doom?

A: This combo ranks 1158 out of 1681 tested combinations, placing it in the lower third of the database. Despite the high CPU percentile, the GPU's mid-range standing pulls the overall rank down.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low 189.5, Medium 169.8, High 143.2, and Ultra 115.3. The spread from Low to Ultra is about 74 FPS, showing that settings have a substantial impact at this resolution. At 2560x1440, the values are: Low 126.1, Medium 108.5, High 90.1, and Ultra 76. The gap between Low and Ultra narrows to about 50 FPS, reflecting the increased GPU load at higher pixel counts. At 3840x2160, the values are: Low 67.7, Medium 62, High 49.3, and Ultra 42.2. The spread here is roughly 25 FPS, and notably, the difference between Medium and High (12.7 FPS) is larger than the difference between Low and Medium (5.7 FPS), suggesting that the High preset introduces a disproportionately heavy workload at 4K. Across all resolutions, the Ultra preset consistently delivers the lowest frame rates, and the relative performance gap between presets shrinks as resolution increases, confirming that the GPU's absolute throughput ceiling is the dominant constraint at 4K.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 3060 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 67.7
3840x2160 Medium 62.0
3840x2160 High 49.3
3840x2160 Ultra 42.2
2560x1440 Low 126.1
2560x1440 Medium 108.5
2560x1440 High 90.1
2560x1440 Ultra 76.0
1920x1080 Low 189.5
1920x1080 Medium 169.8
1920x1080 High 143.2
1920x1080 Ultra 115.3

Doom with ii7-13700K + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3060 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

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