Rust

Rust

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 46 69
1440p QHD 50 66 78 117
1080p Full HD 73 96 114 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 46
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 117
2560x1440 Medium 78
2560x1440 High 66
2560x1440 Ultra 50
1920x1080 Low 169
1920x1080 Medium 114
1920x1080 High 96
1920x1080 Ultra 73

Rust with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

# FAQ

Q: What is the measured average FPS for this combo at 1920x1080 on Low settings?

A: At 1920x1080 with Low settings, the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 3060 Ti combo achieves an average of 169 FPS. This is the highest measured average across all tested settings at this resolution, with the Medium preset hitting 114 FPS and High reaching 96 FPS.

Q: How does this GPU compare to its closest rivals in benchmark scores?

A: The RTX 3060 Ti posts an average benchmark score of 16129, placing it 0.7% ahead of the AMD Radeon RX 9060 (16014) and 1.4% behind both the AMD Radeon Pro 5600M and AMD Radeon RX 5700 XT (16351 and 16361, respectively). It also sits 1.7% ahead of the AMD Radeon R9 370X (15862).

Q: What is the CPU's multi-threaded performance relative to its nearest rivals?

A: The Ryzen 5 7500X3D scores 25047 in PassMark multithread tests. Its average benchmark score of 44573 places it 0.2% ahead of the Intel Core Ultra X9 388H (44466), 0.5% ahead of the Intel Core i9-13950HX (44342), and 0.6% ahead of the AMD Ryzen AI Max 385 (44309). It trails the Intel Core i5-14600 (44889) by 0.7%.

Q: What is the combo's overall rank among tested configurations in Rust?

A: The combo ranks 1850th out of 3723 tested combinations in Rust. This places it in the upper half of all tested configurations, indicating solid mid-pack performance for this specific CPU-GPU pairing.

Q: Does the CPU support DDR5 memory?

A: Yes, the AMD Ryzen 5 7500X3D supports DDR5 memory with a dual-channel memory bus. The memory bandwidth is rated at 83.2 GB/s, and the CPU also supports ECC memory.

Q: What is the GPU's memory capacity and bandwidth?

A: The NVIDIA GeForce RTX 3060 Ti features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. The memory clock operates at 1750 MHz (14 Gbps effective).

# GPU Role

The NVIDIA GeForce RTX 3060 Ti plays a central role in this combo's Rust performance, particularly as resolution and settings scale upward. The GPU's 8 GB GDDR6 memory with 448.0 GB/s bandwidth provides sufficient capacity for Rust's texture streaming and world rendering demands at most tested configurations. The Ampere architecture, built on Samsung's 8 nm process, delivers 16.20 TFLOPS of FP32 compute, with 4864 shading units and 152 texture mapping units working in tandem.

At 3840x2160, the GPU becomes the clear limiting factor. The measured data shows a steep drop from 69 FPS on Low to 30 FPS on Ultra, a 56.5% reduction that demonstrates the RTX 3060 Ti struggling to maintain playable frame rates at 4K with higher visual fidelity. The 8 GB memory buffer, while adequate at lower resolutions, creates bandwidth pressure at 4K Ultra where texture sets and draw distances expand significantly. The GPU's 133.2 GPixel/s pixel rate and 253.1 GTexel/s texture rate are simply insufficient for the pixel throughput required at 3840x2160 with Ultra settings.

At 2560x1440, the GPU still governs performance but with more headroom. The spread from 117 FPS on Low to 50 FPS on Ultra represents a 57.3% performance penalty for maximum visual quality. The Medium preset's measured range of 67 to 90 FPS (average 78) suggests the GPU can deliver consistent frame delivery when settings are moderated. The RTX 3060 Ti's boost clock of 1665 MHz and base clock of 1410 MHz provide the raw throughput that keeps this resolution viable.

The 1920x1080 results reveal the GPU operating closer to its efficiency sweet spot. From 169 FPS on Low to 73 FPS on Ultra, the RTX 3060 Ti maintains frame rates that exceed typical display refresh rates at lower settings. The Medium preset's 114 FPS average with a 97 to 131 FPS range indicates the GPU still has reserve capacity even with moderate visual enhancements. Across all resolutions, the pattern is consistent: the RTX 3060 Ti delivers its best relative performance at 1080p, with diminishing returns as resolution increases.

# Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate experience. At 1920x1080, the Medium preset offers the best balance of visual quality and performance, delivering 114 FPS average with a minimum of 97 FPS. This keeps frame pacing consistently above 90 FPS, which is comfortable for most gameplay scenarios in Rust. The High preset at 96 FPS remains viable, but the drop below 100 FPS average may be noticeable in fast-paced combat situations. Ultra at 73 FPS sacrifices significant performance for marginal visual gains.

At 2560x1440, the Medium preset again emerges as the recommended choice, with a 78 FPS average and a minimum of 67 FPS. This provides a playable experience without major frame drops. The High preset at 66 FPS is borderline, as the average approaches the 60 FPS threshold where stutter becomes more perceptible. Low at 117 FPS is the clear choice for competitive play, but it strips away much of Rust's visual atmosphere. Ultra at 50 FPS is not recommended for this resolution due to the risk of frame time inconsistency.

At 3840x2160, none of the tested presets deliver a fully smooth experience. Low at 69 FPS is the only setting that exceeds 60 FPS average, making it the only viable option for 4K play. Medium at 46 FPS and High at 39 FPS are playable but require tolerance for sub-60 FPS gameplay. Ultra at 30 FPS is effectively a slideshow in action-heavy scenarios and should be avoided. For users prioritizing visual quality at 4K, the Medium preset's 39 to 53 FPS range (measured min-max) offers the best compromise between fidelity and playability, though it falls short of smooth performance.

# Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this combo performs across three resolutions and four settings levels. At 1920x1080, the Low preset achieves 169 FPS average, the highest of any configuration tested. Medium follows at 114 FPS with a measured range of 97 to 131 FPS. High delivers 96 FPS, and Ultra drops to 73 FPS. The progression from Low to Ultra at 1080p shows a 56.8% performance reduction, reflecting the increasing GPU load from enhanced shadows, textures, and post-processing effects.

At 2560x1440, the Low preset reaches 117 FPS, representing a 30.8% drop from the 1080p Low result. Medium averages 78 FPS with a 67 to 90 FPS range, a 31.6% reduction from its 1080p counterpart. High falls to 66 FPS, down 31.3% from 1080p High. Ultra bottoms out at 50 FPS, a 31.5% decrease from 1080p Ultra. The consistency of this ~31% reduction across all settings at 1440p indicates that resolution scaling affects all presets proportionally, pointing to a balanced GPU bottleneck.

At 3840x2160, the performance drop becomes more severe. Low averages 69 FPS, a 41.0% reduction from 1440p Low. Medium falls to 46 FPS with a 39 to 53 FPS range, a 41.0% drop from 1440p Medium. High reaches 39 FPS, down 40.9% from 1440p High. Ultra drops to 30 FPS, a 40.0% reduction from 1440p Ultra. The larger percentage drop from 1440p to 4K compared to 1080p to 1440p indicates that the GPU's pixel throughput limits are being reached more aggressively at 4K, with the 8 GB memory buffer also contributing to the bottleneck.

The Medium preset is the only setting that includes both minimum and maximum FPS measurements across all resolutions. At 1080p, the 97 to 131 FPS range shows a 34 FPS spread, indicating some frame time volatility. At 1440p, the 67 to 90 FPS range tightens to a 23 FPS spread. At 4K, the 39 to 53 FPS range narrows further to a 14 FPS spread. This pattern suggests that frame pacing becomes more consistent at higher resolutions, likely because the GPU is more uniformly saturated and less susceptible to transient load spikes.

# How This Combo Ranks

The AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 3060 Ti combination ranks 1850th out of 3723 tested combos in Rust, placing it in the 49.7th percentile of all configurations. This mid-pack ranking reflects a pairing that is neither exceptional nor deficient for this game. The CPU's high percentile ranking (89th among all CPUs) contrasts with the GPU's more modest standing (59th among all GPUs), creating a system where the processor has significant headroom that the graphics card cannot fully utilize.

The CPU's average benchmark score of 44573 places it within 0.7% of its nearest rivals, including the Intel Core i9-13950HX and Intel Core i5-14600. This indicates that the Ryzen 5 7500X3D is competitive with top-tier mobile and desktop processors from recent generations. The GPU's average benchmark score of 16129 puts it in close contention with the AMD Radeon RX 5700 XT (16361) and AMD Radeon RX 9060 (16014), showing that the RTX 3060 Ti remains relevant in the mid-range graphics segment.

The combo's rank of 1850 out of 3723 suggests that many other pairings achieve better Rust performance, likely due to more powerful GPUs. However, the data also shows that this combo outperforms a significant portion of tested configurations. The 49.7th percentile placement means that approximately half of all tested combos deliver lower frame rates in Rust, which contextualizes the measured FPS numbers as above-average for the broader test pool.

In Rust specifically, the combo's performance is constrained by the GPU at higher resolutions, while the CPU's 6 cores and 12 threads with 96 MB of L3 cache provide ample processing power for the game's simulation and physics systems. The ranking reflects this imbalance: the system is CPU-rich and GPU-moderate, which is a reasonable configuration for Rust at 1080p but limits 4K performance.

# CPU Role

The AMD Ryzen 5 7500X3D serves as the processing backbone of this combo, and its characteristics directly influence Rust's performance at lower resolutions. With 6 cores and 12 threads, the CPU operates at a base clock of 4.00 GHz and boosts up to 4.50 GHz. The 96 MB of shared L3 cache is a standout feature, providing substantial on-die storage that benefits games with large data sets and frequent memory access patterns like Rust.

The CPU's single-thread score of 3494 in PassMark tests indicates strong per-core performance, which is critical for Rust's main thread and physics calculations. The multithread score of 25047 shows that the 12 threads handle parallel workloads effectively, though Rust's engine does not always scale perfectly across many cores. The CPU's 89th percentile ranking among all CPUs positions it as a high-performing processor, with an average benchmark score of 44573 that places it 0.2% ahead of the Intel Core Ultra X9 388H and 0.5% ahead of the Intel Core i9-13950HX.

The CPU's 5 nm process node (TSMC) and 11,270 million transistors on a 71 mm² die contribute to its efficiency, with a TDP of just 65 W. This low power draw means the CPU is unlikely to thermally throttle during extended gaming sessions, maintaining consistent performance in Rust's demanding world simulations. The L3 cache size is particularly relevant: Rust's procedural world generation and entity tracking benefit from large caches that reduce memory latency.

At 1080p Low, where the GPU is less stressed, the CPU's role becomes more prominent. The 169 FPS result suggests that the Ryzen 5 7500X3D can feed the RTX 3060 Ti adequately at this resolution, with the 96 MB L3 cache helping to maintain smooth frame delivery during complex scenes with many players or structures. The CPU's support for DDR5 memory with 83.2 GB/s bandwidth also ensures that memory-bound operations do not become a limiting factor.

At higher resolutions, the CPU's influence diminishes as the GPU becomes the bottleneck. The consistent ~31% FPS drop from 1080p to 1440p across settings, and ~41% drop from 1440p to 4K, indicates that resolution scaling is governed by GPU throughput rather than CPU capability. The CPU's high single-thread and multithread scores, combined with its large cache, ensure that it is not the limiting component in any of the tested configurations.

# Resolution Scaling

The FPS data reveals clear patterns in how this combo scales across resolutions. Moving from 1920x1080 to 2560x1440, the average FPS drops by approximately 31% across all settings. This consistent reduction indicates that the GPU is the primary scaling factor, as the pixel count increases by 77.8% but the performance penalty is moderated by the RTX 3060 Ti's memory bandwidth and compute resources. The CPU's 96 MB L3 cache and high clock speeds ensure that processing power is not a constraint at this step.

The transition from 2560x1440 to 3840x2160 shows a larger performance penalty of approximately 41% across settings. This steeper drop reflects the pixel count increase of 125% from 1440p to 4K, which overwhelms the GPU's pixel fill rate of 133.2 GPixel/s. The 8 GB memory buffer also becomes a limiting factor at 4K, as texture data exceeds the available VRAM and forces additional memory traffic. The measured data shows this effect clearly: at 4K Low (69 FPS) versus 1440p Low (117 FPS), the 48 FPS difference represents a 41% reduction, while at 4K Ultra (30 FPS) versus 1440p Ultra (50 FPS), the 20 FPS difference is a 40% reduction.

These scaling patterns indicate that the limiting component shifts with resolution. At 1080p, the CPU's strong single-thread performance (3494 PassMark score) and large cache allow the RTX 3060 Ti to operate near its potential, with the GPU's 16.20 TFLOPS compute being the primary constraint. At 1440p, the GPU's pixel throughput and memory bandwidth become more significant, but the CPU still provides adequate headroom. At 4K, the GPU is fully saturated, and the 8 GB memory capacity creates additional pressure, resulting in the steepest FPS drops.

The Medium preset's measured min-max ranges provide insight into frame time stability across resolutions. At 1080p, the 97 to 131 FPS range shows a 34 FPS spread, suggesting occasional GPU-bound spikes. At 1440p, the 67 to 90 FPS range tightens to a 23 FPS spread, and at 4K, the 39 to 53 FPS range narrows to a 14 FPS spread. This trend indicates that as the GPU becomes more consistently loaded, frame delivery becomes more predictable, though at the cost of lower average frame rates. For users seeking consistent performance, the Medium preset at 1440p offers the best balance of frame rate and stability, while 4K play requires accepting either Low settings (69 FPS) or variable frame pacing at higher presets.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 3060 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 46.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 117.0
2560x1440 Medium 78.0
2560x1440 High 66.0
2560x1440 Ultra 50.0
1920x1080 Low 169.0
1920x1080 Medium 114.0
1920x1080 High 96.0
1920x1080 Ultra 73.0

Rust with Ryzen 5 7500X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 3060 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.