Rust

Rust

AVERAGE FPS
73
good

This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 36 45 62
1440p QHD 44 61 70 106
1080p Full HD 69 91 104 153

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 45
3840x2160 High 36
3840x2160 Ultra 30
2560x1440 Low 106
2560x1440 Medium 70
2560x1440 High 61
2560x1440 Ultra 44
1920x1080 Low 153
1920x1080 Medium 104
1920x1080 High 91
1920x1080 Ultra 69

Rust with Intel Core i7-13700K + NVIDIA GeForce GTX 1080 Ti, In-Depth Analysis

The Intel Core i7-13700K and NVIDIA GeForce GTX 1080 Ti pairing presents a stark contrast in generational capability. The processor is a modern 16-core Raptor Lake part, while the graphics card is a Pascal-era flagship that has been end-of-life for some time. In Rust, this combination yields a playable but highly variable experience, with the final frame rate heavily dependent on both resolution and graphical settings. The benchmark data reveals that this is a system where the CPU provides a massive performance headroom, but the GPU frequently becomes the primary constraint, especially at higher resolutions.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-13700K is a high-end desktop processor from the Raptor Lake architecture, featuring 16 cores and 24 threads. Its base clock is 3.40 GHz, which can boost up to 5.40 GHz under load. This processor is a top-tier performer, sitting in the 93rd percentile against all CPUs in the database. Its average benchmark score is 47282, placing it in a tight cluster with rivals like the Intel Core i7-13700KF and the AMD Ryzen 9 PRO 5945, from which it trails by only 0.1% and 0.5% respectively.

For a game like Rust, which is known for its complex world simulation and physics, the CPU is a critical component. The data shows that this processor is unlikely to be a bottleneck in most scenarios. The 3dmark scores illustrate its scaling: it achieves 2262 in the 2-thread test and scales up to 12412 in the max-threads test. This indicates strong multi-threading capabilities that can handle Rust's server-side and world-generation tasks. The single-thread performance is also robust, with a 3dmark single-thread score of 1136 and a Cinebench R23 single-core score of 5505, which is crucial for the game's main game logic thread.

In the measured results, the CPU's strength is most evident at 1080p and low settings. Here, the system achieves 153.3 FPS, a figure that is more likely to be limited by the GPU's raw output than the processor's ability to feed it. The high single-core performance ensures that even in complex scenes, the CPU can keep up with the game's demands. The processor's 30 MB of shared L3 cache also helps in maintaining fluid performance, reducing the need to access slower system memory. While the data does not isolate CPU-specific frame times, the overall pattern—where performance scales significantly with resolution and settings—suggests the CPU provides a stable foundation, allowing the GPU to be the primary variable in frame rate.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1080 Ti, built on the Pascal architecture, is the other half of this pairing. It is an older card with 11 GB of GDDR5X memory on a 352-bit bus, providing a bandwidth of 484.4 GB/s. Its core clocks are a base of 1481 MHz with a boost of 1582 MHz. The card's compute power is rated at 11.34 TFLOPS for FP32 operations. In the database, it holds a 61st percentile rank among all GPUs, with an average benchmark score of 19402. Its nearest rivals include the NVIDIA GeForce GTX 780 and the AMD Radeon Pro 560X, with the GTX 1080 Ti performing at a nearly identical level (0% delta) to the GTX 780 and just 0.1% behind the Radeon Pro 560X.

This GPU is the definitive performance limiter in this combination, particularly at higher resolutions. The 4K Ultra preset yields a mere 29.5 FPS, which is below the threshold for smooth gameplay. Even at 1440p Ultra, the card manages only 44 FPS. The 11 GB of VRAM is a point of interest. While it is a substantial amount for a card of its era, the data suggests that the card's raw shading power, rather than memory capacity, is the primary constraint. This is evident when comparing the performance drop from High to Ultra settings. At 1080p, the frame rate falls from 91.1 FPS on High to 69.2 FPS on Ultra, a significant reduction that points to the GPU's inability to handle the increased shader and texture complexity, rather than a memory shortage.

The GTX 1080 Ti's performance characteristics are consistent with its age. While it can still provide high frame rates at 1080p with medium settings (104.4 FPS), it struggles to maintain 60 FPS at 1440p High, achieving 61.2 FPS. The data shows a clear ceiling for this card in Rust; it is capable of producing excellent results at lower resolutions but is overwhelmed by the demands of higher resolutions and ultra-quality settings. The GPU's benchmark scores, such as a Passmark G3D score of 18600, confirm its mid-range standing in the current landscape, which is further validated by its close comparison to the GTX 780, a much older card.

FAQ

Q: What is the average frame rate for this combo in Rust at 1080p with High settings?

A: The system produces an average of 91.1 FPS at 1920x1080 on High settings, indicating a solid, playable experience at this resolution.

Q: Can this system handle Rust at 4K resolution?

A: At 3840x2160, performance is marginal. On High settings, the average frame rate is 35.6 FPS, and on Ultra, it drops to 29.5 FPS. Only at Low settings does it reach a more fluid 62.3 FPS.

Q: How does this combo rank against all tested combinations in Rust?

A: The data places this specific pairing at rank 1001 out of 1717 total tested combinations, which puts it in the lower-middle portion of the performance spectrum.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: The jump from Low to Ultra at 2560x1440 results in a significant frame rate drop. The system averages 105.9 FPS on Low, but this falls to 44 FPS on Ultra, a reduction of over 58%.

Q: Which component is more likely to be the bottleneck in this setup?

A: The benchmark data strongly indicates the GPU is the limiting factor. The CPU is a high-end part, while the GPU is an older, end-of-life model. The large frame rate drops when increasing resolution and settings point to the graphics card being unable to keep up.

Q: Is the 11 GB of VRAM on the GTX 1080 Ti sufficient for Rust at maximum settings?

A: While the card has a significant 11 GB of VRAM, the performance data at Ultra settings (e.g., 29.5 FPS at 4K) suggests that the GPU's processing power, not its memory capacity, is the primary bottleneck preventing higher frame rates.

How This Combo Ranks

The combination of the Intel Core i7-13700K and the NVIDIA GeForce GTX 1080 Ti achieves a rank of 1001 out of 1717 tested combos in Rust. This position places it in the lower half of the database, which is a direct consequence of the GPU's age and performance level. The CPU is a top-tier part, ranking in the 93rd percentile, but the GPU's 61st percentile ranking drags the overall system down. The data suggests that this pairing is unbalanced; the processor has far more capability than the graphics card can utilize.

This ranking has practical implications. While the system can deliver high frame rates at 1080p, its performance at higher resolutions is not competitive with more balanced pairings. The 153.3 FPS at 1080p Low shows the potential of the CPU, but this is an outlier scenario. In more realistic settings like 1440p High, the system's 61.2 FPS is merely acceptable. The rank of 1001 indicates that there are many other combinations that provide a more consistent experience across a range of resolutions and quality presets. For a user with this CPU, the GPU is clearly the component that prevents the system from achieving a higher rank.

Resolution Scaling

The frame rate scaling from 1080p to 4K in Rust clearly illustrates the GPU bottleneck. At 1080p High, the system averages 91.1 FPS. Moving to 1440p High, the frame rate drops to 61.2 FPS, and at 4K High, it falls to 35.6 FPS. This pattern shows a steep decline in performance as the pixel count increases, which is a classic sign of a graphics-card-limited system. The CPU, with its robust 5.40 GHz boost clock and 16 cores, can handle the increased draw calls and simulation overhead, but the GTX 1080 Ti cannot render the additional pixels at the same speed.

The scaling is even more pronounced when comparing the lowest and highest settings at each resolution. At 1080p, the difference between Low (153.3 FPS) and Ultra (69.2 FPS) is a 54.9% drop. At 1440p, the drop from Low (105.9 FPS) to Ultra (44 FPS) is 58.5%. At 4K, the drop from Low (62.3 FPS) to Ultra (29.5 FPS) is 52.6%. This consistent reduction of over half the frame rate when moving from Low to Ultra settings confirms that the GPU's shading and texture units are the limiting resource. The CPU's performance is relatively constant, so the entire frame rate variance is attributable to the graphics card's workload. The data shows that to maintain a playable frame rate above 60 FPS, the system must be run at 1080p with Medium settings or lower, as even 1440p High dips to 61.2 FPS and 4K is only playable at Low settings.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1080 Ti

VRAM 11 GB GDDR5X
Base Clock —
Boost Clock 1582 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + NVIDIA GeForce GTX 1080 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 62.3
3840x2160 Medium 44.8
3840x2160 High 35.6
3840x2160 Ultra 29.5
2560x1440 Low 105.9
2560x1440 Medium 70.1
2560x1440 High 61.2
2560x1440 Ultra 44.0
1920x1080 Low 153.3
1920x1080 Medium 104.4
1920x1080 High 91.1
1920x1080 Ultra 69.2

Rust with ii7-13700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1080 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-13700K + GTX 1080 Ti

Explore FPS benchmarks for other games using this same hardware combination.