Rust

Rust

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 19
3840x2160 High 16
3840x2160 Ultra 12
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 High 27
2560x1440 Ultra 20
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 High 39
1920x1080 Ultra 30

Rust with Intel Core i7-13700K + Intel Arc B370, In-Depth Analysis

Rust is a notoriously demanding survival title, and the benchmark results for this configuration of Intel Core i7-13700K and Intel Arc B370 paint a clear picture of a system where the graphics processor is the limiting factor. The data shows a combination that is functional for low-resolution play but struggles significantly at higher graphical presets and resolutions. The i7-13700K provides substantial processing headroom, but the Arc B370, with its integrated-class specifications, cannot translate that into playable frame rates in most scenarios.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases. At 1920x1080 with Low settings, the system achieves an average of 69 FPS. Moving to 2560x1440 at the same Low preset, the average drops to 48 FPS, a reduction of 21 FPS. At 3840x2160, the average falls further to 28 FPS. This scaling pattern indicates that the rendering load is heavily taxing the GPU, as the frame rate decreases almost proportionally with the increase in pixel count.

The relationship between resolution and frame rate is even more pronounced at higher settings. At Medium quality, the average FPS goes from 46 at 1080p, to 32 at 1440p, and finally to 19 at 4K. The Ultra preset shows similar degradation, with averages of 30, 20, and 12 FPS for 1080p, 1440p, and 2160p, respectively. This consistent drop across all settings confirms that the Arc B370's rendering capabilities are saturated early, and additional pixel workload has a direct and significant impact on performance.

The data suggests that the GPU is the sole bottleneck in this configuration. The Intel Core i7-13700K, with its high multi-core and single-core benchmark scores, is unlikely to be the cause of these frame rate collapses. The fact that even at 1080p Low, the system only manages 69 FPS—a decent but not exceptional number for a modern CPU—further points to the GPU being unable to keep up with the CPU's output. The performance scaling from 1440p to 4K is particularly telling, as the frame rates become nearly unplayable, reinforcing that the processor's potential is left untapped due to the graphics subsystem's limitations.

GPU Role

The Intel Arc B370 is a critical component in this analysis, and its specifications define the performance ceiling. It is an integrated graphics processor (IGP) with a base clock of 300 MHz and a boost clock of 2400 MHz. Its memory is "System Shared," meaning it relies on the system's main memory rather than dedicated VRAM, and its memory bandwidth is listed as "System Dependent." This architecture is a primary reason for its performance characteristics, as it must compete with the CPU for memory access.

The GPU's raw compute specifications are modest, with 1280 shading units, 40 TMUs, and 20 ROPs. Its FP32 performance is rated at 6.144 TFLOPS. In the 3DMark Steel Nomad DX12 benchmark, it scored 1184 points, placing it in the 5th percentile of all GPUs. This benchmark score, combined with its nearest rivals—the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770—positions the Arc B370 in a performance class that is several generations old and not intended for high-end gaming. The data shows it is a capable part for basic tasks but is out of its depth for a demanding title like Rust at higher settings.

The GPU's role is clearly the limiting factor in this system. The benchmark results show that the Arc B370's performance is the primary constraint, as frame rates are low across all resolutions and settings. The system shared memory and low pixel and texture rates (48.00 GPixel/s and 96.00 GTexel/s, respectively) create a bottleneck that prevents the powerful CPU from delivering high frame rates. The data indicates that this GPU is the primary obstacle to a smooth gaming experience in Rust, and its performance is comparable to legacy discrete GPUs from over a decade ago, as evidenced by its nearest rivals.

FAQ

Q: What is the best average FPS this system can achieve in Rust?

A: The highest average FPS recorded in the measured data is 69, which occurs at 1920x1080 resolution with the Low settings preset.

Q: How does the system perform at 1440p?

A: At 2560x1440, the system averages 48 FPS on Low, 32 FPS on Medium, 27 FPS on High, and 20 FPS on Ultra settings. Only the Low preset provides an average above 30 FPS.

Q: Is the Intel Arc B370 comparable to any other GPUs in the database?

A: According to benchmark data, the Arc B370's average score is 1184, which is very close to the ATI Radeon HD 5770 (1190) and the ATI Mobility Radeon HD 5570 (1186), with delta percentages of -0.5% and -0.2%, respectively.

Q: What is the best performance at 4K resolution?

A: At 3840x2160, the highest average FPS is 28, achieved with the Low settings preset. The Medium preset averages 19 FPS, and the Ultra preset averages 12 FPS.

Q: How does the CPU's benchmark performance compare to its rivals?

A: The Intel Core i7-13700K has an average benchmark score of 46881. It is nearly identical in performance to the AMD Ryzen 9 5900, which scores 46971 (a -0.2% delta), and the AMD Ryzen AI 9 HX PRO 375, which scores 47022 (a -0.3% delta).

Q: What is the minimum FPS recorded for the Medium settings?

A: The measured data includes minimum FPS values only for the Medium preset. These are 16 FPS at 4K, 27 FPS at 1440p, and 39 FPS at 1080p.

Settings Recommendations

Based on the measured FPS data, the only viable settings for a playable experience are at the Low preset. At 1080p, Low yields an average of 69 FPS, which is the only configuration in the entire dataset that approaches a smooth 60+ FPS target. At 1440p, the Low preset's 48 FPS average is playable but not ideal for fast-paced action. The Medium preset at 1080p, with an average of 46 FPS, is a secondary option for those who prioritize visual quality over maximum frame rate, but it comes with a significant performance cost.

The data clearly shows that the High and Ultra presets should be avoided. At 1080p, High averages 39 FPS and Ultra averages 30 FPS, which will result in noticeable stuttering and a less responsive feel. At higher resolutions, these presets produce averages in the teens and low twenties, making them effectively unplayable. The minimum FPS data for the Medium preset reinforces this, with a low of 39 FPS at 1080p, showing that even this setting can have dips below the average.

For the best experience, users should select the Low preset at 1920x1080. This is the only setting and resolution combination that provides a consistently high frame rate. If a higher resolution is necessary, 1440p Low is the only other reasonable choice. The performance gap between Low and Medium is substantial, with a 23 FPS difference at 1080p, indicating that the graphical enhancements in Medium are too demanding for the Arc B370 to handle while maintaining acceptable performance.

Measured FPS Breakdown

The complete dataset provides a detailed look at performance across all tested configurations. At 1920x1080, the system delivers an average of 69 FPS on Low, 46 FPS on Medium, 39 FPS on High, and 30 FPS on Ultra. The Medium preset at this resolution has a recorded minimum of 39 FPS and a maximum of 53 FPS, showing a variable frame rate.

Moving to 2560x1440, the averages are 48 FPS on Low, 32 FPS on Medium, 27 FPS on High, and 20 FPS on Ultra. The Medium preset minimum and maximum are 27 and 37 FPS, respectively. At 3840x2160, performance drops further, with averages of 28 FPS on Low, 19 FPS on Medium, 16 FPS on High, and 12 FPS on Ultra. The 4K Medium preset shows a minimum of 16 FPS and a maximum of 22 FPS.

The data shows a clear and consistent hierarchy: Low is always the fastest, followed by Medium, then High, and finally Ultra. The scaling between settings is not linear, with a significant drop from Low to Medium at all resolutions. For example, at 1080p, the drop is 23 FPS, while at 4K, it is 9 FPS. This suggests that the GPU is overwhelmed by even the Medium preset's additional effects, and the relative cost of higher settings becomes less pronounced as the resolution pushes the GPU to its absolute limits. The system's overall rank in the database is 2710 out of 2953 combos, placing it in the bottom 10% of tested configurations for this game.

CPU Role

The Intel Core i7-13700K is a high-performance desktop processor with 16 cores and 24 threads. It has a base clock of 3.40 GHz and a boost clock of 5.40 GHz. Its architecture is Raptor Lake, built on a 10 nm process. The CPU's benchmark scores are impressive, with a Cinebench R23 multi-core score of 30745 and a single-core score of 2116. Its average benchmark score is 46881, placing it in the 89th percentile of all CPUs.

In the context of Rust, the CPU's role is to handle game logic, physics, and entity management. The data shows that the i7-13700K is not the bottleneck in this system. Its performance is nearly identical to the AMD Ryzen 9 5900, with a delta of -0.2%, and the AMD Ryzen AI 9 HX PRO 375, with a delta of -0.3%. This indicates that the CPU is more than capable of feeding frames to the GPU at a high rate. The fact that the system only achieves 69 FPS at 1080p Low is a direct result of the GPU's limitations, not the CPU's.

The processor's high single-thread performance, as shown by its 3DMark single-thread score of 1136 and Passmark single-thread score of 4333, is beneficial for games like Rust that often rely on a single main thread. However, this strength is wasted when the GPU cannot keep up. The data suggests that in this configuration, the CPU is idling, waiting for the GPU to complete its rendering tasks. The i7-13700K provides a strong foundation for future GPU upgrades, as its processing power is sufficient to support a significantly more powerful graphics card without becoming the limiting factor. The benchmark results indicate that the CPU is a high-end component that is being held back by its integrated graphics counterpart.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + Intel Arc B370 in Rust

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 19.0
3840x2160 High 16.0
3840x2160 Ultra 12.0
2560x1440 Low 48.0
2560x1440 Medium 32.0
2560x1440 High 27.0
2560x1440 Ultra 20.0
1920x1080 Low 69.0
1920x1080 Medium 46.0
1920x1080 High 39.0
1920x1080 Ultra 30.0

Rust with ii7-13700K + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B370 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-13700K + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.