Rust

Rust

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 16 19 28
1440p QHD 20 27 32 48
1080p Full HD 30 39 46 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 28
3840x2160 Medium 19
3840x2160 High 16
3840x2160 Ultra 12
2560x1440 Low 48
2560x1440 Medium 32
2560x1440 High 27
2560x1440 Ultra 20
1920x1080 Low 69
1920x1080 Medium 46
1920x1080 High 39
1920x1080 Ultra 30

Rust with AMD Ryzen 5 7500X3D + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 7500X3D paired with the Intel Arc B370 integrated graphics produces a highly constrained gaming experience in Rust, particularly at higher resolutions. The data indicates a system where the GPU is the overwhelming performance limiter, with the CPU’s substantial cache and core configuration providing a strong foundation that the graphics solution cannot fully utilize. Benchmark results show a clear ceiling on frame rates that shifts dramatically with resolution and settings, making this combo suitable only for specific, low-demand configurations.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, a classic indicator of a GPU-bound scenario. At 1080p with Low settings, the combo achieves an average of 69 FPS. Moving to 1440p at the same settings drops the average to 48 FPS, a reduction of 30.4%. Pushing further to 4K at Low settings yields just 28 FPS, which is a 59.4% drop from the 1080p baseline. This scaling pattern is aggressive, showing that the Intel Arc B370’s rendering capabilities are exhausted quickly as pixel count rises.

The trend is consistent across all settings presets. At High settings, the average frame rate falls from 39 FPS at 1080p to 27 FPS at 1440p (a 30.8% decrease) and then to 16 FPS at 4K (a 59.0% decrease from 1080p). The uniformity of these percentage drops across different quality presets—roughly a 30% hit from 1080p to 1440p and another 40% from 1440p to 4K—points squarely at the GPU’s pixel throughput and memory bandwidth as the limiting factor. The Ryzen 5 7500X3D, with its 6 cores and 12 threads, is not the bottleneck here; if it were, the scaling between resolutions would be far more flat.

The data suggests that the combination of the CPU and GPU is poorly balanced for high-resolution gaming. The CPU has a strong Passmark single-thread score of 3494 and a multithread score of 25047, indicating it has ample headroom to feed a more powerful graphics processor. However, the Arc B370, with its 1280 shading units and a 3DMark Steel Nomad score of 1184, simply cannot process the increased data load at 1440p and 4K. The frame rate collapse at 4K, where even Low settings only produce 28 FPS, confirms that the GPU is operating at its absolute limits, rendering the higher resolution impractical for playable frame rates.

How This Combo Ranks

In the specific context of Rust, this hardware combination ranks 2710 out of 2953 tested combos. This places it in the bottom 8.2% of all configurations tested, a position that underscores its status as a low-performance outlier for this title. The percentile ranking for the GPU alone is 5, meaning it performs better than only 5% of all GPUs in the database, which is consistent with its position in the game’s ranking. The CPU, by contrast, is in the 89th percentile of all CPUs, showing the stark disparity between the two components.

The ranking is a direct consequence of the GPU’s limitations. While the CPU is a top-tier performer relative to other processors, the combo’s overall rank in Rust is dragged down by the integrated graphics. The data implies that this pairing would be considered entry-level for gaming, and in a demanding survival game like Rust, it falls short of delivering a smooth experience at standard resolutions. The combo’s rank is not a reflection of the CPU’s capability, but rather a signal of how a weak graphics solution can negate a strong processor’s potential in a GPU-intensive workload.

FAQ

Q: What is the highest average frame rate this combo can achieve in Rust?

A: The highest measured average frame rate is 69 FPS, which occurs at 1920x1080 resolution with Low settings.

Q: How does the CPU’s performance compare to its nearest rivals?

A: The AMD Ryzen 5 7500X3D has an average benchmark score of 44573. It is 0.2% ahead of the Intel Core Ultra X9 388H, 0.5% ahead of the Intel Core i9-13950HX, 0.6% ahead of the AMD Ryzen AI Max 385, and 0.7% behind the Intel Core i5-14600.

Q: Is the Intel Arc B370 a discrete graphics card?

A: No, the Intel Arc B370 is an integrated graphics processor (IGP) with a slot width of "IGP" and a bus interface of "IGP", meaning it is built into the processor package.

Q: What is the lowest average frame rate recorded in the tests?

A: The lowest average frame rate is 12 FPS, which was measured at 3840x2160 resolution with Ultra settings.

Q: What are the minimum and maximum frame rates for Medium settings at 1080p?

A: At 1920x1080 with Medium settings, the measured minimum FPS is 39 and the maximum FPS is 53, with an average of 46 FPS.

Q: Does the CPU support ECC memory?

A: Yes, the Ryzen 5 7500X3D has ECC memory support as listed in its specifications.

Measured FPS Breakdown

The measured data provides a complete picture of performance across three resolutions and four settings presets. The following is the exact breakdown from the benchmark results:

1920x1080 (1080p):

  • Low: Average FPS is 69. This is the best-case scenario for this combo, yielding the only playable frame rates.
  • Medium: Average FPS is 46, with a minimum of 39 and a maximum of 53. This shows a significant drop from Low, but remains in a range some may find acceptable.
  • High: Average FPS is 39. The gap between Medium and High is smaller than that between Low and Medium, suggesting diminishing returns in GPU load.
  • Ultra: Average FPS is 30. This is the threshold for playability, but it is a low average with likely frequent dips.

2560x1440 (1440p):

  • Low: Average FPS drops to 48. This is a 21 FPS decrease from the same settings at 1080p, showing the resolution impact.
  • Medium: Average FPS is 32, with a minimum of 27 and a maximum of 37. This is a substantial drop from the 1080p Medium result.
  • High: Average FPS is 27. The experience becomes increasingly stuttery at this point.
  • Ultra: Average FPS falls to 20. This is generally considered unplayable for a fast-paced survival game.

3840x2160 (4K):

  • Low: Average FPS is 28. Even the lowest settings cannot maintain a smooth frame rate at this resolution.
  • Medium: Average FPS is 19, with a minimum of 16 and a maximum of 22. Frame pacing is poor, with noticeable dips.
  • High: Average FPS is 16. This is a slideshow-level performance.
  • Ultra: Average FPS is 12. This is the absolute worst-case scenario, rendering the game effectively non-interactive.

The data clearly shows that any settings above Low at 1080p, or any resolution above 1080p, will result in average frame rates below 50 FPS. The system is only capable of a consistently smooth experience in the most undemanding configuration tested.

GPU Role

The Intel Arc B370’s role is the primary determinant of this combo’s low ranking. Its benchmark results are exceptionally poor, with a 3DMark Steel Nomad DX12 score of 1184. This places it in the 5th percentile of all GPUs, and its nearest rivals are legacy parts like the ATI Mobility Radeon HD 5570 and the AMD Radeon HD 7650M. The GPU’s architecture is Xe3-LPG, built on a 3 nm process, but its specifications reveal severe limitations.

The GPU has 1280 shading units, 40 TMUs, and 20 ROPs. Its boost clock is 2400 MHz, with a base clock of 300 MHz. Critically, its memory is "System Shared", meaning it relies on the system’s DDR5 memory rather than dedicated VRAM. The bandwidth is listed as "System Dependent", which in practice is a major bottleneck for a game like Rust that requires high memory throughput for texture streaming and world data. The GPU’s pixel rate is 48.00 GPixel/s and its texture rate is 96.00 GTexel/s, which are low figures that correlate directly with the low FPS numbers observed at high resolutions.

The GPU’s TDP is 25 W, highlighting its nature as an integrated solution. It has 10 RT cores, but its FP32 performance of 6.144 TFLOPS is minimal by modern standards. In Rust, the data shows that the GPU is the limiting factor across all settings. The FPS drop from Low to Ultra at any resolution is substantial—for example, at 1080p, the average drops from 69 to 30 FPS, a 56.5% reduction—which indicates that the GPU’s shading and pixel processing capabilities are overwhelmed by the increased visual complexity. The system-shared memory architecture further compounds this, as the GPU must compete with the CPU for bandwidth, leading to the low minimum FPS values observed.

CPU Role

The AMD Ryzen 5 7500X3D is a high-performance processor that is significantly more capable than its GPU counterpart. It is part of the 7000 series, based on the Raphael codename and Zen 4 architecture, manufactured on a 5 nm process by TSMC. It features 6 cores and 12 threads, with a base clock of 4.00 GHz and a boost clock of 4.50 GHz. The CPU has a 65 W TDP and supports DDR5 memory with dual-channel bandwidth of 83.2 GB/s.

The CPU’s standout feature is its cache hierarchy. It has a massive 96 MB of shared L3 cache, which is a key advantage for gaming. In Rust, which is known for heavy procedural generation and complex entity interactions, this large cache can significantly improve performance by storing more game data closer to the cores. The CPU’s benchmark scores are robust: a Passmark single-thread score of 3494 and a multithread score of 25047 place it in the 89th percentile of all CPUs. Its average benchmark score of 44573 is competitive, being only 0.7% behind the Intel Core i5-14600.

However, the CPU’s role in this combo is largely unfulfilled. The data shows that the GPU is the bottleneck, meaning the CPU is often idle waiting for the GPU to render frames. The CPU’s strong single-thread performance (3494) would typically be excellent for Rust’s game logic, but the GPU’s inability to keep up negates this advantage. The CPU is also equipped with Radeon Graphics integrated, but that is not used in this data. The core configuration of 6 cores and 12 threads is sufficient for modern games, but the GPU’s low 3DMark score of 1184 prevents the system from leveraging the CPU’s full potential. In essence, the CPU is overqualified for the GPU it is paired with, resulting in a system that is severely unbalanced.

Settings Recommendations

Based on the measured FPS data, the only configuration that provides a playable experience is 1920x1080 with Low settings, which yields an average of 69 FPS. This is the sole preset where the average frame rate exceeds 60 FPS, making it the recommended choice for any user seeking smooth gameplay. The Low preset at 1440p produces 48 FPS, which may be acceptable for some, but the 1080p Low setting is the clear winner for performance.

For users who prioritize visual quality over frame rate, the Medium preset at 1080p offers an average of 46 FPS, with a minimum of 39 FPS. This is a marginal improvement in visuals over Low but comes with a 33% reduction in average FPS. The High preset at 1080p is not recommended, as its 39 FPS average is too low for a consistent experience in a game where quick reactions are necessary. The Ultra preset should be avoided entirely; even at 1080p, it only averages 30 FPS.

At higher resolutions, the data is unequivocal: none of the settings at 1440p or 4K are suitable for gameplay. The best average at 1440p is 48 FPS (Low), which is below the ideal smoothness threshold, and the 4K results are all well below 30 FPS, rendering the game unplayable. Therefore, the recommendation is to lock the resolution to 1920x1080 and use the Low preset. If the user insists on Medium settings, they must accept a frame rate that hovers around 46 FPS, but the benchmark data suggests that Low is the optimal balance for this hardware combination.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + Intel Arc B370 in Rust

Resolution Settings Avg FPS
3840x2160 Low 28.0
3840x2160 Medium 19.0
3840x2160 High 16.0
3840x2160 Ultra 12.0
2560x1440 Low 48.0
2560x1440 Medium 32.0
2560x1440 High 27.0
2560x1440 Ultra 20.0
1920x1080 Low 69.0
1920x1080 Medium 46.0
1920x1080 High 39.0
1920x1080 Ultra 30.0

Rust with Ryzen 5 7500X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B370 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.