Archeage
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 10 | 15 | 22 | 25 |
| 1440p QHD | 18 | 26 | 39 | 43 |
| 1080p Full HD | 27 | 39 | 57 | 65 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i7-13700K + Intel Arc B370, In-Depth Analysis
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B370 is an integrated graphics processor built on Intel's Xe3-LPG architecture with a 3 nm process node. Its base clock runs at 300 MHz with a boost clock of 2400 MHz. The GPU relies entirely on system-shared memory, with no dedicated VRAM of its own; the memory type, bus width, and bandwidth are all listed as "System Shared" or "System Dependent." This is a significant constraint for a game like Archeage, which was released in 2014 but still demands consistent memory throughput at higher resolutions.
The GPU's compute resources are modest: 1280 shading units, 40 texture mapping units, and 20 raster output units. It also includes 10 ray tracing cores, though Archeage is not a ray-traced title. The raw throughput figures are telling: the pixel rate is 48.00 GPixel/s, the texture rate is 96.00 GTexel/s, and the FP32 performance is 6.144 TFLOPS. In the context of this benchmark database, the Arc B370 sits at the 5th percentile of all GPUs, with an average benchmark score of 1184 from the 3DMark Steel Nomad DX12 test. Its closest rivals are all older or lower-tier parts: the ATI Mobility Radeon HD 5570 (delta of -0.2%), the ATI Radeon HD 5770 (-0.5%), the AMD Radeon HD 7650M (-0.7%), and the AMD FirePro M2000 (+1.4%). The data positions the Arc B370 as a very low-end graphics solution, which directly explains the frame rates measured in Archeage.
The relationship between the GPU's clocks and the game's results is straightforward. The 300 MHz base clock is extremely low, and even at the 2400 MHz boost, the integrated nature of the part—coupled with shared system memory—limits how much of that clock speed can translate into playable performance. In Archeage, the measured FPS scales almost linearly with settings and resolution, indicating that the GPU is the primary bottleneck in every scenario tested. The lack of dedicated VRAM means that at higher resolutions like 3840x2160, the GPU must compete with the CPU and system for memory bandwidth, which manifests as single-digit to low-20s average frame rates. The boost clock helps at lower settings and resolutions, but the architecture's fundamental limits cap the experience.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for Archeage with this combo reveals a consistent pattern across all three resolutions. At 1920x1080, the best-case scenario is Low settings, where the average FPS is 65. Medium settings drop that to 57 average FPS, with a minimum of 49 and a maximum of 66. High settings reduce the average further to 39 FPS, and Ultra settings bottom out at 27 FPS. The step from Low to Medium is a 8 FPS drop, Medium to High is an 18 FPS drop, and High to Ultra is a 12 FPS drop. The data shows that even at 1080p, only Low and Medium settings approach playable frame rates, while High and Ultra fall below the 40 FPS threshold.
At 2560x1440, the same trend continues with lower absolute numbers. Low settings average 43 FPS, Medium averages 39 FPS (with a minimum of 33 and a maximum of 44), High averages 26 FPS, and Ultra averages 18 FPS. The drop from Low to Medium is just 4 FPS, but the drop from Medium to High is 13 FPS, and High to Ultra is another 8 FPS. This suggests that the Medium-to-High transition is particularly costly for the GPU, likely due to increased texture and shading complexity that the Arc B370 cannot handle efficiently at this resolution.
At 3840x2160, the results are largely unplayable. Low settings average 25 FPS, Medium averages 22 FPS (with a minimum of 19 and a maximum of 25), High averages 15 FPS, and Ultra averages 10 FPS. The spread from Low to Ultra is only 15 FPS, which indicates that at 4K, the GPU is so overwhelmed that even reducing settings from Ultra to Low yields only a 60% improvement in frame rate. The minimum FPS of 19 at Medium settings shows that the GPU can dip below 20 FPS even in the middle of the settings range, making consistent play impossible at this resolution.
The data is measured, not estimated, and it shows that this combo is only viable at 1080p with Low or Medium settings, or at 1440p with Low settings. Any configuration above that results in frame rates that would severely hinder gameplay in an MMORPG like Archeage, where responsiveness matters for group content and PvP.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations for Archeage, this specific pairing of the Intel Core i7-13700K and the Intel Arc B370 ranks 2546 out of 2761 total combos. That places it in the bottom 8% of all tested configurations. The rank is a direct consequence of the GPU's low percentile standing (5th percentile among all GPUs), while the CPU sits at the 89th percentile among all CPUs. This massive imbalance between the two components means the combo's overall ranking is dragged down almost entirely by the graphics solution.
The combination's rank of 2546 means there are 215 tested combos that perform worse in Archeage, but the vast majority of systems tested—over 92%—deliver better results. This is not a surprise given the measured FPS data: at 1440p Ultra, the combo averages 18 FPS, and at 1080p Ultra, it averages 27 FPS. Those numbers would place it near the bottom of any ranking table. The CPU's high benchmark scores (e.g., Cinebench R23 multi-core score of 30745 and single-core score of 2116) do not compensate for the GPU's inability to render the game at acceptable frame rates.
In context, the Arc B370's nearest GPU rivals all have similar average benchmark scores (ranging from 1168 to 1192), and the delta percentages are all within ±1.4%. This confirms that the GPU is performing exactly as expected for its class, which is to say, very poorly for modern gaming. The combo's rank in Archeage is therefore a predictable outcome of pairing a top-tier CPU with a bottom-tier GPU. For anyone building a system for this game, the data indicates that the GPU choice will determine the experience, and this particular GPU is not up to the task beyond 1080p Low settings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Resolution scaling in Archeage with this combo shows a clear and steep decline as pixel count increases. Moving from 1920x1080 to 2560x1440 at Low settings, the average FPS drops from 65 to 43, a reduction of 34%. At Medium settings, the drop is from 57 to 39, a 32% reduction. At High settings, the drop is from 39 to 26, a 33% reduction. And at Ultra settings, the drop is from 27 to 18, a 33% reduction. The consistency of these percentage drops across all settings suggests that the scaling is purely resolution-driven, with no setting-specific anomalies.
Moving from 2560x1440 to 3840x2160, the drops become even more severe in relative terms. At Low settings, the average FPS goes from 43 to 25, a 42% reduction. At Medium settings, it goes from 39 to 22, a 44% reduction. At High settings, it goes from 26 to 15, a 42% reduction. And at Ultra settings, it goes from 18 to 10, a 44% reduction. The fact that the percentage drop from 1440p to 4K is larger than the drop from 1080p to 1440p indicates that the GPU is hitting a hard memory bandwidth wall at 4K, consistent with the "System Dependent" bandwidth specification.
The overall scaling from 1080p Low to 4K Low is a drop from 65 FPS to 25 FPS, a 62% reduction. From 1080p Ultra to 4K Ultra, the drop is from 27 FPS to 10 FPS, a 63% reduction. This uniform ~62-63% reduction across the settings spectrum is a classic sign of a GPU-limited scenario. If the CPU were the bottleneck, we would expect to see smaller FPS differences at lower resolutions (where the CPU has to feed more frames) and larger differences at higher resolutions. Instead, the FPS scales almost perfectly with the pixel count increase, confirming that the Intel Arc B370 is the limiting component in every configuration.
The data also shows that the minimum FPS values, where available, follow the same trend. At 1080p Medium, the minimum is 49 FPS; at 1440p Medium, it is 33 FPS; at 4K Medium, it is 19 FPS. The minimum FPS drops by roughly 33% from 1080p to 1440p and by another 42% from 1440p to 4K, mirroring the average FPS scaling. This consistency reinforces the conclusion that the GPU's compute and memory subsystems are saturated at all resolutions, and no amount of CPU headroom (which the i7-13700K certainly has) can overcome that limitation.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-13700K is a 16-core, 24-thread processor from the Core 13th Gen series, built on Intel's Raptor Lake architecture with a 10 nm process node. Its base clock is 3.40 GHz, and it boosts up to 5.40 GHz. The cache hierarchy includes 80 KB of L1 per core, 2 MB of L2 per core, and 30 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration, and it has a TDP of 125 W. It also features integrated UHD Graphics 770, though that is not relevant to this combo since the Arc B370 is the active GPU.
In terms of benchmark performance, the i7-13700K posts strong numbers across the board. The Cinebench R23 multi-core score is 30745, and the single-core score is 2116. Geekbench results show a multi-core score of 19429 and a single-core score of 2529. The PassMark multi-thread score is 45887, and the single-thread score is 4333. In the 3DMark tests, the CPU scores 12412 at max threads, 10717 at 16 threads, 8193 at 8 threads, 4469 at 4 threads, 2262 at 2 threads, and 1136 at single thread. The CPU's average benchmark score is 46881, placing it at the 89th percentile of all CPUs. Its nearest rivals are all within 0.5% of its score: the AMD Ryzen 9 5900 (-0.2%), the AMD Ryzen AI 9 HX PRO 375 (-0.3%), the AMD Ryzen 9 7845HX (+0.5%), and the Intel Xeon w3-2535 (+0.5%).
Given this CPU's capabilities, the measured FPS in Archeage is almost entirely attributable to the GPU. The CPU's 16 cores and 24 threads provide far more processing power than a 2014 MMORPG would need, even in crowded zones or large-scale battles. The high boost clock of 5.40 GHz ensures strong single-thread performance, which is critical for older game engines like the one Archeage uses. However, the data shows that the CPU's performance does not translate into higher frame rates because the Arc B370 cannot render frames fast enough to utilize the CPU's headroom.
The CPU's role in this combo is therefore to ensure that it is never the bottleneck, which it achieves. The measured FPS at 1080p Low (65 FPS) and Medium (57 FPS) are likely close to what the GPU can physically deliver, and the CPU is more than capable of feeding it those frames. The fact that FPS drops so dramatically with resolution and settings confirms that the CPU is not limiting performance. In fact, the CPU's benchmark scores suggest it could handle much higher frame rates if paired with a more capable GPU, but with the Arc B370, the CPU's power is effectively wasted in this title.
FAQ
Q: What is the best settings/resolution combination for playable frame rates with this combo in Archeage?
A: Based on the measured data, the only configuration that exceeds 60 FPS is 1920x1080 with Low settings, which averages 65 FPS. The 1080p Medium setting averages 57 FPS, which is also viable for most players. At 1440p, only Low settings (43 FPS) approach playability, while 4K is not playable at any setting, with the highest average being 25 FPS at Low.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370's average benchmark score is 1184, which is nearly identical to its closest rivals: the ATI Mobility Radeon HD 5570 (1186, -0.2%), the ATI Radeon HD 5770 (1190, -0.5%), the AMD Radeon HD 7650M (1192, -0.7%), and the AMD FirePro M2000 (1168, +1.4%). All five GPUs are within 2% of each other in raw benchmark performance.
Q: Is the CPU or GPU the bottleneck in this combo for Archeage?
A: The data indicates the GPU is the clear bottleneck. The i7-13700K ranks at the 89th percentile among CPUs with an average benchmark score of 46881, while the Arc B370 ranks at the 5th percentile among GPUs. The FPS scaling from 1080p to 4K is consistent with a GPU-limited scenario, and the CPU's high multi-thread and single-thread scores far exceed what Archeage requires.
Q: What is the combo's overall rank among tested configurations in Archeage?
A: This combo ranks 2546 out of 2761 tested combinations, placing it in the bottom 8% of all systems. Only 215 combos perform worse, meaning over 92% of tested configurations deliver better frame rates in Archeage.
Q: How much of a performance drop occurs when moving from 1080p to 4K?
A: At Low settings, the average FPS drops from 65 at 1080p to 25 at 4K, a 62% reduction. At Ultra settings, the drop is from 27 to 10 FPS, a 63% reduction. The consistent ~62-63% drop across all settings confirms that the GPU is the limiting factor, as the FPS scales almost perfectly with pixel count.
Q: Does the Intel Core i7-13700K's high clock speed help in Archeage?
A: The CPU's 5.40 GHz boost clock and strong single-thread performance (Cinebench R23 single-core score of 2116) ensure that the CPU is not a limiting factor. However, the measured FPS shows that the GPU's performance ceiling is reached well before the CPU's capabilities are exhausted, so the high clock speed does not translate into higher frame rates in this specific combo.
Hardware Specifications
Intel Core i7-13700K
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-13700K + Intel Arc B370 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 25.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 10.0 |
| 2560x1440 | Low | 43.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 26.0 |
| 2560x1440 | Ultra | 18.0 |
| 1920x1080 | Low | 65.0 |
| 1920x1080 | Medium | 57.0 |
| 1920x1080 | High | 39.0 |
| 1920x1080 | Ultra | 27.0 |
Archeage with ii7-13700K + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B370 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii7-13700K + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.