Rust
This combination offers playable performance with an average of 35 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 15 | 23 | 32 |
| 1440p QHD | 24 | 29 | 32 | 54 |
| 1080p Full HD | 31 | 41 | 48 | 75 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-14600KF + AMD Radeon RX 580, In-Depth Analysis
The Intel Core i5-14600KF paired with the AMD Radeon RX 580 presents a stark contrast in capability within Rust. The CPU is a high-end 14-core processor, while the GPU is an older Polaris architecture part. The measured frame rates across all resolutions and settings show a system that is almost entirely bound by the graphics card, with playable performance only achievable at lower settings and resolutions.
Settings Recommendations
The data shows a clear and consistent pattern: Rust's graphical preset has a dramatic impact on performance for this combination. At 1080p, the difference between Low and Ultra settings is a 43.9 FPS swing, from 74.6 FPS down to 30.7 FPS. The optimal experience for a balance of visual quality and smooth gameplay is the Medium preset. At 1080p Medium, the combo produces 48.2 FPS, which is a substantial improvement over the 41.2 FPS of High and vastly better than the 30.7 FPS of Ultra. The jump from Low to Medium costs 26.4 FPS, but the visual improvement in a survival game is generally worth it.
At 1440p, the Medium preset delivers 32.4 FPS, which is borderline for playability. Dropping to Low at this resolution yields 53.7 FPS, making it the only viable option for a consistently smooth experience. The High and Ultra presets at 1440p fall to 28.5 FPS and 24.2 FPS, respectively, which are too low for a responsive gameplay feel. The 4K results are essentially unusable for any preset, with even the Low setting only reaching 32 FPS. The data indicates that the Medium preset at 1080p is the best compromise, as it provides a frame rate above 30 FPS while retaining more visual fidelity than the Low preset. For users prioritizing frame rate above all else, the Low preset at 1080p is the only option that consistently breaks the 60 FPS threshold.
GPU Role
The AMD Radeon RX 580 is the primary bottleneck in this system for Rust. The GPU features 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.0 GB/s. Its boost clock is listed at 1340 MHz. The data strongly suggests that this memory configuration and the GPU's overall compute power are insufficient for higher resolutions. The frame rate drops precipitously as resolution increases, which is a classic sign of GPU limitation. At 1080p Low, the system produces 74.6 FPS. This falls to 53.7 FPS at 1440p Low and further to 32 FPS at 4K Low.
This pattern holds across all settings. For instance, at High settings, the average FPS goes from 41.2 at 1080p to 28.5 at 1440p and 14.9 at 4K. The GPU's 6.175 TFLOPS of FP32 performance and 42.88 GPixel/s pixel rate are simply not enough to handle the pixel count at higher resolutions. The RX 580's benchmark percentile of 53 places it in the middle of the pack, and its average benchmark score of 13559 is only 0.1% higher than a NVIDIA GeForce GTX 950, which underscores its age and limited performance ceiling. The 8 GB VRAM buffer is ample for Rust at these settings, but the processing power to fill the screen is what limits the experience.
How This Combo Ranks
This specific combination of the Intel Core i5-14600KF and AMD Radeon RX 580 ranks at 1586 out of 1717 tested combos for Rust. This puts it in the bottom 8% of all tested systems, highlighting a significant mismatch in performance potential. The rank is a direct reflection of the GPU's limitation. The CPU is not the constraining factor; the i5-14600KF is a powerful processor with a 93rd percentile ranking among all CPUs. Its nearest rivals include the Intel Core i5-14600K, which has an average score only 0.4% higher, and the AMD Ryzen 9 5950X, which is 0.6% lower.
The high rank number (1586) indicates poor performance relative to other pairings. The data shows that this is not a balanced system for Rust. The CPU has the headroom to push far more frames, but the RX 580 cannot deliver them. The combo's performance is dictated by the GPU's 53rd percentile standing. This pairing would be more appropriate for a less demanding game or for use at lower resolutions where the GPU can keep up with the CPU's output.
FAQ
Q: What is the best resolution and settings combo for this system in Rust?
A: According to the measured data, the best experience is at 1920x1080 with the Medium preset, which yields an average of 48.2 FPS. This provides a better balance of visual quality and performance than the Low preset's 74.6 FPS or the High preset's 41.2 FPS.
Q: Can this system run Rust at 4K?
A: Technically yes, but not well. The highest average FPS at 3840x2160 is 32 FPS on the Low preset. All other presets at 4K fall below 23 FPS, with Ultra delivering only 11.4 FPS, making the game effectively unplayable at that resolution.
Q: Is the CPU or GPU the limiting factor in this benchmark?
A: The data indicates the GPU is the limiting factor. The frame rate drops by over half when moving from 1080p to 4K at the same settings (e.g., High goes from 41.2 to 14.9 FPS). The Intel Core i5-14600KF is a high-end processor with an average benchmark score 49367, while the RX 580 has an average score of 13559, showing a massive performance gap.
Q: How does this combo compare to other tested configurations?
A: This combo ranks 1586 out of 1717 tested combos for Rust, placing it in the bottom 8% of systems. This poor ranking is primarily due to the graphics card, which sits at the 53rd percentile for all GPUs.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: The difference is substantial. The Low preset averages 74.6 FPS, while the Ultra preset averages 30.7 FPS. That is a performance drop of 43.9 FPS, or a 59% reduction in frame rate, when moving to the highest settings.
Q: Is the RX 580's memory capacity a problem for Rust?
A: The 8 GB VRAM is likely sufficient for the tested settings. The limiting factor appears to be the GPU's raw processing power, as evidenced by the big frame rate drops at higher resolutions, rather than a memory capacity issue.
Resolution Scaling
The performance scaling from 1080p to 4K is a textbook example of a GPU-bound scenario. The data shows a near-linear correlation between resolution and frame rate. At the Low preset, the average FPS drops from 74.6 at 1080p to 53.7 at 1440p, a 28% decrease. Moving to 4K, the frame rate plummets to 32 FPS, which is a 57% decrease from the 1080p result. This pattern is consistent across all presets.
For instance, at High settings, the frame rate goes from 41.2 to 28.5 to 14.9 FPS as resolution increases. The drop from 1440p to 4K is particularly severe, with the frame rate often halving. This indicates that the RX 580 is being overwhelmed by the pixel fill rate requirements of 4K. If the CPU were the bottleneck, the frame rate would remain relatively flat across resolutions. The fact that it drops so steeply confirms that the graphics card is the sole limiting component. The i5-14600KF has more than enough processing power to feed the GPU at all resolutions, but the GPU cannot render the frames fast enough.
CPU Role
The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture. It has a base clock of 3.50 GHz and a boost clock of 5.30 GHz. For Rust, the data suggests that the CPU's role is to provide a stable foundation without being a limiting factor. The CPU's performance metrics are exceptionally high, with a Cinebench R23 multi-core score of 32889 and a single-core score of 4643. Its Passmark single-thread score is 4273, which is crucial for a game like Rust that has significant single-threaded workloads.
However, this CPU's power is largely untapped in this configuration. The benchmark results show that the frame rate is dictated entirely by the GPU. The CPU is likely idling or lightly loaded while the GPU is at 100% utilization. The 24 MB of shared L3 cache and 2 MB per-core L2 cache provide ample bandwidth for game logic and world data. The CPU's performance is so far ahead of the GPU that it never becomes a constraint. In a more balanced system, this CPU would be able to push much higher frame rates, but with the RX 580, its potential is wasted. The data for this combo shows the downside of pairing a top-tier CPU with a low-tier GPU for this specific game.
Hardware Specifications
Intel Core i5-14600KF
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + AMD Radeon RX 580 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 22.7 |
| 3840x2160 | High | 14.9 |
| 3840x2160 | Ultra | 11.4 |
| 2560x1440 | Low | 53.7 |
| 2560x1440 | Medium | 32.4 |
| 2560x1440 | High | 28.5 |
| 2560x1440 | Ultra | 24.2 |
| 1920x1080 | Low | 74.6 |
| 1920x1080 | Medium | 48.2 |
| 1920x1080 | High | 41.2 |
| 1920x1080 | Ultra | 30.7 |
Rust with ii5-14600KF + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 580 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-14600KF + RX 580
Explore FPS benchmarks for other games using this same hardware combination.