Evolve
This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 18 | 26 | 34 |
| 1440p QHD | 25 | 37 | 46 | 56 |
| 1080p Full HD | 34 | 52 | 64 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core i5-14600KF + AMD Radeon RX 580, In-Depth Analysis
The pairing of the Intel Core i5-14600KF with the AMD Radeon RX 580 in Evolve produces a system where the graphics card is the overwhelming bottleneck. The measured frames per second (FPS) across all resolutions and settings show a consistent pattern: the CPU has ample headroom, but the GPU's age and architecture limit the experience to lower presets for playable performance. This analysis breaks down the measured data to determine the optimal settings, the role of each component, and how this specific combination ranks against other tested hardware.
Settings Recommendations
For a smooth experience at 1080p, the Low preset is the only setting that delivers a high refresh rate, with an average of 88 FPS. This is more than 35% faster than the next best option, the Medium preset, which averages 64.2 FPS. While the High preset at 52.2 FPS is technically playable, it represents a significant step down in fluidity. The Ultra preset at 34 FPS dips below the threshold for comfortable first-person shooter gameplay.
At 1440p, the Medium preset provides the best balance, hitting an average of 45.8 FPS. This is a more playable experience than the High preset's 37 FPS, and it is far superior to the Ultra preset's 24.7 FPS, which is not recommended for active play. The Low preset at 55.6 FPS is still the fastest, but the visual quality sacrifice is substantial at this resolution.
The situation at 4K is dire, with no preset achieving a playable frame rate. The Low preset is the only option that breaks 30 FPS, hitting an average of 34 FPS, but this is still marginal. The High preset at 17.8 FPS and the Ultra preset at 13.9 FPS are effectively unplayable. For this combo, 4K should be avoided entirely; the data indicates that even the lowest settings are a compromise.
The data suggests that the Low preset at 1080p is the only configuration that fully utilizes the monitor's potential for fast-paced action. For those who prioritize visual fidelity over frame rate, the Medium preset at 1080p or 1440p is the ceiling for this hardware combination. The Ultra preset is only viable for static screenshots, as it fails to provide a consistent, interactive experience at any resolution.
GPU Role
The AMD Radeon RX 580 is the primary limiting factor in this system. Its GCN 4.0 architecture, built on a 14 nm process, is a generation behind the CPU. The card features 8 GB of GDDR5 memory on a 256-bit bus, providing a bandwidth of 256.0 GB/s. Its compute power is rated at 6.175 TFLOPS, and the GPU's benchmark percentile against all other GPUs is 53, placing it squarely in the mid-range of the database.
The GPU's performance in Evolve is directly tied to its memory subsystem. At 1080p with the Low preset, the RX 580 achieves 88 FPS, but this drops precipitously as the settings are increased. The jump to Medium yields 64.2 FPS, and High drops to 52.2 FPS. The Ultra preset, which likely demands more memory bandwidth and shading power, cuts performance to 34 FPS. This pattern shows that the card's 256.0 GB/s of bandwidth is insufficient for the higher-fidelity textures and effects at higher presets.
The RX 580's nearest rivals are the NVIDIA GeForce GTX 570 and GTX 950, with the RX 580's benchmark score being exactly on par with the GTX 570 and only 0.1% ahead of the GTX 950. This places it in a performance tier that is nearly a decade old, which explains its struggles with a 2015 title at higher settings. The card's boost clock of 1340 MHz is not enough to overcome the architectural limitations when processing the complex shaders and effects in Evolve's Ultra preset, resulting in the low 13.9 FPS average at 4K.
CPU Role
In stark contrast to the GPU, the Intel Core i5-14600KF is a modern powerhouse with significant headroom. Its benchmark percentile against all CPUs is 93, indicating it is in the top 7% of all processors tested. The CPU's average benchmark score of 49367 places it in a dead heat with its closest rival, the Intel Core i5-14600K, which it trails by only 0.4%. It is also just 0.6% ahead of the AMD Ryzen 9 5950X, showing that its 14 cores and 20 threads are competitive with high-end desktop parts from other generations.
The CPU's performance characteristics are more than sufficient for Evolve. With a base clock of 3.50 GHz and a boost clock of 5.30 GHz, the i5-14600KF can handle the game's single-threaded and multi-threaded workloads with ease. The evidence for this is in the FPS scaling: when the GPU is not the bottleneck, the frame rates are high. For instance, at 1080p Low, the system hits 88 FPS, which is a strong indicator that the CPU is capable of feeding the GPU with enough data.
The CPU's role is to provide a stable platform, and the data shows it does so without being a limiting factor. The 24 MB of shared L3 cache and support for DDR4 and DDR5 memory ensure that the processor can keep up with the game's logic and physics. The CPU's socket is Intel Socket 1700, and it is built on the Raptor Lake architecture with a 10 nm process. All these factors combine to create a processor that is effectively "invisible" in the performance equation, meaning the GPU's limitations are the sole reason for the lower frame rates at higher settings.
How This Combo Ranks
The combination of the Intel Core i5-14600KF and the AMD Radeon RX 580 ranks 1574 out of 1695 tested combos for Evolve. This places it in the bottom 7% of all combinations in the database, a poor result that is directly attributable to the GPU. The rank is a reflection of the GPU's low percentile score (53) dragging down the overall system performance, despite the CPU's high percentile score (93).
This pairing is a classic example of a bottleneck. The CPU is a top-tier component, while the GPU is a mid-range part from a previous era. The result is a system that cannot deliver the high frame rates that the CPU is capable of supporting. The combo rank of 1574 indicates that most other pairings, even those with weaker CPUs, will outperform this configuration in Evolve because they are more balanced.
The data shows that this is not a viable combination for modern gaming. The GPU's performance is so far behind the CPU's capability that the system's overall rank suffers. To improve the rank, a different GPU would be necessary, as the CPU is not the limiting factor. The 1695 combos tested include a wide range of hardware, and this pairing's low rank highlights the importance of balancing the CPU and GPU to achieve optimal gaming performance.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and clearly illustrates the GPU's dominance as the limiting component. At the Low preset, the average FPS falls from 88 at 1080p to 55.6 at 1440p, a drop of 36.8%. Moving to 4K, the average FPS plummets to 34, which is a 61.4% reduction from the 1080p performance. This scaling is non-linear and indicates that the GPU is completely overwhelmed by the pixel count.
The scaling pattern is even more pronounced at higher settings. At the High preset, the 1080p average of 52.2 FPS drops to 37 at 1440p (a 29% reduction) and then to 17.8 at 4K (a 66% reduction). This shows that as the resolution increases, the GPU's shading units and memory bandwidth are taxed to their limits. The 4K results are so low that they are not usable for gameplay.
The data reveals that the CPU is not involved in this scaling. If the CPU were the bottleneck, the FPS would remain relatively flat regardless of resolution, as the CPU's workload does not change with resolution. Instead, the FPS drops steeply, confirming that the GPU is the sole limiting factor. The RX 580's 8 GB of VRAM is sufficient for the assets, but the card's 6.175 TFLOPS of compute power and 256.0 GB/s of bandwidth are simply not enough to process the increased pixel count at 4K, resulting in the unplayable 13.9 FPS at the Ultra preset.
Hardware Specifications
Intel Core i5-14600KF
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + AMD Radeon RX 580 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 25.7 |
| 3840x2160 | High | 17.8 |
| 3840x2160 | Ultra | 13.9 |
| 2560x1440 | Low | 55.6 |
| 2560x1440 | Medium | 45.8 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 24.7 |
| 1920x1080 | Low | 88.0 |
| 1920x1080 | Medium | 64.2 |
| 1920x1080 | High | 52.2 |
| 1920x1080 | Ultra | 34.0 |
Evolve with ii5-14600KF + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 580 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with ii5-14600KF + RX 580
Explore FPS benchmarks for other games using this same hardware combination.