Rust

Rust

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 24 29 43
1440p QHD 31 41 49 73
1080p Full HD 46 60 71 106

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 29
3840x2160 High 24
3840x2160 Ultra 19
2560x1440 Low 73
2560x1440 Medium 49
2560x1440 High 41
2560x1440 Ultra 31
1920x1080 Low 106
1920x1080 Medium 71
1920x1080 High 60
1920x1080 Ultra 46

Rust with Intel Core i5-14600KF + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

This analysis examines the measured performance of the Intel Core i5-14600KF paired with the NVIDIA GeForce GTX 1660 SUPER in Rust. The data reveals a system that is heavily constrained by its graphics card, particularly at higher resolutions and settings, while the processor demonstrates significant headroom. The following sections break down the optimal settings, the roles of each component, and how this combination stacks up against others in the benchmark database.

Settings Recommendations

The measured FPS data for this combination points to a clear trade-off between visual fidelity and playability. At 1920x1080, the Low preset delivers an average of 106 FPS, which is the highest frame rate recorded for this system. This setting is the only one that provides a substantial margin above the 60 FPS threshold, making it the most responsive experience for fast-paced gameplay. The Medium preset at 1080p yields an average of 71 FPS, which remains smooth, but the 35 FPS drop from Low is significant. Stepping up to High at 1080p brings the average down to exactly 60 FPS, which is playable but leaves no headroom for demanding scenes or sudden dips.

For users with 2560x1440 monitors, the situation becomes more restrictive. The Low preset at 1440p produces an average of 73 FPS, which is the only setting at this resolution that maintains a comfortable frame rate. The Medium preset drops to 49 FPS, which is below the ideal range for smooth gameplay. At 3840x2160, no preset achieves a playable average; even Low only manages 43 FPS, and Medium falls to 29 FPS.

The data suggests that the best experience is achieved by prioritizing frame rate over graphical detail. The Low preset at 1080p offers the highest performance and is the recommended starting point. For those willing to accept slightly lower frame rates, Medium at 1080p provides a good balance. The measured minimum FPS data for Medium at 1080p shows a floor of 60 FPS, indicating that this setting can maintain a consistent experience. At higher resolutions, the Low preset is the only viable option, and even then, the 4K experience is severely compromised.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER is the primary bottleneck in this configuration for Rust. The GPU's specifications show a 6 GB GDDR6 memory pool on a 192-bit bus, providing a bandwidth of 336.0 GB/s. The card operates at a base clock of 1530 MHz and a boost clock of 1785 MHz. Its performance percentile places it at 53, meaning it sits just above the midpoint of all GPUs in the database.

The measured FPS data clearly illustrates the GPU's limitations. As resolution increases, the average frame rates drop dramatically, which is a classic sign of GPU-bound rendering. At 1080p Low, the system achieves 106 FPS, but at 1440p Low, this falls to 73 FPS. The jump to 4K Low results in 43 FPS. This scaling pattern indicates that the GPU's pixel processing and memory bandwidth are being saturated as the number of pixels increases.

The VRAM capacity of 6 GB is a critical factor at higher settings. The data shows that moving from Medium to High at 1080p causes a significant drop from 71 FPS to 60 FPS, and then to 46 FPS on Ultra. While the exact VRAM usage is not measured, the performance cliff suggests that Higher settings may be exceeding the comfortable capacity of the 6 GB buffer, forcing the system to manage memory less efficiently. The GPU's 1408 shading units and 48 ROPs, combined with a texture rate of 157.1 GTexel/s, are simply insufficient to maintain high frame rates in Rust's demanding environments at higher resolutions.

The GPU's nearest rivals in the benchmark database include the NVIDIA GeForce RTX 3050 Ti Mobile, which has a similar average score, and the AMD Radeon RX 580. This places the GTX 1660 SUPER in a performance tier that is adequate for 1080p gaming at lower presets but struggles beyond that.

CPU Role

The Intel Core i5-14600KF is a potent processor that is far ahead of what this GPU can utilize in Rust. The CPU features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It has 24 MB of shared L3 cache and supports DDR4 and DDR5 memory. Its benchmark scores are impressive, including a Cinebench R23 multi-core score of 32544 and a single-core score of 4594. The processor's percentile rank of 90 places it in the top 10% of all CPUs tested.

In Rust, which is known to be a CPU-intensive game due to its complex simulation and server-side logic, this processor provides a strong foundation. The data shows that even at 1080p Low, the system reaches 106 FPS, which is likely close to the limit of what the GPU can output. The CPU's role becomes more apparent when comparing the performance scaling. At 1080p, the difference between Low and Ultra is 60 FPS, which is a substantial margin. This gap is primarily due to the GPU being overwhelmed by the increased graphical load, while the CPU has ample headroom to handle the game's physics and AI calculations.

The CPU's nearest rivals include the AMD Ryzen 9 7900 and the Intel Core Ultra 5 245, with the i5-14600KF showing a 0.3% difference from the Ryzen 9 7900. This indicates that the processor is at the top of its class, and the bottleneck in this system lies elsewhere. For players who might upgrade the GPU in the future, the i5-14600KF provides a solid platform that will not hold back a more powerful graphics card.

How This Combo Ranks

The combination of the Intel Core i5-14600KF and the NVIDIA GeForce GTX 1660 SUPER holds a rank of 3188 out of 3723 tested combos for Rust. This places it in the lower 15th percentile of all combinations in the database. The low ranking is a direct consequence of the GPU's limited capabilities, as the CPU is clearly a top-tier performer.

The data suggests that this pairing is unbalanced. The CPU's percentile rank of 90 is in stark contrast to the GPU's percentile rank of 53. In a game like Rust, where frame rates are often limited by the CPU in certain scenarios, this pairing leaves performance on the table. The benchmark results show that the system is capable of 106 FPS at 1080p Low, which is respectable, but the GPU is unable to maintain that performance at higher settings.

The rank of 3188 indicates that there are many other combinations that perform better in Rust. This is likely due to the GTX 1660 SUPER being an older, end-of-life product that is not well-suited for a game with the graphical demands of Rust at higher resolutions. Users with this combo should expect to play at 1080p with reduced settings to achieve playable frame rates, as the data shows that higher resolutions are not viable.

FAQ

Q: What is the highest average FPS this combo can achieve in Rust?

A: The highest measured average FPS is 106, which occurs at 1920x1080 resolution with the Low settings preset.

Q: Is this combo capable of 4K gaming in Rust?

A: The data shows that at 3840x2160, the highest average FPS is 43 on the Low preset, which is below the threshold for smooth gameplay. The Medium preset at 4K yields 29 FPS, and Ultra yields 19 FPS, indicating that 4K gaming is not viable with this hardware.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-14600KF has an average benchmark score of 49394, which is 0.3% higher than the AMD Ryzen 9 7900 and 0.8% higher than the Intel Core Ultra 5 245, making it a top-tier performer in its class.

Q: What is the GPU's performance percentile?

A: The NVIDIA GeForce GTX 1660 SUPER is in the 53rd percentile of all GPUs, indicating it performs better than just over half of the GPUs in the database.

Q: What is the minimum FPS recorded for this combo?

A: The data only provides minimum FPS for the Medium settings preset. At 1920x1080, the minimum is 60 FPS, at 2560x1440 it is 42 FPS, and at 3840x2160 it is 25 FPS.

Q: What is the launch MSRP of the CPU?

A: The Intel Core i5-14600KF has a launch MSRP of $294.

Measured FPS Breakdown

The following table details the exact average FPS measurements for each resolution and settings preset tested.

| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |

|------------|----------|-------------|-------------|-------------|

| 1920x1080 | Low | 106 | N/A | N/A |

| 1920x1080 | Medium | 71 | 60 | 82 |

| 1920x1080 | High | 60 | N/A | N/A |

| 1920x1080 | Ultra | 46 | N/A | N/A |

| 2560x1440 | Low | 73 | N/A | N/A |

| 2560x1440 | Medium | 49 | 42 | 56 |

| 2560x1440 | High | 41 | N/A | N/A |

| 2560x1440 | Ultra | 31 | N/A | N/A |

| 3840x2160 | Low | 43 | N/A | N/A |

| 3840x2160 | Medium | 29 | 25 | 33 |

| 3840x2160 | High | 24 | N/A | N/A |

| 3840x2160 | Ultra | 19 | N/A | N/A |

The data demonstrates a clear pattern of performance degradation as both resolution and settings increase.

Resolution Scaling

The FPS drops from 1080p to 4K provide insight into which component is the limiting factor in this system. At the Low settings preset, the average FPS scales from 106 at 1080p, to 73 at 1440p, and finally to 43 at 4K. This represents a 31% drop from 1080p to 1440p, and a further 41% drop from 1440p to 4K. This progressive decline is exponential, which is a hallmark of a GPU-bound scenario where the rendering workload increases with pixel count.

Looking at the Medium settings, the pattern is similar: 71 FPS at 1080p, 49 FPS at 1440p, and 29 FPS at 4K. The percentage drops are 31% and 41% respectively, matching the Low preset. This consistency suggests that the GPU's memory bandwidth and processing power are the primary constraints, as the relative performance penalty for increasing resolution remains constant regardless of the visual complexity.

The data implies that the CPU is not the bottleneck in this scenario. A CPU-bound system would show relatively flat frame rates across resolutions, as the processor's workload is more consistent. The sharp decline in FPS with increasing resolution points to the GTX 1660 SUPER being unable to keep up with the pixel fill rate and texture processing demands. The 6 GB VRAM and 192-bit memory bus are likely insufficient for the higher memory footprints required at 4K, even at Low settings. The result is a system that is well-suited for 1080p gaming but falls apart when pushed to higher resolutions, confirming the GPU as the critical limiting component.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce GTX 1660 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 29.0
3840x2160 High 24.0
3840x2160 Ultra 19.0
2560x1440 Low 73.0
2560x1440 Medium 49.0
2560x1440 High 41.0
2560x1440 Ultra 31.0
1920x1080 Low 106.0
1920x1080 Medium 71.0
1920x1080 High 60.0
1920x1080 Ultra 46.0

Rust with ii5-14600KF + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1660 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-14600KF + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.