Rust
This combination offers playable performance with an average of 35 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 17 | 20 | 30 |
| 1440p QHD | 21 | 31 | 36 | 50 |
| 1080p Full HD | 35 | 45 | 50 | 72 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-14600K + AMD Radeon RX 580, In-Depth Analysis
The pairing of the Intel Core i5-14600K with the AMD Radeon RX 580 presents a stark contrast in capability, and the measured data for Rust at 4K, 1440p, and 1080p reflects a system where the graphics card is the primary bottleneck. The processor is a high-end desktop part, while the GPU is an older, end-of-life Polaris architecture chip, and the performance figures show a predictable struggle at higher resolutions. This analysis examines the scaling, the GPU’s specific role, the combo’s overall ranking, and provides actionable settings guidance based strictly on the measured frame rates.
Resolution Scaling
The frame rate data shows a steep penalty as resolution increases, which is the classic signature of a GPU-bound scenario. Moving from 1920x1080 to 2560x1440 on the High preset, the average frame rate drops from 45 FPS to 31.4 FPS, a reduction of approximately 30%. The jump to 3840x2160 is even more punishing, with the High preset falling to 17.3 FPS, which is a 45% drop from the 1440p figure and a 62% drop from the 1080p figure. This scaling curve indicates that the rendering pipeline is almost entirely limited by the Radeon RX 580’s throughput.
The pattern is consistent across all quality presets. At Low settings, the system manages 71.6 FPS at 1080p, 50.2 FPS at 1440p, and 30.4 FPS at 4K. The halving of performance from 1080p to 4K at Low settings (71.6 to 30.4) highlights that even when the graphical load is minimized, the GPU cannot keep pace with the increased pixel count. The data suggests that the Intel Core i5-14600K is never the limiting factor in this configuration; its high single-thread and multi-thread scores (Cinebench R23 single-core score of 4642 and multi-core of 32881) are far beyond what is needed to feed this GPU in Rust.
The scaling also reveals that the most significant performance cliff occurs between 1440p and 4K. On the Medium preset, the frame rate goes from 36.2 FPS at 1440p to 19.7 FPS at 4K, a 46% decline. This suggests that the RX 580’s memory bandwidth of 256.0 GB/s and its 8 GB of GDDR5 memory are saturated when addressing the 8.3 million pixels of a 4K frame. The 256-bit bus width is simply insufficient for the data demands of Rust at this resolution, regardless of the settings chosen. For users targeting 4K, the measured results are uniformly poor, with the best case being 30.4 FPS on Low, which is not a playable experience for a survival title requiring quick reactions.
GPU Role
The AMD Radeon RX 580 is the decisive component in this pairing, and its specifications explain the measured results. The GPU operates at a base clock of 1257 MHz and a boost clock of 1340 MHz, with its 8 GB of GDDR5 memory running at 2000 MHz (8 Gbps effective). This configuration yields a memory bandwidth of 256.0 GB/s, which is a modest figure by modern standards and directly correlates with the frame rate collapse at higher resolutions. The GPU’s compute capabilities, measured at 6.175 TFLOPS for FP32, are the limiting factor in Rust’s rendering, as the game’s draw calls and shader complexity overwhelm the Polaris 20 chip.
The GPU’s benchmark performance places it in the 53rd percentile among all GPUs, and its average benchmark score of 13559 puts it in direct competition with the NVIDIA GeForce GTX 570 (deltaPct of 0%) and the GTX 950 (deltaPct of 0.1%). This context is crucial: the RX 580 is not a high-end part, and its age (release date 2017-04-17) means it lacks modern features like hardware ray tracing (rtCores: null). In Rust, which is known for its heavy CPU load but also has demanding vegetation and lighting effects, the GPU’s 2304 shading units are constantly working at full capacity, as evidenced by the sub-60 FPS averages at 1080p on Medium and High presets.
The VRAM capacity of 8 GB is sufficient for Rust at 1080p and even 1440p, but the bandwidth limitations become apparent at 4K. The data shows that at 4K, the Ultra preset produces only 13.8 FPS, while the Low preset achieves 30.4 FPS. This 2.2x difference between Ultra and Low at 4K is larger than the 2.1x difference at 1080p (34.6 vs 71.6), suggesting that the GPU’s texture units (TMUs) and ROPs (32) are overwhelmed by the higher resolution’s fragment processing demands. The GPU’s pixel rate of 42.88 GPixel/s is the theoretical ceiling, and the measured 4K results show the system is hitting that ceiling hard.
How This Combo Ranks
In the database of tested combinations for Rust, this specific pairing of the Intel Core i5-14600K and AMD Radeon RX 580 ranks 1571 out of 1717 total combos. This places it in the bottom 9% of all tested configurations, which is a poor result for a system with a top-tier CPU. The rank is a direct consequence of the GPU’s limitations, as the processor’s own percentile (93rd among all CPUs) is excellent. This disparity between the CPU’s high percentile (93) and the combo’s low rank (1571) underscores the fact that the GPU is holding back the entire system.
The Intel Core i5-14600K’s nearest rivals in the CPU benchmark database are the AMD Ryzen 9 5950X (deltaPct of 0.2%), the Intel Core i5-14600KF (deltaPct of -0.4%), and the AMD EPYC 4345P (deltaPct of -0.9%). These rival CPUs have comparable average benchmark scores, with the i5-14600K scoring 49166 on average. However, none of this CPU performance translates into meaningful FPS gains in Rust because the RX 580’s average benchmark score of 13559 is so low. The GPU’s nearest rival, the NVIDIA GeForce GTX 570, has a deltaPct of 0%, meaning they are statistically identical in synthetic benchmarks, and this equivalence in low-end performance is what drags the combo rank down.
The fact that this combo ranks 1571 out of 1717 indicates that there are 146 other combinations that perform worse in Rust, but it also means that the vast majority of tested systems deliver higher frame rates. The data suggests that a user with this CPU should not pair it with a GPU of this class if they intend to play Rust at any resolution above 1080p. The rank is a clear warning that the system is imbalanced, and the measured FPS data confirms that the user is leaving significant performance on the table due to the GPU selection.
FAQ
Q: What is the best average frame rate this combo can achieve in Rust?
A: The highest measured average FPS is 71.6, achieved at 1920x1080 resolution with the Low preset. This is the only configuration that surpasses the 70 FPS mark, and it indicates that the GPU is the limiting factor even at the lowest settings.
Q: Is the Intel Core i5-14600K the bottleneck in this system for Rust?
A: No. The CPU’s benchmark scores (Cinebench R23 multi-core score of 32881) and its 93rd percentile ranking indicate it is a powerful component. The measured FPS drops are entirely attributable to the GPU, as evidenced by the steep scaling from 1080p to 4K.
Q: How does the RX 580 compare to its closest rivals in synthetic benchmarks?
A: The RX 580 has an average benchmark score of 13559, which is virtually identical to the NVIDIA GeForce GTX 570 (deltaPct of 0%) and the GTX 950 (deltaPct of 0.1%). This places it in the 53rd percentile of all GPUs.
Q: What is the playable resolution for this combo?
A: At 1920x1080, the Medium preset yields 50.1 FPS and High yields 45 FPS, which are borderline playable for a survival game. At 2560x1440, the Low preset achieves 50.2 FPS, but all other presets fall below 37 FPS, making 1440p a marginal experience.
Q: Why is the 4K performance so poor?
A: The 4K results range from 13.8 FPS on Ultra to 30.4 FPS on Low. This is due to the RX 580’s 256.0 GB/s memory bandwidth and 32 ROPs, which are insufficient for the pixel throughput required at 3840x2160. The GPU’s FP32 compute of 6.175 TFLOPS cannot handle the load.
Q: Does the combo rank reflect the CPU or GPU performance?
A: The combo rank of 1571 out of 1717 is a composite metric, but the data shows it is dragged down by the GPU. The CPU’s percentile (93rd) is high, while the GPU’s percentile (53rd) is mid-pack, and the resulting rank is in the bottom 9% of all combos.
Settings Recommendations
Based on the measured FPS rows, the optimal experience for this combo is to prioritize resolution over graphical fidelity. At 1920x1080, the Low preset delivers 71.6 FPS, which is the smoothest experience available. The Medium preset provides 50.1 FPS, which is a 30% reduction in frame rate compared to Low, but offers better visual quality. For users who can tolerate lower frame rates, the High preset at 45 FPS is still playable, but the Ultra preset at 34.6 FPS is at the edge of playability for a first-person survival game where responsiveness matters.
At 2560x1440, the data strongly recommends the Low preset, which achieves 50.2 FPS. The Medium preset drops to 36.2 FPS, and the High preset to 31.4 FPS, both of which are below the 60 FPS threshold that most players target. The Ultra preset at 20.7 FPS is not recommended under any circumstances. For 4K, the measured results are all below 31 FPS, with the Low preset at 30.4 FPS being the only option that approaches a playable state, but even this is marginal for a game like Rust.
The most balanced configuration, balancing visual fidelity and playability, is the 1080p Medium preset at 50.1 FPS. This provides a 50% improvement in frame rate over the High preset at the same resolution, while still offering a noticeable upgrade over Low. However, given that the Low preset at 1080p achieves 71.6 FPS, users with high refresh rate monitors will find that the Low preset is the only way to approach higher frame rates. The data shows that this GPU is best utilized at 1080p, and any attempt to run at higher resolutions will result in a sub-optimal experience.
Hardware Specifications
Intel Core i5-14600K
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600K + AMD Radeon RX 580 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.4 |
| 3840x2160 | Medium | 19.7 |
| 3840x2160 | High | 17.3 |
| 3840x2160 | Ultra | 13.8 |
| 2560x1440 | Low | 50.2 |
| 2560x1440 | Medium | 36.2 |
| 2560x1440 | High | 31.4 |
| 2560x1440 | Ultra | 20.7 |
| 1920x1080 | Low | 71.6 |
| 1920x1080 | Medium | 50.1 |
| 1920x1080 | High | 45.0 |
| 1920x1080 | Ultra | 34.6 |
Rust with ii5-14600K + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 580 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-14600K + RX 580
Explore FPS benchmarks for other games using this same hardware combination.