Rust

Rust

AVERAGE FPS
34
playable

This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 18 23 30
1440p QHD 22 32 36 52
1080p Full HD 29 39 48 72

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 23
3840x2160 High 18
3840x2160 Ultra 11
2560x1440 Low 52
2560x1440 Medium 36
2560x1440 High 32
2560x1440 Ultra 22
1920x1080 Low 72
1920x1080 Medium 48
1920x1080 High 39
1920x1080 Ultra 29

Rust with Intel Core i7-14700F + AMD Radeon RX 580, In-Depth Analysis

The Intel Core i7-14700F paired with the AMD Radeon RX 580 produces a highly constrained experience in Rust, with the data revealing a system that struggles to maintain playable frame rates at higher resolutions and settings. The measured FPS figures show a clear pattern of diminishing returns as resolution increases, with the most significant performance cliff appearing between 1440p and 4K. This combination ranks in the 1592nd position out of 1717 tested combos, placing it in the bottom 7% of all configurations tested for this title, a reflection of the GPU's age relative to the CPU's modern capabilities.

Resolution Scaling

The FPS drop from 1080p to 4K is severe and non-linear across all settings. At Low settings, the average frame rate falls from 71.9 FPS at 1920x1080 to 51.6 FPS at 2560x1440, a reduction of 28.2%, and then plummets to 30.3 FPS at 3840x2160, representing a 57.9% drop from the 1080p baseline. This scaling pattern indicates that the GPU becomes the primary limiting factor as pixel count increases, with the RX 580's 256-bit memory bus and 256.0 GB/s bandwidth unable to feed the rendering pipeline adequately at higher resolutions.

The High settings curve shows a similar but steeper degradation: 39.3 FPS at 1080p, 32.1 FPS at 1440p, and 18.1 FPS at 4K. The Ultra settings profile is the most punishing, collapsing from 29.4 FPS at 1080p to 22.0 FPS at 1440p and finally to 10.6 FPS at 4K — a 63.9% loss from the starting point. Notably, the gap between Low and Ultra settings widens dramatically at 4K, where the difference is 19.7 FPS, compared to 42.5 FPS at 1080p. This convergence at higher resolutions suggests that the GPU's raw throughput, not the settings-driven workload, dominates the performance ceiling.

The data reveals that the transition from 1440p to 4K is disproportionately harsh. At Medium settings, the drop is from 36.0 FPS to 22.6 FPS, a 37.2% reduction, while the Low settings transition costs 41.3% of the frame rate. This indicates that the RX 580's 8 GB of GDDR5 memory, while sufficient for capacity, lacks the bandwidth to maintain consistent fill rates at 4K. The scaling behavior points to a system where the CPU has ample headroom, but the GPU saturates quickly as resolution climbs.

GPU Role

The AMD Radeon RX 580 operates with a base clock of 1257 MHz and a boost clock of 1340 MHz, built on the Polaris 20 chip using a 14 nm process from GlobalFoundries. Its 2304 shading units and 144 texture mapping units provide a theoretical FP32 throughput of 6.175 TFLOPS, which is modest by modern standards but was competitive at its 2017 release. The GPU sits at the 53rd percentile among all tested GPUs, with an average benchmark score of 13559, placing it in a dead heat with the NVIDIA GeForce GTX 570 (deltaPct 0.0) and just 0.1% ahead of the GTX 950.

The memory subsystem is a critical constraint: 8 GB of GDDR5 on a 256-bit bus yields 256.0 GB/s of bandwidth. In Rust, this bandwidth limitation becomes evident in the measured FPS, particularly at 4K where the Ultra preset delivers only 10.6 FPS. The GPU's 32 ROPs produce a pixel rate of 42.88 GPixel/s, which is insufficient for 3840x2160 rendering at high quality settings. The DirectX 12 benchmark score of 43 and DirectX 11 score of 60 from PassMark further underscore the GPU's limited modern API performance, despite supporting DirectX 12 (12_0), OpenGL 4.6, and Vulkan 1.3.

The RX 580's performance percentile of 53 means it sits almost exactly at the median of all GPUs in the database, yet its nearest rivals are all older architectures. This positioning explains why the combo rank is so low: the GPU is being paired with a CPU that ranks in the 94th percentile, creating a massive imbalance. The GPU's 185 W TDP and dual-slot cooler design are secondary considerations; the benchmark data shows that the card's compute capabilities, not its power delivery, are the limiting factor in Rust's demanding environments.

CPU Role

The Intel Core i7-14700F provides substantial computational headroom that the RX 580 cannot exploit. With 20 cores and 28 threads, a base clock of 2.10 GHz, and a boost clock of 5.40 GHz, this Raptor Lake Refresh processor delivers strong multi-threaded performance. Its Cinebench R23 multi-core score of 35443 and single-core score of 5003 place it in the 94th percentile of all CPUs, with an average benchmark score of 54097. The nearest rival, the AMD Ryzen 9 9900X, trails by a mere 0.6%, while the Ryzen 9 9900X3D is 1.1% behind, indicating the i7-14700F is a top-tier performer.

The CPU's 33 MB of shared L3 cache and 2 MB per-core L2 cache are well-suited to Rust's simulation-heavy gameplay, which involves complex entity interactions and procedural world generation. The PassMark multi-thread score of 41765 and physics score of 2495 suggest that the CPU can handle the game's server-side calculations and physics simulation without becoming a bottleneck. However, the measured FPS data shows that even at 1080p Low settings, the system only achieves 71.9 FPS, which is far below what the CPU alone could sustain if paired with a more capable GPU.

The launch MSRP of $359 for the i7-14700F positions it as a mid-range enthusiast processor, but its performance metrics place it among the top 6% of all CPUs. This creates a situation where the CPU is effectively idle-waiting for the GPU to deliver frames. The data indicates that the CPU's 65 W TDP and efficient 10 nm process are irrelevant to the gaming outcome; the bottleneck is entirely on the GPU side. The single-thread performance, as evidenced by the Cinebench R23 score of 5003, is more than sufficient for Rust's main thread, which often limits performance on weaker processors.

How This Combo Ranks

The combination of the i7-14700F and RX 580 ranks 1592nd out of 1717 tested combos in Rust, placing it in the bottom 7.3% of all configurations. This rank is striking given the CPU's top-tier status and suggests that the GPU is dragging the overall performance down dramatically. The delta between the CPU's 94th percentile standing and the combo's 7th percentile ranking illustrates a severe mismatch: the system is effectively limited to the GPU's 53rd percentile performance, with additional penalties from the pairing.

Benchmark results indicate that this combo performs worse than the sum of its parts. The RX 580's average benchmark score of 13559 places it near the GTX 570 (13564) and GTX 950 (13549), yet those GPUs would likely be paired with older, slower CPUs in most systems. The i7-14700F's nearest rivals — the Ryzen 9 9900X and 9900X3D — are typically paired with modern GPUs, making this specific combination an outlier in the database. The rank suggests that users would see nearly identical FPS with a much cheaper CPU, as the GPU becomes the sole determinant of frame rate in all tested scenarios.

The low combo rank is further emphasized by the measured FPS data, which shows no scenario exceeding 71.9 FPS. Even at the lowest resolution and settings, the system fails to reach the 60 FPS threshold that many users consider the minimum for smooth gameplay. The gap between the 1592nd rank and the top combos is vast, and the data suggests that upgrading the GPU alone would yield substantial improvements, while CPU upgrades would provide negligible gains given the current GPU bottleneck.

Measured FPS Breakdown

At 1920x1080, the resolution most likely to be used with this GPU, the measured FPS ranges from 71.9 FPS at Low settings to 29.4 FPS at Ultra. Medium settings deliver 48.0 FPS, while High settings produce 39.3 FPS. These numbers indicate that only the Low preset approaches playable frame rates, and even that falls short of high-refresh-rate monitors. The 42.5 FPS spread between Low and Ultra at 1080p shows that the GPU has some headroom to scale with settings, but the absolute ceiling is low.

Moving to 2560x1440, the performance drops across all presets: Low delivers 51.6 FPS, Medium 36.0 FPS, High 32.1 FPS, and Ultra 22.0 FPS. The Low setting remains the only option that maintains reasonable fluidity, while Ultra becomes borderline unplayable. The 29.6 FPS difference between Low and Ultra at 1440p is smaller than at 1080p, indicating that the GPU is beginning to saturate.

At 3840x2160, the results are uniformly poor. Low settings yield 30.3 FPS, Medium 22.6 FPS, High 18.1 FPS, and Ultra drops to 10.6 FPS. None of these figures approach playable levels for a survival game that requires rapid response to threats. The difference between Low and Ultra narrows to 19.7 FPS, confirming that the GPU's memory bandwidth and pixel throughput are exhausted regardless of settings. The data shows that this combo is only viable at 1080p with Low or Medium settings, and even then, the experience will be suboptimal for competitive play. The measured FPS breakdown across all 12 configurations consistently demonstrates that the RX 580 is the definitive limiting factor, with the i7-14700F's capabilities going largely unused in this title.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 30.3
3840x2160 Medium 22.6
3840x2160 High 18.1
3840x2160 Ultra 10.6
2560x1440 Low 51.6
2560x1440 Medium 36.0
2560x1440 High 32.1
2560x1440 Ultra 22.0
1920x1080 Low 71.9
1920x1080 Medium 48.0
1920x1080 High 39.3
1920x1080 Ultra 29.4

Rust with ii7-14700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.