Rust
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 27 | 32 | 48 |
| 1440p QHD | 35 | 46 | 54 | 81 |
| 1080p Full HD | 51 | 67 | 79 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with Intel Core i5-12400F + Intel Arc B570, In-Depth Analysis
The Intel Core i5-12400F paired with the Intel Arc B570 represents a specific performance tier for Rust, a survival title known for heavy CPU and memory demands. According to the measured data, this combination delivers playable frame rates at 1080p, with performance scaling predictably as resolution and settings increase. The Arc B570’s 10 GB of VRAM and the i5-12400F’s six performance cores define the boundaries of what is achievable in this benchmark set.
FAQ
Q: What is the overall performance ranking of this CPU and GPU combo in Rust?
A: This combination ranks 2349th out of 2953 tested combos in the database for Rust. This places it in the lower half of all tested systems, indicating that while it can run the game, it is not positioned near the top of the performance charts.
Q: How does the Intel Core i5-12400F compare to its closest rivals in general benchmarks?
A: The i5-12400F has an average benchmark score of 19039. Its nearest rivals include the AMD Ryzen 5 7535HS (score 19047, delta 0%), the Intel Core 3 201E (score 19056, delta -0.1%), and the Intel Core i5-1335U (score 18982, delta 0.3%). The performance differences are minimal, all within a 0.3% margin, suggesting the CPU’s raw compute is competitive with those mobile and embedded parts.
Q: What is the best resolution and settings combination for the highest average frame rate?
A: The highest average frame rate is achieved at 1920x1080 with Low settings, producing 118 FPS. This is the only tested configuration that exceeds the 100 FPS threshold, making it the target for maximum fluidity.
Q: Does the Intel Arc B570 have enough video memory for high-resolution textures in Rust?
A: The Arc B570 has 10 GB of GDDR6 memory on a 160-bit bus. In this game, the 4K Ultra preset yields an average of 21 FPS, and 4K High yields 27 FPS. The data shows that the GPU is likely the limiting factor at this resolution, but the 10 GB capacity is sufficient to render these scenes without failing to load assets.
Q: What is the difference in average FPS between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset provides an average of 81 FPS, while the Ultra preset provides 35 FPS. This represents a 46 FPS drop, or roughly a 57% reduction in performance when moving from the lowest to the highest quality settings.
Q: How does the i5-12400F's single-thread performance compare to its multi-thread performance?
A: In synthetic benchmarks, the i5-12400F scores 909 in 3DMark single-thread and 5912 in max-threads. In Cinebench R23, it scores 1680 single-core and 12380 multi-core. The multi-thread score is roughly 7.4 times higher than the single-thread score, reflecting the benefit of its 12 threads.
How This Combo Ranks
The combo of the Intel Core i5-12400F and Intel Arc B570 sits at rank 2349 out of 2953 tested combinations in Rust. This percentile placement indicates that a substantial portion of tested systems outperforms it. The data shows this is not a high-end pairing for this specific title; it is positioned in the lower third of the overall distribution. This rank reflects the balanced but mid-range nature of both components. The CPU’s percentile vs all CPUs is 73, indicating it is a solid processor, but the GPU’s percentile vs all GPUs is 65. The combination of a mid-tier CPU and a slightly lower-tier GPU results in a system that struggles at higher resolutions, dragging the overall combo rank down significantly. For context, the GPU’s nearest rivals include the NVIDIA GeForce RTX 3070 Mobile, which scores a 0.1% delta, and the Intel Arc A750 with a -0.1% delta, showing the B570 is in a specific competitive bracket. However, in Rust, these theoretical parity levels do not translate to high-end frame rates, as evidenced by the measured FPS data. The rank suggests that users with this setup should expect medium settings at 1080p for a smooth experience, rather than pushing for maximum quality.
CPU Role
The Intel Core i5-12400F is a six-core, twelve-thread processor based on the Alder Lake architecture. It has a base clock of 2.50 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU’s cache structure includes 80 KB of L1 per core, 1.25 MB of L2 per core, and a shared 18 MB L3 cache. In Rust, which is known to be a CPU-intensive game, these specifications are the primary driver for the frame rates at lower settings. The benchmark results show that at 1080p Low, the combo achieves 118 FPS, which is significantly higher than the 67 FPS at 1080p High. This difference is largely due to the CPU’s ability to handle the game’s simulation and entity logic at lower graphical loads, where the GPU is not the bottleneck. The CPU’s 3DMark 8-thread score is 4779, and its max-thread score is 5912, indicating that it can leverage its multi-threading capabilities. However, the single-thread score of 909 in 3DMark is the more critical factor for many game workloads. The data suggests that at 1080p, the i5-12400F provides enough headroom to push frame rates well above 60 FPS on Low settings, but at higher resolutions, the GPU becomes the limiting factor, as the FPS drops significantly even with the same CPU. The Cinebench R23 multi-core score of 12380 points to strong overall compute, but Rust’s performance is more sensitive to the per-core performance, which is reflected in the Cinebench R23 single-core score of 1680.
Measured FPS Breakdown
The measured FPS data provides a clear picture of performance scaling across three resolutions and four settings presets.
At 1920x1080, the combo delivers its best results. The Low preset averages 118 FPS, which is the highest figure in the entire dataset. The Medium preset averages 79 FPS, with a minimum of 67 FPS and a maximum of 91 FPS. The High preset averages 67 FPS, and the Ultra preset drops to 51 FPS. This shows a steady decline as quality increases, but even at Ultra, the game remains playable.
Moving to 2560x1440, performance takes a noticeable hit. The Low preset averages 81 FPS, still a solid number for competitive play. The Medium preset averages 54 FPS, with a minimum of 46 and a maximum of 62. The High preset averages 46 FPS, and the Ultra preset falls to 35 FPS. At this resolution, the Ultra preset begins to approach the lower limits of playability, while Low remains smooth.
At 3840x2160, the combo struggles. The Low preset averages 48 FPS, which is the only 4K setting that approaches a playable level. The Medium preset averages 32 FPS, with a minimum of 27 and a maximum of 37. The High preset averages 27 FPS, and the Ultra preset averages just 21 FPS. These numbers indicate that 4K gaming is not a viable option for this pairing, as even the lowest settings yield a frame rate that is below the standard 60 FPS target.
The data shows a consistent pattern: performance degrades by roughly 30-40% when moving from 1080p to 1440p, and another 40-50% when moving from 1440p to 4K. This scaling is typical of a system where the GPU becomes increasingly stressed at higher pixel counts.
GPU Role
The Intel Arc B570 is based on the Xe2-HPG architecture and features 2304 shading units, 144 texture mapping units, and 80 render output units. It has a base and boost clock of 2500 MHz. The GPU is equipped with 10 GB of GDDR6 memory on a 160-bit bus, providing a bandwidth of 380.0 GB/s. The memory clock is 2375 MHz, operating at 19 Gbps effective. The GPU’s FP32 performance is rated at 11.52 TFLOPS.
In Rust, the GPU’s role becomes dominant as resolution increases. At 1080p, the CPU can feed the GPU enough data to maintain higher frame rates, but the GPU still limits the Ultra preset to 51 FPS. The jump to 1440p shows the GPU’s workload increasing; the difference between Low and Ultra at this resolution is 46 FPS (81 vs 35). At 4K, the GPU is clearly the bottleneck. The 4K Medium preset averages 32 FPS with a minimum of 27 FPS, indicating significant frame time spikes. The 4K Low preset at 48 FPS is the only 4K configuration that prevents the experience from becoming a slideshow. The GPU’s 10 GB VRAM is sufficient for the textures used in these presets, as there is no indication of asset thrashing in the data, but the raw compute power of the Xe2-HPG architecture is insufficient for high-fidelity 4K rendering. The GPU’s passmark G3D score is 14195, and its nearest rival in terms of average score is the NVIDIA GeForce RTX 3070 Mobile, which is a laptop part. This suggests that the B570’s desktop performance is roughly on par with a high-end mobile GPU from the previous generation.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this combo is at 1920x1080 with Medium settings, which yields an average of 79 FPS. This provides a good balance between visual quality and smoothness, staying well above the 60 FPS standard. The minimum FPS of 67 ensures that even in demanding scenes, the frame rate rarely dips below the playable threshold. While the Low preset offers a higher average of 118 FPS, the visual fidelity is significantly reduced. The Medium preset is the sweet spot for this hardware.
For users who prioritize frame rate over visuals, the 1080p Low preset at 118 FPS is the clear choice, ideal for competitive play. However, for a more visually appealing experience, the 1080p High preset at 67 FPS is also viable, as it maintains an average above 60 FPS. The Ultra preset at 1080p averages 51 FPS, which is playable but not ideal for fast-paced action.
At 1440p, the Low preset is the only recommended option, averaging 81 FPS. The Medium preset at 54 FPS is borderline, and the High and Ultra presets at 46 and 35 FPS respectively are not recommended for a consistently smooth experience. At 4K, none of the settings presets provide an adequate experience, with the Low preset at 48 FPS being the only option that approaches playability, but it is still below the 60 FPS target. The data strongly suggests that this combo is best utilized at 1080p, with Medium settings being the optimal balance of performance and quality.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals the nature of the bottleneck in this system. At 1080p Low, the combo achieves 118 FPS. At 1440p Low, this drops to 81 FPS, a reduction of 37 FPS or roughly 31%. At 4K Low, the average is 48 FPS, a further drop of 33 FPS or about 41% from 1440p. This scaling pattern indicates that the GPU is the primary limiting factor as resolution increases.
When looking at the Medium preset, the scaling is similar: 79 FPS at 1080p, 54 FPS at 1440p, and 32 FPS at 4K. The percentage drops are 32% and 41% respectively. This consistent degradation suggests that the GPU’s pixel throughput and memory bandwidth are the constraints. The 160-bit memory bus and 380.0 GB/s bandwidth are likely insufficient for the demands of 4K rendering in Rust, which has large draw distances and complex lighting. The CPU’s role is more apparent at lower resolutions; the difference between 1080p Low and 1080p Ultra is 67 FPS, which is a larger absolute gap than the difference between 1440p Low and 4K Low (33 FPS). This indicates that at 1080p, the CPU has enough headroom to allow the GPU to work harder as settings increase, but at higher resolutions, the GPU’s raw processing power becomes the wall. The data shows that the i5-12400F is capable of driving high frame rates at 1080p, but the Arc B570 cannot maintain those frame rates at higher pixel counts, making the GPU the definitive bottleneck for this combo in Rust.
Hardware Specifications
Intel Core i5-12400F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400F + Intel Arc B570 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 48.0 |
| 3840x2160 | Medium | 32.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 21.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 118.0 |
| 1920x1080 | Medium | 79.0 |
| 1920x1080 | High | 67.0 |
| 1920x1080 | Ultra | 51.0 |
Rust with ii5-12400F + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with Arc B570 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with ii5-12400F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.