Rust

Rust

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 28 32 51
1440p QHD 38 52 59 87
1080p Full HD 52 69 86 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 32
3840x2160 High 28
3840x2160 Ultra 25
2560x1440 Low 87
2560x1440 Medium 59
2560x1440 High 52
2560x1440 Ultra 38
1920x1080 Low 125
1920x1080 Medium 86
1920x1080 High 69
1920x1080 Ultra 52

Rust with Intel Core i5-12400F + AMD Radeon RX 6600, In-Depth Analysis

The Intel Core i5-12400F paired with the AMD Radeon RX 6600 delivers a playable but resolution-sensitive experience in Rust. Across the measured presets, the combo shows a clear pattern: frame rates are robust at 1080p, become demanding at 1440p, and collapse at 4K. The data indicates a system where the GPU becomes the primary bottleneck as pixel count rises, while the six-core CPU provides sufficient headroom for the game’s simulation load at lower resolutions.

Resolution Scaling

The measured FPS data shows a stark drop when moving from 1920x1080 to 3840x2160. At the High preset, the average frame rate falls from 69.2 FPS at 1080p to 52.1 FPS at 1440p, then plummets to 27.9 FPS at 4K. This represents a reduction of roughly 60% from 1080p to 4K at High settings. The trend is consistent across all presets: Low settings drop from 124.5 FPS at 1080p to 86.8 FPS at 1440p and 50.6 FPS at 4K, while Medium falls from 85.6 to 58.6 to 32.0 FPS respectively.

The scaling pattern reveals that the RX 6600’s 8 GB of GDDR6 memory and 128-bit bus are the limiting factors at higher resolutions. The frame rate degradation from 1440p to 4K is disproportionately severe compared to the 1080p to 1440p step. For instance, at Ultra settings, the drop from 1440p (38.3 FPS) to 4K (24.7 FPS) is a 35% reduction, while the drop from 1080p (52.0 FPS) to 1440p is only 26%. This non-linear scaling indicates that the GPU’s 224.0 GB/s memory bandwidth becomes saturated at 4K, particularly with the higher texture and shading demands of Rust’s environments.

The CPU’s role in this scaling is secondary. The i5-12400F, with its 6 cores and 12 threads, shows strong synthetic performance—its Cinebench R23 multi-core score of 16518 and single-core score of 2332 position it well above the minimum requirements for Rust’s physics and entity processing. At 1080p, where the GPU is less stressed, the system achieves 124.5 FPS on Low, suggesting the CPU can feed frames well above 120 FPS. However, at 4K, even Low settings only yield 50.6 FPS, confirming that the GPU is the sole bottleneck at that resolution.

GPU Role

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with a Navi 23 chip on a 7 nm process. Its boost clock of 2491 MHz and game clock of 2044 MHz are relatively high for the segment, but the memory configuration—8 GB GDDR6 on a 128-bit bus with 224.0 GB/s bandwidth—proves insufficient for Rust’s higher resolution presets. The pixel rate of 159.4 GPixel/s and texture rate of 279.0 GTexel/s are respectable for 1080p but degrade quickly as resolution scales.

The GPU’s synthetic benchmark scores reflect its mid-range positioning. Its Passmark G3D score of 15096 places it in the 69th percentile of all GPUs, and its 3DMark Steel Nomad DX12 score of 1492 indicates moderate DirectX 12 capability. The nearest rival data shows the RX 6600 is essentially tied with the AMD Radeon 890M (deltaPct 0.0) and the AMD Radeon RX 580 2048SP (deltaPct -0.2), while sitting 0.5% ahead of the NVIDIA GeForce RTX 3060 Ti in average score. This parity suggests the RX 6600 is a balanced mid-tier part, but Rust’s specific demands expose its memory bandwidth weakness.

In gameplay terms, the GPU’s 32.0 FPS at 4K Medium and 24.7 FPS at 4K Ultra show that the card cannot maintain smooth frame pacing at 4K. Even at 1440p, only the Low preset (86.8 FPS) achieves a consistently smooth experience; High (52.1 FPS) and Medium (58.6 FPS) are borderline, while Ultra (38.3 FPS) dips into stutter territory. The 1080p results are the sweet spot, with High (69.2 FPS) and Medium (85.6 FPS) both providing comfortable margins above 60 FPS.

How This Combo Ranks

The combo ranks 1393rd out of 1717 tested combinations in Rust, placing it in the lower half of the database. This ranking reflects the GPU’s limitations rather than the CPU’s capabilities. The i5-12400F’s average benchmark score of 19221 puts it in the 77th percentile of all CPUs, with nearest rivals including the Intel Core i7-8700K (deltaPct 0.1) and AMD Ryzen 5 7533HS (deltaPct -0.7). The CPU is not the constraining factor in this pairing.

The rank of 1393 out of 1717 indicates that most tested combos outperform this setup in Rust. This is expected for a mid-range GPU paired with a budget-oriented CPU, but the data shows the GPU is the clear weak link. The RX 6600’s 69th percentile GPU ranking, when combined with the CPU’s 77th percentile, produces a system that underperforms in Rust’s specific rendering and memory access patterns. The combo’s rank suggests that users seeking higher settings at 1440p or 4K would need a more capable GPU, while the CPU could handle a faster graphics card without becoming a bottleneck.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The measured data shows 1920x1080 is the only resolution where all presets achieve playable frame rates. At 1080p, even Ultra settings hit 52.0 FPS, while Low reaches 124.5 FPS.

Q: Can this system handle 4K gaming in Rust?

A: No. At 3840x2160, the highest measured average is 50.6 FPS on Low settings, but Medium drops to 32.0 FPS and Ultra falls to 24.7 FPS. These results are below the 60 FPS threshold for smooth gameplay.

Q: How does the CPU compare to its nearest rivals?

A: The i5-12400F has an average benchmark score of 19221, which is 0.1% above the Intel Core i7-8700K and 0.3% above the Intel Core i5-1335U. It trails the AMD Ryzen 5 7533HS by 0.7% and leads the AMD EPYC 7773X by 1.3%.

Q: What is the GPU’s memory configuration and how does it affect performance?

A: The RX 6600 has 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth. This configuration limits performance at higher resolutions, as evidenced by the steep FPS drops from 1440p to 4K.

Q: Is the CPU or GPU the bottleneck in this system?

A: The GPU is the bottleneck. The CPU’s 6-core/12-thread configuration provides strong single-thread performance (Cinebench R23 single-core score of 2332), but the GPU’s 69th percentile ranking and memory bandwidth constraints limit overall frame rates.

Q: What is the combo’s overall ranking in Rust?

A: This combo ranks 1393rd out of 1717 tested combinations, placing it in the lower 19% of the database. The ranking reflects the GPU’s mid-range positioning rather than CPU limitations.

Settings Recommendations

For 1920x1080, the High preset at 69.2 FPS offers the best balance of visual fidelity and performance. The jump to Ultra reduces the frame rate to 52.0 FPS, a 25% drop for marginal visual gains. Medium at 85.6 FPS is preferable for competitive play, while Low at 124.5 FPS is only recommended for maximum responsiveness.

At 2560x1440, users should stick to Low settings, which deliver 86.8 FPS. The Medium preset drops to 58.6 FPS, which is playable but inconsistent, while High (52.1 FPS) and Ultra (38.3 FPS) are not recommended for sustained smoothness. The data shows that 1440p High is 25% slower than 1080p High, making the resolution upgrade costly.

At 3840x2160, the system is not viable for serious gameplay. Low settings at 50.6 FPS are the only option approaching playability, but Medium (32.0 FPS), High (27.9 FPS), and Ultra (24.7 FPS) all fall below 33 FPS, which will result in noticeable stutter. The 4K performance disparity—where Low is nearly double the frame rate of High—indicates that the GPU’s memory bandwidth is the primary constraint, not the rendering pipeline.

The optimal experience for this combo is 1080p High, which provides a stable 69.2 FPS average. Users prioritizing frame rate over visuals should select 1080p Low for 124.5 FPS. The data does not support playing above 1080p for a consistent 60+ FPS experience, as even 1440p Medium falls to 58.6 FPS. The combination of the i5-12400F’s strong single-thread performance and the RX 6600’s adequate 1080p throughput makes this a solid 1080p system, but the GPU’s 8 GB VRAM and 128-bit bus prevent it from scaling effectively to higher resolutions.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + AMD Radeon RX 6600 in Rust

Resolution Settings Avg FPS
3840x2160 Low 50.6
3840x2160 Medium 32.0
3840x2160 High 27.9
3840x2160 Ultra 24.7
2560x1440 Low 86.8
2560x1440 Medium 58.6
2560x1440 High 52.1
2560x1440 Ultra 38.3
1920x1080 Low 124.5
1920x1080 Medium 85.6
1920x1080 High 69.2
1920x1080 Ultra 52.0

Rust with ii5-12400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-12400F + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.