Counter-Strike: Global Offensive

Counter-Strike: Global Offensive

AVERAGE FPS
261
excellent

This combination delivers exceptional performance with an average of 261 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 119 139 161 189
1440p QHD 201 236 273 320
1080p Full HD 293 343 396 465

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 189
3840x2160 Medium 161
3840x2160 High 139
3840x2160 Ultra 119
2560x1440 Low 320
2560x1440 Medium 273
2560x1440 High 236
2560x1440 Ultra 201
1920x1080 Low 465
1920x1080 Medium 396
1920x1080 High 343
1920x1080 Ultra 293

Counter-Strike: Global Offensive with Intel Core i5-12400F + Intel Arc B570, In-Depth Analysis

The Intel Core i5-12400F paired with the Intel Arc B570 presents a compelling dataset for Counter-Strike: Global Offensive, a title where high frame rates are paramount. The measured results across resolutions and presets show a system capable of delivering competitive performance, though the data reveals specific characteristics about where the bottleneck lies and how users should configure their settings.

Settings Recommendations

The measured FPS rows provide clear guidance on the optimal settings preset for this combination. At 1920x1080, the most common resolution for competitive play, the Low preset delivers the highest average frame rate at 465 FPS. This is a substantial leap of 69 FPS over the next best preset, Medium, which achieves 396 FPS. For players prioritizing maximum responsiveness and frame rate above all else, the Low preset is the clear choice. The data shows a consistent pattern where lower settings yield higher performance, with Medium at 396 FPS, High at 343 FPS, and Ultra trailing at 293 FPS.

However, the Medium preset at 1080p warrants attention due to its measured minimum and maximum FPS values, which are the only ones recorded in the dataset. The Medium settings show a minimum of 337 FPS and a maximum of 456 FPS, suggesting a stable frame time distribution that could provide a more consistent experience than the Low preset, which lacks such data. The 59 FPS gap between Low and Medium is significant, but the Medium preset may offer better visual clarity for target acquisition while still maintaining frame rates well above the refresh rate of most high-end monitors.

At 2560x1440, the pattern shifts slightly. Low settings still lead with 320 FPS, followed by Medium at 273 FPS, High at 236 FPS, and Ultra at 201 FPS. This resolution represents a balanced compromise for users with 1440p displays, as even the Ultra preset maintains an average above 200 FPS. The Medium preset again provides the only min/max data points, with a minimum of 232 FPS and maximum of 314 FPS, indicating that the performance envelope remains tight.

For 4K resolution at 3840x2160, the situation changes markedly. Low settings produce 189 FPS, Medium drops to 161 FPS, High falls to 139 FPS, and Ultra bottoms out at 119 FPS. While these numbers are still playable, they represent a significant step down from lower resolutions. The recommendation for this combo is to prioritize the Medium preset at 1080p or 1440p, as it offers the best balance of visual quality and performance, with the only recorded min/max data suggesting frame pacing stability. At 4K, users should stick with Low settings to maintain the highest possible frame rate, as the 28 FPS difference between Low and Medium becomes more impactful at these lower absolute numbers.

GPU Role

The Intel Arc B570’s specifications play a critical role in these results. The GPU operates with a base clock of 2500 MHz and a boost clock of 2500 MHz, indicating a fixed clock speed across all workloads. This constant clock speed simplifies performance prediction, as the GPU does not dynamically adjust its frequency based on thermal or power headroom. The memory configuration consists of 10 GB of GDDR6 on a 160-bit bus, providing a bandwidth of 380.0 GB/s. This bandwidth is sufficient for the texture and geometry data that CS:GO requires, even at higher resolutions.

The GPU’s architecture, Xe2-HPG on a 5 nm process from TSMC, includes 2304 shading units, 144 texture mapping units, and 80 raster output units. The pixel rate is rated at 200.0 GPixel/s, and the texture rate is 360.0 GTexel/s. These specifications translate to a raw compute capability of 11.52 TFLOPS for FP32 operations. The GPU also features 18 ray tracing cores, though CS:GO does not utilize ray tracing, making this aspect irrelevant for this particular title.

The Arc B570’s benchmark scores place it in the 65th percentile of all GPUs, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile with a delta of 0.1 percent, the Intel Arc A750 at -0.1 percent, and the AMD Radeon R9 M390X at -0.5 percent. This positioning indicates that the B570 sits in a competitive mid-range tier, and its performance in CS:GO aligns with this classification. The measured FPS data shows that the GPU can handle the game’s relatively modest graphical demands, but the scaling across resolutions suggests that the GPU becomes a more significant factor as pixel count increases.

Resolution Scaling

The FPS data across resolutions reveals the classic scaling pattern of a CPU-bound game transitioning to a GPU-bound scenario. At 1920x1080 with Low settings, the system achieves 465 FPS, which drops to 320 FPS at 2560x1440, a reduction of 31.2 percent. Moving to 3840x2160 at Low settings yields 189 FPS, a further 40.9 percent decrease from 1440p. This steep decline indicates that the GPU becomes the limiting factor at higher resolutions, as the CPU has headroom to render more frames but the GPU cannot keep pace with the increased pixel workload.

The scaling pattern holds across all settings presets. For High settings, the progression is 343 FPS at 1080p, 236 FPS at 1440p, and 139 FPS at 4K. This represents a 31.2 percent drop from 1080p to 1440p and a 41.1 percent drop from 1440p to 4K. The consistency of these percentages across presets suggests that the resolution scaling is primarily a function of the GPU’s pixel throughput capabilities rather than the specific graphical settings applied.

The data indicates that at 1080p, the system is heavily CPU-bound, as evidenced by the massive FPS figures that far exceed what the GPU’s raw specs would typically suggest. The 465 FPS at Low settings is particularly telling, as it demonstrates that the Intel Core i5-12400F can feed the GPU with enough draw calls to saturate its output at lower resolutions. As resolution increases to 4K, the GPU’s workload expands, and the FPS drops accordingly, confirming that the Arc B570 is the primary bottleneck at higher pixel counts.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the Intel Core i5-12400F and Intel Arc B570 ranks 2271 out of 2848 total combos in Counter-Strike: Global Offensive. This places the combo in the 79.8th percentile of all tested systems, meaning it outperforms roughly 80 percent of configurations in this game. This ranking is notable given that the individual components do not represent flagship hardware; the CPU sits in the 73rd percentile of all CPUs, and the GPU in the 65th percentile of all GPUs.

The combo rank suggests that the synergy between these two components is effective for CS:GO’s specific workload. The i5-12400F’s strong single-threaded performance, evidenced by its 3DMark single-thread score of 909 and Cinebench R23 single-core score of 1680, pairs well with the Arc B570’s ability to maintain high frame rates at lower resolutions. The ranking also indicates that many other combinations with more powerful GPUs or CPUs do not necessarily translate to better performance in this game, which is known for its CPU sensitivity.

When compared to the individual component rankings, the combo’s 79.8th percentile performance exceeds what either component alone would suggest. This indicates that CS:GO’s engine responds well to the combination of the i5-12400F’s high-frequency cores and the Arc B570’s consistent clock speeds. The data shows that this combo is better suited to this game than to more graphically demanding titles, where the GPU’s mid-range positioning would likely result in a lower relative ranking.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake architecture, fabricated on Intel’s 10 nm process. It operates with a base clock of 2.50 GHz and a boost clock of 4.40 GHz, providing a significant frequency headroom for single-threaded workloads. The CPU has an 18 MB shared L3 cache, along with 80 KB of L1 cache per core and 1.25 MB of L2 cache per core. This cache configuration is crucial for CS:GO, which relies on fast access to frequently used game data.

The CPU’s benchmark results demonstrate its strengths. In Cinebench R23, it scores 12380 in multi-core and 1680 in single-core, with the single-core score being particularly relevant for CS:GO’s engine, which primarily utilizes one or two threads for game logic and rendering calls. The 3DMark scores show a similar pattern: 909 for single-thread, 1699 for 2-threads, and 5912 for max threads. The PassMark single-thread score of 3481 further confirms the CPU’s strong single-core performance, which is the most critical factor for achieving high frame rates in this game.

The CPU’s role in the measured FPS is evident from the resolution scaling data. At 1080p, the system achieves 465 FPS at Low settings, a figure that far exceeds what the GPU’s 11.52 TFLOPS compute capability could theoretically produce if it were the sole bottleneck. This indicates that the CPU is capable of issuing draw calls and processing game logic fast enough to keep the GPU saturated at this resolution. The CPU’s boost clock of 4.40 GHz, combined with its 6 cores and 12 threads, provides ample headroom for the game’s single-threaded nature.

The CPU’s percentile ranking of 73rd among all processors, with an average benchmark score of 19039, places it in a competitive position. Its nearest rivals include the AMD Ryzen 5 7535HS with a delta of 0 percent, the Intel Core 3 201E at -0.1 percent, and the Intel Core i5-1335U at 0.3 percent. This positioning indicates that the i5-12400F is a solid mid-range performer, and its multi-threaded capabilities, such as a Cinebench R20 multi-core score of 6980, provide additional headroom for background tasks without impacting game performance. The CPU’s 65W TDP and LGA 1700 socket make it a mainstream option, and the data confirms that it is well-suited to CS:GO’s demands.

FAQ

Q: What is the best settings preset for this combo at 1920x1080?

A: The Low preset provides the highest average frame rate at 465 FPS, which is 69 FPS higher than Medium at 396 FPS. For maximum performance, Low is recommended, though Medium offers the only measured min/max data (337-456 FPS) suggesting potential frame pacing stability.

Q: How does the frame rate scale from 1080p to 4K?

A: At Low settings, the average FPS drops from 465 at 1080p to 320 at 1440p and then to 189 at 4K. This represents a 31.2 percent decrease from 1080p to 1440p and a 40.9 percent decrease from 1440p to 4K, indicating the GPU becomes the limiting factor at higher resolutions.

Q: What is the combo’s ranking relative to other tested systems?

A: This combo ranks 2271 out of 2848 total tested combinations in CS:GO, placing it in the 79.8th percentile. This exceeds the individual component percentiles, with the CPU at 73rd and GPU at 65th, indicating effective synergy for this game.

Q: Is the CPU or GPU the primary bottleneck at 1080p?

A: The data indicates the CPU is the primary bottleneck at 1080p. The 465 FPS at Low settings far exceeds what the GPU’s 11.52 TFLOPS compute capability could produce alone, showing the i5-12400F is capable of saturating the GPU with draw calls at this resolution.

Q: How does the Intel Arc B570 compare to its nearest GPU rivals?

A: The Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile. Its nearest rival is the NVIDIA GeForce RTX 3070 Mobile at a 0.1 percent delta, followed by the Intel Arc A750 at -0.1 percent and the AMD Radeon R9 M390X at -0.5 percent.

Q: What are the CPU’s clock speeds and how do they affect game performance?

A: The i5-12400F has a base clock of 2.50 GHz and a boost clock of 4.40 GHz. The boost clock is critical for CS:GO’s single-threaded engine, as evidenced by the CPU’s 3DMark single-thread score of 909 and Cinebench R23 single-core score of 1680, which drive the high frame rates seen at lower resolutions.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + Intel Arc B570 in Counter-Strike: Global Offensive

Resolution Settings Avg FPS
3840x2160 Low 189.0
3840x2160 Medium 161.0
3840x2160 High 139.0
3840x2160 Ultra 119.0
2560x1440 Low 320.0
2560x1440 Medium 273.0
2560x1440 High 236.0
2560x1440 Ultra 201.0
1920x1080 Low 465.0
1920x1080 Medium 396.0
1920x1080 High 343.0
1920x1080 Ultra 293.0

Counter-Strike: Global Offensive with ii5-12400F + Other GPUs

See how Counter-Strike: Global Offensive performs with the same CPU but different graphics cards.

Counter-Strike: Global Offensive with Arc B570 + Other CPUs

See how Counter-Strike: Global Offensive performs with the same GPU but different processors.

Other Games with ii5-12400F + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.