Rust

Rust

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 35 41 57
1440p QHD 43 54 64 95
1080p Full HD 57 77 92 139

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 41
3840x2160 High 35
3840x2160 Ultra 25
2560x1440 Low 95
2560x1440 Medium 64
2560x1440 High 54
2560x1440 Ultra 43
1920x1080 Low 139
1920x1080 Medium 92
1920x1080 High 77
1920x1080 Ultra 57

Rust with Intel Core i5-12400 + AMD Radeon RX 6600 XT, In-Depth Analysis

The Intel Core i5-12400 and AMD Radeon RX 6600 XT combination delivers a highly playable Rust experience at 1080p, but the data reveals a steep performance cliff as resolution increases, indicating that the GPU becomes the primary limiting factor above 1440p. At 1920x1080 with Low settings, the combo achieves 139.4 FPS, but this drops to 34.8 FPS at 4K with High settings—a 75% reduction that clearly demonstrates the graphics card’s workload scaling. The measured FPS rows show a consistent pattern: each step from 1080p to 1440p to 2160p cuts frame rates roughly in half at equivalent settings, which is classic GPU-bound behavior. The RX 6600 XT, with its 8 GB of GDDR6 memory on a 128-bit bus delivering 256.0 GB/s bandwidth, simply cannot sustain high frame rates at 4K resolutions, particularly under the demanding Ultra preset which yields only 24.5 FPS.

Resolution Scaling

The resolution scaling data paints a clear picture of where this combo struggles and where it excels. At 1920x1080, the system is well-balanced, with Low settings producing 139.4 FPS and even Ultra maintaining a playable 56.9 FPS. The jump to 2560x1440 introduces noticeable strain: High settings fall from 76.7 to 53.5 FPS, a 30% drop, while Ultra drops to 43 FPS. The most dramatic decline occurs at 3840x2160, where High settings plummet to 34.8 FPS and Ultra becomes nearly unplayable at 24.5 FPS. This scaling behavior indicates that the RX 6600 XT’s 10.60 TFLOPS of FP32 compute and 165.7 GPixel/s pixel rate are insufficient for 4K rasterization in Rust’s open-world environment. The data suggests that 1080p is the sweet spot for this hardware, with 1440p viable only at lower presets, and 4K best avoided unless the user accepts sub-30 FPS performance. The 139.4 FPS at 1080p Low versus 56.5 FPS at 4K Low shows that even the most forgiving preset cannot overcome the resolution penalty—a 59% reduction in frame rate purely from pixel count.

CPU Role

The Intel Core i5-12400 brings 6 cores and 12 threads with a base clock of 2.50 GHz and boost up to 4.40 GHz, based on the Alder Lake architecture. Its benchmark scores indicate strong single-thread performance—3dmark_single_thread scores 910 and Cinebench R23 single-core reaches 2249—which is crucial for Rust’s simulation-heavy gameplay. The CPU’s 18 MB of shared L3 cache and 80 KB L1 cache per core help maintain consistent frame pacing, as evidenced by the 1080p Low result of 139.4 FPS where the CPU is not fully taxed. However, the data shows that at higher resolutions, the CPU’s role diminishes; the 4K High score of 34.8 FPS is clearly GPU-limited, not CPU-limited. The i5-12400’s 3dmark_max_threads score of 5890, while modest, is sufficient to avoid bottlenecking the RX 6600 XT at 1080p, as the 139.4 FPS figure demonstrates. The processor’s percentileVsAllCpus of 77 places it above average, and its nearest rival, the Intel Core i7-9700, scores 19831 with a negligible 0.1% delta, confirming that this CPU is not the weak link in this pairing. In Rust, where base building and entity updates can stress CPU threads, the 12-thread count provides headroom, but the measured FPS data shows the GPU takes over as the limiting factor once resolution increases.

GPU Role

The AMD Radeon RX 6600 XT is clearly the dominant component in this pairing’s gaming performance, and its specifications explain the scaling pattern. With 8 GB of GDDR6 memory, a 128-bit bus, and 256.0 GB/s bandwidth, the card has enough memory capacity for 1080p and 1440p textures but struggles at 4K where memory pressure increases. The GPU’s boost clock of 2589 MHz and game clock of 2359 MHz drive its 10.60 TFLOPS FP32 throughput, yet the measured FPS shows this is insufficient for 4K Ultra (24.5 FPS). The card’s 2048 shading units and 64 ROPs deliver 165.7 GPixel/s, which translates to solid 1080p performance—139.4 FPS at Low settings proves the card can push high frame rates when not memory-bound. However, the transition from 1440p Medium (63.9 FPS) to 4K Medium (41 FPS) reveals a 36% drop that cannot be attributed to CPU limitations. The RX 6600 XT’s percentileVsAllGpus of 71 and its nearest rival comparison—the NVIDIA GeForce GTX 980 Ti at 27956 with a 0.1% delta—show it performs as expected for its class, but Rust’s demanding rendering pipeline at higher resolutions exposes its 8 GB VRAM ceiling. The 4K Ultra result of 24.5 FPS, which is 82% lower than the 1080p Low result, underscores that the GPU’s 256.0 GB/s bandwidth becomes a bottleneck when texture and shader workloads scale with pixel count.

FAQ

Q: Can this combo handle Rust at 1080p with high settings?

A: Yes, the measured data shows 76.7 FPS at 1920x1080 with High settings, which is smooth for most players. Low settings push this to 139.4 FPS, indicating the GPU has headroom for competitive play.

Q: Is 4K gaming viable with this hardware?

A: Only at Low settings, which achieves 56.5 FPS. At High settings, the frame rate drops to 34.8 FPS, and Ultra falls to 24.5 FPS, making 4K Ultra effectively unplayable for fast-paced survival gameplay.

Q: What is the best resolution-to-settings balance?

A: The data suggests 2560x1440 with Medium settings (63.9 FPS) offers the best compromise between visual quality and frame rate. At 1080p, High (76.7 FPS) provides a strong experience without the performance cost of Ultra.

Q: Does the CPU bottleneck the GPU in Rust?

A: At 1080p Low (139.4 FPS), the i5-12400’s 6 cores and 12 threads are sufficient. The 3dmark_single_thread score of 910 and Cinebench R23 single-core score of 2249 indicate strong single-thread performance that keeps up with the GPU at lower resolutions.

Q: How does this combo rank against other tested systems?

A: It ranks 1179 out of 1717 combos in Rust, placing it in the lower-middle tier. This rank reflects the GPU’s limitations at higher resolutions, as the CPU’s percentileVsAllCpus of 77 is above average while the GPU’s percentileVsAllGpus of 71 is slightly lower.

Q: What causes the large FPS drop from 1080p to 4K?

A: The RX 6600 XT’s 8 GB VRAM and 256.0 GB/s bandwidth become saturated at higher resolutions. The 4K High score of 34.8 FPS versus 1080p High at 76.7 FPS shows a 55% reduction, driven by pixel fill rate limits and memory bandwidth constraints.

How This Combo Ranks

This configuration sits at rank 1179 out of 1717 tested combos in Rust, placing it in the 31st percentile of systems evaluated. This mid-to-low ranking is primarily attributable to the GPU’s performance ceiling rather than CPU shortcomings. The i5-12400’s benchmark performance aligns closely with its nearest rivals—it scores 19850 on average, just 0.1% above the Intel Core i7-9700’s 19831 and 0.4% above the Intel Core i5-11600K’s 19771—showing the processor is competitive with older flagship chips. The RX 6600 XT, however, lags behind more powerful options, with its 27985 average score sitting 0.9% below the NVIDIA GeForce RTX 3070’s 28238. In Rust specifically, the combo’s 139.4 FPS at 1080p Low demonstrates it can compete with higher-tier systems at low resolutions, but the 4K Ultra result of 24.5 FPS drags down its overall ranking. The rank of 1179 reflects that while the CPU provides solid foundational performance, the GPU’s 8 GB memory capacity and 128-bit bus limit the system’s ability to handle Rust’s demanding high-resolution textures and draw distances. Compared to the 1717 total combos, this system outperforms the bottom 538 configurations but falls short of the top 538, placing it squarely in the middle of the pack for this particular game.

Settings Recommendations

For the best measured experience, the data strongly favors 1920x1080 with High settings, which delivers 76.7 FPS and balances visual fidelity with smooth gameplay. Users seeking maximum frame rates for competitive play should select Low at 1080p, achieving 139.4 FPS with minimal graphical compromises. At 2560x1440, Medium settings (63.9 FPS) provide the most stable experience, as High drops to 53.5 FPS and Ultra falls to 43 FPS, both of which may introduce noticeable stutter in Rust’s open-world environment. The Ultra preset is not recommended at any resolution above 1080p—it yields 56.9 FPS at 1080p, 43 FPS at 1440p, and 24.5 FPS at 4K, making it only viable for single-player or low-intensity scenarios. For 4K users, Low settings (56.5 FPS) are the only option that maintains playability, though the visual downgrade is significant. The most balanced overall recommendation is 1080p High, which avoids the steep performance penalties seen at higher resolutions while retaining enough graphical detail for Rust’s survival mechanics.

Measured FPS Breakdown

At 1920x1080, the measured results show a clear progression: Low produces 139.4 FPS, Medium drops to 92 FPS, High yields 76.7 FPS, and Ultra bottoms out at 56.9 FPS. This 82.5 FPS range between Low and Ultra demonstrates that the RX 6600 XT has substantial headroom at 1080p, making even the most demanding preset playable. Moving to 2560x1440, the frame rates compress significantly: Low achieves 95.4 FPS, Medium falls to 63.9 FPS, High reaches 53.5 FPS, and Ultra drops to 43 FPS. The 1440p results show a 52.4 FPS range, indicating tighter GPU limitations. At 3840x2160, the data reveals a stark decline: Low delivers 56.5 FPS, Medium manages 41 FPS, High drops to 34.8 FPS, and Ultra struggles to 24.5 FPS. The 4K results show only a 32 FPS range between Low and Ultra, confirming that the GPU’s 8 GB VRAM and 256.0 GB/s bandwidth are insufficient for high-quality 4K rendering. Across all resolutions, the step from Low to Medium incurs a 30-35% performance penalty, while the step from High to Ultra adds another 25-30% reduction, illustrating the GPU’s diminishing returns at higher quality presets. The 1080p Low result of 139.4 FPS is the standout figure, proving this combo excels at competitive settings, while the 4K Ultra result of 24.5 FPS represents the worst-case scenario for users pushing beyond the hardware’s intended resolution range.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + AMD Radeon RX 6600 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 56.5
3840x2160 Medium 41.0
3840x2160 High 34.8
3840x2160 Ultra 24.5
2560x1440 Low 95.4
2560x1440 Medium 63.9
2560x1440 High 53.5
2560x1440 Ultra 43.0
1920x1080 Low 139.4
1920x1080 Medium 92.0
1920x1080 High 76.7
1920x1080 Ultra 56.9

Rust with ii5-12400 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-12400 + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.