Rust

Rust

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 29 38 55
1440p QHD 42 57 65 93
1080p Full HD 59 79 93 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 38
3840x2160 High 29
3840x2160 Ultra 27
2560x1440 Low 93
2560x1440 Medium 65
2560x1440 High 57
2560x1440 Ultra 42
1920x1080 Low 138
1920x1080 Medium 93
1920x1080 High 79
1920x1080 Ultra 59

Rust with AMD Ryzen 5 5500 + AMD Radeon RX 6600 XT, In-Depth Analysis

This analysis examines the AMD Ryzen 5 5500 and AMD Radeon RX 6600 XT combination specifically within Rust, based on measured FPS data. The pairing produces a wide range of performance depending on resolution and settings, revealing a system where both the CPU and GPU take turns as the limiting factor. The data set covers 1080p, 1440p, and 4K resolutions across Low, Medium, High, and Ultra presets, offering a clear picture of how this hardware scales under the demands of a survival game.

Resolution Scaling

The FPS drop from 1080p to 4K is stark and reveals a system that is heavily GPU-bound at higher resolutions. At Low settings, the average frame rate falls from 137.6 FPS at 1920x1080 to 92.8 FPS at 2560x1440, a significant 44.8 FPS reduction. Moving to 3840x2160, the average drops further to 55 FPS, meaning the 4K Low result is less than half the 1080p Low figure. This steep decline indicates that the RX 6600 XT’s render output is the primary constraint; as pixel count rises, the GPU’s work increases dramatically, and the CPU has ample headroom to feed it frames.

At High settings, the pattern continues but with a more compressed range. The system delivers 79.3 FPS at 1080p, 57.1 FPS at 1440p, and 29.4 FPS at 4K. The 4K High result is particularly telling, as it falls below 30 FPS, which is often considered the minimum for a smooth experience. This suggests that the 8 GB VRAM and the GPU’s compute capabilities are being saturated by the combination of high resolution and higher quality assets. The scaling from 1440p to 4K shows a 27.7 FPS drop, which is a 48.5% reduction, highlighting how quickly performance degrades when the GPU is pushed to its limits.

The Ultra preset tells a similar story. At 1080p, the average is 59.3 FPS, which drops to 42 FPS at 1440p and then to 26.9 FPS at 4K. The delta between 1080p and 4K here is 32.4 FPS, a 54.6% loss. Interestingly, the gap between Medium and High at 4K is 8.7 FPS, while the gap between Low and Medium at 4K is 16.9 FPS. This non-linear scaling suggests that the Low preset is less demanding on the GPU’s shading units, while the jump to Medium introduces effects that significantly increase the load. The data implies that for 4K gaming, only the Low preset approaches playability, and even then, 55 FPS is not ideal for a competitive survival title.

FAQ

Q: What is the best resolution for this combo to maintain a high frame rate?

A: At 1920x1080 with Low settings, the system reaches 137.6 FPS, which is the highest average in the dataset. Even at 1080p Ultra, it maintains 59.3 FPS, suggesting that 1080p is the most forgiving resolution for this hardware.

Q: How does the Low preset at 1440p compare to the High preset at 1080p?

A: The Low preset at 2560x1440 produces 92.8 FPS, which is 13.5 FPS higher than the High preset at 1920x1080 (79.3 FPS). This indicates that lowering graphical quality at a higher resolution can yield better performance than raising quality at a lower resolution.

Q: Is this system capable of 4K gaming in Rust?

A: The data shows that at 3840x2160, the average FPS ranges from 26.9 on Ultra to 55 on Low. The High preset delivers 29.4 FPS, which is below 30 FPS, indicating that 4K is only viable with the Low preset for a smoother experience.

Q: What is the frame rate difference between Medium and High at 1080p?

A: At 1920x1080, the Medium preset yields 93.4 FPS, while High yields 79.3 FPS. This is a 14.1 FPS difference, showing that the step from Medium to High is a moderate performance cost.

Q: Which setting provides the most significant FPS boost from Ultra?

A: Dropping from Ultra to High at 1080p increases the average from 59.3 FPS to 79.3 FPS, a gain of 20 FPS. The larger jump from Ultra to Low at 1080p yields 78.3 FPS more, but the High preset offers a balance of visual improvement and performance.

Q: How does the 4K Ultra result compare to the 1080p Low result?

A: The 4K Ultra average is 26.9 FPS, which is 110.7 FPS lower than the 1080p Low average of 137.6 FPS. This enormous gap underscores how resolution scaling impacts the GPU workload more than any other single factor.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its benchmark scores, such as a Cinebench R23 multi-core score of 16429 and a single-core score of 2319, position it as a capable mid-range part. In Rust, the CPU’s role is most apparent at lower resolutions where the GPU is less stressed. At 1080p Low, the system achieves 137.6 FPS, which is a high enough frame rate to suggest the CPU is keeping up with the GPU’s requests. However, the data does not show a scenario where the CPU becomes the absolute bottleneck, as the FPS scales consistently with resolution changes.

The processor’s L3 cache is 16 MB, and its memory support is DDR4 with dual-channel bandwidth of 51.2 GB/s. The benchmark results indicate that the Ryzen 5 5500 sits at the 79th percentile among all CPUs, with an average benchmark score of 20875. Its nearest rival, the Intel Core i5-12500, has an average score of 20897, a delta of -0.1%, meaning the two are virtually identical in synthetic tests. This suggests that the Ryzen 5 5500 is not a weak link in the system, but rather a balanced partner for the RX 6600 XT. The data implies that in Rust, the CPU is sufficient to drive the GPU to its limits at 1080p, but the GPU’s performance ceiling is what ultimately caps frame rates at higher resolutions.

How This Combo Ranks

The combined system of the Ryzen 5 5500 and RX 6600 XT ranks 1195 out of 1717 tested combos in Rust. This places it in the lower-middle tier of all possible pairings, indicating that while it is not a top-tier performer, it is far from the bottom. The rank suggests that many other CPU and GPU combinations deliver higher average FPS in this specific game. Given that the GPU alone ranks at the 71st percentile among all GPUs and the CPU at the 79th percentile, the combo’s ranking at 1195 out of 1717 implies that the pairing is not optimized for Rust’s specific demands.

The GPU’s nearest rival, the NVIDIA GeForce RTX 3070, has an average score of 28238, which is -0.9% higher than the RX 6600 XT’s score of 27985. This small delta indicates that the RX 6600 XT performs similarly to a higher-tier card in synthetic benchmarks, yet in Rust, the combo’s ranking suggests that real-world performance may be more modest. The CPU’s rivals, such as the Intel Core i5-12500, are also closely matched, with a delta of -0.1%. This data suggests that the combo’s rank is not due to a single weak component, but rather the combination’s overall balance. The measured FPS data shows that the system can reach 137.6 FPS at 1080p Low, which is respectable, but the rank of 1195 indicates that many other systems achieve higher frame rates, likely due to stronger GPU performance.

Settings Recommendations

Based on the measured FPS, the best experience for this system is achieved at 1080p with the Medium preset. The Medium setting at 1920x1080 produces 93.4 FPS, which is a smooth and playable frame rate that balances visual fidelity with performance. The High preset at 1080p yields 79.3 FPS, which is still playable but offers diminishing returns for the 14.1 FPS loss. For players seeking maximum smoothness, the Low preset at 1080p delivers 137.6 FPS, but this sacrifices visual quality. The data suggests that Medium is the sweet spot, as it provides a significant improvement over Low without the performance penalty of High or Ultra.

At 1440p, the Medium preset delivers 65.3 FPS, which is acceptable for a survival game that benefits from higher resolution. The Low preset at 1440p offers 92.8 FPS, making it a viable option for those who prioritize frame rate over detail. The High preset at 1440p drops to 57.1 FPS, which is borderline for fast-paced gameplay. For 4K, the data shows that only the Low preset is viable, with 55 FPS, while Medium and High produce 38.1 and 29.4 FPS respectively. The Ultra preset at 4K is not recommended, as 26.9 FPS is below the threshold for a comfortable experience. The recommendation is to stick with 1080p Medium for the best overall experience, or 1440p Low if higher resolution is preferred.

Measured FPS Breakdown

At 1920x1080, the system shows a clear progression across settings. The Low preset delivers the highest average at 137.6 FPS, followed by Medium at 93.4 FPS, High at 79.3 FPS, and Ultra at 59.3 FPS. The difference between Low and Ultra is 78.3 FPS, which is a substantial range. At 2560x1440, the averages are 92.8 FPS for Low, 65.3 FPS for Medium, 57.1 FPS for High, and 42 FPS for Ultra. The scaling is similar, with a 50.8 FPS difference between the lowest and highest settings. At 3840x2160, the averages drop significantly: Low yields 55 FPS, Medium 38.1 FPS, High 29.4 FPS, and Ultra 26.9 FPS. The gap between Low and Ultra at 4K is 28.1 FPS, which is smaller in absolute terms but represents a larger percentage loss.

The data shows that the Low preset consistently provides the highest frame rate at every resolution, with the largest absolute gain at 1080p. The Medium preset offers a balanced middle ground, while High and Ultra are progressively more demanding. The measured FPS values indicate that the system is capable of producing playable frame rates at 1080p and 1440p across all settings, but at 4K, only Low settings approach acceptable performance. The lack of min and max FPS data means the analysis is limited to averages, but the trend is clear: the RX 6600 XT’s 8 GB VRAM and 256.0 GB/s bandwidth are sufficient for 1080p and 1440p, but struggle at 4K with higher quality presets.

GPU Role

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with a Navi 23 chip, featuring 2048 shading units, 128 TMUs, and 64 ROPs. Its boost clock is 2589 MHz, and it has 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. These specifications translate to a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s, with an FP32 performance of 10.60 TFLOPS. The GPU’s average benchmark score is 27985, placing it at the 71st percentile among all GPUs. Its nearest rival, the NVIDIA GeForce GTX 980 Ti, has an average score of 27956, a delta of 0.1%, meaning the RX 6600 XT is marginally faster in synthetic tests.

In Rust, the GPU’s role is dominant at higher resolutions. The data shows that at 4K, the FPS drops to 29.4 on High, which is a direct result of the GPU’s rendering load. The 8 GB VRAM may also be a limiting factor when textures are set to High or Ultra at 4K, potentially causing the system to rely on slower memory transfers. The GPU’s memory bandwidth of 256.0 GB/s is adequate for 1080p and 1440p, but at 4K, the demands on the memory bus increase significantly. The benchmark results, such as a Passmark G3D score of 16461, indicate that the card is a solid mid-range performer, but its performance in Rust at 4K Ultra (26.9 FPS) shows that it is not designed for extreme resolutions with maximum settings. The GPU’s 160 W TDP and 450 W suggested PSU are reasonable for a system of this class, but the performance data suggests that its primary strength lies in 1080p and 1440p gaming.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 6600 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 38.1
3840x2160 High 29.4
3840x2160 Ultra 26.9
2560x1440 Low 92.8
2560x1440 Medium 65.3
2560x1440 High 57.1
2560x1440 Ultra 42.0
1920x1080 Low 137.6
1920x1080 Medium 93.4
1920x1080 High 79.3
1920x1080 Ultra 59.3

Rust with Ryzen 5 5500 + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.