Rust

Rust

AVERAGE FPS
25
limited

This combination may struggle with this title, averaging 25 FPS. Consider upgrading hardware or significantly lowering settings.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 13 13 21
1440p QHD 14 21 24 39
1080p Full HD 25 30 34 55

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 21
3840x2160 Medium 13
3840x2160 High 13
3840x2160 Ultra 10
2560x1440 Low 39
2560x1440 Medium 24
2560x1440 High 21
2560x1440 Ultra 14
1920x1080 Low 55
1920x1080 Medium 34
1920x1080 High 30
1920x1080 Ultra 25

Rust with Intel Core i5-11400F + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The Intel Core i5-11400F and NVIDIA GeForce GTX 1050 Ti combination represents a significant bottleneck scenario in Rust, with the measured data showing a clear pattern of GPU limitation at higher resolutions. This pairing sits at rank 1694 out of 1717 tested combos, placing it in the bottom 1.4% of all configurations, which aligns with the GTX 1050 Ti's 30th percentile standing among all GPUs. The CPU, by contrast, holds a 75th percentile position, indicating a substantial performance disparity between the two components that becomes increasingly apparent as resolution scales.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases. At 1080p with Low settings, the combo achieves 54.7 FPS, which drops to 38.6 FPS at 1440p and further to 21.4 FPS at 4K. This represents a 60.9% reduction in frame rate from 1080p to 4K at Low settings, indicating that the GPU is the primary limiting factor throughout the resolution range.

The scaling pattern becomes even more pronounced at higher settings. With High settings, the system produces 30.2 FPS at 1080p, 21.1 FPS at 1440p, and 12.6 FPS at 4K—a 58.3% drop from 1080p to 4K. The Ultra preset shows the most severe scaling, starting at 25.2 FPS at 1080p and falling to 9.6 FPS at 4K, a 61.9% reduction. These consistent percentage drops across settings suggest that the GTX 1050 Ti's 4 GB VRAM and 112.1 GB/s memory bandwidth are being saturated well before the CPU's capabilities come into play.

The data indicates that 1080p is the only viable resolution for playable frame rates. At 1440p, even Low settings only produce 38.6 FPS, which may be acceptable for some players but falls short of smooth gameplay standards. The 4K results are uniformly below 22 FPS across all settings, making this resolution impractical for this combination. The frame rate degradation from 1080p to 1440p averages around 29% across settings, while the jump from 1440p to 4K averages an additional 44% reduction, highlighting the GPU's memory bandwidth constraint.

GPU Role

The NVIDIA GeForce GTX 1050 Ti brings 4 GB of GDDR5 memory on a 128-bit bus, delivering 112.1 GB/s of bandwidth. These specifications directly explain the measured performance ceiling. The GPU's base clock of 1291 MHz and boost clock of 1392 MHz, combined with 768 shading units, produce a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s. The FP32 performance of 2.138 TFLOPS represents the theoretical compute ceiling, though real-world Rust performance falls well below this due to memory bandwidth limitations.

The GPU's 30th percentile ranking among all GPUs places it in the lower third of available hardware. Its nearest rivals include the NVIDIA GeForce 930A with a deltaPct of 0, the NVIDIA GeForce 940M at 0.4% faster, and the AMD Radeon R7 240 at 0.7% faster. This clustering around similar performance levels confirms that the GTX 1050 Ti sits at the entry-level tier of discrete graphics solutions. The 4 GB VRAM capacity proves insufficient for Rust's asset streaming at higher resolutions, as evidenced by the dramatic FPS drops when moving from 1080p to 1440p and 4K.

The memory clock of 1752 MHz (7 Gbps effective) combined with the 128-bit bus width creates a bandwidth bottleneck that becomes the dominant constraint in Rust. The game's open-world environment requires constant texture streaming, and the 112.1 GB/s bandwidth cannot sustain the data throughput needed at higher resolutions. This explains why the Ultra preset at 4K produces only 9.6 FPS—the GPU is simultaneously struggling with memory bandwidth, fill rate, and shader workload.

Settings Recommendations

The measured data provides clear guidance on optimal settings for this combination. At 1080p, Low settings deliver 54.7 FPS, which is the only configuration that approaches smooth gameplay. Medium settings at 1080p produce 34.2 FPS, a 37.5% reduction from Low, while High settings yield 30.2 FPS and Ultra drops to 25.2 FPS. The performance delta between Low and Medium suggests that players seeking higher visual fidelity should consider the trade-off carefully.

For players prioritizing frame rate, 1080p Low is the recommended configuration. This setting provides the best balance of playability and visual quality, as the game remains responsive while maintaining acceptable detail levels. The 54.7 FPS result at 1080p Low is the only measured configuration that exceeds the 50 FPS threshold typically considered minimum for smooth gameplay in a survival title.

At 1440p, the recommendations shift dramatically. Low settings produce 38.6 FPS, which may be playable for some users but falls below the ideal range. Medium settings at 1440p yield 24 FPS, while High produces 21.1 FPS and Ultra drops to 13.8 FPS. For 1440p users, the data suggests that only Low settings are worth considering, and even then, the experience will be compromised. The 4K resolution should be avoided entirely, as the best result of 21.4 FPS at Low settings remains below playable thresholds.

How This Combo Ranks

The combo rank of 1694 out of 1717 tested combinations places this system in the bottom 1.4% of all configurations tested in Rust. This low ranking reflects the GPU's severe performance limitation, despite the CPU's relatively strong 75th percentile standing. The disparity between the CPU's 75th percentile and the GPU's 30th percentile creates a significant imbalance that prevents the system from achieving competitive performance.

The GPU's nearest rivals in synthetic benchmarks—the NVIDIA GeForce 930A, 940M, and AMD Radeon R7 240—all fall within 0.8% of the GTX 1050 Ti's average benchmark score of 5316. This grouping indicates that the GPU is performing exactly as expected for its class, with no anomalous results. The CPU's nearest rivals in the AMD Ryzen 7 5700U and Intel Core i7-1260P show deltas of 0% and -0.2% respectively, confirming that the i5-11400F is also performing to expectations.

The combination's ranking suggests that while the CPU has headroom to support a more capable GPU, the current pairing leaves significant performance untapped. The 1694th position out of 1717 combos indicates that this configuration is near the bottom of what is considered viable for Rust, with only 23 combinations performing worse in the database.

CPU Role

The Intel Core i5-11400F provides 6 cores and 12 threads with a base clock of 2.60 GHz and boost clock of 4.40 GHz. The CPU's Rocket Lake architecture, built on Intel's 14 nm process, includes 12 MB of shared L3 cache and supports DDR4 memory with dual-channel configuration, delivering 51.2 GB/s of memory bandwidth. The 3DMark results show strong scaling from 1691 in the 2-thread test to 5652 in the max-thread test, indicating good multi-threading efficiency.

The CPU's passmark multithread score of 16908 and single-thread score of 2981 reflect its 75th percentile position among all CPUs. The Cinebench R23 results of 14372 multi-core and 2029 single-core further confirm the CPU's capability. These numbers suggest that the i5-11400F is more than adequate for Rust's CPU demands, which primarily involve physics calculations, entity management, and server-side processing.

However, the measured FPS data shows that the CPU's potential is largely untapped in this configuration. The consistent frame rate drops across resolution increases indicate that the GPU becomes the bottleneck well before the CPU reaches its limits. At 1080p Low, the system achieves 54.7 FPS, which is likely CPU-limited to some degree, but the rapid decline at higher resolutions points to GPU constraints. The CPU's 12 threads and 4.40 GHz boost clock provide sufficient processing power for Rust's simulation requirements, but the GTX 1050 Ti cannot render frames fast enough to utilize this headroom.

FAQ

Q: What is the best resolution for this CPU-GPU combination in Rust?

A: The measured data shows 1080p is the only viable resolution, with Low settings producing 54.7 FPS. At 1440p, the best result is 38.6 FPS at Low settings, while 4K never exceeds 21.4 FPS across any settings preset.

Q: How does the GTX 1050 Ti compare to its closest rivals?

A: The GPU's average benchmark score of 5316 places it within 0.8% of the NVIDIA GeForce 930A, 940M, and AMD Radeon R7 240. Its 30th percentile ranking among all GPUs confirms entry-level positioning.

Q: Is the Core i5-11400F strong enough for Rust?

A: The CPU holds a 75th percentile ranking with a passmark multithread score of 16908 and Cinebench R23 multi-core score of 14372. The data indicates the CPU is not the limiting factor in this configuration.

Q: What frame rate can I expect at 1080p Medium settings?

A: The measured average FPS at 1080p Medium is 34.2, which represents a 37.5% reduction compared to Low settings. This may be acceptable for players who prioritize visual quality over frame rate.

Q: Why does performance drop so significantly from 1080p to 4K?

A: The 4 GB VRAM and 112.1 GB/s memory bandwidth of the GTX 1050 Ti cannot sustain Rust's texture streaming requirements at higher resolutions. The 60.9% frame rate reduction from 1080p to 4K at Low settings demonstrates this bandwidth constraint.

Q: How does this combo rank among all tested configurations?

A: It ranks 1694 out of 1717 tested combos, placing it in the bottom 1.4% of all configurations. This low position reflects the GPU's 30th percentile performance despite the CPU's 75th percentile capability.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce GTX 1050 Ti in Rust

Resolution Settings Avg FPS
3840x2160 Low 21.4
3840x2160 Medium 12.8
3840x2160 High 12.6
3840x2160 Ultra 9.6
2560x1440 Low 38.6
2560x1440 Medium 24.0
2560x1440 High 21.1
2560x1440 Ultra 13.8
1920x1080 Low 54.7
1920x1080 Medium 34.2
1920x1080 High 30.2
1920x1080 Ultra 25.2

Rust with ii5-11400F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1050 Ti + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with ii5-11400F + GTX 1050 Ti

Explore FPS benchmarks for other games using this same hardware combination.