Rust

Rust

AVERAGE FPS
36
playable

This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 18 21 31
1440p QHD 23 30 35 53
1080p Full HD 33 43 51 76

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 21
3840x2160 High 18
3840x2160 Ultra 13
2560x1440 Low 53
2560x1440 Medium 35
2560x1440 High 30
2560x1440 Ultra 23
1920x1080 Low 76
1920x1080 Medium 51
1920x1080 High 43
1920x1080 Ultra 33

Rust with AMD Ryzen 9 9900X + Intel Arc B390, In-Depth Analysis

The AMD Ryzen 9 9900X paired with the Intel Arc B390 presents a striking imbalance in Rust, where the CPU’s substantial processing power is consistently held back by the integrated graphics solution. The measured data shows a system that can produce playable frame rates only at the lowest settings and resolution, with performance collapsing as graphical demands increase. This analysis breaks down the resolution scaling, component roles, and settings recommendations based solely on the provided benchmark results.

Resolution Scaling

The FPS drop from 1080p to 4K is severe, indicating that the Intel Arc B390 is the definitive limiting factor in this configuration. At 1080p Low, the combo achieves an average of 76 FPS. Moving to 1440p Low drops that to 53 FPS, a 30% reduction, and at 4K Low, it falls further to 31 FPS. This scaling pattern shows the GPU struggling to fill the increasing pixel count, even on the least demanding preset.

The gap widens dramatically at higher settings. At 1080p High, the average is 43 FPS, but at 1440p High, it drops to 30 FPS, and at 4K High, it plummets to just 18 FPS. The 4K High result is a mere 42% of the 1080p High score. This is not a subtle degradation; it is a cliff. The data indicates that the Arc B390’s rendering pipeline is simply overwhelmed by the combination of high resolution and High preset details.

At Medium settings, the pattern persists. The 1080p Medium average is 51 FPS with a minimum of 44 FPS, 1440p Medium is 35 FPS with a minimum of 30 FPS, and 4K Medium is 21 FPS with a minimum of 18 FPS. The minimum frame rates at Medium settings show that the system is not just averaging low numbers but also experiencing dips that would be noticeable as stutter. The 4K Ultra preset is the worst case, with an average of just 13 FPS, which is effectively unplayable for any real-time interaction.

The scaling between 1080p and 1440p is consistent across settings, showing a roughly 30-38% performance hit. However, the jump from 1440p to 4K is even more punishing, with High settings dropping from 30 to 18 FPS and Low settings dropping from 53 to 31 FPS. This non-linear drop confirms that the GPU’s memory bandwidth and processing throughput are exhausted at 4K. The CPU’s role becomes secondary; it is not the bottleneck because the GPU cannot keep up with the render workload.

GPU Role

The Intel Arc B390 is an integrated graphics processor based on the Xe3-LPG architecture, built on a 3 nm process. Its boost clock is listed at 2500 MHz, with a base clock of 300 MHz. The GPU has 1536 shading units, 48 texture mapping units, and 24 raster output pipelines. It also includes 12 ray tracing cores. The memory configuration is "System Shared," meaning it uses the system’s DDR5 RAM for video memory, with bandwidth listed as "System Dependent."

Benchmark results for the GPU alone place it in the 9th percentile of all GPUs, with an average score of 1482 on the 3DMark Steel Nomad DX12 test. Its nearest rivals in that benchmark are the NVIDIA GeForce GT 520MX, GeForce 800M, GT 625 OEM, and GT 710, with delta percentages of 1.3%, 1.5%, 2.5%, and 2.7% respectively. This places the Arc B390 in the same performance tier as decade-old entry-level discrete graphics. In Rust, this means the GPU’s 7.680 TFLOPS of FP32 compute and 60.00 GPixel/s pixel rate are insufficient for modern survival game rendering.

The shared memory architecture is a critical factor. Since the GPU relies on system memory, the effective bandwidth is dependent on the CPU’s memory controller and the speed of the installed DDR5. This creates a situation where the GPU cannot efficiently access texture data at high resolutions. The measured results reflect this: at 4K, even the Low preset only manages 31 FPS, showing that the memory subsystem is a major constraint. The GPU’s 24 ROPs are also a limiting factor for fill-rate-heavy scenes, which Rust’s large open-world environments tend to be.

The 3DMark score of 1482 highlights the GPU’s position. While the CPU’s benchmark scores are in the 92nd percentile, the GPU’s are in the 9th. This 83-percentile gap is the core problem. The Arc B390 is not a gaming-focused part; it is designed for basic display output and light workloads. In Rust, it performs as expected for its class, which is poorly.

How This Combo Ranks

In the database of tested combos for Rust, this pairing of the AMD Ryzen 9 9900X and Intel Arc B390 ranks 2601 out of 2953 total combinations. This places it in the bottom 12% of all tested systems. The rank reflects the overall average FPS across all measured settings and resolutions, and the data shows that the GPU is dragging the combo down significantly.

This is a case where the CPU’s strength does not translate into gaming performance. The Ryzen 9 9900X, with its 12 cores and 24 threads, has an average benchmark score of 57498, placing it in the 92nd percentile of all CPUs. Its nearest rivals include the AMD EPYC 9015, AMD EPYC 7313, Intel Core i9-14900, and Intel Xeon Platinum 8260M, with delta percentages of -0.1%, 0.2%, -1.1%, and -1.4% respectively. This shows the CPU is a top-tier performer in general compute tasks.

However, the combo rank of 2601 indicates that the system’s gaming performance is far below what the CPU alone would suggest. The bottleneck is absolute. The GPU’s 3DMark score of 1482 is the primary contributor to this low rank. When compared to other combos, those with even modest discrete GPUs would likely outperform this setup, as the CPU is not the limiting factor in any of the measured FPS results. The rank serves as a warning that high-end CPU specifications do not guarantee a good gaming experience if the GPU is not equally capable.

FAQ

Q: Can this combo play Rust at 1080p with playable frame rates?

A: Yes, but only at Low settings, where the average FPS is 76. At Medium settings, the average drops to 51 FPS, and at High settings, it is 43 FPS. The Ultra preset yields an average of 33 FPS.

Q: What is the best resolution for this system?

A: The data shows that 1080p is the only resolution where the system can achieve an average above 60 FPS (76 FPS at Low). At 1440p, the best average is 53 FPS at Low settings, and at 4K, the best is 31 FPS at Low settings.

Q: Is the AMD Ryzen 9 9900X the bottleneck in this configuration?

A: No. The benchmark results indicate the Intel Arc B390 is the limiting component. The CPU’s performance percentile is 92, while the GPU’s is 9. The FPS scaling with resolution changes is characteristic of a GPU-bound scenario.

Q: How does this combo rank compared to other tested systems?

A: It ranks 2601 out of 2953 combos in Rust, placing it in the bottom 12% of all tested configurations. This low rank is directly attributable to the GPU’s limited performance.

Q: What is the GPU’s memory configuration?

A: The Intel Arc B390 uses "System Shared" memory, meaning it has no dedicated VRAM. It shares the system’s DDR5 memory, and the bandwidth is listed as "System Dependent," which can limit performance in high-resolution textures.

Q: Does the GPU support modern APIs?

A: Yes, the Intel Arc B390 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. However, API support does not overcome the raw hardware limitations evident in the benchmark scores.

Settings Recommendations

Based on the measured FPS data, the only viable settings for a smooth experience are at 1080p with the Low preset. This is the only combination that achieves an average FPS above 60 (76 FPS), which is generally considered the baseline for smooth gameplay. The Low preset at 1440p is the next best option, with an average of 53 FPS, which may be acceptable for some players but does not reach the 60 FPS threshold.

The Medium preset is playable at 1080p with an average of 51 FPS and a minimum of 44 FPS, but the minimum frame rate suggests occasional dips that could be noticeable. At 1440p Medium, the average is 35 FPS with a minimum of 30 FPS, which is borderline for a survival game where responsiveness matters. The High preset is not recommended above 1080p, as the 43 FPS average at that resolution is already below the desired 60 FPS target, and it drops to 30 FPS at 1440p and 18 FPS at 4K.

The Ultra preset should be avoided entirely. The best average FPS for Ultra is 33 at 1080p, which is below acceptable playability. At 4K Ultra, the average is 13 FPS, making the game essentially unresponsive. For a practical experience, the data suggests using 1080p Low. If visual quality is prioritized over frame rate, 1080p Medium offers a balance, but the minimum FPS of 44 indicates it is not a stable option. There is no measured setting where this combo provides high frame rates at high visual fidelity.

CPU Role

The AMD Ryzen 9 9900X is a 12-core, 24-thread processor based on the Zen 5 architecture (Granite Ridge), manufactured on a 4 nm process. It has a base clock of 4.40 GHz and a boost clock of 5.60 GHz. The CPU features 64 MB of L3 cache and supports DDR5 memory. Its benchmark scores are impressive: a Cinebench R23 multi-core score of 32172 and a single-core score of 2253, along with a Geekbench multi-core score of 22174.

In the context of Rust, the CPU’s role is to handle game logic, physics, and entity updates. The data shows that the CPU is not the limiting factor. At 1080p Low, the system achieves 76 FPS, and at 1080p Ultra, it drops to 33 FPS. If the CPU were the bottleneck, the FPS would be similar across settings at a given resolution. Instead, the FPS drops as settings increase, which is a clear sign of GPU limitation.

The CPU’s high multi-threaded performance, evidenced by its 3DMark max-threads score of 13929, is more than sufficient for Rust’s server-side and client-side processing. The 12 cores and 24 threads are more than ample for the game’s workload. The CPU’s percentile of 92 versus the GPU’s percentile of 9 makes the imbalance clear. In this pairing, the Ryzen 9 9900X is essentially idle while waiting for the Arc B390 to render frames.

The CPU’s passmark multi-thread score of 54643 and single-thread score of 4672 further confirm its capability. The issue is not the CPU’s speed or core count, but the fact that the GPU cannot convert that processing power into frame rate. The system’s performance in Rust is entirely dependent on the GPU’s limited capabilities, and no amount of CPU headroom can compensate for the Arc B390’s low fill rate and shared memory bandwidth. The CPU is a top-tier part that is wasted in this configuration for gaming purposes.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + Intel Arc B390 in Rust

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 21.0
3840x2160 High 18.0
3840x2160 Ultra 13.0
2560x1440 Low 53.0
2560x1440 Medium 35.0
2560x1440 High 30.0
2560x1440 Ultra 23.0
1920x1080 Low 76.0
1920x1080 Medium 51.0
1920x1080 High 43.0
1920x1080 Ultra 33.0

Rust with Ryzen 9 9900X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B390 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.