Rust

Rust

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 32 37 56
1440p QHD 41 54 64 95
1080p Full HD 59 78 92 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 37
3840x2160 High 32
3840x2160 Ultra 24
2560x1440 Low 95
2560x1440 Medium 64
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 138
1920x1080 Medium 92
1920x1080 High 78
1920x1080 Ultra 59

Rust with AMD Ryzen 7 9700F + AMD Radeon RX 6600 XT, In-Depth Analysis

AMD Ryzen 7 9700F and AMD Radeon RX 6600 XT form a pairing that sits in the lower-middle of the Rust benchmark hierarchy. With a combo rank of 2091 out of 2953 tested combinations, this system outperforms roughly 29% of all recorded CPU-GPU pairings in this survival title. That places it firmly in the lower third of the database, which is a notable position given the hardware involved. The Ryzen 7 9700F is a recent 8-core Zen 5 part with a 94th percentile standing among all CPUs, while the RX 6600 XT is an older RDNA 2 GPU sitting at the 70th percentile among all GPUs. The discrepancy between CPU and GPU percentile rankings hints at an imbalance: the processor is clearly capable of more, but the graphics card holds the combo back in Rust’s rendering workloads.

How This Combo Ranks

The data places this combination at rank 2091 out of 2953 total combos tested in Rust. That percentile position — roughly the 29th percentile — means most other pairings deliver higher average frame rates. This is not a top-tier gaming rig by any stretch, but it is also not the bottom of the barrel. The rank reflects the GPU’s limitations more than the CPU’s potential. The Ryzen 7 9700F, with an average benchmark score of 69996, sits within 0.2% of the AMD Ryzen 9 7940HX (avg score 69875) and within 0.2% of the Intel Core i7-14700KF (avg score 70163). It is also 0.7% ahead of the AMD Ryzen 9 7950X (avg score 69515) and 0.9% ahead of the Intel Core i7-14700K (avg score 69355). These rival comparisons show the CPU is competitive with some of the fastest desktop processors available, yet the combo rank is dragged down by the GPU’s mid-range status.

What does this rank imply for actual gameplay? In Rust, the measured FPS numbers show that at 1080p Low settings, the combo reaches 138 FPS average, which is smooth for competitive play. But at 4K Ultra, it drops to 24 FPS average, which is nearly unplayable. The spread between those extremes — from 138 down to 24 — illustrates how sensitive this pairing is to resolution and settings changes. The rank of 2091 suggests that many other combos can hold higher frame rates at similar settings, likely due to more powerful GPUs. The CPU’s high percentile (94th) versus the GPU’s lower percentile (70th) creates a bottleneck where the graphics card becomes the limiting factor in most scenarios, especially at higher resolutions.

GPU Role

The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with the Navi 23 chip, fabricated on a 7 nm process at TSMC. It packs 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. The GPU’s base clock is 1968 MHz, with a game clock of 2359 MHz and a boost clock of 2589 MHz. Memory runs at 2000 MHz, which translates to 16 Gbps effective. With 2048 shading units, 128 texture mapping units, and 64 raster output units, the card delivers a pixel rate of 165.7 GPixel/s and a texture rate of 331.4 GTexel/s. Floating point performance is rated at 10.60 TFLOPS for FP32 and 21.21 TFLOPS for FP16 (2:1 ratio). The GPU also includes 32 ray tracing cores, though Rust does not heavily rely on ray tracing.

In Rust, the GPU’s role is dominant at higher resolutions. The measured FPS data shows a clear pattern: at 4K Ultra, the average is 24 FPS; at 4K High, it rises to 32 FPS; at 4K Medium, it reaches 37 FPS; and at 4K Low, it jumps to 56 FPS. This scaling — from 24 to 56 FPS across settings at 4K — highlights how much the GPU struggles with the pixel count. At 1440p, the same settings produce 41 FPS (Ultra), 54 FPS (High), 64 FPS (Medium), and 95 FPS (Low). At 1080p, the numbers are 59 FPS (Ultra), 78 FPS (High), 92 FPS (Medium), and 138 FPS (Low). The GPU’s 8 GB VRAM is sufficient for Rust at these settings, but the raw compute power is not enough for high-refresh 4K gaming. The GPU’s average benchmark score of 24442 places it near the NVIDIA GeForce GTX 1630 (avg score 24277, deltaPct 0.7%), the Intel Arc A350M (avg score 24647, deltaPct -0.8%), and the NVIDIA GeForce GTX 780 Ti (avg score 24236, deltaPct 0.8%). Interestingly, it is also within 1.1% of the NVIDIA GeForce RTX 2080 SUPER (avg score 24170), which suggests the 6600 XT performs similarly to that older high-end card in synthetic tests.

CPU Role

The AMD Ryzen 7 9700F is a Zen 5 architecture processor with the Granite Ridge codename, built on a 4 nm process at TSMC. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The CPU’s TDP is 65 watts, and it supports DDR5 memory with dual-channel configuration, offering 89.6 GB/s of memory bandwidth. Cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3. The processor uses the AMD Socket AM5 and supports PCIe Gen 5 with 24 lanes. It has an unlocked multiplier, making it overclockable, and its part number is 100-000001902. The launch MSRP is $289.

In Rust, the CPU’s role is more pronounced at lower resolutions where the GPU is less stressed. The measured FPS at 1080p Low is 138 FPS average, which is the highest figure in the dataset. This suggests the CPU can feed the GPU enough frames at 1080p, but the GPU still caps performance. The Ryzen 7 9700F’s PassMark scores show strong single-thread performance at 4691, which is critical for Rust’s game logic and physics. Multi-threaded score is 36470, indicating solid overall throughput. The CPU’s percentile vs all CPUs is 94, meaning it outperforms 94% of processors in the database. Its nearest rivals include the AMD Ryzen 9 7940HX (deltaPct 0.2%), Intel Core i7-14700KF (deltaPct -0.2%), AMD Ryzen 9 7950X (deltaPct 0.7%), and Intel Core i7-14700K (deltaPct 0.9%). These small deltas show the 9700F is essentially on par with those top-tier chips, yet the combo rank suffers because the GPU cannot keep up.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of how this combo performs across resolutions and settings. At 3840x2160 (4K), the average FPS ranges from 24 on Ultra to 56 on Low. Specifically, 4K Ultra averages 24 FPS, 4K High averages 32 FPS, 4K Medium averages 37 FPS with a minimum of 32 and maximum of 43, and 4K Low averages 56 FPS. These numbers indicate that 4K gaming is only viable on Low settings, where 56 FPS is borderline playable but still below the 60 FPS target. At 4K Medium, the average of 37 FPS with a minimum of 32 shows noticeable frame drops, making it a poor choice for smooth gameplay.

At 2560x1440 (1440p), the results improve significantly. Ultra averages 41 FPS, High averages 54 FPS, Medium averages 64 FPS with a minimum of 54 and maximum of 73, and Low averages 95 FPS. The jump from 4K to 1440p is substantial — at Low settings, the average goes from 56 to 95 FPS, a 70% improvement. This makes 1440p Low a viable option for competitive play, while 1440p Medium offers a decent balance at 64 FPS average. High and Ultra are still below 60 FPS, so those presets are less desirable for this combo.

At 1920x1080 (1080p), the combo finally reaches high frame rates. Ultra averages 59 FPS, which is just shy of 60. High averages 78 FPS, Medium averages 92 FPS with a minimum of 78 and maximum of 106, and Low averages 138 FPS. The 1080p Low setting at 138 FPS average is the only configuration that approaches high-refresh gaming (144 Hz monitors). Medium at 92 FPS is also solid, while High at 78 FPS is acceptable. Ultra at 59 FPS is technically playable but leaves little headroom for frame drops, especially in busy Rust servers with many players and structures.

Resolution Scaling

The FPS drop from 1080p to 4K reveals the GPU bottleneck clearly. At Low settings, the average FPS goes from 138 at 1080p to 95 at 1440p, then to 56 at 4K. That is a 31% drop from 1080p to 1440p, and a further 41% drop from 1440p to 4K. The total drop from 1080p to 4K at Low settings is 59%, meaning 4K delivers less than half the frame rate of 1080p. At High settings, the pattern is similar: 78 FPS at 1080p, 54 FPS at 1440p, and 32 FPS at 4K. That’s a 31% drop from 1080p to 1440p and a 41% drop from 1440p to 4K, with an overall 59% reduction from 1080p to 4K.

At Medium settings, the numbers are 92 FPS (1080p), 64 FPS (1440p), and 37 FPS (4K). The percentage drops are 30% and 42%, respectively, with a total 60% reduction from 1080p to 4K. Ultra settings show 59 FPS (1080p), 41 FPS (1440p), and 24 FPS (4K), representing a 31% drop to 1440p and a 41% drop to 4K, totaling 59% reduction. These consistent percentages across settings suggest that resolution scaling is uniform and heavily GPU-bound. The similarity in drop percentages (around 30% from 1080p to 1440p, and 40% from 1440p to 4K) indicates that the GPU’s rasterization throughput is the limiting factor, not the CPU. If the CPU were the bottleneck, we would expect smaller percentage drops at lower resolutions, but the consistent scaling points to a pure GPU limitation.

The data also implies that the CPU has plenty of headroom. At 1080p Low, the combo achieves 138 FPS, which is likely near the CPU’s limit for Rust’s single-threaded game logic. But at 4K Low, the FPS drops to 56, showing that the GPU is struggling with pixel fill rate. The RX 6600 XT’s 165.7 GPixel/s pixel rate and 256.0 GB/s memory bandwidth are simply insufficient for 4K in a demanding game like Rust. The 8 GB VRAM is adequate, but the bus width of 128 bits limits memory bandwidth, which becomes a bottleneck at higher resolutions where texture and geometry data exceed the cache.

FAQ

Q: What is the best resolution for this combo in Rust?

A: Based on the measured FPS data, 1080p is the only resolution where the combo consistently exceeds 60 FPS across multiple settings. At 1080p Low, the average is 138 FPS; at Medium, it’s 92 FPS; at High, it’s 78 FPS. 1440p is viable only on Low (95 FPS) or Medium (64 FPS), while 4K is playable only on Low (56 FPS).

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 9700F has an average benchmark score of 69996, which is 0.2% higher than the AMD Ryzen 9 7940HX (69875), 0.2% lower than the Intel Core i7-14700KF (70163), 0.7% higher than the AMD Ryzen 9 7950X (69515), and 0.9% higher than the Intel Core i7-14700K (69355). This places it in the same performance class as those top-tier processors.

Q: Is the GPU the bottleneck in this system?

A: The data strongly suggests yes. The GPU’s percentile vs all GPUs is 70, while the CPU’s percentile vs all CPUs is 94. The FPS scaling from 1080p to 4K shows consistent 30-40% drops per resolution step, which is characteristic of GPU-bound performance. At 1080p Low, the combo hits 138 FPS, but at 4K Low it drops to 56 FPS, indicating the GPU cannot handle the increased pixel load.

Q: What settings should I use for 1440p gaming?

A: The measured data shows that 1440p Low yields 95 FPS average, which is smooth. 1440p Medium yields 64 FPS average with a minimum of 54, which is playable but may have occasional dips. 1440p High (54 FPS) and Ultra (41 FPS) are below 60 FPS and not recommended for competitive play.

Q: How does the GPU compare to its nearest rivals?

A: The RX 6600 XT has an average benchmark score of 24442. It is 0.7% higher than the NVIDIA GeForce GTX 1630 (24277), 0.8% lower than the Intel Arc A350M (24647), 0.8% higher than the NVIDIA GeForce GTX 780 Ti (24236), and 1.1% higher than the NVIDIA GeForce RTX 2080 SUPER (24170). These are all very close scores, indicating the 6600 XT performs in the same tier as those older or lower-end cards.

Q: Can this combo handle 4K gaming in Rust?

A: Only at Low settings, where the average FPS is 56. At Medium, it drops to 37 FPS, and at High, it’s 32 FPS. Ultra is 24 FPS. The 4K Low setting is the only option that approaches playability, but even then, the minimum FPS data is not available for that setting, which could hide frame drops. For a consistent 60 FPS experience, 4K is not achievable with this combo.

Settings Recommendations

The measured FPS data provides a clear picture of which settings offer the best experience for this combo. At 1080p, the sweet spot is Medium settings, which delivers 92 FPS average with a minimum of 78 FPS and maximum of 106 FPS. This configuration provides a smooth experience with room for frame rate fluctuations in busy Rust servers. High settings at 1080p offer 78 FPS average, which is also playable, but the drop to 59 FPS at Ultra is noticeable. For players prioritizing frame rate over visual fidelity, 1080p Low at 138 FPS is the best option, especially for competitive play where responsiveness matters most.

At 1440p, Medium settings (64 FPS average) is the only preset that stays above 60 FPS, but the minimum of 54 FPS means it can dip below that threshold during intense moments. Low settings at 1440p (95 FPS average) is the safer choice for maintaining high frame rates, though it sacrifices visual quality. High (54 FPS) and Ultra (41 FPS) are not recommended for 1440p because they fall below 60 FPS, leading to a less responsive feel.

At 4K, none of the settings achieve 60 FPS. Low settings (56 FPS average) is the only viable option, but even that is borderline. Medium (37 FPS), High (32 FPS), and Ultra (24 FPS) are all too slow for a smooth experience. Given these numbers, the best overall experience is 1080p Medium, which balances visual quality and performance. For players with 1440p monitors, 1440p Low is the recommended preset, as it provides the highest average FPS (95) while maintaining playability. If visual quality is a priority, 1440p Medium is acceptable but requires tolerance for occasional frame dips. The data indicates that this combo is best suited for 1080p gaming, with 1440p being a secondary option at lower settings, and 4K being largely impractical except at the lowest settings.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + AMD Radeon RX 6600 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 37.0
3840x2160 High 32.0
3840x2160 Ultra 24.0
2560x1440 Low 95.0
2560x1440 Medium 64.0
2560x1440 High 54.0
2560x1440 Ultra 41.0
1920x1080 Low 138.0
1920x1080 Medium 92.0
1920x1080 High 78.0
1920x1080 Ultra 59.0

Rust with Ryzen 7 9700F + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + RX 6600 XT

Explore FPS benchmarks for other games using this same hardware combination.