Rust
This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 15 | 15 | 25 |
| 1440p QHD | 19 | 26 | 33 | 48 |
| 1080p Full HD | 31 | 37 | 46 | 66 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5800X3D + AMD Radeon RX 570, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the AMD Radeon RX 570 presents a stark study in component imbalance within Rust. The processor is a high-end 8-core, 16-thread Zen 3 part with a 96 MB shared L3 cache, while the graphics card is an older Polaris 20 design with 4 GB of GDDR5 memory. This pairing yields a combo rank of 1637 out of 1717 tested configurations, placing it in the bottom 5% of all systems. Benchmark results indicate that the GPU is the overwhelming bottleneck at every resolution and settings level tested, a fact made clear by the frame rate data.
Resolution Scaling
The frame rate collapse from 1080p to 4K is severe, quantifying the RX 570's inability to handle modern rendering loads. At Low settings, the average frame rate drops from 66.3 FPS at 1920x1080 to 47.8 FPS at 2560x1440, a 27.9% reduction. Moving further to 3840x2160, the average collapses to 24.7 FPS, which represents a 62.7% drop from the 1080p baseline. This scaling pattern is consistent with a GPU that is completely saturated; the pixel throughput demands of higher resolutions overwhelm the Polaris 20 chip's 32 ROPs and 2048 shading units.
The situation becomes more dramatic at higher visual presets. At High settings, the 1080p average of 37 FPS falls to 26.3 FPS at 1440p and then to just 15 FPS at 4K. This represents a 59.5% total loss from 1080p to 4K. The Ultra preset shows an even harsher cliff, with the 30.7 FPS at 1080p dropping to 18.6 FPS at 1440p and finally to 13.3 FPS at 4K. The data shows that resolution scaling is not linear; the gap between 1440p and 4K is often larger than the gap between 1080p and 1440p, indicating that the card hits a memory bandwidth or fill-rate wall as the pixel count grows.
The limiting component here is unambiguous. The Ryzen 7 5800X3D, with its 3.40 GHz base and 4.50 GHz boost clocks and 8,850 million transistors, is not the constraint. If the CPU were the limiting factor, we would expect to see smaller performance deltas between resolutions, as the processor's workload would remain relatively constant. Instead, the dramatic FPS drops directly correlate with the increase in pixel count, a classic signature of a GPU-bound scenario. The RX 570's 224.0 GB/s memory bandwidth and 159.2 GTexel/s texture rate are simply insufficient for 4K rendering in Rust, even at Low settings where the 24.7 FPS average is far from playable.
Settings Recommendations
Given the measured data, the optimal experience for this combination is a compromise between visual fidelity and playable frame rates. At 1920x1080, the Low preset delivers an average of 66.3 FPS, which is the only settings/resolution combination in the entire dataset that approaches smooth, responsive gameplay. This should be the default recommendation for any user prioritizing frame rate. The Medium preset at 1080p yields 46 FPS, which is playable but shows that the GPU is already struggling with added effects. The High preset at 37 FPS and Ultra at 30.7 FPS are borderline, with the latter dipping into territory where input lag becomes noticeable in a survival game where quick reactions matter.
At 2560x1440, the situation worsens significantly. The Low preset's 47.8 FPS is the only viable option here, though it still represents a 27.9% performance penalty compared to 1080p Low. Medium at 32.8 FPS is marginal, while High at 26.3 FPS and Ultra at 18.6 FPS are not recommended for serious play. The data indicates that 1440p should only be attempted with the Low preset, and even then, users should expect a sub-60 FPS experience.
The 4K resolution is effectively unusable with this GPU. The highest average is 24.7 FPS at Low settings, which is a slideshow by modern standards. The High, Medium, and Ultra presets at 4K produce averages of 15, 15.4, and 13.3 FPS respectively, making them all equally unplayable. The recommendation is clear: for this combination, 1080p with the Low preset is the only configuration that provides a consistently responsive experience. Users with 1440p or 4K monitors should either lower the resolution to 1080p or accept that the game will run at sub-30 FPS frame rates.
GPU Role
The AMD Radeon RX 570's role in this pairing is decidedly that of a limiting factor. Its architecture is GCN 4.0, fabricated on a 14 nm process at GlobalFoundries, with 5,700 million transistors on a 232 mm² die. The card's clocks are modest by modern standards: a base of 1168 MHz and a boost of 1244 MHz. The 4 GB of GDDR5 memory operates at 1750 MHz (7 Gbps effective) across a 256-bit bus, yielding 224.0 GB/s of bandwidth. These specifications, combined with a 150 W TDP, place it firmly in the entry-level segment of its era.
The benchmark results show that the GPU's compute capabilities are the primary constraint. Its FP32 performance of 5.095 TFLOPS is the same as its FP16 output (1:1), indicating a lack of specialized acceleration. In Rust, which is known for its heavy draw calls and complex scene geometry, the 32 ROPs and 128 TMUs are overwhelmed. The 4 GB VRAM is also a concern; while the dataset does not provide specific VRAM usage, the significant frame rate drops at higher presets suggest that memory capacity or bandwidth is being exhausted, particularly at 4K where texture sizes are largest.
The GPU's percentile ranking of 74 against all GPUs, with an average benchmark score of 30158, places it near the NVIDIA GeForce RTX 5060 (deltaPct 0.2) and AMD Radeon RX 7700 XT (deltaPct 0.2) in synthetic tests. However, these synthetic benchmarks do not translate to Rust performance. The card's real-world behavior, as shown by the measured FPS, is far behind what its synthetic score might suggest, highlighting the game's specific demands for raw rasterization throughput. The GPU is the clear bottleneck, and upgrading it would yield far greater performance gains than swapping the CPU, which is already a top-tier gaming processor.
Measured FPS Breakdown
At 1920x1080, the data provides a clear picture of the GPU's scaling with settings. The Low preset produces an average of 66.3 FPS, which is the peak performance for this entire combo. Medium drops to 46 FPS, a 30.6% reduction from Low. High yields 37 FPS, and Ultra falls to 30.7 FPS. This progression shows that each step up in quality costs roughly 20-30% of the frame rate, with the largest single drop occurring between Low and Medium.
Moving to 2560x1440, the averages are 47.8 FPS (Low), 32.8 FPS (Medium), 26.3 FPS (High), and 18.6 FPS (Ultra). The delta between Low and Ultra at this resolution is 29.2 FPS, or 61.1%. Notably, the Medium preset at 1440p (32.8 FPS) is slower than the High preset at 1080p (37 FPS), demonstrating that resolution has a greater impact on performance than settings level within this GPU's range.
At 3840x2160, the breakdown is 24.7 FPS (Low), 15.4 FPS (Medium), 15 FPS (High), and 13.3 FPS (Ultra). The performance gap between Low and Medium is 9.3 FPS, while the gap between Medium and Ultra is only 2.1 FPS. This suggests that at 4K, the GPU is so saturated that even dropping settings yields diminishing returns; the card is hitting a hard architectural limit. The difference between High and Medium at 4K is negligible (0.4 FPS), indicating that the preset choice matters less at this resolution.
How This Combo Ranks
This configuration holds the rank of 1637 out of 1717 tested combos in Rust, placing it in the 4.7th percentile of all systems. This ranking is catastrophic for a CPU that sits in the 83rd percentile of all processors. The disconnection between the CPU's synthetic performance and the combo's in-game ranking underscores the extent to which the GPU drags down the entire system. The Ryzen 7 5800X3D's average benchmark score of 26574 puts it in a dead heat with the AMD EPYC 8024P (deltaPct 0.1) and Intel Core i9-11900K (deltaPct 0.1), and it is actually slightly faster than the AMD Ryzen 5 7600 (deltaPct -0.2) and Intel Core i9-12900HK (deltaPct -0.4). This means the CPU is performing exactly as expected, but it is being wasted.
The GPU's own ranking of 74th percentile, with an average score of 30158, places it in the same synthetic tier as the NVIDIA GeForce RTX 5060 (deltaPct 0.2) and AMD Radeon RX 7700 XT (deltaPct 0.2). Yet, in Rust, this combo ranks in the bottom 5% of all systems. This discrepancy is the most telling statistic in the entire dataset. It proves that the RX 570's synthetic benchmark scores are not representative of its real-world performance in Rust, which is a notoriously demanding title for GPU memory bandwidth and shader complexity. The data shows a system that is holding back a top-tier CPU with a GPU that is several generations old, resulting in a gaming experience that is severely compromised at any resolution above 1080p.
Hardware Specifications
AMD Ryzen 7 5800X3D
AMD Radeon RX 570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 570 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 24.7 |
| 3840x2160 | Medium | 15.4 |
| 3840x2160 | High | 15.0 |
| 3840x2160 | Ultra | 13.3 |
| 2560x1440 | Low | 47.8 |
| 2560x1440 | Medium | 32.8 |
| 2560x1440 | High | 26.3 |
| 2560x1440 | Ultra | 18.6 |
| 1920x1080 | Low | 66.3 |
| 1920x1080 | Medium | 46.0 |
| 1920x1080 | High | 37.0 |
| 1920x1080 | Ultra | 30.7 |
Rust with Ryzen 7 5800X3D + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RX 570 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RX 570
Explore FPS benchmarks for other games using this same hardware combination.