Rust

Rust

AVERAGE FPS
111
good

This combination provides smooth gameplay with an average of 111 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 60 75 107
1440p QHD 78 102 125 157
1080p Full HD 117 143 150 172

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 75
3840x2160 High 60
3840x2160 Ultra 48
2560x1440 Low 157
2560x1440 Medium 125
2560x1440 High 102
2560x1440 Ultra 78
1920x1080 Low 172
1920x1080 Medium 150
1920x1080 High 143
1920x1080 Ultra 117

Rust with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis

The AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce RTX 4070 Ti SUPER delivers a robust Rust experience, landing in the top 17.6% of all tested combinations in this game. The data reveals a configuration where the CPU’s large cache and the GPU’s high bandwidth work in concert, though their respective strengths become more or less apparent depending on the resolution and quality preset chosen.

Resolution Scaling

The measured FPS data shows a clear, predictable drop in performance as resolution increases, but the magnitude of that drop is highly dependent on the graphics preset. At Low settings, the transition from 1920x1080 to 3840x2160 results in a frame rate reduction from 171.6 FPS to 107.4 FPS, a substantial 37% decrease. This significant scaling penalty at low graphical loads suggests that the system is moving from a state where the CPU can feed frames quickly to one where the GPU’s rendering workload begins to dominate.

However, the scaling pattern inverts at higher presets. Moving from 1920x1080 to 3840x2160 at High settings drops the average from 142.6 FPS to 60.2 FPS, a 58% reduction. At Ultra settings, the same resolution change sees the average fall from 117.2 FPS to a barely playable 48.2 FPS, a 59% decrease. This steeper percentage drop at higher presets indicates that the GPU becomes the primary limiting component as the pixel count and graphical complexity rise. The gap between Low and Ultra at 4K is particularly telling: 107.4 FPS versus 48.2 FPS, a difference of 59.2 FPS. This suggests that at 4K, the graphics card is the bottleneck, and the CPU has ample headroom to spare, as the frame rate is largely dictated by the GPU’s ability to process the heavier visual load.

GPU Role

The RTX 4070 Ti SUPER’s specifications align well with the demands of Rust at higher resolutions. Its 16 GB of GDDR6X memory on a 256-bit bus provides a substantial memory pool, which is crucial for a game like Rust that features expansive, persistent worlds with numerous player-built structures. The high memory bandwidth of 672.3 GB/s helps ensure that texture streaming and asset loading do not become a limiting factor, allowing for smoother traversal and rendering of distant objects.

Clock speeds are also a factor. With a base clock of 2340 MHz and a boost clock of 2610 MHz, the card is positioned to deliver high throughput. This is evident in the 4K results, where it manages a 60.2 FPS average at High settings. The GPU’s performance percentile of 86, relative to all tested GPUs, is reflected in these figures. When compared to its nearest rivals in the benchmark database, it sits close to the NVIDIA CMP 50HX, which has an average score only 0.7% higher. This indicates that in general compute tasks, the 4070 Ti SUPER is a very strong performer, and the 4K High results in Rust confirm that this strength translates to real-world gaming, as it holds the 60 FPS line at 4K before dropping to 48.2 FPS at Ultra.

CPU Role

The Ryzen 7 5700X3D’s contribution is most obvious at lower resolutions and settings where the GPU is less taxed. Its defining feature is the 96 MB of shared L3 cache, a massive pool that is highly effective in games with complex world interactions. Rust, with its heavy reliance on server-side physics and entity tracking, can benefit greatly from this cache, as it reduces the latency of accessing frequently used data.

The CPU’s 8 cores and 16 threads are also well-suited for the game’s multithreaded nature. At 1080p Low, the system achieves 171.6 FPS, which is likely near the CPU’s practical limit for frame generation in this scenario. The performance gap between Low and Ultra at 1080p is only 54.4 FPS (171.6 vs. 117.2), which is relatively small compared to the 59.2 FPS gap seen at 4K. This smaller delta at 1080p suggests that the CPU is starting to become more of a constraint, preventing the frame rate from scaling as high as the GPU might otherwise allow. The CPU’s percentile rank of 82 against all CPUs is solid, and its average benchmark score of 24673 is nearly identical to that of the Intel Core i7-1360P (deltaPct of 0.2%), indicating that in general processing, it is a top-tier part that can keep pace with a high-end GPU.

How This Combo Ranks

In the specific context of Rust, this CPU and GPU pairing achieves a combo rank of 302 out of 1717 tested combinations. This places it in the 82nd percentile, meaning it outperforms the vast majority of other system configurations tested for this game. This high ranking is a strong indicator that the two components are well-matched for Rust. The data does not suggest that one component is severely bottlenecking the other; rather, the combination’s strengths are complementary.

The combo’s position in the rankings can be interpreted by looking at the individual component scores. The GPU’s high average benchmark score of 48704, which is 1.6% higher than the NVIDIA RTX A2000, shows its raw graphical power. The CPU’s score of 24673, which is 0.5% higher than the Intel Core i5-11600, shows it is a capable partner. When combined, their performance in Rust is greater than the sum of its parts, as evidenced by the strong 4K High result and the very high 1080p Low result. This suggests an optimal balance for this particular game, where both the CPU's cache and the GPU's bandwidth are fully utilized.

FAQ

Q: What is the expected average frame rate at 1440p with High settings?

A: The measured data shows an average FPS of 102.2 at 2560x1440 with High settings.

Q: How does the performance at 1080p Ultra compare to 4K Ultra?

A: The average FPS drops from 117.2 at 1920x1080 to 48.2 at 3840x2160 on the Ultra preset, a decrease of 69 FPS.

Q: Is the CPU or GPU more likely to be the limiting factor at 4K resolution?

A: The data suggests the GPU is the primary limiter at 4K. The FPS drops significantly when moving from Low to Ultra at this resolution, while the CPU appears to have more headroom.

Q: What is this combo's rank among all tested system configurations in Rust?

A: The combination ranks 302nd out of 1717 total tested combos in Rust.

Q: At which resolution and settings does the system achieve its highest average FPS?

A: The highest average FPS is 171.6, achieved at 1920x1080 resolution with Low settings.

Q: Does the Ryzen 7 5700X3D have a higher average benchmark score than the AMD Ryzen 5 7600X3D?

A: No, the Ryzen 7 5700X3D has an average score of 24673, which is 0.3% lower than the AMD Ryzen 5 7600X3D's score of 24605.

Measured FPS Breakdown

The following table details the exact average FPS measured for each resolution and settings preset.

| Resolution | Settings | Average FPS |

| :--------- | :------- | ----------: |

| 1920x1080 | Low | 171.6 |

| 1920x1080 | Medium | 149.5 |

| 1920x1080 | High | 142.6 |

| 1920x1080 | Ultra | 117.2 |

| 2560x1440 | Low | 156.7 |

| 2560x1440 | Medium | 125.0 |

| 2560x1440 | High | 102.2 |

| 2560x1440 | Ultra | 78.3 |

| 3840x2160 | Low | 107.4 |

| 3840x2160 | Medium | 74.5 |

| 3840x2160 | High | 60.2 |

| 3840x2160 | Ultra | 48.2 |

Settings Recommendations

For 1080p and 1440p displays, the High preset offers the best balance of visual fidelity and performance. At 2560x1440, High yields 102.2 FPS, which is a smooth experience, while Ultra drops to 78.3 FPS. The jump from Medium to High at 1440p is 22.8 FPS (from 125.0 to 102.2), but the visual quality increase is generally worth the performance cost. For 4K users, High is the recommended preset to maintain a playable frame rate. The data shows a dramatic 26.3 FPS drop from High to Ultra at 3840x2160 (60.2 to 48.2), which crosses below the 60 FPS threshold. Therefore, High at 4K is the optimal choice for a consistent experience. For competitive play where frame rate is paramount, the Low preset at 1080p provides the highest possible FPS at 171.6, but this sacrifices most graphical detail. The Medium preset serves as a middle ground for those who want a mix of quality and speed, particularly at 1440p where it delivers 125.0 FPS.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070 Ti SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2610 MHz MHz
TDP 285 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 4070 Ti SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 107.4
3840x2160 Medium 74.5
3840x2160 High 60.2
3840x2160 Ultra 48.2
2560x1440 Low 156.7
2560x1440 Medium 125.0
2560x1440 High 102.2
2560x1440 Ultra 78.3
1920x1080 Low 171.6
1920x1080 Medium 149.5
1920x1080 High 142.6
1920x1080 Ultra 117.2

Rust with Ryzen 7 5700X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 4070 Ti SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RTX 4070 Ti SUPER

Explore FPS benchmarks for other games using this same hardware combination.