Rust
This combination provides smooth gameplay with an average of 89 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 47 | 54 | 77 |
| 1440p QHD | 60 | 79 | 88 | 135 |
| 1080p Full HD | 83 | 112 | 129 | 177 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. It carries a 105 W TDP and uses the AMD Socket AM4 platform. Its defining feature is a large 96 MB shared L3 cache, which is particularly relevant for Rust — a game known for heavy entity and server-side calculations that benefit from high cache capacity. The CPU's 3DMark 8-thread score of 5357 and max-thread score of 6755 indicate strong multi-threaded throughput, while a single-thread score of 804 suggests moderate per-core performance. In Cinebench R23, it scores 22366 multi-core and 3157 single-core, placing it in the 82nd percentile of all CPUs.
The processor's nearest rivals in average benchmark score are the Intel Core i7-1360P (24627, deltaPct 0.2), AMD Ryzen 5 7600X3D (24605, deltaPct 0.3), Intel Core i5-11600 (24559, deltaPct 0.5), and AMD Ryzen AI Max 385 (24811, deltaPct -0.6). The 5700X3D's average benchmark score is 24673, meaning it sits within 0.6% of all these competitors — effectively a statistical tie in synthetic workloads. However, Rust's performance is not purely synthetic; the large L3 cache likely provides a real-world advantage in scenes with many entities, though the measured FPS data must be interpreted accordingly.
At 1080p Low settings, the combo achieves 176.6 FPS, which is the highest measured result across all settings and resolutions. This suggests that at lower resolutions and reduced graphical loads, the CPU is capable of feeding the GPU sufficiently. The drop to 111.5 FPS at 1080p High indicates that the CPU still has headroom, as the GPU becomes more engaged. The 5700X3D's 16 threads are well-suited for Rust's multi-threaded server and simulation logic, but the single-thread score of 804 in 3DMark and 3157 in Cinebench R23 indicates that per-core performance is not exceptional. This is a key limitation: Rust often has single-threaded bottlenecks in certain update loops, and the data supports this — at 4K Ultra, the FPS collapses to 31.7, but that is primarily a GPU constraint as detailed below.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with an 8 nm process from Samsung, featuring 6144 shading units, 192 TMUs, and 96 ROPs. It has 8 GB of GDDR6X memory on a 256-bit bus, delivering 608.3 GB/s of bandwidth. The GPU's base clock is 1575 MHz with a boost clock of 1770 MHz, and memory runs at 1188 MHz (19 Gbps effective). Its pixel rate is 169.9 GPixel/s and texture rate is 339.8 GTexel/s, with FP32 performance of 21.75 TFLOPS. The card has a 290 W TDP and supports PCIe 4.0 x16. In the 74th percentile of all GPUs, its PassMark G3D score is 23356, and its 3DMark Steel Nomad DX12 score is 3478.
The nearest GPU rivals by average benchmark score are the AMD Radeon RX 590 GME (30755, deltaPct 0.3), AMD Radeon RX 6700 (31112, deltaPct -0.8), NVIDIA Quadro M5000 (31142, deltaPct -0.9), and NVIDIA GRID M60-1Q (31220, deltaPct -1.2). The RTX 3070 Ti's average benchmark score is 30849, placing it within 1.2% of these cards — again a near tie in synthetic terms. However, Rust's rendering demands are specific: the 8 GB VRAM is a limiting factor at higher resolutions and settings. At 4K Ultra, the combo drops to 31.7 FPS, which is a 60% reduction from 4K High (46.8 FPS). This steep decline is consistent with VRAM capacity pressure — 8 GB is insufficient for Ultra textures at 4K, causing severe performance degradation.
The GPU's memory bandwidth of 608.3 GB/s is ample for most scenarios, but the 8 GB capacity is the bottleneck at 4K. At 1440p, the RTX 3070 Ti performs more reasonably: High settings yield 78.8 FPS, Medium 87.8 FPS, and Low 134.7 FPS. These numbers indicate that the GPU is the limiting component at 1440p High and above, as the CPU's 8-core design can keep up with the frame rates being produced. The 21.75 TFLOPS FP32 compute is sufficient for Rust's shader work, but the VRAM constraint becomes the dominant factor as resolution and texture quality rise.
How This Combo Ranks
In the benchmark database for Rust, this specific combination of the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 3070 Ti ranks 663rd out of 1717 tested combos. This places it in the 61st percentile of all tested configurations in this game. The rank reflects the balance between the CPU's strong multi-threaded capabilities and the GPU's mid-range performance. The 5700X3D's 82nd percentile CPU ranking is higher than the GPU's 74th percentile, suggesting that the CPU is comparatively stronger than the GPU in this pairing. However, the overall combo rank of 663 is modest, indicating that many other configurations achieve better Rust performance.
The rank is influenced by the GPU's 8 GB VRAM limitation at high resolutions. Combos with GPUs that have more VRAM or higher memory bandwidth likely pull ahead at 4K. Conversely, the CPU's 96 MB L3 cache may help in CPU-bound scenes, but the measured FPS data shows that at 1080p Low, the combo reaches 176.6 FPS, which is competitive. The rank of 663 out of 1717 means there are 1054 combos that rank lower, and 662 that rank higher. This is a middle-of-the-pack result for Rust, reflecting the GPU's end-of-life status (production status is "End-of-life") and the CPU's recent release (January 2024) with active production.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are: Low 176.6, Medium 129, High 111.5, and Ultra 83.4. The progression from Low to Ultra shows a 53% reduction in FPS (from 176.6 to 83.4), which is a significant but expected drop as graphical settings increase. At 2560x1440, the values are: Low 134.7, Medium 87.8, High 78.8, and Ultra 60.2. From 1080p Low to 1440p Low, the FPS drops by 23.8% (from 176.6 to 134.7), indicating that the GPU is becoming more of a limiting factor at higher resolution. At 3840x2160, the values are: Low 77.3, Medium 53.9, High 46.8, and Ultra 31.7. The 4K Ultra result of 31.7 FPS is barely playable, and the 4K Low result of 77.3 FPS is the minimum for a smooth experience at this resolution.
Across all resolutions, the pattern is consistent: Low settings provide the highest FPS, Ultra the lowest. The gap between Low and Ultra widens as resolution increases: at 1080p the gap is 93.2 FPS (176.6 vs 83.4), at 1440p it is 74.5 FPS (134.7 vs 60.2), and at 4K it is 45.6 FPS (77.3 vs 31.7). This narrowing gap at higher resolutions indicates that the GPU becomes the bottleneck, as the absolute FPS values drop across the board.
Resolution Scaling
The scaling from 1080p to 4K reveals the limiting component. At Low settings, FPS drops from 176.6 at 1080p to 134.7 at 1440p (a 23.8% reduction) and then to 77.3 at 4K (a 42.7% reduction from 1440p). This is a steep decline, with a total 56.2% reduction from 1080p to 4K. At High settings, the FPS drops from 111.5 at 1080p to 78.8 at 1440p (a 29.4% reduction) and to 46.8 at 4K (a 40.7% reduction from 1440p), totaling a 58.0% reduction from 1080p to 4K. At Ultra settings, the drop is from 83.4 at 1080p to 60.2 at 1440p (a 27.8% reduction) and to 31.7 at 4K (a 47.4% reduction from 1440p), totaling a 62.0% reduction from 1080p to 4K.
These scaling patterns indicate that the GPU is the primary limiting factor at higher resolutions. The percentage drop from 1080p to 4K increases with settings quality, from 56.2% at Low to 62.0% at Ultra. This is consistent with GPU-bound behavior, where higher resolutions and settings place more load on the GPU's 8 GB VRAM and compute units. The CPU's performance is relatively consistent across resolutions, as evidenced by the fact that the FPS at 1080p Low (176.6) is much higher than at 4K Low (77.3), suggesting the CPU is not the bottleneck at lower resolutions. At 4K Ultra, the 31.7 FPS result is a clear indication of GPU limitation, not CPU.
Settings Recommendations
The data shows that the best experience depends on the target resolution. At 1080p, the Medium preset at 129 FPS offers a balanced experience — significantly higher than High (111.5 FPS) while still providing improved visuals over Low (176.6 FPS). The Ultra preset at 83.4 FPS is playable but the performance drop from Medium is 35.3%, making it less desirable for competitive play. At 1440p, the Medium preset at 87.8 FPS is the sweet spot, as High (78.8 FPS) approaches the 60 FPS threshold and Ultra (60.2 FPS) is borderline. The Low preset at 134.7 FPS is optimal for high refresh-rate monitors, but Medium offers a better visual-to-performance ratio.
At 4K, the Low preset at 77.3 FPS is the only settings level that provides a consistently smooth experience. Medium at 53.9 FPS is below 60 FPS, and High at 46.8 FPS is marginal, while Ultra at 31.7 FPS is not recommended for normal play. The data indicates that 4K is not a practical resolution for this combo at higher settings. For the best overall experience, the Medium preset at 1440p (87.8 FPS) or 1080p (129 FPS) provides the best balance of visual quality and frame rate, according to the measured rows. The Ultra preset is only viable at 1080p (83.4 FPS), and even then it is a significant compromise over Medium.
FAQ
Q: What is the highest average FPS this combo achieves in Rust, and at what settings?
A: The highest measured average FPS is 176.6 at 1920x1080 with Low settings. This is followed by 134.7 at 2560x1440 with Low settings and 129 at 1920x1080 with Medium settings.
Q: Is this combo capable of 60 FPS at 4K in Rust?
A: No, the data shows that at 3840x2160, the highest FPS is 77.3 at Low settings, but Medium drops to 53.9, High to 46.8, and Ultra to 31.7. Only the Low preset achieves above 60 FPS at 4K.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The AMD Ryzen 7 5700X3D has an average benchmark score of 24673. Its nearest rival, the AMD Ryzen AI Max 385, scores 24811 (deltaPct -0.6), while the Intel Core i7-1360P scores 24627 (deltaPct 0.2). The differences are within 0.6%, indicating near-identical synthetic performance.
Q: What is the GPU's VRAM capacity, and how does it affect performance?
A: The RTX 3070 Ti has 8 GB of GDDR6X memory with a 256-bit bus and 608.3 GB/s bandwidth. The 4K Ultra result of 31.7 FPS suggests that the 8 GB capacity is a limiting factor at high resolutions and settings, as the FPS drops disproportionately compared to lower resolutions.
Q: What is the combo's rank in Rust compared to all tested configurations?
A: This combo ranks 663rd out of 1717 tested combos in Rust. This places it in the 61st percentile, indicating a mid-range performance level for this game.
Q: Which settings preset provides the best performance-to-quality balance at 1440p?
A: At 2560x1440, the Medium preset at 87.8 FPS is the best balance. High delivers 78.8 FPS, Ultra 60.2 FPS, and Low 134.7 FPS. Medium offers a 30.7% improvement over High while maintaining significantly better visuals than Low.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 3070 Ti in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 77.3 |
| 3840x2160 | Medium | 53.9 |
| 3840x2160 | High | 46.8 |
| 3840x2160 | Ultra | 31.7 |
| 2560x1440 | Low | 134.7 |
| 2560x1440 | Medium | 87.8 |
| 2560x1440 | High | 78.8 |
| 2560x1440 | Ultra | 60.2 |
| 1920x1080 | Low | 176.6 |
| 1920x1080 | Medium | 129.0 |
| 1920x1080 | High | 111.5 |
| 1920x1080 | Ultra | 83.4 |
Rust with Ryzen 7 5700X3D + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 3070 Ti + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X3D + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.