Doom
This combination delivers exceptional performance with an average of 146 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 71 | 85 | 98 |
| 1440p QHD | 105 | 133 | 152 | 177 |
| 1080p Full HD | 163 | 201 | 235 | 271 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
Resolution Scaling
The measured FPS data for Doom with the AMD Ryzen 7 5700X3D and NVIDIA GeForce RTX 3070 Ti reveals a clear pattern of resolution-dependent scaling. At 1080p with Ultra settings, the combo produces 162.9 FPS, while the same settings at 4K drop to 58.1 FPS. That is a reduction of approximately 64% when moving from 1080p to 4K, which strongly indicates the GPU becomes the limiting factor as pixel count rises.
Looking at Low settings, the scaling is even more pronounced. At 1080p Low, the system reaches 270.8 FPS, but at 4K Low it falls to 97.6 FPS. The 4K result is only 36% of the 1080p figure. This steep decline suggests that even at low graphical fidelity, the RTX 3070 Ti cannot maintain the frame rates the CPU is capable of feeding at lower resolutions. The data shows the GPU's rendering throughput, not the CPU's processing capability, dictates the upper bound at 4K.
At Medium settings, the pattern holds. The 1080p Medium score is 235.2 FPS, dropping to 84.9 FPS at 4K Medium. High settings show 201.1 FPS at 1080p versus 70.9 FPS at 4K. The consistent ratio across settings — roughly 2.8x to 3.5x difference between 1080p and 4K — indicates a GPU-bound scenario at higher resolutions. If the CPU were the bottleneck, the scaling between resolutions would be flatter, since the CPU workload does not change with resolution.
The 1440p results sit between these extremes. At 1440p Ultra, the combo delivers 105.4 FPS, which is 65% of the 1080p Ultra score. At 1440p Low, it hits 176.8 FPS, which is 65% of the 1080p Low score. This proportionality confirms that resolution scaling follows the expected GPU workload curve. For a game like Doom, which is well-optimized, the RTX 3070 Ti's 8 GB of GDDR6X memory and 608.3 GB/s bandwidth appear sufficient at 1080p and 1440p, but the 4K Ultra result of 58.1 FPS sits below the 60 FPS threshold many users target.
CPU Role
The Ryzen 7 5700X3D brings 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.00 GHz and a boost clock of 4.10 GHz. Its 96 MB of shared L3 cache is a defining feature of the X3D lineup. In Doom, the CPU's role is less visible at higher resolutions because the GPU becomes the bottleneck, but the 1080p Low result of 270.8 FPS provides insight into the CPU's headroom.
At 1080p Low, the GPU has less work per frame, allowing the CPU to push frame rates much higher. The fact that the system reaches 270.8 FPS indicates the CPU can handle the game's physics and draw-call processing without becoming a limiting factor at that resolution. The 3DMark multi-threaded scores support this: the CPU scores 6764 in the 16-thread test and 6755 in the max-thread test, showing strong parallel performance.
The single-thread performance, however, is more modest. The 3DMark single-thread score is 804, and the Cinebench R23 single-core score is 3157. Doom is a game that benefits from both multi-core and single-core performance, but the measured FPS data suggests the CPU is not the primary constraint. Comparing to the nearest CPU rivals, the Ryzen 7 5700X3D has an average benchmark score of 24673, which puts it 0.2% ahead of the Intel Core i7-1360P and 0.3% ahead of the AMD Ryzen 5 7600X3D. The AMD Ryzen AI Max 385 is 0.6% ahead of the 5700X3D.
The 3DMark 8-thread score of 5357 indicates that the CPU's 8 physical cores are well-utilized, and the 16 threads allow for efficient scheduling in games that use more than 8 threads. However, in Doom specifically, the measured FPS at all resolutions and settings stays above 58 FPS, which suggests the CPU is delivering consistent frame pacing. The CPU's 82nd percentile ranking among all CPUs further confirms its capability, though the game's results show that the GPU is the more significant factor in this particular combo.
FAQ
Q: What is the highest average FPS this combo achieves in Doom?
A: The highest measured average FPS is 270.8, achieved at 1920x1080 with Low settings.
Q: Can this combo maintain 60 FPS at 4K Ultra in Doom?
A: No. At 3840x2160 with Ultra settings, the measured average FPS is 58.1, which falls just below the 60 FPS mark.
Q: How does the 5700X3D compare to its nearest rival in synthetic benchmarks?
A: The Ryzen 7 5700X3D has an average benchmark score of 24673, which is 0.2% higher than the Intel Core i7-1360P and 0.3% higher than the AMD Ryzen 5 7600X3D.
Q: What is the difference in FPS between 1080p and 1440p at High settings?
A: At 1080p High, the combo achieves 201.1 FPS, while at 1440p High it achieves 132.7 FPS, a difference of 68.4 FPS.
Q: Does the GPU's VRAM capacity appear to limit performance in this game?
A: The RTX 3070 Ti has 8 GB of GDDR6X memory. The data shows at 4K Ultra, the average FPS is 58.1, which is playable but not ideal. No direct VRAM usage measurements are provided, but the consistent frame rates across settings suggest VRAM is not causing severe stutters.
Q: What is the combo's rank among all tested combinations in Doom?
A: The combo ranks 657th out of 1681 tested combinations, placing it in the top 39% of all combos.
How This Combo Ranks
The AMD Ryzen 7 5700X3D paired with the NVIDIA GeForce RTX 3070 Ti achieves a combo rank of 657 out of 1681 tested combinations in Doom. This places the combo in the upper-middle tier of all tested systems. The rank reflects the balance between the CPU and GPU, and the measured FPS data shows that the combo performs respectably but not exceptionally in this particular game.
The RTX 3070 Ti's average benchmark score is 30849, and it sits at the 74th percentile among all GPUs. Its nearest rivals include the AMD Radeon RX 590 GME, which is 0.3% ahead, and the AMD Radeon RX 6700, which is 0.8% behind. The NVIDIA Quadro M5000 is 0.9% behind, and the NVIDIA GRID M60-1Q is 1.2% behind. These small deltas indicate the RTX 3070 Ti is in a tightly contested performance band.
For the CPU, the 5700X3D ranks at the 82nd percentile among all CPUs, which is higher than the GPU's 74th percentile. This suggests the CPU has more relative headroom compared to its peers than the GPU does. In Doom, this imbalance shows up at 1080p where the CPU can push frame rates above 200 FPS at most settings, but the GPU's limits become apparent at 4K.
The combo rank of 657 out of 1681 means there are 656 combos that perform better in Doom, and 1024 that perform worse. Given that the game is well-optimized and can run on a wide range of hardware, this rank is reasonable for a mid-high-end combo from the previous GPU generation. The data shows that for users with a 1440p monitor, this combo delivers strong performance, with all settings above 105 FPS at 1440p.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with the GA104 chip, manufactured on an 8 nm process. It has 6144 shading units, 192 texture mapping units, and 96 raster output units. The GPU operates at a base clock of 1575 MHz and a boost clock of 1770 MHz. Its 8 GB of GDDR6X memory runs at 1188 MHz with a 256-bit bus, providing 608.3 GB/s of bandwidth.
In Doom, the GPU's role is central at higher resolutions. At 4K Ultra, the average FPS is 58.1, which is the lowest measured result across all settings. This indicates the GPU is struggling to maintain fluid frame rates at 4K with maximum settings. The 4K High result of 70.9 FPS shows improvement, and the 4K Low result of 97.6 FPS demonstrates that reducing settings can significantly boost performance.
The GPU's pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s provide context for its raw throughput capabilities. The FP32 performance of 21.75 TFLOPS is respectable for the 30-series generation. However, Doom's rendering engine, which is based on id Tech 6, places heavy demands on both pixel fill and texture sampling. At 4K, the 8 GB VRAM capacity may also be a factor, though the data does not explicitly show VRAM exhaustion.
Comparing to its nearest GPU rivals, the RTX 3070 Ti's average benchmark score of 30849 is 0.3% lower than the AMD Radeon RX 590 GME's score of 30755, and 0.8% lower than the AMD Radeon RX 6700's score of 31112. These differences are minimal, suggesting the RTX 3070 Ti is competitively positioned. The GPU's 74th percentile ranking means it outperforms 74% of all GPUs in the database.
The measured FPS data shows that the GPU is most effective at 1080p and 1440p. At 1080p Ultra, the combo achieves 162.9 FPS, and at 1440p Ultra it achieves 105.4 FPS. These results indicate the GPU can handle high-refresh-rate gaming at lower resolutions but falls short of 60 FPS at 4K Ultra. For users prioritizing 4K, the data suggests lowering settings to High or Medium, where the GPU delivers 70.9 FPS and 84.9 FPS respectively.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are as follows: Low settings produce 270.8 FPS, Medium settings produce 235.2 FPS, High settings produce 201.1 FPS, and Ultra settings produce 162.9 FPS. The spread from Low to Ultra is 107.9 FPS, showing a significant performance impact from graphical settings. The 1080p Low result of 270.8 FPS is the highest measurement across all resolutions and settings, indicating the CPU has ample headroom at this resolution.
At 2560x1440, the average FPS values are: Low at 176.8 FPS, Medium at 152 FPS, High at 132.7 FPS, and Ultra at 105.4 FPS. The 1440p results are consistently lower than 1080p by margins ranging from 35% to 37%. The 1440p Ultra result of 105.4 FPS remains above 100 FPS, which is a solid performance level for most gaming monitors.
At 3840x2160, the average FPS values are: Low at 97.6 FPS, Medium at 84.9 FPS, High at 70.9 FPS, and Ultra at 58.1 FPS. The 4K results show a different pattern: the drop from Low to Ultra is 39.5 FPS, which is a smaller absolute difference than at 1080p but represents a 40% reduction in frame rate. The 4K Ultra result of 58.1 FPS is the only measured average below 60 FPS.
The data reveals that at 1080p, the settings have a larger relative impact on FPS. Going from Low to Ultra at 1080p reduces FPS by 40%, while the same settings change at 4K reduces FPS by 40% as well. This consistency suggests the GPU's workload scaling is proportional across resolutions. However, the absolute numbers matter: at 1080p, even Ultra settings exceed 160 FPS, while at 4K, even Low settings only reach 97.6 FPS.
For users targeting 60 FPS, the combo can achieve this at 4K with Medium settings (84.9 FPS) or High settings (70.9 FPS). At 4K Ultra, the 58.1 FPS average is below the 60 FPS threshold but still playable. The 1440p results show that all settings exceed 100 FPS, making this resolution the sweet spot for high-refresh-rate displays. The 1080p results, particularly at Low and Medium settings, are high enough to support 240 Hz monitors, with 270.8 FPS and 235.2 FPS respectively.
Hardware Specifications
AMD Ryzen 7 5700X3D
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700X3D + NVIDIA GeForce RTX 3070 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 97.6 |
| 3840x2160 | Medium | 84.9 |
| 3840x2160 | High | 70.9 |
| 3840x2160 | Ultra | 58.1 |
| 2560x1440 | Low | 176.8 |
| 2560x1440 | Medium | 152.0 |
| 2560x1440 | High | 132.7 |
| 2560x1440 | Ultra | 105.4 |
| 1920x1080 | Low | 270.8 |
| 1920x1080 | Medium | 235.2 |
| 1920x1080 | High | 201.1 |
| 1920x1080 | Ultra | 162.9 |
Doom with Ryzen 7 5700X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 3070 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 5700X3D + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.