Rust

Rust

AVERAGE FPS
59
playable

This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 31 35 54
1440p QHD 35 47 60 86
1080p Full HD 56 71 83 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 35
3840x2160 High 31
3840x2160 Ultra 20
2560x1440 Low 86
2560x1440 Medium 60
2560x1440 High 47
2560x1440 Ultra 35
1920x1080 Low 126
1920x1080 Medium 83
1920x1080 High 71
1920x1080 Ultra 56

Rust with AMD Ryzen 7 5700X3D + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 7 5700X3D and AMD Radeon RX 6600 present a fascinating study in bottleneck dynamics within Rust, a survival title notorious for its demanding server-side simulation and client-side rendering load. The measured data reveals a combo that is capable of delivering smooth gameplay at 1080p, but whose performance characteristics shift dramatically as resolution and settings escalate, exposing the distinct limits of each component.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. Its base clock of 3.00 GHz and boost clock of 4.10 GHz are modest by modern standards, but its defining feature is the 96 MB of shared L3 cache. This large cache is critical for Rust, which frequently re-accesses world-state data and entity information; the data shows that this CPU’s design is well-suited to the game’s simulation-heavy nature. The processor’s benchmark scores reinforce this, with a Cinebench R23 multi-core score of 22366 and a single-core score of 3157, placing it in the 82nd percentile of all CPUs.

The CPU’s nearest rivals in the benchmark database are remarkably close in average score. The Intel Core i7-1360P is 0.2% ahead, the AMD Ryzen 5 7600X3D is 0.3% ahead, and the Intel Core i5-11600 is 0.5% ahead. The AMD Ryzen AI Max 385 trails by 0.6%. This indicates that the 5700X3D’s raw compute throughput is competitive with, but not superior to, these alternatives. In Rust, however, the 96 MB L3 cache often matters more than raw core counts. The CPU’s PassMark multi-thread score of 26318 and physics score of 2686 suggest that it can handle the game’s background simulation tasks, but the measured FPS data implies that at higher resolutions, this capability becomes secondary to the GPU’s rendering limits. At 1080p Low, the combo hits 126 FPS, suggesting the CPU is feeding the GPU efficiently; at 4K Ultra, the frame rate collapses to 19.5 FPS, a clear sign that the CPU is no longer the primary constraint at that point.

Settings Recommendations — which preset gives the best experience per the measured rows

Analyzing the measured rows, the "Low" preset consistently provides the most playable experience across all resolutions. At 1920x1080, it achieves 126 FPS, which is 43 FPS higher than the next best "Medium" setting at 83 FPS. This suggests that the Low preset removes significant rendering overhead, likely tied to the GPU's limited 8 GB VRAM and 128-bit memory bus. At 2560x1440, Low still delivers a solid 85.8 FPS, a figure that remains above the 60 FPS threshold for smooth gameplay. Even at the demanding 3840x2160 resolution, Low is the only setting that approaches playability, with 53.9 FPS.

The "High" preset offers a balanced alternative for users with 1080p displays, hitting 71.4 FPS. "Medium" is a middle ground, but its 83 FPS at 1080p is only 11% higher than High, making the visual quality trade-off less compelling. The "Ultra" preset is not recommended for any resolution in this combo, as it dips to 55.7 FPS at 1080p and becomes unplayable at 1440p (35.4 FPS) and 4K (19.5 FPS). The data strongly implies that for a consistent experience, the Low preset is the safest choice, especially for users who prioritize frame rate over visual fidelity. For 1080p users who want higher fidelity, High is the sweet spot, offering a 26% improvement over Medium in frame rate while presumably providing better visuals.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution and settings combo for this system?

A: The measured data indicates that 1920x1080 with the Low preset yields the highest average FPS at 126. For a balance of visual quality and performance, 2560x1440 with Low settings is also viable, producing 85.8 FPS. Higher presets at 4K are not recommended.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 7 5700X3D’s average benchmark score of 24673 is nearly identical to its nearest rivals. It is 0.2% behind the Intel Core i7-1360P and 0.3% behind the AMD Ryzen 5 7600X3D, while being 0.5% ahead of the Intel Core i5-11600. It is 0.6% ahead of the AMD Ryzen AI Max 385.

Q: Is 8 GB of VRAM sufficient for Rust at high settings?

A: Based on the measured FPS, 8 GB of VRAM appears to be a limiting factor at higher settings. The transition from Medium to High at 1080p results in a modest drop from 83 to 71.4 FPS, but the jump to Ultra causes a significant decline to 55.7 FPS, suggesting the GPU is struggling with memory capacity and bandwidth.

Q: What is the performance difference between 1080p and 1440p at the same settings?

A: At Low settings, moving from 1920x1080 to 2560x1440 reduces the average frame rate from 126 FPS to 85.8 FPS, a 31.9% drop. At Ultra settings, the same resolution change drops the frame rate from 55.7 to 35.4 FPS, a 36.4% reduction.

Q: How does this combo rank among all tested combinations in Rust?

A: This specific configuration of CPU and GPU ranks 1391st out of 1717 tested combos in the database for Rust. This places it in the lower half of tested systems, indicating that while it can play the game, it is not a top-tier performer.

Q: What are the key specifications of the GPU's memory system?

A: The Radeon RX 6600 features 8 GB of GDDR6 memory on a 128-bit bus, with a memory bandwidth of 224.0 GB/s and a memory clock of 1750 MHz (14 Gbps effective). This relatively narrow memory bus is likely a contributing factor to the performance drops at high settings.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo’s rank of 1391 out of 1717 tested combinations places it in the 19th percentile of all tested systems for Rust. This is a low ranking, suggesting that while the individual components are mid-range, the combination is not optimized for this specific game’s demands. The data suggests that the GPU is the primary bottleneck, as its percentile rank of 69 is higher than the combo’s overall rank, but the CPU’s rank of 82 indicates it is also not a top-tier performer. The gap between the CPU’s strong synthetic scores and the combo’s low in-game rank points to a fundamental mismatch: the CPU’s large cache helps with simulation, but the GPU’s 8 GB VRAM and 128-bit bus cannot keep up with the visual load at higher settings. This rank implies that users with this combo will need to make significant compromises in settings to achieve playable frame rates, particularly at higher resolutions. The fact that the combo outperforms the bottom 326 tested combos shows it is not a budget-level failure, but it is far from a high-end experience.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is based on the RDNA 2.0 architecture, using the Navi 23 chip. It has a base clock of 1626 MHz and a boost clock of 2491 MHz, with a game clock of 2044 MHz. The GPU is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. This memory configuration is a critical weakness for Rust, which often uses high-resolution textures. The GPU’s FP32 performance is 8.928 TFLOPS, and it has a PassMark G3D score of 15096, placing it in the 69th percentile of all GPUs.

The data shows that the GPU’s performance scales poorly with settings. At 1080p, increasing from Low to Medium reduces FPS from 126 to 83, a 34% drop. Moving from Medium to High reduces it to 71.4, and Ultra brings it down to 55.7. This scaling pattern indicates that the GPU's shading units (1792) are adequate, but the memory bandwidth becomes saturated as texture detail increases. The GPU's nearest rivals include the AMD Radeon 890M and RX 6700M, which are within 0.2% of its average score, and the NVIDIA GeForce RTX 3060 Ti is 0.5% ahead. The 8 GB VRAM is sufficient for 1080p Low, but at 4K, the Ultra preset’s 19.5 FPS suggests the GPU is completely overwhelmed, likely due to both VRAM capacity and bandwidth limitations.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured data provides a clear picture of the combo’s capabilities across three resolutions and four settings. At 1920x1080, the average FPS ranges from 126 on Low to 55.7 on Ultra. The Medium preset achieves 83 FPS, and High reaches 71.4 FPS. At 2560x1440, performance drops across the board: Low yields 85.8 FPS, Medium 59.8 FPS, High 46.5 FPS, and Ultra 35.4 FPS. At 3840x2160, the numbers become increasingly marginal: Low is 53.9 FPS, Medium is 34.9 FPS, High is 30.7 FPS, and Ultra plummets to 19.5 FPS.

Notably, the minimum and maximum FPS fields are null for all rows, meaning only average frame rates are available. The data reveals that the gap between Low and Ultra widens with resolution. At 1080p, Ultra is 55.8% slower than Low. At 1440p, it is 58.7% slower. At 4K, it is 63.8% slower. This increasing delta suggests that the GPU’s memory bandwidth is the limiting factor, as higher resolutions require more memory throughput to sustain higher settings. The 1440p Medium result of 59.8 FPS is just under the 60 FPS target, indicating that users must choose between Low for smoothness or Medium for visual quality at that resolution.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The transition from 1920x1080 to 3840x2160 reveals a significant performance penalty that grows with each preset. On Low settings, the FPS drops from 126 to 53.9, a 57.2% reduction. On Medium, it drops from 83 to 34.9, a 57.9% reduction. On High, it drops from 71.4 to 30.7, a 57.0% reduction. On Ultra, it drops from 55.7 to 19.5, a 65.0% reduction. The consistency of these drops across Low, Medium, and High suggests that the GPU is the primary bottleneck, as the frame rate scales almost linearly with the pixel count increase (a 4x increase in pixels).

However, the slightly larger drop on Ultra points to a secondary issue: the 8 GB VRAM buffer is likely being exceeded, forcing memory swapping or reduced texture streaming. The CPU’s role in this scaling is less pronounced. If the CPU were the bottleneck, we would expect the FPS to remain relatively flat across resolutions at a given setting, but the data shows a clear decline. This indicates that the Ryzen 7 5700X3D is capable of feeding frames to the GPU at 1080p, but the RX 6600 cannot maintain that throughput as the pixel count rises. The 1440p results, where High drops to 46.5 FPS, further confirm that the GPU’s 224.0 GB/s memory bandwidth is insufficient for higher detail levels at mid-range resolutions. In summary, the scaling data points to the Radeon RX 6600 as the limiting component, with the CPU’s large cache providing little benefit once the GPU is saturated.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + AMD Radeon RX 6600 in Rust

Resolution Settings Avg FPS
3840x2160 Low 53.9
3840x2160 Medium 34.9
3840x2160 High 30.7
3840x2160 Ultra 19.5
2560x1440 Low 85.8
2560x1440 Medium 59.8
2560x1440 High 46.5
2560x1440 Ultra 35.4
1920x1080 Low 126.0
1920x1080 Medium 83.0
1920x1080 High 71.4
1920x1080 Ultra 55.7

Rust with Ryzen 7 5700X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 6600 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.