Rust

Rust

AVERAGE FPS
67
good

This combination provides smooth gameplay with an average of 67 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 36 40 56
1440p QHD 41 54 68 102
1080p Full HD 63 80 99 143

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 40
3840x2160 High 36
3840x2160 Ultra 27
2560x1440 Low 102
2560x1440 Medium 68
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 143
1920x1080 Medium 99
1920x1080 High 80
1920x1080 Ultra 63

Rust with AMD Ryzen 7 5700X3D + AMD Radeon RX 7600 XT, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Rust shows a steep, predictable decline as resolution increases, but the pattern reveals more than simple scaling. At 1080p Low, the combo produces 143.1 FPS average. Moving to 1440p Low drops that to 101.8 FPS, a 29% reduction. At 4K Low, the average falls to 55.7 FPS, which is 61% below the 1080p Low figure. This is a substantial drop, but the more telling story emerges when looking at the higher settings presets.

At 1080p Ultra, the system manages 63.3 FPS. At 1440p Ultra, it drops to 41 FPS, and at 4K Ultra, it falls to 27.1 FPS. The gap between Low and Ultra at each resolution is also instructive. At 1080p, Low delivers 143.1 FPS while Ultra delivers 63.3 FPS — a 79.8 FPS spread. At 1440p, that spread narrows to 60.8 FPS (101.8 vs 41). At 4K, the spread narrows further to 28.6 FPS (55.7 vs 27.1). The shrinking gap between presets as resolution increases is a classic sign that the GPU is becoming the primary bottleneck at higher resolutions. When the GPU is saturated, changing CPU-affecting settings like draw distance has less impact on the final frame rate.

The data suggests that at 1080p, the CPU is doing more of the heavy lifting. The Ryzen 7 5700X3D has strong multi-threaded performance — its Cinebench R23 multi-core score is 22366 — and Rust is known to be CPU-sensitive. But at 4K, the RX 7600 XT's pixel throughput becomes the limiting factor. The GPU's pixel rate is 176.3 GPixel/s, and at 4K (3840x2160) the sheer number of pixels being shaded overwhelms the 2048 shading units. The result is that 4K Ultra at 27.1 FPS is simply not playable, while 1080p Low at 143.1 FPS is extremely smooth.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with the Navi 33 chip on a 6 nm process. It carries 16 GB of GDDR6 memory on a 128-bit bus, yielding 288.0 GB/s of bandwidth. Memory bandwidth is a critical resource in Rust, which loads large map textures and maintains a persistent world state. The 16 GB capacity is generous for this title; even at 4K Ultra, the game's texture footprint is unlikely to exceed that allocation, so capacity is not the limiting factor.

The GPU's clocks are a more relevant variable. The base clock is 1980 MHz, the game clock is 2470 MHz, and the boost clock reaches 2755 MHz. The memory runs at 2250 MHz, or 18 Gbps effective. These clock speeds are moderate for the RX 7000 series, and the benchmark results reflect that positioning. The GPU's PassMark G3D score is 17132, placing it in the 63rd percentile of all GPUs. Its nearest rival is the AMD Radeon RX 460, which scores 20088 — a 0.3% difference. This is a close grouping, suggesting the RX 7600 XT sits in a specific performance band.

In Rust specifically, the 4K results show the GPU struggling. At 4K High, the average is 36 FPS; at 4K Medium, 40.1 FPS; and at 4K Low, 55.7 FPS. These numbers are all below the 60 FPS threshold that most players would consider smooth. The GPU's FP32 throughput is 22.57 TFLOPS, which is respectable for rasterization, but Rust's heavy use of draw calls and dynamic lighting still taxes the 64 ROPs at high pixel counts. The 288.0 GB/s bandwidth is also spread thin at 4K, where each frame requires fetching and filtering more texel data.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 5700X3D is an 8-core, 16-thread processor based on the Zen 3 architecture (Vermeer) on a 7 nm process. Its base clock is 3.00 GHz and boost clock is 4.10 GHz. The defining feature is the 96 MB shared L3 cache, which is unusually large for this segment. This cache is particularly beneficial in Rust, where the game server state and entity positions are frequently accessed. The large L3 cache helps keep frequently used data close to the cores, reducing memory latency.

The CPU's benchmark scores confirm its strong multi-threaded capability. It scores 22366 in Cinebench R23 multi-core and 3157 in single-core. The PassMark multi-thread score is 26318, and the single-thread score is 2970. The 3DMark 16-thread score is 6764, while the max-thread score is 6755, indicating near-linear scaling across all 16 threads. The CPU sits in the 82nd percentile of all CPUs, with an average benchmark score of 24673. Its nearest rival is the Intel Core i7-1360P at 24627, a 0.2% difference, and the AMD Ryzen 5 7600X3D at 24605, a 0.3% difference.

In Rust, the CPU's role is most evident at 1080p. The 1080p Low result of 143.1 FPS is the highest measured value in the entire dataset, and it's well above what the GPU alone could sustain at that resolution. At 1080p, the CPU is feeding the GPU enough draw calls to keep it busy, and the 8 cores handle the game's simulation threads effectively. The 3DMark 4-thread score of 3097 suggests that even with fewer threads active, the per-core performance is adequate. However, the single-thread score of 804 in 3DMark is modest, and Rust's main thread can become a bottleneck in crowded bases or large battles. The 96 MB L3 cache mitigates this to some degree by keeping more of the game state in fast memory.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows 1080p delivers the highest frame rates across all settings, with Low at 143.1 FPS, Medium at 98.7 FPS, High at 79.5 FPS, and Ultra at 63.3 FPS. At 1440p, only Low (101.8 FPS) and Medium (68.1 FPS) remain above 60 FPS. At 4K, all presets fall below 60 FPS.

Q: How does the RX 7600 XT compare to its nearest GPU rivals?

A: The RX 7600 XT scores 20146 on average. The AMD Radeon RX 7600 scores 20258, which is 0.6% higher. The NVIDIA GeForce RTX 2060 SUPER scores 19774, which is 1.9% lower. The AMD Radeon RX 460 scores 20088, which is 0.3% lower.

Q: How does the Ryzen 7 5700X3D compare to its nearest CPU rivals?

A: The Ryzen 7 5700X3D averages 24673. The AMD Ryzen AI Max 385 scores 24811, which is 0.6% higher. The Intel Core i7-1360P scores 24627, which is 0.2% lower. The AMD Ryzen 5 7600X3D scores 24605, which is 0.3% lower. The Intel Core i5-11600 scores 24559, which is 0.5% lower.

Q: Is 4K playable with this hardware?

A: At 4K, the highest average FPS is 55.7 on Low settings. Medium delivers 40.1 FPS, High delivers 36 FPS, and Ultra delivers 27.1 FPS. None of these reach 60 FPS, so 4K is not a smooth experience for this game with this combo.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1080p, Low delivers 143.1 FPS while Ultra delivers 63.3 FPS. This is a difference of 79.8 FPS, meaning the Low preset is approximately 126% faster than Ultra at this resolution.

Q: How much does the 96 MB L3 cache help in Rust?

A: The CPU's 96 MB shared L3 cache is a notable feature. In Rust, which frequently accesses game state data, this large cache helps reduce memory latency. The CPU's Cinebench R23 multi-core score of 22366 and the strong 1080p results (143.1 FPS on Low) suggest that the cache contributes to maintaining high frame rates when the GPU is not the bottleneck.

Settings Recommendations

The measured data points to a clear hierarchy of playable experiences. At 1080p, all four presets are above 60 FPS, so the choice depends on preference. The Ultra preset at 63.3 FPS is the most visually demanding option that remains playable, but it sacrifices significant headroom. The High preset at 79.5 FPS offers a better balance, providing 16.2 FPS more than Ultra while still maintaining high visual quality. The Medium preset at 98.7 FPS is another strong choice, delivering 35.4 FPS more than Ultra with moderate visual reductions.

At 1440p, the options narrow. Low at 101.8 FPS is very smooth, and Medium at 68.1 FPS is still playable. High at 53.7 FPS dips below 60, and Ultra at 41 FPS is not recommended for responsive gameplay. For 1440p users, Medium is the best balance of visual quality and playability. At 4K, no preset reaches 60 FPS. Low at 55.7 FPS is the only option approaching playability, but it will feel less smooth than the 1080p or 1440p results.

The overall recommendation is to play at 1080p with High settings for the best experience, as this provides a 79.5 FPS average while keeping visual fidelity high. Players with a 1440p monitor should use Medium settings to maintain 68.1 FPS. For 4K displays, the data suggests lowering expectations and using Low settings, but accepting that the experience will be below 60 FPS.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The full dataset of measured average FPS values is presented below for reference.

1920x1080 (1080p):

  • Low: 143.1 FPS
  • Medium: 98.7 FPS
  • High: 79.5 FPS
  • Ultra: 63.3 FPS

2560x1440 (1440p):

  • Low: 101.8 FPS
  • Medium: 68.1 FPS
  • High: 53.7 FPS
  • Ultra: 41.0 FPS

3840x2160 (4K):

  • Low: 55.7 FPS
  • Medium: 40.1 FPS
  • High: 36.0 FPS
  • Ultra: 27.1 FPS

The pattern across all three resolutions is consistent: Low is always the fastest preset, followed by Medium, then High, with Ultra being the slowest. The relative ordering never changes, which indicates that the performance scaling between presets is stable across resolutions. However, the absolute differences shrink as resolution increases, confirming that the GPU becomes the dominant constraint at higher pixel counts.

The combo's overall rank in Rust is 1069 out of 1717 tested combinations, placing it in the lower-middle portion of the ranking. This is consistent with the measured FPS values, which are playable at 1080p but struggle at 4K. The data is marked as measured, meaning these are actual recorded results rather than estimates. For a survival game like Rust, where frame rate consistency matters during combat and building, the 1080p High or Medium presets offer the most reliable experience based on these numbers.

Hardware Specifications

AMD Ryzen 7 5700X3D

Cores / Threads 8 / 16
Base Clock 3000 MHz
Boost Clock 4100 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X3D + AMD Radeon RX 7600 XT in Rust

Resolution Settings Avg FPS
3840x2160 Low 55.7
3840x2160 Medium 40.1
3840x2160 High 36.0
3840x2160 Ultra 27.1
2560x1440 Low 101.8
2560x1440 Medium 68.1
2560x1440 High 53.7
2560x1440 Ultra 41.0
1920x1080 Low 143.1
1920x1080 Medium 98.7
1920x1080 High 79.5
1920x1080 Ultra 63.3

Rust with Ryzen 7 5700X3D + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RX 7600 XT + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X3D + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.