Rust

Rust

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 12 15 18 27
1440p QHD 20 26 30 45
1080p Full HD 28 37 44 66

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 18
3840x2160 High 15
3840x2160 Ultra 12
2560x1440 Low 45
2560x1440 Medium 30
2560x1440 High 26
2560x1440 Ultra 20
1920x1080 Low 66
1920x1080 Medium 44
1920x1080 High 37
1920x1080 Ultra 28

Rust with AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 7 3700X and NVIDIA GeForce GTX 1650 combo delivers playable frame rates at 1080p Low settings in Rust, but the data clearly shows that the system is heavily constrained by its graphics processor, particularly at higher resolutions and quality settings. With a combo rank of 3596 out of 3723 tested configurations, this pairing sits in the bottom percentile of performance, making it suitable only for the most modest gaming expectations.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 3700X is an 8-core, 16-thread processor based on the Zen 2 architecture, built on a 7 nm process at TSMC's foundry. Its base clock is 3.60 GHz with a boost clock of 4.40 GHz, and it uses a 65 W TDP. The processor features a 32 MB L3 cache, with 64 KB L1 and 512 KB L2 cache per core. It supports DDR4 memory in a dual-channel configuration, providing 51.2 GB/s of memory bandwidth, and connects via PCIe Gen 4 with 24 lanes.

In synthetic benchmarks, the 3700X scores 2092 in Cinebench R15 multi-core and 204 in single-core, with Geekbench scores of 8899 multi-core and 1593 single-core. PassMark results show a multithread score of 22458 and a single-thread score of 2656. The processor's overall average benchmark score is 34260, placing it in the 84th percentile of all CPUs. Its nearest rivals include the AMD Ryzen AI 7 350 (0.1% ahead), AMD EPYC 4244P (0.1% ahead), Intel Core i5-13450HX (0.2% behind), and Intel Core Ultra 7 165H (0.5% ahead), indicating that the 3700X is well-matched against these modern processors in raw compute capability.

For Rust, the 3700X's eight cores and sixteen threads provide ample compute resources for the game's simulation and world-processing tasks. The data, however, indicates that the CPU is not the primary bottleneck in this configuration. At 1080p Low settings, the system achieves 66 FPS average, which is the highest score across all tested settings. At 1080p Ultra, the average drops to 28 FPS, a 58% reduction from the Low setting. This pattern, where FPS scales dramatically with graphics settings rather than remaining CPU-limited, suggests the processor is delivering frames faster than the GPU can render them, even at lower resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU built on a 12 nm process, featuring 4 GB of GDDR5 memory on a 128-bit bus with 128.1 GB/s of bandwidth. Its base clock is 1485 MHz with a boost clock of 1665 MHz, and memory runs at 2001 MHz (8 Gbps effective). The GPU has 896 shading units, 56 texture mapping units, and 32 raster output units, delivering a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s. Its FP32 performance is 2.984 TFLOPS, with FP16 at 5.967 TFLOPS (2:1 ratio). The card uses a 75 W TDP, requires no power connectors, and has a suggested PSU of 250 W. It supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4.

In GPU benchmarks, the GTX 1650 scores 7880 in PassMark G3D and 3048 in PassMark GPU compute, with a 3DMark Steel Nomad DX12 score of 305. Geekbench results show 29629 in OpenCL and 33042 in Vulkan. The GPU's average benchmark score is 7472, placing it in the 40th percentile of all GPUs. Its nearest rivals are the AMD Radeon HD 8850M (0.3% ahead), Intel UHD Graphics 750 (0.4% ahead), AMD Radeon R7 350 (0.6% ahead), and Intel Arc A310 (1% behind), showing that the GTX 1650 is positioned at the very low end of the performance spectrum.

The 4 GB VRAM capacity is a critical limitation for Rust. At 4K resolution with Ultra settings, the average FPS drops to 12, while at 1080p Ultra it reaches only 28 FPS. The 128.1 GB/s memory bandwidth and 2.984 TFLOPS of compute power are insufficient for the demands of high-resolution texture rendering. The data shows a clear pattern: as resolution increases from 1080p to 1440p to 4K, FPS drops proportionally at every settings level, confirming that the GPU is the limiting component in this pairing.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a stark resolution scaling pattern that isolates the GPU as the bottleneck. At Low settings, the system averages 66 FPS at 1080p, 45 FPS at 1440p, and 27 FPS at 4K. This represents a 32% drop from 1080p to 1440p, and a 59% drop from 1080p to 4K. At High settings, the averages are 37 FPS at 1080p, 26 FPS at 1440p, and 15 FPS at 4K, showing a 30% drop to 1440p and a 59% drop to 4K.

At Medium settings, the pattern continues: 44 FPS at 1080p, 30 FPS at 1440p, and 18 FPS at 4K. The Ultra settings show the most severe degradation: 28 FPS at 1080p, 20 FPS at 1440p, and 12 FPS at 4K. The consistent ~30% reduction from 1080p to 1440p and ~60% reduction from 1080p to 4K across all settings levels indicates a purely GPU-bound scenario. If the CPU were limiting, the FPS drops would be less pronounced, as the processor's workload would remain constant regardless of resolution.

This scaling behavior confirms that the Ryzen 7 3700X has sufficient computational headroom to feed the GTX 1650 at all tested resolutions. The CPU's 84th percentile ranking among all processors, contrasted with the GPU's 40th percentile ranking, creates an unbalanced pairing where the graphics card cannot fully utilize the processor's capabilities.

How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1650 combination ranks 3596 out of 3723 tested combos in Rust, placing it in the bottom 3.4% of all configurations. This ranking reflects the GPU's severe performance limitations, as the CPU itself is a capable mid-range processor from 2019.

The data indicates that this combo is outperformed by 96.6% of all tested pairings, with only 127 combinations ranking lower. This low ranking is consistent with the GTX 1650's 40th percentile GPU standing and its nearest rivals being integrated or entry-level discrete graphics solutions. The combination's performance is so constrained that it cannot take advantage of the 3700X's strengths, which would be better paired with a more powerful GPU to achieve competitive frame rates in Rust.

For context, the GPU's nearest rival, the Intel Arc A310, is only 1% behind in average benchmark score, yet the GTX 1650's 4 GB VRAM and 128-bit memory bus still limit its real-world gaming performance. The combo ranking reflects these hardware constraints, placing this system firmly in the entry-level gaming category.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution and settings combination for this system in Rust?

A: The highest average FPS achieved is 66 at 1920x1080 with Low settings. This is the only configuration that delivers frame rates above 60 FPS, with Medium settings at 1080p reaching 44 FPS and High settings at 37 FPS.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 3700X has an average benchmark score of 34260, placing it in the 84th percentile. It is 0.1% behind the AMD Ryzen AI 7 350 and AMD EPYC 4244P, 0.2% ahead of the Intel Core i5-13450HX, and 0.5% behind the Intel Core Ultra 7 165H.

Q: What is the GPU's performance percentile and how does it compare to similar graphics cards?

A: The GTX 1650 has an average benchmark score of 7472, placing it in the 40th percentile of all GPUs. Its nearest rivals include the AMD Radeon HD 8850M (0.3% ahead), Intel UHD Graphics 750 (0.4% ahead), AMD Radeon R7 350 (0.6% ahead), and Intel Arc A310 (1% behind).

Q: Does the CPU or GPU limit performance in Rust at 1080p?

A: The GPU is the limiting factor. At 1080p, FPS drops from 66 at Low settings to 28 at Ultra settings, a 58% reduction. This dramatic scaling with graphics quality, combined with the CPU's high percentile ranking, indicates the processor is not the bottleneck.

Q: What is the FPS difference between 1080p and 4K at Medium settings?

A: At Medium settings, the system averages 44 FPS at 1920x1080, 30 FPS at 2560x1440, and 18 FPS at 3840x2160. This represents a 59% drop from 1080p to 4K, consistent with GPU-bound performance.

Q: How does this combo rank among all tested configurations in Rust?

A: This combo ranks 3596 out of 3723 tested combinations, placing it in the bottom 3.4% of all systems tested in Rust.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for Rust with the AMD Ryzen 7 3700X and NVIDIA GeForce GTX 1650 is as follows:

3840x2160 (4K):

  • High settings: 15 FPS average
  • Low settings: 27 FPS average
  • Medium settings: 18 FPS average (min 15, max 21)
  • Ultra settings: 12 FPS average

2560x1440 (1440p):

  • High settings: 26 FPS average
  • Low settings: 45 FPS average
  • Medium settings: 30 FPS average (min 26, max 35)
  • Ultra settings: 20 FPS average

1920x1080 (1080p):

  • High settings: 37 FPS average
  • Low settings: 66 FPS average
  • Medium settings: 44 FPS average (min 38, max 51)
  • Ultra settings: 28 FPS average

The data shows a consistent pattern across all settings levels: 1080p Low is the only configuration achieving playable frame rates above 60 FPS, while 4K Ultra produces the lowest result at 12 FPS. The Medium settings at each resolution provide the only min/max FPS measurements, with 1080p Medium ranging from 38 to 51 FPS, 1440p Medium from 26 to 35 FPS, and 4K Medium from 15 to 21 FPS. These ranges indicate modest frame-time variance, but the absolute values remain too low for smooth gameplay at higher resolutions. The system is best suited for 1080p gaming with reduced graphical settings, where it can deliver acceptable performance for Rust's survival gameplay.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1650 in Rust

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 18.0
3840x2160 High 15.0
3840x2160 Ultra 12.0
2560x1440 Low 45.0
2560x1440 Medium 30.0
2560x1440 High 26.0
2560x1440 Ultra 20.0
1920x1080 Low 66.0
1920x1080 Medium 44.0
1920x1080 High 37.0
1920x1080 Ultra 28.0

Rust with Ryzen 7 3700X + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with GTX 1650 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.