Control

Control

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 17 22 30
1440p QHD 20 26 29 44
1080p Full HD 33 35 40 54

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 30
3840x2160 Medium 22
3840x2160 High 17
3840x2160 Ultra 17
2560x1440 Low 44
2560x1440 Medium 29
2560x1440 High 26
2560x1440 Ultra 20
1920x1080 Low 54
1920x1080 Medium 40
1920x1080 High 35
1920x1080 Ultra 33

Control with AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 7 3700X and NVIDIA GeForce GTX 1650 combination delivers playable frame rates in Control only at 1080p with reduced settings, and the data shows a system that is overwhelmingly constrained by the graphics card. The GTX 1650, with its 4 GB of GDDR5 memory and 128.1 GB/s bandwidth, sits at the 43rd percentile among all GPUs, while the Ryzen 7 3700X ranks at the 85th percentile among all CPUs. This pairing results in a combo rank of 1597 out of 1636 tested combinations in this game, placing it in the bottom 2.4% of all tested configurations.

FAQ

*Q: What is the best playable setting for this combo in Control?*

A: The only configuration that exceeds 50 FPS is 1920x1080 with Low settings, producing an average of 53.6 FPS. At Medium settings, the average drops to 40.1 FPS, while High and Ultra yield 34.6 and 32.7 FPS respectively.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Ryzen 7 3700X scores 28631 in the average benchmark score. Its nearest rival, the Intel Core i5-12600, scores 28654, putting the AMD chip 0.1% behind. The AMD Ryzen 5 5600XT scores 28591, placing it 0.1% behind the 3700X.

Q: What is the GPU's performance percentile relative to all other graphics cards?

A: The GTX 1650 ranks at the 43rd percentile among all GPUs, with an average benchmark score of 8713. Its closest rival, the NVIDIA GeForce RTX 3050 A Mobile, scores 8746, which is 0.4% higher.

Q: Does the CPU bottleneck the GPU at any resolution?

A: No. The frame rate drops from 53.6 FPS at 1080p Low to 29.7 FPS at 4K Low, a reduction of 44.6% that tracks with the GPU's workload scaling. The CPU's PassMark single-thread score of 2656 is never the limiting factor in these results.

Q: How much performance is lost going from 1080p to 1440p at High settings?

A: The average frame rate falls from 34.6 FPS at 1080p High to 25.6 FPS at 1440p High, a decrease of 26.0%. This is consistent with the GPU being the primary constraint.

Q: Is the 4 GB VRAM capacity a limiting factor in this game?

A: The data indicates it is. At 4K Ultra, the average FPS is 16.7, and even at 1080p Ultra it only reaches 32.7 FPS. The 128-bit memory bus and 128.1 GB/s bandwidth cannot sustain high-resolution textures without significant frame rate degradation.

GPU Role

The NVIDIA GeForce GTX 1650 is built on the Turing architecture with a 12 nm process node and contains 896 shading units, 56 texture mapping units, and 32 ROPs. Its base clock is 1485 MHz with a boost clock of 1665 MHz, and it has 4 GB of GDDR5 memory on a 128-bit bus providing 128.1 GB/s of bandwidth. The GPU's FP32 compute capability is 2.984 TFLOPS, and its pixel rate is 53.28 GPixel/s.

In Control, the GPU's role is decisive. The measured FPS data shows that the graphics card's 4 GB VRAM capacity and 128.1 GB/s bandwidth are the primary determinants of performance. At 1080p Low, the GPU produces 53.6 FPS, but increasing to Medium drops performance to 40.1 FPS. The jump from Medium to High costs another 5.5 FPS, and Ultra brings the average down to 32.7 FPS. These incremental declines are characteristic of a GPU that is approaching its memory bandwidth and shading limits.

The GTX 1650's PassMark G3D score of 7880 and DirectX 12 score of 35 reflect its mid-range positioning. Its nearest rival, the AMD Radeon 550X, scores 8749 (0.4% higher), while the NVIDIA Quadro P2200 scores 8671 (0.5% lower). The GPU's percentile rank of 43 indicates it performs better than only 43% of all GPUs, which aligns with the observed frame rates in this demanding action-adventure title.

How This Combo Ranks

The combination of the Ryzen 7 3700X and GTX 1650 ranks 1597th out of 1636 tested combos in Control, placing it in the bottom 2.4% of all configurations. This ranking is heavily influenced by the GPU's performance ceiling rather than the CPU's capabilities. The Ryzen 7 3700X, with its 8 cores and 16 threads, achieves a Cinebench R23 multi-core score of 19087 and a single-core score of 2694, placing it at the 85th percentile among all CPUs. This contrast between CPU and GPU percentile rankings—85 vs. 43—explains the combo's poor overall standing.

In synthetic benchmarks, the CPU's average score of 28631 is nearly identical to its nearest rivals, with deltas of only 0.1-0.2%. The Intel Core i5-12600 scores 28654 (0.1% higher), and the AMD EPYC 7203P scores 28583 (0.2% lower). The GPU's average benchmark score of 8713 similarly sits within 0.5% of its closest competitors. Yet in Control, the combo's rank of 1597 demonstrates that even a well-matched GPU pair cannot overcome the GTX 1650's fundamental limitations in a title with heavy visual effects.

The data shows that the combo rank is driven by the GPU's inability to maintain acceptable frame rates at higher resolutions. At 1080p Ultra, the average FPS is 32.7, which is below the 60 FPS threshold commonly associated with smooth gameplay. The rank of 1597 means only 39 other tested combos perform worse in this game, indicating that this configuration is near the bottom of the performance spectrum for Control.

Measured FPS Breakdown

At 1920x1080, the GTX 1650 delivers its best results. Low settings produce an average of 53.6 FPS, which is the only configuration in the entire dataset that approaches playable frame rates. Medium settings yield 40.1 FPS, High settings drop to 34.6 FPS, and Ultra settings bottom out at 32.7 FPS. The difference between Low and Ultra at 1080p is 20.9 FPS, representing a 39.0% reduction in performance.

Moving to 2560x1440, the frame rates decline significantly. Low settings average 44.1 FPS, which is still above 40 FPS but below the 1080p Low result by 9.5 FPS. Medium settings produce 28.7 FPS, High settings drop to 25.6 FPS, and Ultra settings fall to 20.4 FPS. The gap between Low and Ultra at 1440p is 23.7 FPS, a 53.7% reduction from the Low setting.

At 3840x2160, the GPU struggles to maintain playable performance. Low settings average 29.7 FPS, Medium settings drop to 21.5 FPS, High settings produce 16.8 FPS, and Ultra settings bottom out at 16.7 FPS. The difference between Low and Ultra at 4K is 13.0 FPS, a 43.8% reduction. Notably, the High and Ultra results at 4K are nearly identical (16.8 vs. 16.7 FPS), suggesting the GPU is hitting a hard performance ceiling regardless of additional graphical fidelity.

Resolution Scaling

The resolution scaling data reveals a GPU-bound scenario with steep performance penalties as pixel count increases. From 1080p Low to 1440p Low, the average FPS drops from 53.6 to 44.1, a 17.7% reduction. Scaling from 1440p Low to 4K Low brings the frame rate from 44.1 to 29.7, another 32.7% reduction. The cumulative drop from 1080p Low to 4K Low is 44.6%, from 53.6 to 29.7 FPS.

At High settings, the scaling is more punishing. The frame rate falls from 34.6 FPS at 1080p to 25.6 FPS at 1440p (26.0% reduction), and then to 16.8 FPS at 4K (34.4% reduction from 1440p). The total drop from 1080p High to 4K High is 51.4%. This aggressive scaling pattern indicates the GTX 1650's 128.1 GB/s memory bandwidth and 4 GB VRAM capacity are exhausted as resolution increases.

The limiting component is clearly the GPU. The Ryzen 7 3700X's PassMark multi-thread score of 22458 and Cinebench R20 multi-core score of 8016 are more than sufficient for this workload. The CPU's single-core performance, as measured by Geekbench at 1672, does not constrain the frame rates at any resolution or setting. The data shows that the GPU's fill rate and memory subsystem are the bottlenecks, with the 4K Ultra result of 16.7 FPS representing the absolute performance floor for this combination in Control.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce GTX 1650 in Control

Resolution Settings Avg FPS
3840x2160 Low 29.7
3840x2160 Medium 21.5
3840x2160 High 16.8
3840x2160 Ultra 16.7
2560x1440 Low 44.1
2560x1440 Medium 28.7
2560x1440 High 25.6
2560x1440 Ultra 20.4
1920x1080 Low 53.6
1920x1080 Medium 40.1
1920x1080 High 34.6
1920x1080 Ultra 32.7

Control with Ryzen 7 3700X + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with GTX 1650 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.